mirror of
https://github.com/minetest/minetest.git
synced 2024-11-24 00:23:46 +01:00
d767f025cb
Disable the ability to connect to old servers by default to improve password security. If people still want to connect to old (0.4.12 and earlier) servers, they can flip the send_pre_v25_init setting. Add the ability to detect if we've tried to connect to a server which only supports the pre v25 init protocol, and show an apropriate error message. Most times the error will already be catched at the serverlist level, the detection mechanism only acts as last resort, because the "Connection timed out" error message that would be shown otherwise would be very confusing. Automatic "fixing" of this condition is not desired, as it would allow for downgrade attacks. As already 161 of the 167 servers on the serverlist support the new srp based auth protocol (> 96%), the breakage should be minimal. Follow up of commit af30183124d40a969040d7de4b3a487feec466e4 "Add option to not send pre v25 init packet" Also change the pessimistic assumption of masterlist server versions to optimistic, in order to avoid buggy behaviour (favourites not in the serverlist would be denied to connect to, etc).
317 lines
9.9 KiB
Lua
317 lines
9.9 KiB
Lua
--Minetest
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--Copyright (C) 2014 sapier
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--
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--This program is free software; you can redistribute it and/or modify
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--it under the terms of the GNU Lesser General Public License as published by
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--the Free Software Foundation; either version 2.1 of the License, or
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--(at your option) any later version.
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--
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--This program is distributed in the hope that it will be useful,
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--but WITHOUT ANY WARRANTY; without even the implied warranty of
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--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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--GNU Lesser General Public License for more details.
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--
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--You should have received a copy of the GNU Lesser General Public License along
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--with this program; if not, write to the Free Software Foundation, Inc.,
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--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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--------------------------------------------------------------------------------
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-- Global menu data
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--------------------------------------------------------------------------------
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menudata = {}
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--------------------------------------------------------------------------------
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-- Local cached values
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--------------------------------------------------------------------------------
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local min_supp_proto, max_supp_proto
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function common_update_cached_supp_proto()
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min_supp_proto = core.get_min_supp_proto()
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max_supp_proto = core.get_max_supp_proto()
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end
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common_update_cached_supp_proto()
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--------------------------------------------------------------------------------
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-- Menu helper functions
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--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
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local function render_client_count(n)
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if n > 99 then return '99+'
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elseif n >= 0 then return tostring(n)
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else return '?' end
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end
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local function configure_selected_world_params(idx)
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local worldconfig = modmgr.get_worldconfig(menudata.worldlist:get_list()[idx].path)
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if worldconfig.creative_mode then
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core.setting_set("creative_mode", worldconfig.creative_mode)
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end
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if worldconfig.enable_damage then
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core.setting_set("enable_damage", worldconfig.enable_damage)
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end
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end
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--------------------------------------------------------------------------------
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function image_column(tooltip, flagname)
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return "image,tooltip=" .. core.formspec_escape(tooltip) .. "," ..
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"0=" .. core.formspec_escape(defaulttexturedir .. "blank.png") .. "," ..
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"1=" .. core.formspec_escape(defaulttexturedir .. "server_flags_" .. flagname .. ".png")
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end
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--------------------------------------------------------------------------------
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function order_favorite_list(list)
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local res = {}
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--orders the favorite list after support
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for i = 1, #list do
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local fav = list[i]
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if is_server_protocol_compat(fav.proto_min, fav.proto_max) then
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res[#res + 1] = fav
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end
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end
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for i = 1, #list do
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local fav = list[i]
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if not is_server_protocol_compat(fav.proto_min, fav.proto_max) then
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res[#res + 1] = fav
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end
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end
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return res
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end
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--------------------------------------------------------------------------------
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function render_favorite(spec, is_favorite)
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local text = ""
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if spec.name then
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text = text .. core.formspec_escape(spec.name:trim())
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elseif spec.address then
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text = text .. spec.address:trim()
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if spec.port then
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text = text .. ":" .. spec.port
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end
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end
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local details = ""
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local grey_out = not is_server_protocol_compat(spec.proto_min, spec.proto_max)
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if is_favorite then
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details = "1,"
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else
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details = "0,"
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end
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if spec.clients and spec.clients_max then
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local clients_color = ''
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local clients_percent = 100 * spec.clients / spec.clients_max
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-- Choose a color depending on how many clients are connected
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-- (relatively to clients_max)
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if grey_out then clients_color = '#aaaaaa'
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elseif spec.clients == 0 then clients_color = '' -- 0 players: default/white
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elseif clients_percent <= 60 then clients_color = '#a1e587' -- 0-60%: green
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elseif clients_percent <= 90 then clients_color = '#ffdc97' -- 60-90%: yellow
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elseif clients_percent == 100 then clients_color = '#dd5b5b' -- full server: red (darker)
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else clients_color = '#ffba97' -- 90-100%: orange
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end
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details = details .. clients_color .. ',' ..
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render_client_count(spec.clients) .. ',/,' ..
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render_client_count(spec.clients_max) .. ','
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elseif grey_out then
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details = details .. '#aaaaaa,?,/,?,'
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else
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details = details .. ',?,/,?,'
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end
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if spec.creative then
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details = details .. "1,"
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else
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details = details .. "0,"
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end
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if spec.damage then
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details = details .. "1,"
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else
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details = details .. "0,"
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end
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if spec.pvp then
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details = details .. "1,"
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else
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details = details .. "0,"
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end
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return details .. (grey_out and '#aaaaaa,' or ',') .. text
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end
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--------------------------------------------------------------------------------
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os.tempfolder = function()
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if core.setting_get("TMPFolder") then
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return core.setting_get("TMPFolder") .. DIR_DELIM .. "MT_" .. math.random(0,10000)
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end
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local filetocheck = os.tmpname()
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os.remove(filetocheck)
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local randname = "MTTempModFolder_" .. math.random(0,10000)
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if DIR_DELIM == "\\" then
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local tempfolder = os.getenv("TEMP")
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return tempfolder .. filetocheck
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else
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local backstring = filetocheck:reverse()
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return filetocheck:sub(0,filetocheck:len()-backstring:find(DIR_DELIM)+1) ..randname
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end
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end
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--------------------------------------------------------------------------------
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function menu_render_worldlist()
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local retval = ""
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local current_worldlist = menudata.worldlist:get_list()
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for i, v in ipairs(current_worldlist) do
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if retval ~= "" then retval = retval .. "," end
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retval = retval .. core.formspec_escape(v.name) ..
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" \\[" .. core.formspec_escape(v.gameid) .. "\\]"
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end
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return retval
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end
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--------------------------------------------------------------------------------
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function menu_handle_key_up_down(fields, textlist, settingname)
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local oldidx, newidx = core.get_textlist_index(textlist), 1
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if fields.key_up or fields.key_down then
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if fields.key_up and oldidx and oldidx > 1 then
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newidx = oldidx - 1
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elseif fields.key_down and oldidx and
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oldidx < menudata.worldlist:size() then
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newidx = oldidx + 1
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end
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core.setting_set(settingname, menudata.worldlist:get_raw_index(newidx))
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configure_selected_world_params(newidx)
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return true
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end
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return false
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end
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--------------------------------------------------------------------------------
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function asyncOnlineFavourites()
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if not menudata.public_known then
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menudata.public_known = {{
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name = fgettext("Loading..."),
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description = fgettext_ne("Try reenabling public serverlist and check your internet connection.")
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}}
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end
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menudata.favorites = menudata.public_known
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menudata.favorites_is_public = true
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if not menudata.public_downloading then
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menudata.public_downloading = true
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else
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return
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end
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core.handle_async(
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function(param)
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return core.get_favorites("online")
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end,
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nil,
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function(result)
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menudata.public_downloading = nil
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local favs = order_favorite_list(result)
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if favs[1] then
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menudata.public_known = favs
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menudata.favorites = menudata.public_known
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menudata.favorites_is_public = true
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end
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core.event_handler("Refresh")
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end
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)
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end
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--------------------------------------------------------------------------------
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function text2textlist(xpos, ypos, width, height, tl_name, textlen, text, transparency)
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local textlines = core.splittext(text, textlen)
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local retval = "textlist[" .. xpos .. "," .. ypos .. ";" .. width ..
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"," .. height .. ";" .. tl_name .. ";"
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for i = 1, #textlines do
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textlines[i] = textlines[i]:gsub("\r", "")
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retval = retval .. core.formspec_escape(textlines[i]) .. ","
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end
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retval = retval .. ";0;"
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if transparency then retval = retval .. "true" end
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retval = retval .. "]"
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return retval
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end
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--------------------------------------------------------------------------------
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function is_server_protocol_compat(server_proto_min, server_proto_max)
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if (not server_proto_min) or (not server_proto_max) then
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-- There is no info. Assume the best and act as if we would be compatible.
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return true
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end
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return min_supp_proto <= server_proto_max and max_supp_proto >= server_proto_min
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end
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--------------------------------------------------------------------------------
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function is_server_protocol_compat_or_error(server_proto_min, server_proto_max)
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if not is_server_protocol_compat(server_proto_min, server_proto_max) then
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local server_prot_ver_info, client_prot_ver_info
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local s_p_min = server_proto_min
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local s_p_max = server_proto_max
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if s_p_min ~= s_p_max then
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server_prot_ver_info = fgettext_ne("Server supports protocol versions between $1 and $2. ",
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s_p_min, s_p_max)
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else
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server_prot_ver_info = fgettext_ne("Server enforces protocol version $1. ",
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s_p_min)
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end
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if min_supp_proto ~= max_supp_proto then
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client_prot_ver_info= fgettext_ne("We support protocol versions between version $1 and $2.",
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min_supp_proto, max_supp_proto)
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else
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client_prot_ver_info = fgettext_ne("We only support protocol version $1.", min_supp_proto)
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end
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gamedata.errormessage = fgettext_ne("Protocol version mismatch. ")
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.. server_prot_ver_info
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.. client_prot_ver_info
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return false
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end
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return true
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end
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--------------------------------------------------------------------------------
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function menu_worldmt(selected, setting, value)
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local world = menudata.worldlist:get_list()[selected]
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if world then
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local filename = world.path .. DIR_DELIM .. "world.mt"
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local world_conf = Settings(filename)
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if value then
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if not world_conf:write() then
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core.log("error", "Failed to write world config file")
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end
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world_conf:set(setting, value)
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world_conf:write()
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else
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return world_conf:get(setting)
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end
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else
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return nil
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end
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end
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function menu_worldmt_legacy(selected)
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local modes_names = {"creative_mode", "enable_damage", "server_announce"}
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for _, mode_name in pairs(modes_names) do
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local mode_val = menu_worldmt(selected, mode_name)
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if mode_val then
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core.setting_set(mode_name, mode_val)
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else
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menu_worldmt(selected, mode_name, core.setting_get(mode_name))
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end
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end
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end
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