mirror of
https://github.com/minetest/minetest.git
synced 2024-11-15 04:03:46 +01:00
77 lines
2.3 KiB
C++
77 lines
2.3 KiB
C++
/*
|
|
Minetest
|
|
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU Lesser General Public License as published by
|
|
the Free Software Foundation; either version 2.1 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU Lesser General Public License for more details.
|
|
|
|
You should have received a copy of the GNU Lesser General Public License along
|
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
*/
|
|
|
|
#ifndef GENERICOBJECT_HEADER
|
|
#define GENERICOBJECT_HEADER
|
|
|
|
#include <string>
|
|
#include "irrlichttypes_bloated.h"
|
|
#include <iostream>
|
|
|
|
#define GENERIC_CMD_SET_PROPERTIES 0
|
|
#define GENERIC_CMD_UPDATE_POSITION 1
|
|
#define GENERIC_CMD_SET_TEXTURE_MOD 2
|
|
#define GENERIC_CMD_SET_SPRITE 3
|
|
#define GENERIC_CMD_PUNCHED 4
|
|
#define GENERIC_CMD_UPDATE_ARMOR_GROUPS 5
|
|
#define GENERIC_CMD_SET_ANIMATION 6
|
|
#define GENERIC_CMD_SET_BONE_POSITION 7
|
|
#define GENERIC_CMD_SET_ATTACHMENT 8
|
|
#define GENERIC_CMD_SET_PHYSICS_OVERRIDE 9
|
|
|
|
#include "object_properties.h"
|
|
std::string gob_cmd_set_properties(const ObjectProperties &prop);
|
|
ObjectProperties gob_read_set_properties(std::istream &is);
|
|
|
|
std::string gob_cmd_update_position(
|
|
v3f position,
|
|
v3f velocity,
|
|
v3f acceleration,
|
|
f32 yaw,
|
|
bool do_interpolate,
|
|
bool is_movement_end,
|
|
f32 update_interval
|
|
);
|
|
|
|
std::string gob_cmd_set_texture_mod(const std::string &mod);
|
|
|
|
std::string gob_cmd_set_sprite(
|
|
v2s16 p,
|
|
u16 num_frames,
|
|
f32 framelength,
|
|
bool select_horiz_by_yawpitch
|
|
);
|
|
|
|
std::string gob_cmd_punched(s16 damage, s16 result_hp);
|
|
|
|
#include "itemgroup.h"
|
|
std::string gob_cmd_update_armor_groups(const ItemGroupList &armor_groups);
|
|
|
|
std::string gob_cmd_update_physics_override(float physics_override_speed,
|
|
float physics_override_jump, float physics_override_gravity, bool sneak, bool sneak_glitch);
|
|
|
|
std::string gob_cmd_update_animation(v2f frames, float frame_speed, float frame_blend);
|
|
|
|
std::string gob_cmd_update_bone_position(std::string bone, v3f position, v3f rotation);
|
|
|
|
std::string gob_cmd_update_attachment(int parent_id, std::string bone, v3f position, v3f rotation);
|
|
|
|
#endif
|
|
|