mirror of
https://github.com/minetest/minetest.git
synced 2024-12-29 17:37:30 +01:00
234 lines
5.5 KiB
C++
234 lines
5.5 KiB
C++
/*
|
|
Minetest
|
|
Copyright (C) 2014-2018 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
|
|
Copyright (C) 2014-2018 paramat
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU Lesser General Public License as published by
|
|
the Free Software Foundation; either version 2.1 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU Lesser General Public License for more details.
|
|
|
|
You should have received a copy of the GNU Lesser General Public License along
|
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include "objdef.h"
|
|
#include "nodedef.h"
|
|
#include "noise.h"
|
|
|
|
class Server;
|
|
class Settings;
|
|
class BiomeManager;
|
|
|
|
////
|
|
//// Biome
|
|
////
|
|
|
|
typedef u8 biome_t;
|
|
|
|
#define BIOME_NONE ((biome_t)0)
|
|
|
|
enum BiomeType {
|
|
BIOMETYPE_NORMAL,
|
|
};
|
|
|
|
class Biome : public ObjDef, public NodeResolver {
|
|
public:
|
|
u32 flags;
|
|
|
|
content_t c_top;
|
|
content_t c_filler;
|
|
content_t c_stone;
|
|
content_t c_water_top;
|
|
content_t c_water;
|
|
content_t c_river_water;
|
|
content_t c_riverbed;
|
|
content_t c_dust;
|
|
|
|
s16 depth_top;
|
|
s16 depth_filler;
|
|
s16 depth_water_top;
|
|
s16 depth_riverbed;
|
|
|
|
v3s16 min_pos;
|
|
v3s16 max_pos;
|
|
float heat_point;
|
|
float humidity_point;
|
|
s16 vertical_blend;
|
|
|
|
virtual void resolveNodeNames();
|
|
};
|
|
|
|
|
|
////
|
|
//// BiomeGen
|
|
////
|
|
|
|
enum BiomeGenType {
|
|
BIOMEGEN_ORIGINAL,
|
|
};
|
|
|
|
struct BiomeParams {
|
|
virtual void readParams(const Settings *settings) = 0;
|
|
virtual void writeParams(Settings *settings) const = 0;
|
|
virtual ~BiomeParams() = default;
|
|
|
|
s32 seed;
|
|
};
|
|
|
|
class BiomeGen {
|
|
public:
|
|
virtual ~BiomeGen() = default;
|
|
|
|
virtual BiomeGenType getType() const = 0;
|
|
|
|
// Calculates the biome at the exact position provided. This function can
|
|
// be called at any time, but may be less efficient than the latter methods,
|
|
// depending on implementation.
|
|
virtual Biome *calcBiomeAtPoint(v3s16 pos) const = 0;
|
|
|
|
// Computes any intermediate results needed for biome generation. Must be
|
|
// called before using any of: getBiomes, getBiomeAtPoint, or getBiomeAtIndex.
|
|
// Calling this invalidates the previous results stored in biomemap.
|
|
virtual void calcBiomeNoise(v3s16 pmin) = 0;
|
|
|
|
// Gets all biomes in current chunk using each corresponding element of
|
|
// heightmap as the y position, then stores the results by biome index in
|
|
// biomemap (also returned)
|
|
virtual biome_t *getBiomes(s16 *heightmap, v3s16 pmin) = 0;
|
|
|
|
// Gets a single biome at the specified position, which must be contained
|
|
// in the region formed by m_pmin and (m_pmin + m_csize - 1).
|
|
virtual Biome *getBiomeAtPoint(v3s16 pos) const = 0;
|
|
|
|
// Same as above, but uses a raw numeric index correlating to the (x,z) position.
|
|
virtual Biome *getBiomeAtIndex(size_t index, v3s16 pos) const = 0;
|
|
|
|
// Result of calcBiomes bulk computation.
|
|
biome_t *biomemap = nullptr;
|
|
|
|
protected:
|
|
BiomeManager *m_bmgr = nullptr;
|
|
v3s16 m_pmin;
|
|
v3s16 m_csize;
|
|
};
|
|
|
|
|
|
////
|
|
//// BiomeGen implementations
|
|
////
|
|
|
|
//
|
|
// Original biome algorithm (Whittaker's classification + surface height)
|
|
//
|
|
|
|
struct BiomeParamsOriginal : public BiomeParams {
|
|
BiomeParamsOriginal() :
|
|
np_heat(50, 50, v3f(1000.0, 1000.0, 1000.0), 5349, 3, 0.5, 2.0),
|
|
np_humidity(50, 50, v3f(1000.0, 1000.0, 1000.0), 842, 3, 0.5, 2.0),
|
|
np_heat_blend(0, 1.5, v3f(8.0, 8.0, 8.0), 13, 2, 1.0, 2.0),
|
|
np_humidity_blend(0, 1.5, v3f(8.0, 8.0, 8.0), 90003, 2, 1.0, 2.0)
|
|
{
|
|
}
|
|
|
|
virtual void readParams(const Settings *settings);
|
|
virtual void writeParams(Settings *settings) const;
|
|
|
|
NoiseParams np_heat;
|
|
NoiseParams np_humidity;
|
|
NoiseParams np_heat_blend;
|
|
NoiseParams np_humidity_blend;
|
|
};
|
|
|
|
class BiomeGenOriginal : public BiomeGen {
|
|
public:
|
|
BiomeGenOriginal(BiomeManager *biomemgr,
|
|
BiomeParamsOriginal *params, v3s16 chunksize);
|
|
virtual ~BiomeGenOriginal();
|
|
|
|
BiomeGenType getType() const { return BIOMEGEN_ORIGINAL; }
|
|
|
|
Biome *calcBiomeAtPoint(v3s16 pos) const;
|
|
void calcBiomeNoise(v3s16 pmin);
|
|
|
|
biome_t *getBiomes(s16 *heightmap, v3s16 pmin);
|
|
Biome *getBiomeAtPoint(v3s16 pos) const;
|
|
Biome *getBiomeAtIndex(size_t index, v3s16 pos) const;
|
|
|
|
Biome *calcBiomeFromNoise(float heat, float humidity, v3s16 pos) const;
|
|
|
|
float *heatmap;
|
|
float *humidmap;
|
|
|
|
private:
|
|
BiomeParamsOriginal *m_params;
|
|
|
|
Noise *noise_heat;
|
|
Noise *noise_humidity;
|
|
Noise *noise_heat_blend;
|
|
Noise *noise_humidity_blend;
|
|
};
|
|
|
|
|
|
////
|
|
//// BiomeManager
|
|
////
|
|
|
|
class BiomeManager : public ObjDefManager {
|
|
public:
|
|
BiomeManager(Server *server);
|
|
virtual ~BiomeManager() = default;
|
|
|
|
const char *getObjectTitle() const
|
|
{
|
|
return "biome";
|
|
}
|
|
|
|
static Biome *create(BiomeType type)
|
|
{
|
|
return new Biome;
|
|
}
|
|
|
|
BiomeGen *createBiomeGen(BiomeGenType type, BiomeParams *params, v3s16 chunksize)
|
|
{
|
|
switch (type) {
|
|
case BIOMEGEN_ORIGINAL:
|
|
return new BiomeGenOriginal(this,
|
|
(BiomeParamsOriginal *)params, chunksize);
|
|
default:
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
static BiomeParams *createBiomeParams(BiomeGenType type)
|
|
{
|
|
switch (type) {
|
|
case BIOMEGEN_ORIGINAL:
|
|
return new BiomeParamsOriginal;
|
|
default:
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
virtual void clear();
|
|
|
|
// For BiomeGen type 'BiomeGenOriginal'
|
|
float getHeatAtPosOriginal(v3s16 pos, NoiseParams &np_heat,
|
|
NoiseParams &np_heat_blend, u64 seed);
|
|
float getHumidityAtPosOriginal(v3s16 pos, NoiseParams &np_humidity,
|
|
NoiseParams &np_humidity_blend, u64 seed);
|
|
Biome *getBiomeFromNoiseOriginal(float heat, float humidity, v3s16 pos);
|
|
|
|
private:
|
|
Server *m_server;
|
|
|
|
};
|