mirror of
https://github.com/minetest/minetest.git
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482 lines
14 KiB
C++
482 lines
14 KiB
C++
/*
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Minetest
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Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include <cctype>
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#include <fstream>
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#include <json/json.h>
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#include <algorithm>
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#include "content/mods.h"
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#include "database/database.h"
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#include "filesys.h"
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#include "log.h"
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#include "content/subgames.h"
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#include "settings.h"
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#include "porting.h"
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#include "convert_json.h"
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#include "script/common/c_internal.h"
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void ModSpec::checkAndLog() const
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{
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if (!string_allowed(name, MODNAME_ALLOWED_CHARS)) {
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throw ModError("Error loading mod \"" + name +
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"\": Mod name does not follow naming conventions: "
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"Only characters [a-z0-9_] are allowed.");
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}
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// Log deprecation messages
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auto handling_mode = get_deprecated_handling_mode();
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if (!deprecation_msgs.empty() && handling_mode != DeprecatedHandlingMode::Ignore) {
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std::ostringstream os;
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os << "Mod " << name << " at " << path << ":" << std::endl;
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for (auto msg : deprecation_msgs)
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os << "\t" << msg << std::endl;
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if (handling_mode == DeprecatedHandlingMode::Error)
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throw ModError(os.str());
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else
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warningstream << os.str();
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}
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}
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bool parseDependsString(std::string &dep, std::unordered_set<char> &symbols)
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{
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dep = trim(dep);
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symbols.clear();
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size_t pos = dep.size();
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while (pos > 0 &&
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!string_allowed(dep.substr(pos - 1, 1), MODNAME_ALLOWED_CHARS)) {
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// last character is a symbol, not part of the modname
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symbols.insert(dep[pos - 1]);
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--pos;
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}
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dep = trim(dep.substr(0, pos));
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return !dep.empty();
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}
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void parseModContents(ModSpec &spec)
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{
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// NOTE: this function works in mutual recursion with getModsInPath
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spec.depends.clear();
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spec.optdepends.clear();
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spec.is_modpack = false;
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spec.modpack_content.clear();
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// Handle modpacks (defined by containing modpack.txt)
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std::ifstream modpack_is((spec.path + DIR_DELIM + "modpack.txt").c_str());
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std::ifstream modpack2_is((spec.path + DIR_DELIM + "modpack.conf").c_str());
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if (modpack_is.good() || modpack2_is.good()) {
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if (modpack_is.good())
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modpack_is.close();
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if (modpack2_is.good())
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modpack2_is.close();
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spec.is_modpack = true;
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spec.modpack_content = getModsInPath(spec.path, spec.virtual_path, true);
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} else {
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Settings info;
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info.readConfigFile((spec.path + DIR_DELIM + "mod.conf").c_str());
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if (info.exists("name"))
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spec.name = info.get("name");
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else
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spec.deprecation_msgs.push_back("Mods not having a mod.conf file with the name is deprecated.");
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if (info.exists("author"))
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spec.author = info.get("author");
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if (info.exists("release"))
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spec.release = info.getS32("release");
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// Attempt to load dependencies from mod.conf
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bool mod_conf_has_depends = false;
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if (info.exists("depends")) {
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mod_conf_has_depends = true;
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std::string dep = info.get("depends");
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// clang-format off
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dep.erase(std::remove_if(dep.begin(), dep.end(),
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static_cast<int (*)(int)>(&std::isspace)), dep.end());
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// clang-format on
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for (const auto &dependency : str_split(dep, ',')) {
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spec.depends.insert(dependency);
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}
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}
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if (info.exists("optional_depends")) {
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mod_conf_has_depends = true;
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std::string dep = info.get("optional_depends");
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// clang-format off
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dep.erase(std::remove_if(dep.begin(), dep.end(),
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static_cast<int (*)(int)>(&std::isspace)), dep.end());
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// clang-format on
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for (const auto &dependency : str_split(dep, ',')) {
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spec.optdepends.insert(dependency);
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}
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}
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// Fallback to depends.txt
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if (!mod_conf_has_depends) {
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std::vector<std::string> dependencies;
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std::ifstream is((spec.path + DIR_DELIM + "depends.txt").c_str());
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if (is.good())
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spec.deprecation_msgs.push_back("depends.txt is deprecated, please use mod.conf instead.");
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while (is.good()) {
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std::string dep;
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std::getline(is, dep);
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dependencies.push_back(dep);
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}
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for (auto &dependency : dependencies) {
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std::unordered_set<char> symbols;
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if (parseDependsString(dependency, symbols)) {
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if (symbols.count('?') != 0) {
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spec.optdepends.insert(dependency);
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} else {
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spec.depends.insert(dependency);
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}
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}
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}
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}
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if (info.exists("description"))
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spec.desc = info.get("description");
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else if (fs::ReadFile(spec.path + DIR_DELIM + "description.txt", spec.desc))
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spec.deprecation_msgs.push_back("description.txt is deprecated, please use mod.conf instead.");
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}
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}
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std::map<std::string, ModSpec> getModsInPath(
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const std::string &path, const std::string &virtual_path, bool part_of_modpack)
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{
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// NOTE: this function works in mutual recursion with parseModContents
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std::map<std::string, ModSpec> result;
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std::vector<fs::DirListNode> dirlist = fs::GetDirListing(path);
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std::string mod_path;
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std::string mod_virtual_path;
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for (const fs::DirListNode &dln : dirlist) {
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if (!dln.dir)
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continue;
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const std::string &modname = dln.name;
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// Ignore all directories beginning with a ".", especially
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// VCS directories like ".git" or ".svn"
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if (modname[0] == '.')
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continue;
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mod_path.clear();
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mod_path.append(path).append(DIR_DELIM).append(modname);
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mod_virtual_path.clear();
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// Intentionally uses / to keep paths same on different platforms
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mod_virtual_path.append(virtual_path).append("/").append(modname);
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ModSpec spec(modname, mod_path, part_of_modpack, mod_virtual_path);
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parseModContents(spec);
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result.insert(std::make_pair(modname, spec));
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}
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return result;
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}
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std::vector<ModSpec> flattenMods(const std::map<std::string, ModSpec> &mods)
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{
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std::vector<ModSpec> result;
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for (const auto &it : mods) {
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const ModSpec &mod = it.second;
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if (mod.is_modpack) {
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std::vector<ModSpec> content = flattenMods(mod.modpack_content);
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result.reserve(result.size() + content.size());
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result.insert(result.end(), content.begin(), content.end());
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} else // not a modpack
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{
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result.push_back(mod);
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}
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}
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return result;
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}
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ModConfiguration::ModConfiguration(const std::string &worldpath)
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{
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}
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void ModConfiguration::printUnsatisfiedModsError() const
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{
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for (const ModSpec &mod : m_unsatisfied_mods) {
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errorstream << "mod \"" << mod.name
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<< "\" has unsatisfied dependencies: ";
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for (const std::string &unsatisfied_depend : mod.unsatisfied_depends)
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errorstream << " \"" << unsatisfied_depend << "\"";
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errorstream << std::endl;
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}
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}
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void ModConfiguration::addModsInPath(const std::string &path, const std::string &virtual_path)
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{
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addMods(flattenMods(getModsInPath(path, virtual_path)));
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}
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void ModConfiguration::addMods(const std::vector<ModSpec> &new_mods)
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{
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// Maintain a map of all existing m_unsatisfied_mods.
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// Keys are mod names and values are indices into m_unsatisfied_mods.
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std::map<std::string, u32> existing_mods;
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for (u32 i = 0; i < m_unsatisfied_mods.size(); ++i) {
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existing_mods[m_unsatisfied_mods[i].name] = i;
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}
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// Add new mods
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for (int want_from_modpack = 1; want_from_modpack >= 0; --want_from_modpack) {
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// First iteration:
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// Add all the mods that come from modpacks
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// Second iteration:
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// Add all the mods that didn't come from modpacks
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std::set<std::string> seen_this_iteration;
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for (const ModSpec &mod : new_mods) {
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if (mod.part_of_modpack != (bool)want_from_modpack)
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continue;
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if (existing_mods.count(mod.name) == 0) {
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// GOOD CASE: completely new mod.
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m_unsatisfied_mods.push_back(mod);
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existing_mods[mod.name] = m_unsatisfied_mods.size() - 1;
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} else if (seen_this_iteration.count(mod.name) == 0) {
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// BAD CASE: name conflict in different levels.
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u32 oldindex = existing_mods[mod.name];
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const ModSpec &oldmod = m_unsatisfied_mods[oldindex];
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warningstream << "Mod name conflict detected: \""
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<< mod.name << "\"" << std::endl
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<< "Will not load: " << oldmod.path
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<< std::endl
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<< "Overridden by: " << mod.path
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<< std::endl;
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m_unsatisfied_mods[oldindex] = mod;
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// If there was a "VERY BAD CASE" name conflict
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// in an earlier level, ignore it.
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m_name_conflicts.erase(mod.name);
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} else {
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// VERY BAD CASE: name conflict in the same level.
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u32 oldindex = existing_mods[mod.name];
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const ModSpec &oldmod = m_unsatisfied_mods[oldindex];
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warningstream << "Mod name conflict detected: \""
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<< mod.name << "\"" << std::endl
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<< "Will not load: " << oldmod.path
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<< std::endl
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<< "Will not load: " << mod.path
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<< std::endl;
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m_unsatisfied_mods[oldindex] = mod;
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m_name_conflicts.insert(mod.name);
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}
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seen_this_iteration.insert(mod.name);
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}
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}
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}
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void ModConfiguration::addModsFromConfig(
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const std::string &settings_path,
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const std::unordered_map<std::string, std::string> &modPaths)
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{
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Settings conf;
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std::unordered_map<std::string, std::string> load_mod_names;
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conf.readConfigFile(settings_path.c_str());
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std::vector<std::string> names = conf.getNames();
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for (const std::string &name : names) {
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const auto &value = conf.get(name);
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if (name.compare(0, 9, "load_mod_") == 0 && value != "false" &&
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value != "nil")
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load_mod_names[name.substr(9)] = value;
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}
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std::vector<ModSpec> addon_mods;
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std::unordered_map<std::string, std::vector<std::string>> candidates;
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for (const auto &modPath : modPaths) {
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std::vector<ModSpec> addon_mods_in_path = flattenMods(getModsInPath(modPath.second, modPath.first));
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for (std::vector<ModSpec>::const_iterator it = addon_mods_in_path.begin();
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it != addon_mods_in_path.end(); ++it) {
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const ModSpec &mod = *it;
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const auto &pair = load_mod_names.find(mod.name);
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if (pair != load_mod_names.end()) {
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if (is_yes(pair->second) || pair->second == mod.virtual_path) {
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addon_mods.push_back(mod);
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} else {
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candidates[pair->first].emplace_back(mod.virtual_path);
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}
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} else {
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conf.setBool("load_mod_" + mod.name, false);
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}
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}
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}
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conf.updateConfigFile(settings_path.c_str());
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addMods(addon_mods);
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checkConflictsAndDeps();
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// complain about mods declared to be loaded, but not found
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for (const ModSpec &addon_mod : addon_mods)
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load_mod_names.erase(addon_mod.name);
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std::vector<ModSpec> unsatisfiedMods = getUnsatisfiedMods();
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for (const ModSpec &unsatisfiedMod : unsatisfiedMods)
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load_mod_names.erase(unsatisfiedMod.name);
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if (!load_mod_names.empty()) {
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errorstream << "The following mods could not be found:";
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for (const auto &pair : load_mod_names)
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errorstream << " \"" << pair.first << "\"";
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errorstream << std::endl;
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for (const auto &pair : load_mod_names) {
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const auto &candidate = candidates.find(pair.first);
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if (candidate != candidates.end()) {
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errorstream << "Unable to load " << pair.first << " as the specified path "
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<< pair.second << " could not be found. "
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<< "However, it is available in the following locations:"
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<< std::endl;
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for (const auto &path : candidate->second) {
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errorstream << " - " << path << std::endl;
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}
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}
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}
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}
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}
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void ModConfiguration::checkConflictsAndDeps()
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{
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// report on name conflicts
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if (!m_name_conflicts.empty()) {
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std::string s = "Unresolved name conflicts for mods ";
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for (std::unordered_set<std::string>::const_iterator it =
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m_name_conflicts.begin();
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it != m_name_conflicts.end(); ++it) {
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if (it != m_name_conflicts.begin())
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s += ", ";
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s += std::string("\"") + (*it) + "\"";
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}
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s += ".";
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throw ModError(s);
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}
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// get the mods in order
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resolveDependencies();
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}
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void ModConfiguration::resolveDependencies()
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{
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// Step 1: Compile a list of the mod names we're working with
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std::set<std::string> modnames;
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for (const ModSpec &mod : m_unsatisfied_mods) {
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modnames.insert(mod.name);
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}
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// Step 2: get dependencies (including optional dependencies)
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// of each mod, split mods into satisfied and unsatisfied
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std::list<ModSpec> satisfied;
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std::list<ModSpec> unsatisfied;
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for (ModSpec mod : m_unsatisfied_mods) {
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mod.unsatisfied_depends = mod.depends;
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// check which optional dependencies actually exist
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for (const std::string &optdep : mod.optdepends) {
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if (modnames.count(optdep) != 0)
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mod.unsatisfied_depends.insert(optdep);
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}
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// if a mod has no depends it is initially satisfied
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if (mod.unsatisfied_depends.empty())
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satisfied.push_back(mod);
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else
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unsatisfied.push_back(mod);
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}
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// Step 3: mods without unmet dependencies can be appended to
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// the sorted list.
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while (!satisfied.empty()) {
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ModSpec mod = satisfied.back();
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m_sorted_mods.push_back(mod);
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satisfied.pop_back();
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for (auto it = unsatisfied.begin(); it != unsatisfied.end();) {
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ModSpec &mod2 = *it;
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mod2.unsatisfied_depends.erase(mod.name);
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if (mod2.unsatisfied_depends.empty()) {
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satisfied.push_back(mod2);
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it = unsatisfied.erase(it);
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} else {
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++it;
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}
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}
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}
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// Step 4: write back list of unsatisfied mods
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m_unsatisfied_mods.assign(unsatisfied.begin(), unsatisfied.end());
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}
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#ifndef SERVER
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ClientModConfiguration::ClientModConfiguration(const std::string &path) :
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ModConfiguration(path)
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{
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std::unordered_map<std::string, std::string> paths;
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std::string path_user = porting::path_user + DIR_DELIM + "clientmods";
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if (path != path_user) {
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paths["share"] = path;
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}
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paths["mods"] = path_user;
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std::string settings_path = path_user + DIR_DELIM + "mods.conf";
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addModsFromConfig(settings_path, paths);
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}
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#endif
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ModMetadata::ModMetadata(const std::string &mod_name, ModMetadataDatabase *database):
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m_mod_name(mod_name), m_database(database)
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{
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m_database->getModEntries(m_mod_name, &m_stringvars);
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}
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void ModMetadata::clear()
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{
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for (const auto &pair : m_stringvars) {
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m_database->removeModEntry(m_mod_name, pair.first);
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}
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Metadata::clear();
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}
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bool ModMetadata::setString(const std::string &name, const std::string &var)
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{
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if (Metadata::setString(name, var)) {
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if (var.empty()) {
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m_database->removeModEntry(m_mod_name, name);
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} else {
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m_database->setModEntry(m_mod_name, name, var);
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}
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return true;
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}
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return false;
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}
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