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ab128e03ff
C++11 implement function deleting, it's generally used to prevent some object copy In script API use this function removal on ScriptApiBase instead of ScriptApiClient/Server/MainMenu, this affect all ScriptApis Move DISABLE_CLASS_COPY with constructor, the deleted function permit to replace function in its original place
45 lines
1.3 KiB
C++
45 lines
1.3 KiB
C++
/*
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Minetest
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Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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Copyright (C) 2017 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef CLIENT_SCRIPTING_H_
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#define CLIENT_SCRIPTING_H_
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#include "cpp_api/s_base.h"
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#include "cpp_api/s_client.h"
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#include "cpp_api/s_security.h"
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class Client;
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class LocalPlayer;
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class Camera;
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class ClientScripting:
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virtual public ScriptApiBase,
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public ScriptApiSecurity,
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public ScriptApiClient
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{
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public:
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ClientScripting(Client *client);
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void on_client_ready(LocalPlayer *localplayer);
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void on_camera_ready(Camera *camera);
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private:
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virtual void InitializeModApi(lua_State *L, int top);
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};
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#endif
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