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a37bdbf8b7
* Add "lava flan" (.x model) smoke test * Fix double finalize in `.x` mesh loader * Use reserve instead of resize again The weights are added indirectly via `AnimatedMesh->addWeight` |
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.. | ||
models | ||
textures | ||
armor.lua | ||
init.lua | ||
mod.conf | ||
observers.lua | ||
pointable.lua | ||
selectionbox.lua | ||
visuals.lua |