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80 lines
2.3 KiB
C++
80 lines
2.3 KiB
C++
/*
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Minetest
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Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#pragma once
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#include <string>
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#include "irrlichttypes_bloated.h"
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#include "tileanimation.h"
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#include "mapnode.h"
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// This file defines the particle-related structures that both the server and
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// client need. The ParticleManager and rendering is in client/particles.h
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struct CommonParticleParams {
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bool collisiondetection = false;
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bool collision_removal = false;
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bool object_collision = false;
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bool vertical = false;
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std::string texture;
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struct TileAnimationParams animation;
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u8 glow = 0;
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MapNode node;
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u8 node_tile = 0;
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CommonParticleParams() {
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animation.type = TAT_NONE;
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node.setContent(CONTENT_IGNORE);
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}
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/* This helper is useful for copying params from
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* ParticleSpawnerParameters to ParticleParameters */
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inline void copyCommon(CommonParticleParams &to) const {
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to.collisiondetection = collisiondetection;
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to.collision_removal = collision_removal;
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to.object_collision = object_collision;
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to.vertical = vertical;
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to.texture = texture;
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to.animation = animation;
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to.glow = glow;
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to.node = node;
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to.node_tile = node_tile;
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}
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};
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struct ParticleParameters : CommonParticleParams {
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v3f pos;
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v3f vel;
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v3f acc;
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f32 expirationtime = 1;
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f32 size = 1;
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void serialize(std::ostream &os, u16 protocol_ver) const;
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void deSerialize(std::istream &is, u16 protocol_ver);
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};
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struct ParticleSpawnerParameters : CommonParticleParams {
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u16 amount = 1;
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v3f minpos, maxpos, minvel, maxvel, minacc, maxacc;
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f32 time = 1;
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f32 minexptime = 1, maxexptime = 1, minsize = 1, maxsize = 1;
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// For historical reasons no (de-)serialization methods here
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};
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