mirror of
https://github.com/minetest/minetest.git
synced 2024-11-24 08:33:46 +01:00
188 lines
4.8 KiB
Lua
188 lines
4.8 KiB
Lua
-- cache setting
|
|
local enable_damage = core.settings:get_bool("enable_damage")
|
|
|
|
local bar_definitions = {
|
|
hp = {
|
|
hud_elem_type = "statbar",
|
|
position = {x = 0.5, y = 1},
|
|
text = "heart.png",
|
|
text2 = "heart_gone.png",
|
|
number = core.PLAYER_MAX_HP_DEFAULT,
|
|
item = core.PLAYER_MAX_HP_DEFAULT,
|
|
direction = 0,
|
|
size = {x = 24, y = 24},
|
|
offset = {x = (-10 * 24) - 25, y = -(48 + 24 + 16)},
|
|
},
|
|
breath = {
|
|
hud_elem_type = "statbar",
|
|
position = {x = 0.5, y = 1},
|
|
text = "bubble.png",
|
|
text2 = "bubble_gone.png",
|
|
number = core.PLAYER_MAX_BREATH_DEFAULT * 2,
|
|
item = core.PLAYER_MAX_BREATH_DEFAULT * 2,
|
|
direction = 0,
|
|
size = {x = 24, y = 24},
|
|
offset = {x = 25, y= -(48 + 24 + 16)},
|
|
},
|
|
}
|
|
|
|
local hud_ids = {}
|
|
|
|
local function scaleToHudMax(player, field)
|
|
-- Scale "hp" or "breath" to the hud maximum dimensions
|
|
local current = player["get_" .. field](player)
|
|
local nominal = bar_definitions[field].item
|
|
local max_display = math.max(player:get_properties()[field .. "_max"], current)
|
|
return math.ceil(current / max_display * nominal)
|
|
end
|
|
|
|
local function update_builtin_statbars(player)
|
|
local name = player:get_player_name()
|
|
|
|
if name == "" then
|
|
return
|
|
end
|
|
|
|
local flags = player:hud_get_flags()
|
|
if not hud_ids[name] then
|
|
hud_ids[name] = {}
|
|
-- flags are not transmitted to client on connect, we need to make sure
|
|
-- our current flags are transmitted by sending them actively
|
|
player:hud_set_flags(flags)
|
|
end
|
|
local hud = hud_ids[name]
|
|
|
|
local immortal = player:get_armor_groups().immortal == 1
|
|
|
|
if flags.healthbar and enable_damage and not immortal then
|
|
local number = scaleToHudMax(player, "hp")
|
|
if hud.id_healthbar == nil then
|
|
local hud_def = table.copy(bar_definitions.hp)
|
|
hud_def.number = number
|
|
hud.id_healthbar = player:hud_add(hud_def)
|
|
else
|
|
player:hud_change(hud.id_healthbar, "number", number)
|
|
end
|
|
elseif hud.id_healthbar then
|
|
player:hud_remove(hud.id_healthbar)
|
|
hud.id_healthbar = nil
|
|
end
|
|
|
|
local show_breathbar = flags.breathbar and enable_damage and not immortal
|
|
|
|
local breath = player:get_breath()
|
|
local breath_max = player:get_properties().breath_max
|
|
if show_breathbar and breath <= breath_max then
|
|
local number = scaleToHudMax(player, "breath")
|
|
if not hud.id_breathbar and breath < breath_max then
|
|
local hud_def = table.copy(bar_definitions.breath)
|
|
hud_def.number = number
|
|
hud.id_breathbar = player:hud_add(hud_def)
|
|
elseif hud.id_breathbar then
|
|
player:hud_change(hud.id_breathbar, "number", number)
|
|
end
|
|
end
|
|
|
|
if hud.id_breathbar and (not show_breathbar or breath == breath_max) then
|
|
core.after(1, function(player_name, breath_bar)
|
|
local player = core.get_player_by_name(player_name)
|
|
if player then
|
|
player:hud_remove(breath_bar)
|
|
end
|
|
end, name, hud.id_breathbar)
|
|
hud.id_breathbar = nil
|
|
end
|
|
end
|
|
|
|
local function cleanup_builtin_statbars(player)
|
|
local name = player:get_player_name()
|
|
|
|
if name == "" then
|
|
return
|
|
end
|
|
|
|
hud_ids[name] = nil
|
|
end
|
|
|
|
local function player_event_handler(player,eventname)
|
|
assert(player:is_player())
|
|
|
|
local name = player:get_player_name()
|
|
|
|
if name == "" or not hud_ids[name] then
|
|
return
|
|
end
|
|
|
|
if eventname == "health_changed" then
|
|
update_builtin_statbars(player)
|
|
|
|
if hud_ids[name].id_healthbar then
|
|
return true
|
|
end
|
|
end
|
|
|
|
if eventname == "breath_changed" then
|
|
update_builtin_statbars(player)
|
|
|
|
if hud_ids[name].id_breathbar then
|
|
return true
|
|
end
|
|
end
|
|
|
|
if eventname == "hud_changed" or eventname == "properties_changed" then
|
|
update_builtin_statbars(player)
|
|
return true
|
|
end
|
|
|
|
return false
|
|
end
|
|
|
|
function core.hud_replace_builtin(hud_name, definition)
|
|
if type(definition) ~= "table" or
|
|
definition.hud_elem_type ~= "statbar" then
|
|
return false
|
|
end
|
|
|
|
definition = table.copy(definition)
|
|
|
|
if hud_name == "health" then
|
|
definition.item = definition.item or definition.number or core.PLAYER_MAX_HP_DEFAULT
|
|
bar_definitions.hp = definition
|
|
|
|
for name, ids in pairs(hud_ids) do
|
|
local player = core.get_player_by_name(name)
|
|
if player and ids.id_healthbar then
|
|
player:hud_remove(ids.id_healthbar)
|
|
ids.id_healthbar = nil
|
|
update_builtin_statbars(player)
|
|
end
|
|
end
|
|
return true
|
|
end
|
|
|
|
if hud_name == "breath" then
|
|
definition.item = definition.item or definition.number or core.PLAYER_MAX_BREATH_DEFAULT
|
|
bar_definitions.breath = definition
|
|
|
|
for name, ids in pairs(hud_ids) do
|
|
local player = core.get_player_by_name(name)
|
|
if player and ids.id_breathbar then
|
|
player:hud_remove(ids.id_breathbar)
|
|
ids.id_breathbar = nil
|
|
update_builtin_statbars(player)
|
|
end
|
|
end
|
|
return true
|
|
end
|
|
|
|
return false
|
|
end
|
|
|
|
-- Append "update_builtin_statbars" as late as possible
|
|
-- This ensures that the HUD is hidden when the flags are updated in this callback
|
|
core.register_on_mods_loaded(function()
|
|
core.register_on_joinplayer(update_builtin_statbars)
|
|
end)
|
|
core.register_on_leaveplayer(cleanup_builtin_statbars)
|
|
core.register_playerevent(player_event_handler)
|