mirror of
https://github.com/minetest/minetest.git
synced 2024-11-04 14:53:45 +01:00
467 lines
13 KiB
Lua
467 lines
13 KiB
Lua
--Minetest
|
|
--Copyright (C) 2014 sapier
|
|
--
|
|
--This program is free software; you can redistribute it and/or modify
|
|
--it under the terms of the GNU Lesser General Public License as published by
|
|
--the Free Software Foundation; either version 2.1 of the License, or
|
|
--(at your option) any later version.
|
|
--
|
|
--This program is distributed in the hope that it will be useful,
|
|
--but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
--GNU Lesser General Public License for more details.
|
|
--
|
|
--You should have received a copy of the GNU Lesser General Public License along
|
|
--with this program; if not, write to the Free Software Foundation, Inc.,
|
|
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
|
|
|
|
local current_game, singleplayer_refresh_gamebar
|
|
local valid_disabled_settings = {
|
|
["enable_damage"]=true,
|
|
["creative_mode"]=true,
|
|
["enable_server"]=true,
|
|
}
|
|
|
|
-- Name and port stored to persist when updating the formspec
|
|
local current_name = core.settings:get("name")
|
|
local current_port = core.settings:get("port")
|
|
|
|
-- Currently chosen game in gamebar for theming and filtering
|
|
function current_game()
|
|
local gameid = core.settings:get("menu_last_game")
|
|
local game = gameid and pkgmgr.find_by_gameid(gameid)
|
|
-- Fall back to first game installed if one exists.
|
|
if not game and #pkgmgr.games > 0 then
|
|
|
|
-- If devtest is the first game in the list and there is another
|
|
-- game available, pick the other game instead.
|
|
local picked_game
|
|
if pkgmgr.games[1].id == "devtest" and #pkgmgr.games > 1 then
|
|
picked_game = 2
|
|
else
|
|
picked_game = 1
|
|
end
|
|
|
|
game = pkgmgr.games[picked_game]
|
|
gameid = game.id
|
|
core.settings:set("menu_last_game", gameid)
|
|
end
|
|
|
|
return game
|
|
end
|
|
|
|
-- Apply menu changes from given game
|
|
function apply_game(game)
|
|
core.settings:set("menu_last_game", game.id)
|
|
menudata.worldlist:set_filtercriteria(game.id)
|
|
|
|
mm_game_theme.set_game(game)
|
|
|
|
local index = filterlist.get_current_index(menudata.worldlist,
|
|
tonumber(core.settings:get("mainmenu_last_selected_world")))
|
|
if not index or index < 1 then
|
|
local selected = core.get_textlist_index("sp_worlds")
|
|
if selected ~= nil and selected < #menudata.worldlist:get_list() then
|
|
index = selected
|
|
else
|
|
index = #menudata.worldlist:get_list()
|
|
end
|
|
end
|
|
menu_worldmt_legacy(index)
|
|
end
|
|
|
|
function singleplayer_refresh_gamebar()
|
|
|
|
local old_bar = ui.find_by_name("game_button_bar")
|
|
if old_bar ~= nil then
|
|
old_bar:delete()
|
|
end
|
|
|
|
-- Hide gamebar if no games are installed
|
|
if #pkgmgr.games == 0 then
|
|
return false
|
|
end
|
|
|
|
local function game_buttonbar_button_handler(fields)
|
|
for _, game in ipairs(pkgmgr.games) do
|
|
if fields["game_btnbar_" .. game.id] then
|
|
apply_game(game)
|
|
return true
|
|
end
|
|
end
|
|
end
|
|
|
|
local btnbar = buttonbar_create(
|
|
"game_button_bar",
|
|
TOUCHSCREEN_GUI and {x = 0, y = 7.25} or {x = 0, y = 7.475},
|
|
{x = 15.5, y = 1.25},
|
|
"#000000",
|
|
game_buttonbar_button_handler)
|
|
|
|
for _, game in ipairs(pkgmgr.games) do
|
|
local btn_name = "game_btnbar_" .. game.id
|
|
|
|
local image = nil
|
|
local text = nil
|
|
local tooltip = core.formspec_escape(game.title)
|
|
|
|
if (game.menuicon_path or "") ~= "" then
|
|
image = core.formspec_escape(game.menuicon_path)
|
|
else
|
|
local part1 = game.id:sub(1,5)
|
|
local part2 = game.id:sub(6,10)
|
|
local part3 = game.id:sub(11)
|
|
|
|
text = part1 .. "\n" .. part2
|
|
if part3 ~= "" then
|
|
text = text .. "\n" .. part3
|
|
end
|
|
end
|
|
btnbar:add_button(btn_name, text, image, tooltip)
|
|
end
|
|
|
|
local plus_image = core.formspec_escape(defaulttexturedir .. "plus.png")
|
|
btnbar:add_button("game_open_cdb", "", plus_image, fgettext("Install games from ContentDB"))
|
|
return true
|
|
end
|
|
|
|
local function get_disabled_settings(game)
|
|
if not game then
|
|
return {}
|
|
end
|
|
|
|
local gameconfig = Settings(game.path .. "/game.conf")
|
|
local disabled_settings = {}
|
|
if gameconfig then
|
|
local disabled_settings_str = (gameconfig:get("disabled_settings") or ""):split()
|
|
for _, value in pairs(disabled_settings_str) do
|
|
local state = false
|
|
value = value:trim()
|
|
if string.sub(value, 1, 1) == "!" then
|
|
state = true
|
|
value = string.sub(value, 2)
|
|
end
|
|
if valid_disabled_settings[value] then
|
|
disabled_settings[value] = state
|
|
else
|
|
core.log("error", "Invalid disabled setting in game.conf: "..tostring(value))
|
|
end
|
|
end
|
|
end
|
|
return disabled_settings
|
|
end
|
|
|
|
local function get_formspec(tabview, name, tabdata)
|
|
|
|
-- Point the player to ContentDB when no games are found
|
|
if #pkgmgr.games == 0 then
|
|
return table.concat({
|
|
"style[label_button;border=false]",
|
|
"button[2.75,1.5;10,1;label_button;", fgettext("You have no games installed."), "]",
|
|
"button[5.25,3.5;5,1.2;game_open_cdb;", fgettext("Install a game"), "]"})
|
|
end
|
|
|
|
local retval = ""
|
|
|
|
local index = filterlist.get_current_index(menudata.worldlist,
|
|
tonumber(core.settings:get("mainmenu_last_selected_world")))
|
|
local list = menudata.worldlist:get_list()
|
|
local world = list and index and list[index]
|
|
local game
|
|
if world then
|
|
game = pkgmgr.find_by_gameid(world.gameid)
|
|
else
|
|
game = current_game()
|
|
end
|
|
local disabled_settings = get_disabled_settings(game)
|
|
|
|
local creative, damage, host = "", "", ""
|
|
|
|
-- Y offsets for game settings checkboxes
|
|
local y = 0.2
|
|
local yo = 0.5625
|
|
|
|
if disabled_settings["creative_mode"] == nil then
|
|
creative = "checkbox[0,"..y..";cb_creative_mode;".. fgettext("Creative Mode") .. ";" ..
|
|
dump(core.settings:get_bool("creative_mode")) .. "]"
|
|
y = y + yo
|
|
end
|
|
if disabled_settings["enable_damage"] == nil then
|
|
damage = "checkbox[0,"..y..";cb_enable_damage;".. fgettext("Enable Damage") .. ";" ..
|
|
dump(core.settings:get_bool("enable_damage")) .. "]"
|
|
y = y + yo
|
|
end
|
|
if disabled_settings["enable_server"] == nil then
|
|
host = "checkbox[0,"..y..";cb_server;".. fgettext("Host Server") ..";" ..
|
|
dump(core.settings:get_bool("enable_server")) .. "]"
|
|
y = y + yo
|
|
end
|
|
|
|
retval = retval ..
|
|
"container[5.25,4.875]" ..
|
|
"button[0,0;3.225,0.8;world_delete;".. fgettext("Delete") .. "]" ..
|
|
"button[3.325,0;3.225,0.8;world_configure;".. fgettext("Select Mods") .. "]" ..
|
|
"button[6.65,0;3.225,0.8;world_create;".. fgettext("New") .. "]" ..
|
|
"container_end[]" ..
|
|
"container[0.375,0.375]" ..
|
|
creative ..
|
|
damage ..
|
|
host ..
|
|
"container_end[]" ..
|
|
"container[5.25,0.375]" ..
|
|
"label[0,0.2;".. fgettext("Select World:") .. "]"..
|
|
"textlist[0,0.5;9.875,3.9;sp_worlds;" ..
|
|
menu_render_worldlist() ..
|
|
";" .. index .. "]" ..
|
|
"container_end[]"
|
|
|
|
if core.settings:get_bool("enable_server") and disabled_settings["enable_server"] == nil then
|
|
retval = retval ..
|
|
"button[10.1875,5.925;4.9375,0.8;play;".. fgettext("Host Game") .. "]" ..
|
|
"container[0.375,0.375]" ..
|
|
"checkbox[0,"..y..";cb_server_announce;" .. fgettext("Announce Server") .. ";" ..
|
|
dump(core.settings:get_bool("server_announce")) .. "]"
|
|
|
|
-- Reset y so that the text fields always start at the same position,
|
|
-- regardless of whether some of the checkboxes are hidden.
|
|
y = 0.2 + 4 * yo + 0.35
|
|
|
|
retval = retval .. "field[0," .. y .. ";4.5,0.75;te_playername;" .. fgettext("Name") .. ";" ..
|
|
core.formspec_escape(current_name) .. "]"
|
|
|
|
y = y + 1.15 + 0.25
|
|
|
|
retval = retval .. "pwdfield[0," .. y .. ";4.5,0.75;te_passwd;" .. fgettext("Password") .. "]"
|
|
|
|
y = y + 1.15 + 0.25
|
|
|
|
local bind_addr = core.settings:get("bind_address")
|
|
if bind_addr ~= nil and bind_addr ~= "" then
|
|
retval = retval ..
|
|
"field[0," .. y .. ";3,0.75;te_serveraddr;" .. fgettext("Bind Address") .. ";" ..
|
|
core.formspec_escape(core.settings:get("bind_address")) .. "]" ..
|
|
"field[3.25," .. y .. ";1.25,0.75;te_serverport;" .. fgettext("Port") .. ";" ..
|
|
core.formspec_escape(current_port) .. "]"
|
|
else
|
|
retval = retval ..
|
|
"field[0," .. y .. ";4.5,0.75;te_serverport;" .. fgettext("Server Port") .. ";" ..
|
|
core.formspec_escape(current_port) .. "]"
|
|
end
|
|
|
|
retval = retval .. "container_end[]"
|
|
else
|
|
retval = retval ..
|
|
"button[10.1875,5.925;4.9375,0.8;play;" .. fgettext("Play Game") .. "]"
|
|
end
|
|
|
|
return retval
|
|
end
|
|
|
|
local function main_button_handler(this, fields, name, tabdata)
|
|
|
|
assert(name == "local")
|
|
|
|
if fields.game_open_cdb then
|
|
local maintab = ui.find_by_name("maintab")
|
|
local dlg = create_store_dlg("game")
|
|
dlg:set_parent(maintab)
|
|
maintab:hide()
|
|
dlg:show()
|
|
return true
|
|
end
|
|
|
|
if this.dlg_create_world_closed_at == nil then
|
|
this.dlg_create_world_closed_at = 0
|
|
end
|
|
|
|
local world_doubleclick = false
|
|
|
|
if fields["te_playername"] then
|
|
current_name = fields["te_playername"]
|
|
end
|
|
|
|
if fields["te_serverport"] then
|
|
current_port = fields["te_serverport"]
|
|
end
|
|
|
|
if fields["sp_worlds"] ~= nil then
|
|
local event = core.explode_textlist_event(fields["sp_worlds"])
|
|
local selected = core.get_textlist_index("sp_worlds")
|
|
|
|
menu_worldmt_legacy(selected)
|
|
|
|
if event.type == "DCL" then
|
|
world_doubleclick = true
|
|
end
|
|
|
|
if event.type == "CHG" and selected ~= nil then
|
|
core.settings:set("mainmenu_last_selected_world",
|
|
menudata.worldlist:get_raw_index(selected))
|
|
return true
|
|
end
|
|
end
|
|
|
|
if menu_handle_key_up_down(fields,"sp_worlds","mainmenu_last_selected_world") then
|
|
return true
|
|
end
|
|
|
|
if fields["cb_creative_mode"] then
|
|
core.settings:set("creative_mode", fields["cb_creative_mode"])
|
|
local selected = core.get_textlist_index("sp_worlds")
|
|
menu_worldmt(selected, "creative_mode", fields["cb_creative_mode"])
|
|
|
|
return true
|
|
end
|
|
|
|
if fields["cb_enable_damage"] then
|
|
core.settings:set("enable_damage", fields["cb_enable_damage"])
|
|
local selected = core.get_textlist_index("sp_worlds")
|
|
menu_worldmt(selected, "enable_damage", fields["cb_enable_damage"])
|
|
|
|
return true
|
|
end
|
|
|
|
if fields["cb_server"] then
|
|
core.settings:set("enable_server", fields["cb_server"])
|
|
|
|
return true
|
|
end
|
|
|
|
if fields["cb_server_announce"] then
|
|
core.settings:set("server_announce", fields["cb_server_announce"])
|
|
local selected = core.get_textlist_index("srv_worlds")
|
|
menu_worldmt(selected, "server_announce", fields["cb_server_announce"])
|
|
|
|
return true
|
|
end
|
|
|
|
if fields["play"] ~= nil or world_doubleclick or fields["key_enter"] then
|
|
local enter_key_duration = core.get_us_time() - this.dlg_create_world_closed_at
|
|
if world_doubleclick and enter_key_duration <= 200000 then -- 200 ms
|
|
this.dlg_create_world_closed_at = 0
|
|
return true
|
|
end
|
|
|
|
local selected = core.get_textlist_index("sp_worlds")
|
|
gamedata.selected_world = menudata.worldlist:get_raw_index(selected)
|
|
|
|
if selected == nil or gamedata.selected_world == 0 then
|
|
gamedata.errormessage =
|
|
fgettext_ne("No world created or selected!")
|
|
return true
|
|
end
|
|
|
|
-- Update last game
|
|
local world = menudata.worldlist:get_raw_element(gamedata.selected_world)
|
|
local game_obj
|
|
if world then
|
|
game_obj = pkgmgr.find_by_gameid(world.gameid)
|
|
core.settings:set("menu_last_game", game_obj.id)
|
|
end
|
|
|
|
local disabled_settings = get_disabled_settings(game_obj)
|
|
for k, _ in pairs(valid_disabled_settings) do
|
|
local v = disabled_settings[k]
|
|
if v ~= nil then
|
|
if k == "enable_server" and v == true then
|
|
error("Setting 'enable_server' cannot be force-enabled! The game.conf needs to be fixed.")
|
|
end
|
|
core.settings:set_bool(k, disabled_settings[k])
|
|
end
|
|
end
|
|
|
|
if core.settings:get_bool("enable_server") then
|
|
gamedata.playername = fields["te_playername"]
|
|
gamedata.password = fields["te_passwd"]
|
|
gamedata.port = fields["te_serverport"]
|
|
gamedata.address = ""
|
|
|
|
core.settings:set("port",gamedata.port)
|
|
if fields["te_serveraddr"] ~= nil then
|
|
core.settings:set("bind_address",fields["te_serveraddr"])
|
|
end
|
|
else
|
|
gamedata.singleplayer = true
|
|
end
|
|
|
|
core.start()
|
|
return true
|
|
end
|
|
|
|
if fields["world_create"] ~= nil then
|
|
this.dlg_create_world_closed_at = 0
|
|
local create_world_dlg = create_create_world_dlg()
|
|
create_world_dlg:set_parent(this)
|
|
this:hide()
|
|
create_world_dlg:show()
|
|
return true
|
|
end
|
|
|
|
if fields["world_delete"] ~= nil then
|
|
local selected = core.get_textlist_index("sp_worlds")
|
|
if selected ~= nil and
|
|
selected <= menudata.worldlist:size() then
|
|
local world = menudata.worldlist:get_list()[selected]
|
|
if world ~= nil and
|
|
world.name ~= nil and
|
|
world.name ~= "" then
|
|
local index = menudata.worldlist:get_raw_index(selected)
|
|
local delete_world_dlg = create_delete_world_dlg(world.name,index)
|
|
delete_world_dlg:set_parent(this)
|
|
this:hide()
|
|
delete_world_dlg:show()
|
|
end
|
|
end
|
|
|
|
return true
|
|
end
|
|
|
|
if fields["world_configure"] ~= nil then
|
|
local selected = core.get_textlist_index("sp_worlds")
|
|
if selected ~= nil then
|
|
local configdialog =
|
|
create_configure_world_dlg(
|
|
menudata.worldlist:get_raw_index(selected))
|
|
|
|
if (configdialog ~= nil) then
|
|
configdialog:set_parent(this)
|
|
this:hide()
|
|
configdialog:show()
|
|
end
|
|
end
|
|
|
|
return true
|
|
end
|
|
end
|
|
|
|
local function on_change(type)
|
|
if type == "ENTER" then
|
|
local game = current_game()
|
|
if game then
|
|
apply_game(game)
|
|
else
|
|
mm_game_theme.set_engine()
|
|
end
|
|
|
|
if singleplayer_refresh_gamebar() then
|
|
ui.find_by_name("game_button_bar"):show()
|
|
end
|
|
elseif type == "LEAVE" then
|
|
menudata.worldlist:set_filtercriteria(nil)
|
|
local gamebar = ui.find_by_name("game_button_bar")
|
|
if gamebar then
|
|
gamebar:hide()
|
|
end
|
|
end
|
|
end
|
|
|
|
--------------------------------------------------------------------------------
|
|
return {
|
|
name = "local",
|
|
caption = fgettext("Start Game"),
|
|
cbf_formspec = get_formspec,
|
|
cbf_button_handler = main_button_handler,
|
|
on_change = on_change
|
|
}
|