mirror of
https://github.com/minetest/minetest.git
synced 2024-11-15 04:03:46 +01:00
250 lines
7.9 KiB
C++
250 lines
7.9 KiB
C++
/*
|
|
Minetest
|
|
Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU Lesser General Public License as published by
|
|
the Free Software Foundation; either version 2.1 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU Lesser General Public License for more details.
|
|
|
|
You should have received a copy of the GNU Lesser General Public License along
|
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
*/
|
|
|
|
#include "content_mapnode.h"
|
|
|
|
#include "irrlichttypes_bloated.h"
|
|
#include "mapnode.h"
|
|
#include "nodedef.h"
|
|
#include "nameidmapping.h"
|
|
#include <map>
|
|
|
|
/*
|
|
Legacy node content type IDs
|
|
Ranges:
|
|
0x000...0x07f (0...127): param2 is fully usable
|
|
126 and 127 are reserved (CONTENT_AIR and CONTENT_IGNORE).
|
|
0x800...0xfff (2048...4095): higher 4 bits of param2 are not usable
|
|
*/
|
|
#define CONTENT_STONE 0
|
|
#define CONTENT_WATER 2
|
|
#define CONTENT_TORCH 3
|
|
#define CONTENT_WATERSOURCE 9
|
|
#define CONTENT_SIGN_WALL 14
|
|
#define CONTENT_CHEST 15
|
|
#define CONTENT_FURNACE 16
|
|
#define CONTENT_LOCKABLE_CHEST 17
|
|
#define CONTENT_FENCE 21
|
|
#define CONTENT_RAIL 30
|
|
#define CONTENT_LADDER 31
|
|
#define CONTENT_LAVA 32
|
|
#define CONTENT_LAVASOURCE 33
|
|
#define CONTENT_GRASS 0x800 //1
|
|
#define CONTENT_TREE 0x801 //4
|
|
#define CONTENT_LEAVES 0x802 //5
|
|
#define CONTENT_GRASS_FOOTSTEPS 0x803 //6
|
|
#define CONTENT_MESE 0x804 //7
|
|
#define CONTENT_MUD 0x805 //8
|
|
#define CONTENT_CLOUD 0x806 //10
|
|
#define CONTENT_COALSTONE 0x807 //11
|
|
#define CONTENT_WOOD 0x808 //12
|
|
#define CONTENT_SAND 0x809 //13
|
|
#define CONTENT_COBBLE 0x80a //18
|
|
#define CONTENT_STEEL 0x80b //19
|
|
#define CONTENT_GLASS 0x80c //20
|
|
#define CONTENT_MOSSYCOBBLE 0x80d //22
|
|
#define CONTENT_GRAVEL 0x80e //23
|
|
#define CONTENT_SANDSTONE 0x80f //24
|
|
#define CONTENT_CACTUS 0x810 //25
|
|
#define CONTENT_BRICK 0x811 //26
|
|
#define CONTENT_CLAY 0x812 //27
|
|
#define CONTENT_PAPYRUS 0x813 //28
|
|
#define CONTENT_BOOKSHELF 0x814 //29
|
|
#define CONTENT_JUNGLETREE 0x815
|
|
#define CONTENT_JUNGLEGRASS 0x816
|
|
#define CONTENT_NC 0x817
|
|
#define CONTENT_NC_RB 0x818
|
|
#define CONTENT_APPLE 0x819
|
|
#define CONTENT_SAPLING 0x820
|
|
|
|
/*
|
|
A conversion table for backwards compatibility.
|
|
Maps <=v19 content types to current ones.
|
|
Should never be touched.
|
|
*/
|
|
content_t trans_table_19[21][2] = {
|
|
{CONTENT_GRASS, 1},
|
|
{CONTENT_TREE, 4},
|
|
{CONTENT_LEAVES, 5},
|
|
{CONTENT_GRASS_FOOTSTEPS, 6},
|
|
{CONTENT_MESE, 7},
|
|
{CONTENT_MUD, 8},
|
|
{CONTENT_CLOUD, 10},
|
|
{CONTENT_COALSTONE, 11},
|
|
{CONTENT_WOOD, 12},
|
|
{CONTENT_SAND, 13},
|
|
{CONTENT_COBBLE, 18},
|
|
{CONTENT_STEEL, 19},
|
|
{CONTENT_GLASS, 20},
|
|
{CONTENT_MOSSYCOBBLE, 22},
|
|
{CONTENT_GRAVEL, 23},
|
|
{CONTENT_SANDSTONE, 24},
|
|
{CONTENT_CACTUS, 25},
|
|
{CONTENT_BRICK, 26},
|
|
{CONTENT_CLAY, 27},
|
|
{CONTENT_PAPYRUS, 28},
|
|
{CONTENT_BOOKSHELF, 29},
|
|
};
|
|
|
|
MapNode mapnode_translate_to_internal(MapNode n_from, u8 version)
|
|
{
|
|
MapNode result = n_from;
|
|
if(version <= 19)
|
|
{
|
|
content_t c_from = n_from.getContent();
|
|
for(u32 i=0; i<sizeof(trans_table_19)/sizeof(trans_table_19[0]); i++)
|
|
{
|
|
if(trans_table_19[i][1] == c_from)
|
|
{
|
|
result.setContent(trans_table_19[i][0]);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
return result;
|
|
}
|
|
|
|
void content_mapnode_get_name_id_mapping(NameIdMapping *nimap)
|
|
{
|
|
nimap->set(0, "default:stone");
|
|
nimap->set(2, "default:water_flowing");
|
|
nimap->set(3, "default:torch");
|
|
nimap->set(9, "default:water_source");
|
|
nimap->set(14, "default:sign_wall");
|
|
nimap->set(15, "default:chest");
|
|
nimap->set(16, "default:furnace");
|
|
nimap->set(17, "default:chest_locked");
|
|
nimap->set(21, "default:fence_wood");
|
|
nimap->set(30, "default:rail");
|
|
nimap->set(31, "default:ladder");
|
|
nimap->set(32, "default:lava_flowing");
|
|
nimap->set(33, "default:lava_source");
|
|
nimap->set(0x800, "default:dirt_with_grass");
|
|
nimap->set(0x801, "default:tree");
|
|
nimap->set(0x802, "default:leaves");
|
|
nimap->set(0x803, "default:dirt_with_grass_footsteps");
|
|
nimap->set(0x804, "default:mese");
|
|
nimap->set(0x805, "default:dirt");
|
|
nimap->set(0x806, "default:cloud");
|
|
nimap->set(0x807, "default:coalstone");
|
|
nimap->set(0x808, "default:wood");
|
|
nimap->set(0x809, "default:sand");
|
|
nimap->set(0x80a, "default:cobble");
|
|
nimap->set(0x80b, "default:steelblock");
|
|
nimap->set(0x80c, "default:glass");
|
|
nimap->set(0x80d, "default:mossycobble");
|
|
nimap->set(0x80e, "default:gravel");
|
|
nimap->set(0x80f, "default:sandstone");
|
|
nimap->set(0x810, "default:cactus");
|
|
nimap->set(0x811, "default:brick");
|
|
nimap->set(0x812, "default:clay");
|
|
nimap->set(0x813, "default:papyrus");
|
|
nimap->set(0x814, "default:bookshelf");
|
|
nimap->set(0x815, "default:jungletree");
|
|
nimap->set(0x816, "default:junglegrass");
|
|
nimap->set(0x817, "default:nyancat");
|
|
nimap->set(0x818, "default:nyancat_rainbow");
|
|
nimap->set(0x819, "default:apple");
|
|
nimap->set(0x820, "default:sapling");
|
|
// Static types
|
|
nimap->set(CONTENT_IGNORE, "ignore");
|
|
nimap->set(CONTENT_AIR, "air");
|
|
}
|
|
|
|
class NewNameGetter
|
|
{
|
|
public:
|
|
NewNameGetter()
|
|
{
|
|
old_to_new["CONTENT_STONE"] = "default:stone";
|
|
old_to_new["CONTENT_WATER"] = "default:water_flowing";
|
|
old_to_new["CONTENT_TORCH"] = "default:torch";
|
|
old_to_new["CONTENT_WATERSOURCE"] = "default:water_source";
|
|
old_to_new["CONTENT_SIGN_WALL"] = "default:sign_wall";
|
|
old_to_new["CONTENT_CHEST"] = "default:chest";
|
|
old_to_new["CONTENT_FURNACE"] = "default:furnace";
|
|
old_to_new["CONTENT_LOCKABLE_CHEST"] = "default:locked_chest";
|
|
old_to_new["CONTENT_FENCE"] = "default:wooden_fence";
|
|
old_to_new["CONTENT_RAIL"] = "default:rail";
|
|
old_to_new["CONTENT_LADDER"] = "default:ladder";
|
|
old_to_new["CONTENT_LAVA"] = "default:lava_flowing";
|
|
old_to_new["CONTENT_LAVASOURCE"] = "default:lava_source";
|
|
old_to_new["CONTENT_GRASS"] = "default:dirt_with_grass";
|
|
old_to_new["CONTENT_TREE"] = "default:tree";
|
|
old_to_new["CONTENT_LEAVES"] = "default:leaves";
|
|
old_to_new["CONTENT_GRASS_FOOTSTEPS"] = "default:dirt_with_grass_footsteps";
|
|
old_to_new["CONTENT_MESE"] = "default:mese";
|
|
old_to_new["CONTENT_MUD"] = "default:dirt";
|
|
old_to_new["CONTENT_CLOUD"] = "default:cloud";
|
|
old_to_new["CONTENT_COALSTONE"] = "default:coalstone";
|
|
old_to_new["CONTENT_WOOD"] = "default:wood";
|
|
old_to_new["CONTENT_SAND"] = "default:sand";
|
|
old_to_new["CONTENT_COBBLE"] = "default:cobble";
|
|
old_to_new["CONTENT_STEEL"] = "default:steel";
|
|
old_to_new["CONTENT_GLASS"] = "default:glass";
|
|
old_to_new["CONTENT_MOSSYCOBBLE"] = "default:mossycobble";
|
|
old_to_new["CONTENT_GRAVEL"] = "default:gravel";
|
|
old_to_new["CONTENT_SANDSTONE"] = "default:sandstone";
|
|
old_to_new["CONTENT_CACTUS"] = "default:cactus";
|
|
old_to_new["CONTENT_BRICK"] = "default:brick";
|
|
old_to_new["CONTENT_CLAY"] = "default:clay";
|
|
old_to_new["CONTENT_PAPYRUS"] = "default:papyrus";
|
|
old_to_new["CONTENT_BOOKSHELF"] = "default:bookshelf";
|
|
old_to_new["CONTENT_JUNGLETREE"] = "default:jungletree";
|
|
old_to_new["CONTENT_JUNGLEGRASS"] = "default:junglegrass";
|
|
old_to_new["CONTENT_NC"] = "default:nyancat";
|
|
old_to_new["CONTENT_NC_RB"] = "default:nyancat_rainbow";
|
|
old_to_new["CONTENT_APPLE"] = "default:apple";
|
|
old_to_new["CONTENT_SAPLING"] = "default:sapling";
|
|
// Just in case
|
|
old_to_new["CONTENT_IGNORE"] = "ignore";
|
|
old_to_new["CONTENT_AIR"] = "air";
|
|
}
|
|
std::string get(const std::string &old)
|
|
{
|
|
std::map<std::string, std::string>::const_iterator i;
|
|
i = old_to_new.find(old);
|
|
if(i == old_to_new.end())
|
|
return "";
|
|
return i->second;
|
|
}
|
|
private:
|
|
std::map<std::string, std::string> old_to_new;
|
|
};
|
|
|
|
NewNameGetter newnamegetter;
|
|
|
|
std::string content_mapnode_get_new_name(const std::string &oldname)
|
|
{
|
|
return newnamegetter.get(oldname);
|
|
}
|
|
|
|
content_t legacy_get_id(const std::string &oldname, INodeDefManager *ndef)
|
|
{
|
|
std::string newname = content_mapnode_get_new_name(oldname);
|
|
if(newname == "")
|
|
return CONTENT_IGNORE;
|
|
content_t id;
|
|
bool found = ndef->getId(newname, id);
|
|
if(!found)
|
|
return CONTENT_IGNORE;
|
|
return id;
|
|
}
|
|
|