mirror of
https://github.com/minetest/minetest.git
synced 2024-12-25 23:47:29 +01:00
103 lines
3.4 KiB
C++
103 lines
3.4 KiB
C++
/*
|
|
Minetest
|
|
Copyright (C) 2017 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU Lesser General Public License as published by
|
|
the Free Software Foundation; either version 2.1 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU Lesser General Public License for more details.
|
|
|
|
You should have received a copy of the GNU Lesser General Public License along
|
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
// !!! WARNING !!!
|
|
// This backend is intended to be used on Minetest 0.4.16 only for the transition backend
|
|
// for player files
|
|
|
|
#include "database.h"
|
|
#include <unordered_map>
|
|
#include <unordered_set>
|
|
#include <json/json.h> // for Json::Value
|
|
|
|
class PlayerDatabaseFiles : public PlayerDatabase
|
|
{
|
|
public:
|
|
PlayerDatabaseFiles(const std::string &savedir);
|
|
virtual ~PlayerDatabaseFiles() = default;
|
|
|
|
void savePlayer(RemotePlayer *player);
|
|
bool loadPlayer(RemotePlayer *player, PlayerSAO *sao);
|
|
bool removePlayer(const std::string &name);
|
|
void listPlayers(std::vector<std::string> &res);
|
|
|
|
private:
|
|
void deSerialize(RemotePlayer *p, std::istream &is, const std::string &playername,
|
|
PlayerSAO *sao);
|
|
/*
|
|
serialize() writes a bunch of text that can contain
|
|
any characters except a '\0', and such an ending that
|
|
deSerialize stops reading exactly at the right point.
|
|
*/
|
|
void serialize(RemotePlayer *p, std::ostream &os);
|
|
|
|
std::string m_savedir;
|
|
};
|
|
|
|
class AuthDatabaseFiles : public AuthDatabase
|
|
{
|
|
public:
|
|
AuthDatabaseFiles(const std::string &savedir);
|
|
virtual ~AuthDatabaseFiles() = default;
|
|
|
|
virtual bool getAuth(const std::string &name, AuthEntry &res);
|
|
virtual bool saveAuth(const AuthEntry &authEntry);
|
|
virtual bool createAuth(AuthEntry &authEntry);
|
|
virtual bool deleteAuth(const std::string &name);
|
|
virtual void listNames(std::vector<std::string> &res);
|
|
virtual void reload();
|
|
|
|
private:
|
|
std::unordered_map<std::string, AuthEntry> m_auth_list;
|
|
std::string m_savedir;
|
|
bool readAuthFile();
|
|
bool writeAuthFile();
|
|
};
|
|
|
|
class ModStorageDatabaseFiles : public ModStorageDatabase
|
|
{
|
|
public:
|
|
ModStorageDatabaseFiles(const std::string &savedir);
|
|
virtual ~ModStorageDatabaseFiles() = default;
|
|
|
|
virtual void getModEntries(const std::string &modname, StringMap *storage);
|
|
virtual void getModKeys(const std::string &modname, std::vector<std::string> *storage);
|
|
virtual bool getModEntry(const std::string &modname,
|
|
const std::string &key, std::string *value);
|
|
virtual bool hasModEntry(const std::string &modname, const std::string &key);
|
|
virtual bool setModEntry(const std::string &modname,
|
|
const std::string &key, const std::string &value);
|
|
virtual bool removeModEntry(const std::string &modname, const std::string &key);
|
|
virtual bool removeModEntries(const std::string &modname);
|
|
virtual void listMods(std::vector<std::string> *res);
|
|
|
|
virtual void beginSave();
|
|
virtual void endSave();
|
|
|
|
private:
|
|
Json::Value *getOrCreateJson(const std::string &modname);
|
|
bool writeJson(const std::string &modname, const Json::Value &json);
|
|
|
|
std::string m_storage_dir;
|
|
std::unordered_map<std::string, Json::Value> m_mod_storage;
|
|
std::unordered_set<std::string> m_modified;
|
|
};
|