minetest/client/shaders/liquids_shader
2014-04-16 16:56:54 +02:00
..
base.txt Shaders rework. 2013-12-03 18:55:25 +01:00
opengl_fragment.glsl Fix invalid liquid lighting. 2014-04-16 16:56:54 +02:00
opengl_vertex.glsl Normal maps generation on the fly. 2014-03-21 01:32:00 +01:00