.. |
auth.lua
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Auth handler: Player deletion & Iterator (#6741)
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2017-12-06 17:32:49 +01:00 |
chatcommands.lua
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Clearobjects: Send progress messages to terminal using actionstream
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2017-11-24 05:38:53 +00:00 |
constants.lua
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Customizeable max breath for players (#6411)
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2017-09-15 12:18:47 +02:00 |
deprecated.lua
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Use a settings object for the main settings
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2017-05-06 15:33:19 -04:00 |
detached_inventory.lua
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Allow restricting detached inventories to one player
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2016-11-28 13:41:19 +01:00 |
falling.lua
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Sounds: Add falling node sounds
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2017-11-14 00:37:31 +00:00 |
features.lua
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Remove client-side chat prediction. (#5055)
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2017-01-17 00:09:47 +01:00 |
forceloading.lua
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Use a settings object for the main settings
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2017-05-06 15:33:19 -04:00 |
init.lua
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Create a filesystem abstraction layer for CSM and only allow accessing files that are scanned into it. (#5965)
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2017-06-30 20:14:39 +02:00 |
item_entity.lua
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Item entities: Enable item collision detection for sudden movement
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2017-11-06 13:51:26 +00:00 |
item.lua
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Builtin: Fix handle_node_drops crash with nil digger
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2017-12-12 19:19:04 +01:00 |
misc.lua
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Allow the join/leave message to be overridden by mods.
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2017-09-11 20:54:07 +02:00 |
privileges.lua
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Do not grant all privs to the admin - changes game behavior (#6460)
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2017-10-07 15:12:09 +02:00 |
register.lua
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Implement mod communication channels (#6351)
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2017-09-26 00:11:20 +02:00 |
statbars.lua
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Customizeable max breath for players (#6411)
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2017-09-15 12:18:47 +02:00 |
static_spawn.lua
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Abort if static_spawnpoint is an invalid setting instead of just giving an error log
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2017-08-12 19:37:53 +01:00 |
voxelarea.lua
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VoxelArea: faster iter function (#4490)
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2016-10-08 22:42:17 +10:00 |