minetest/src/texture_override.h

69 lines
1.6 KiB
C++

// Luanti
// SPDX-License-Identifier: LGPL-2.1-or-later
// Copyright (C) 2020 Hugues Ross <hugues.ross@gmail.com>
#pragma once
#include "irrlichttypes.h"
#include <string>
#include <vector>
typedef u16 override_t;
//! Bitmask enum specifying what a texture override should apply to
enum class OverrideTarget : override_t
{
INVALID = 0,
TOP = 1 << 0,
BOTTOM = 1 << 1,
LEFT = 1 << 2,
RIGHT = 1 << 3,
FRONT = 1 << 4,
BACK = 1 << 5,
INVENTORY = 1 << 6,
WIELD = 1 << 7,
SPECIAL_1 = 1 << 8,
SPECIAL_2 = 1 << 9,
SPECIAL_3 = 1 << 10,
SPECIAL_4 = 1 << 11,
SPECIAL_5 = 1 << 12,
SPECIAL_6 = 1 << 13,
SIDES = LEFT | RIGHT | FRONT | BACK,
ALL_FACES = TOP | BOTTOM | SIDES,
ALL_SPECIAL = SPECIAL_1 | SPECIAL_2 | SPECIAL_3 | SPECIAL_4 | SPECIAL_5 | SPECIAL_6,
NODE_TARGETS = ALL_FACES | ALL_SPECIAL,
ITEM_TARGETS = INVENTORY | WIELD,
};
struct TextureOverride
{
std::string id;
std::string texture;
override_t target = 0;
u8 world_scale = 0;
// Helper function for checking if an OverrideTarget is found in
// a TextureOverride without casting
inline bool hasTarget(OverrideTarget overrideTarget) const
{
return (target & static_cast<override_t>(overrideTarget)) != 0;
}
};
//! Class that provides texture override information from a texture pack
class TextureOverrideSource
{
public:
TextureOverrideSource(const std::string &filepath);
//! Get all overrides that apply to item definitions
std::vector<TextureOverride> getItemTextureOverrides() const;
//! Get all overrides that apply to node definitions
std::vector<TextureOverride> getNodeTileOverrides() const;
private:
std::vector<TextureOverride> m_overrides;
};