mirror of
https://github.com/minetest/minetest.git
synced 2024-11-23 16:13:46 +01:00
de4c2e4250
* remove sector meta loading/saving from files which targets dead code (differs_from_disk is always empty) * this remove empty ServerMapSector and ClientMapSector, remove MapSector childs
87 lines
1.9 KiB
C++
87 lines
1.9 KiB
C++
/*
|
|
Minetest
|
|
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU Lesser General Public License as published by
|
|
the Free Software Foundation; either version 2.1 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU Lesser General Public License for more details.
|
|
|
|
You should have received a copy of the GNU Lesser General Public License along
|
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include "irrlichttypes.h"
|
|
#include "irr_v2d.h"
|
|
#include "mapblock.h"
|
|
#include <ostream>
|
|
#include <map>
|
|
#include <vector>
|
|
|
|
class Map;
|
|
class IGameDef;
|
|
|
|
/*
|
|
This is an Y-wise stack of MapBlocks.
|
|
*/
|
|
|
|
#define MAPSECTOR_SERVER 0
|
|
#define MAPSECTOR_CLIENT 1
|
|
|
|
class MapSector
|
|
{
|
|
public:
|
|
|
|
MapSector(Map *parent, v2s16 pos, IGameDef *gamedef);
|
|
virtual ~MapSector();
|
|
|
|
void deleteBlocks();
|
|
|
|
v2s16 getPos()
|
|
{
|
|
return m_pos;
|
|
}
|
|
|
|
MapBlock * getBlockNoCreateNoEx(s16 y);
|
|
MapBlock * createBlankBlockNoInsert(s16 y);
|
|
MapBlock * createBlankBlock(s16 y);
|
|
|
|
void insertBlock(MapBlock *block);
|
|
|
|
void deleteBlock(MapBlock *block);
|
|
|
|
void getBlocks(MapBlockVect &dest);
|
|
|
|
bool empty() const { return m_blocks.empty(); }
|
|
|
|
protected:
|
|
|
|
// The pile of MapBlocks
|
|
std::unordered_map<s16, MapBlock*> m_blocks;
|
|
|
|
Map *m_parent;
|
|
// Position on parent (in MapBlock widths)
|
|
v2s16 m_pos;
|
|
|
|
IGameDef *m_gamedef;
|
|
|
|
// Last-used block is cached here for quicker access.
|
|
// Be sure to set this to nullptr when the cached block is deleted
|
|
MapBlock *m_block_cache = nullptr;
|
|
s16 m_block_cache_y;
|
|
|
|
/*
|
|
Private methods
|
|
*/
|
|
MapBlock *getBlockBuffered(s16 y);
|
|
|
|
};
|