minetest/games/devtest/mods/chest/detached.lua
2024-10-28 15:57:54 +01:00

59 lines
2.5 KiB
Lua

local ALLOW_PUT_MAX = 1
local ALLOW_TAKE_MAX = 4
local function print_to_everything(msg)
core.log("action", "[chest] " .. msg)
core.chat_send_all(msg)
end
-- Create a detached inventory
local inv = core.create_detached_inventory("detached_inventory", {
allow_move = function(inv, from_list, from_index, to_list, to_index, count, player)
print_to_everything("Detached inventory: "..player:get_player_name().." triggered allow_move")
return count -- Allow all
end,
allow_put = function(inv, listname, index, stack, player)
print_to_everything("Detached inventory: "..player:get_player_name().." triggered allow_put for "..stack:to_string().." (max. allowed: "..ALLOW_PUT_MAX..")")
return ALLOW_PUT_MAX -- Allow to put a limited amount of items
end,
allow_take = function(inv, listname, index, stack, player)
print_to_everything("Detached inventory: "..player:get_player_name().." triggered allow_take for "..stack:to_string().." (max. allowed: "..ALLOW_TAKE_MAX..")")
return ALLOW_TAKE_MAX -- Allow to take a limited amount of items
end,
on_move = function(inv, from_list, from_index, to_list, to_index, count, player)
print_to_everything("Detached inventory: " .. player:get_player_name().." moved item(s)")
end,
on_put = function(inv, listname, index, stack, player)
print_to_everything("Detached inventory: " .. player:get_player_name().." put "..stack:to_string())
end,
on_take = function(inv, listname, index, stack, player)
print_to_everything("Detached inventory: " .. player:get_player_name().." took "..stack:to_string())
end,
})
inv:set_size("main", 8*3)
-- Add a special chest to grant access to this inventory
core.register_node("chest:detached_chest", {
description = "Detached Chest" .. "\n" ..
"Grants access to a shared detached inventory" .."\n" ..
"Max. item put count: "..ALLOW_PUT_MAX .."\n"..
"Max. item take count: "..ALLOW_TAKE_MAX,
tiles = {"chest_detached_chest.png^[sheet:2x2:0,0", "chest_detached_chest.png^[sheet:2x2:0,0",
"chest_detached_chest.png^[sheet:2x2:1,0", "chest_detached_chest.png^[sheet:2x2:1,0",
"chest_detached_chest.png^[sheet:2x2:1,0", "chest_detached_chest.png^[sheet:2x2:0,1"},
paramtype2 = "4dir",
groups = {dig_immediate=2,choppy=3,meta_is_privatizable=1},
is_ground_content = false,
on_construct = function(pos)
local meta = core.get_meta(pos)
meta:set_string("formspec",
"size[8,9]"..
"list[detached:detached_inventory;main;0,0;8,3;0]"..
"list[current_player;main;0,5;8,4;]"..
"listring[]")
meta:set_string("infotext", "Detached Chest")
end,
})