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38 lines
1.2 KiB
C++
38 lines
1.2 KiB
C++
/*
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Minetest
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Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "content_abm.h"
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#include "environment.h"
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#include "gamedef.h"
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#include "nodedef.h"
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#include "content_sao.h"
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#include "settings.h"
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#include "mapblock.h" // For getNodeBlockPos
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#include "main.h" // for g_settings
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#include "map.h"
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#include "scripting_game.h"
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#include "log.h"
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#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
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void add_legacy_abms(ServerEnvironment *env, INodeDefManager *nodedef) {
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}
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