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@kilbith spotted correctly that I had accidentally removed the "soft" edging on the minimap overlay by converting it from RGBA to Indexed, which killed the transparent pixels on the edging.
22 KiB
512x512px
22 KiB
512x512px
![](/Mirrorlandia_minetest/minetest/raw/commit/c14e4d1795b97b55cf3a23aa347a9eabe0d722ea/textures/base/pack/minimap_overlay_round.png)