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bdbdeab005
Remerge some files in order to reduce number of additional files Make necessary changes for split, rename files, reorganize some bits
113 lines
3.6 KiB
C++
113 lines
3.6 KiB
C++
/*
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Minetest-c55
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Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef LUA_COMMON_H_
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#define LUA_COMMON_H_
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extern "C" {
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#include <lua.h>
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}
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#include "server.h"
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#include "environment.h"
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#include "nodedef.h"
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#include "util/pointedthing.h"
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#include "tool.h"
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Server* get_server(lua_State *L);
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ServerEnvironment* get_env(lua_State *L);
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void warn_if_field_exists(lua_State *L, int table,
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const char *fieldname, const std::string &message);
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ToolCapabilities read_tool_capabilities (lua_State *L, int table);
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void push_tool_capabilities (lua_State *L,
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const ToolCapabilities &prop);
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void set_tool_capabilities (lua_State *L, int table,
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const ToolCapabilities &toolcap);
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void realitycheck (lua_State *L);
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void push_pointed_thing (lua_State *L,
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const PointedThing& pointed);
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void stackDump (lua_State *L, std::ostream &o);
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class StackUnroller
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{
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private:
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lua_State *m_lua;
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int m_original_top;
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public:
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StackUnroller(lua_State *L):
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m_lua(L),
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m_original_top(-1)
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{
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m_original_top = lua_gettop(m_lua); // store stack height
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}
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~StackUnroller()
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{
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lua_settop(m_lua, m_original_top); // restore stack height
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}
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};
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/* definitions */
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// What scriptapi_run_callbacks does with the return values of callbacks.
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// Regardless of the mode, if only one callback is defined,
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// its return value is the total return value.
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// Modes only affect the case where 0 or >= 2 callbacks are defined.
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enum RunCallbacksMode
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{
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// Returns the return value of the first callback
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// Returns nil if list of callbacks is empty
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RUN_CALLBACKS_MODE_FIRST,
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// Returns the return value of the last callback
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// Returns nil if list of callbacks is empty
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RUN_CALLBACKS_MODE_LAST,
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// If any callback returns a false value, the first such is returned
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// Otherwise, the first callback's return value (trueish) is returned
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// Returns true if list of callbacks is empty
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RUN_CALLBACKS_MODE_AND,
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// Like above, but stops calling callbacks (short circuit)
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// after seeing the first false value
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RUN_CALLBACKS_MODE_AND_SC,
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// If any callback returns a true value, the first such is returned
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// Otherwise, the first callback's return value (falseish) is returned
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// Returns false if list of callbacks is empty
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RUN_CALLBACKS_MODE_OR,
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// Like above, but stops calling callbacks (short circuit)
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// after seeing the first true value
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RUN_CALLBACKS_MODE_OR_SC,
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// Note: "a true value" and "a false value" refer to values that
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// are converted by lua_toboolean to true or false, respectively.
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};
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struct EnumString
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{
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int num;
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const char *str;
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};
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bool string_to_enum(const EnumString *spec, int &result,
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const std::string &str);
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int getenumfield(lua_State *L, int table,
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const char *fieldname, const EnumString *spec, int default_);
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#endif /* LUA_COMMON_H_ */
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