minetest/src/network/serveropcodes.cpp
red-001 4221c1b441 Have the server send the player list to the client (#5924)
* Have the server send the player list to the client

Currently the client generates the player list based on the Client active object list, the issue with this is that we can't be sure all player active objects will be sent to the client, so this could result in players showing up when someone run `/status` but auto complete not working with their nick and CSM not being aware of the player
2017-06-08 15:30:09 +02:00

214 lines
10 KiB
C++

/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
Copyright (C) 2015 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "serveropcodes.h"
const static ToServerCommandHandler null_command_handler = { "TOSERVER_NULL", TOSERVER_STATE_ALL, &Server::handleCommand_Null };
const ToServerCommandHandler toServerCommandTable[TOSERVER_NUM_MSG_TYPES] =
{
null_command_handler, // 0x00 (never use this)
null_command_handler, // 0x01
{ "TOSERVER_INIT", TOSERVER_STATE_NOT_CONNECTED, &Server::handleCommand_Init }, // 0x02
null_command_handler, // 0x03
null_command_handler, // 0x04
null_command_handler, // 0x05
null_command_handler, // 0x06
null_command_handler, // 0x07
null_command_handler, // 0x08
null_command_handler, // 0x09
null_command_handler, // 0x0a
null_command_handler, // 0x0b
null_command_handler, // 0x0c
null_command_handler, // 0x0d
null_command_handler, // 0x0e
null_command_handler, // 0x0f
{ "TOSERVER_INIT_LEGACY", TOSERVER_STATE_NOT_CONNECTED, &Server::handleCommand_Init_Legacy }, // 0x10
{ "TOSERVER_INIT2", TOSERVER_STATE_NOT_CONNECTED, &Server::handleCommand_Init2 }, // 0x11
null_command_handler, // 0x12
null_command_handler, // 0x13
null_command_handler, // 0x14
null_command_handler, // 0x15
null_command_handler, // 0x16
null_command_handler, // 0x17
null_command_handler, // 0x18
null_command_handler, // 0x19
null_command_handler, // 0x1a
null_command_handler, // 0x1b
null_command_handler, // 0x1c
null_command_handler, // 0x1d
null_command_handler, // 0x1e
null_command_handler, // 0x1f
null_command_handler, // 0x20
null_command_handler, // 0x21
null_command_handler, // 0x22
{ "TOSERVER_PLAYERPOS", TOSERVER_STATE_INGAME, &Server::handleCommand_PlayerPos }, // 0x23
{ "TOSERVER_GOTBLOCKS", TOSERVER_STATE_STARTUP, &Server::handleCommand_GotBlocks }, // 0x24
{ "TOSERVER_DELETEDBLOCKS", TOSERVER_STATE_INGAME, &Server::handleCommand_DeletedBlocks }, // 0x25
null_command_handler, // 0x26
{ "TOSERVER_CLICK_OBJECT", TOSERVER_STATE_INGAME, &Server::handleCommand_Deprecated }, // 0x27
{ "TOSERVER_GROUND_ACTION", TOSERVER_STATE_INGAME, &Server::handleCommand_Deprecated }, // 0x28
{ "TOSERVER_RELEASE", TOSERVER_STATE_INGAME, &Server::handleCommand_Deprecated }, // 0x29
null_command_handler, // 0x2a
null_command_handler, // 0x2b
null_command_handler, // 0x2c
null_command_handler, // 0x2d
null_command_handler, // 0x2e
null_command_handler, // 0x2f
{ "TOSERVER_SIGNTEXT", TOSERVER_STATE_INGAME, &Server::handleCommand_Deprecated }, // 0x30
{ "TOSERVER_INVENTORY_ACTION", TOSERVER_STATE_INGAME, &Server::handleCommand_InventoryAction }, // 0x31
{ "TOSERVER_CHAT_MESSAGE", TOSERVER_STATE_INGAME, &Server::handleCommand_ChatMessage }, // 0x32
{ "TOSERVER_SIGNNODETEXT", TOSERVER_STATE_INGAME, &Server::handleCommand_Deprecated }, // 0x33
{ "TOSERVER_CLICK_ACTIVEOBJECT", TOSERVER_STATE_INGAME, &Server::handleCommand_Deprecated }, // 0x34
{ "TOSERVER_DAMAGE", TOSERVER_STATE_INGAME, &Server::handleCommand_Damage }, // 0x35
{ "TOSERVER_PASSWORD_LEGACY", TOSERVER_STATE_INGAME, &Server::handleCommand_Password }, // 0x36
{ "TOSERVER_PLAYERITEM", TOSERVER_STATE_INGAME, &Server::handleCommand_PlayerItem }, // 0x37
{ "TOSERVER_RESPAWN", TOSERVER_STATE_INGAME, &Server::handleCommand_Respawn }, // 0x38
{ "TOSERVER_INTERACT", TOSERVER_STATE_INGAME, &Server::handleCommand_Interact }, // 0x39
{ "TOSERVER_REMOVED_SOUNDS", TOSERVER_STATE_INGAME, &Server::handleCommand_RemovedSounds }, // 0x3a
{ "TOSERVER_NODEMETA_FIELDS", TOSERVER_STATE_INGAME, &Server::handleCommand_NodeMetaFields }, // 0x3b
{ "TOSERVER_INVENTORY_FIELDS", TOSERVER_STATE_INGAME, &Server::handleCommand_InventoryFields }, // 0x3c
null_command_handler, // 0x3d
null_command_handler, // 0x3e
null_command_handler, // 0x3f
{ "TOSERVER_REQUEST_MEDIA", TOSERVER_STATE_STARTUP, &Server::handleCommand_RequestMedia }, // 0x40
{ "TOSERVER_RECEIVED_MEDIA", TOSERVER_STATE_STARTUP, &Server::handleCommand_Deprecated }, // 0x41 not used by the server since protocol version 23
{ "TOSERVER_BREATH", TOSERVER_STATE_INGAME, &Server::handleCommand_Deprecated }, // 0x42 Old breath model which is now deprecated for anticheating
{ "TOSERVER_CLIENT_READY", TOSERVER_STATE_STARTUP, &Server::handleCommand_ClientReady }, // 0x43
null_command_handler, // 0x44
null_command_handler, // 0x45
null_command_handler, // 0x46
null_command_handler, // 0x47
null_command_handler, // 0x48
null_command_handler, // 0x49
null_command_handler, // 0x4a
null_command_handler, // 0x4b
null_command_handler, // 0x4c
null_command_handler, // 0x4d
null_command_handler, // 0x4e
null_command_handler, // 0x4f
{ "TOSERVER_FIRST_SRP", TOSERVER_STATE_NOT_CONNECTED, &Server::handleCommand_FirstSrp }, // 0x50
{ "TOSERVER_SRP_BYTES_A", TOSERVER_STATE_NOT_CONNECTED, &Server::handleCommand_SrpBytesA }, // 0x51
{ "TOSERVER_SRP_BYTES_M", TOSERVER_STATE_NOT_CONNECTED, &Server::handleCommand_SrpBytesM }, // 0x52
};
const static ClientCommandFactory null_command_factory = { "TOCLIENT_NULL", 0, false };
const ClientCommandFactory clientCommandFactoryTable[TOCLIENT_NUM_MSG_TYPES] =
{
null_command_factory, // 0x00
null_command_factory, // 0x01
{ "TOCLIENT_HELLO", 0, true }, // 0x02
{ "TOCLIENT_AUTH_ACCEPT", 0, true }, // 0x03
{ "TOCLIENT_ACCEPT_SUDO_MODE", 0, true }, // 0x04
{ "TOCLIENT_DENY_SUDO_MODE", 0, true }, // 0x05
null_command_factory, // 0x06
null_command_factory, // 0x07
null_command_factory, // 0x08
null_command_factory, // 0x09
{ "TOCLIENT_ACCESS_DENIED", 0, true }, // 0x0A
null_command_factory, // 0x0B
null_command_factory, // 0x0C
null_command_factory, // 0x0D
null_command_factory, // 0x0E
null_command_factory, // 0x0F
{ "TOCLIENT_INIT", 0, true }, // 0x10
null_command_factory,
null_command_factory,
null_command_factory,
null_command_factory,
null_command_factory,
null_command_factory,
null_command_factory,
null_command_factory,
null_command_factory,
null_command_factory,
null_command_factory,
null_command_factory,
null_command_factory,
null_command_factory,
null_command_factory,
{ "TOCLIENT_BLOCKDATA", 2, true }, // 0x20
{ "TOCLIENT_ADDNODE", 0, true }, // 0x21
{ "TOCLIENT_REMOVENODE", 0, true }, // 0x22
null_command_factory,
null_command_factory,
null_command_factory,
null_command_factory,
{ "TOCLIENT_INVENTORY", 0, true }, // 0x27
null_command_factory,
{ "TOCLIENT_TIME_OF_DAY", 0, true }, // 0x29
null_command_factory,
null_command_factory,
null_command_factory,
null_command_factory,
null_command_factory,
null_command_factory,
{ "TOCLIENT_CHAT_MESSAGE", 0, true }, // 0x30
{ "TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD", 0, true }, // 0x31
{ "TOCLIENT_ACTIVE_OBJECT_MESSAGES", 0, true }, // 0x32 Special packet, sent by 0 (rel) and 1 (unrel) channel
{ "TOCLIENT_HP", 0, true }, // 0x33
{ "TOCLIENT_MOVE_PLAYER", 0, true }, // 0x34
{ "TOCLIENT_ACCESS_DENIED_LEGACY", 0, true }, // 0x35
{ "TOCLIENT_PLAYERITEM", 0, false }, // 0x36 obsolete
{ "TOCLIENT_DEATHSCREEN", 0, true }, // 0x37
{ "TOCLIENT_MEDIA", 2, true }, // 0x38
{ "TOCLIENT_TOOLDEF", 0, false }, // 0x39 obsolete
{ "TOCLIENT_NODEDEF", 0, true }, // 0x3a
{ "TOCLIENT_CRAFTITEMDEF", 0, false }, // 0x3b obsolete
{ "TOCLIENT_ANNOUNCE_MEDIA", 0, true }, // 0x3c
{ "TOCLIENT_ITEMDEF", 0, true }, // 0x3d
null_command_factory,
{ "TOCLIENT_PLAY_SOUND", 0, true }, // 0x3f
{ "TOCLIENT_STOP_SOUND", 0, true }, // 0x40
{ "TOCLIENT_PRIVILEGES", 0, true }, // 0x41
{ "TOCLIENT_INVENTORY_FORMSPEC", 0, true }, // 0x42
{ "TOCLIENT_DETACHED_INVENTORY", 0, true }, // 0x43
{ "TOCLIENT_SHOW_FORMSPEC", 0, true }, // 0x44
{ "TOCLIENT_MOVEMENT", 0, true }, // 0x45
{ "TOCLIENT_SPAWN_PARTICLE", 0, true }, // 0x46
{ "TOCLIENT_ADD_PARTICLESPAWNER", 0, true }, // 0x47
{ "TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY", 0, true }, // 0x48
{ "TOCLIENT_HUDADD", 1, true }, // 0x49
{ "TOCLIENT_HUDRM", 1, true }, // 0x4a
{ "TOCLIENT_HUDCHANGE", 0, true }, // 0x4b
{ "TOCLIENT_HUD_SET_FLAGS", 0, true }, // 0x4c
{ "TOCLIENT_HUD_SET_PARAM", 0, true }, // 0x4d
{ "TOCLIENT_BREATH", 0, true }, // 0x4e
{ "TOCLIENT_SET_SKY", 0, true }, // 0x4f
{ "TOCLIENT_OVERRIDE_DAY_NIGHT_RATIO", 0, true }, // 0x50
{ "TOCLIENT_LOCAL_PLAYER_ANIMATIONS", 0, true }, // 0x51
{ "TOCLIENT_EYE_OFFSET", 0, true }, // 0x52
{ "TOCLIENT_DELETE_PARTICLESPAWNER", 0, true }, // 0x53
{ "TOCLIENT_CLOUD_PARAMS", 0, true }, // 0x54
{ "TOCLIENT_FADE_SOUND", 0, true }, // 0x55
{ "TOCLIENT_UPDATE_PLAYER_LIST", 0, true }, // 0x56
null_command_factory,
null_command_factory,
null_command_factory,
null_command_factory,
null_command_factory,
null_command_factory,
null_command_factory,
null_command_factory,
null_command_factory,
{ "TOSERVER_SRP_BYTES_S_B", 0, true }, // 0x60
};