minetest/src/remoteplayer.h
Loïc Blot 7528986e44 Code modernization: src/p*, src/q*, src/r*, src/s* (partial) (#6282)
* Code modernization: src/p*, src/q*, src/r*, src/s* (partial)

* empty function
* default constructor/destructor
* for range-based loops
* use emplace_back instead of push_back
* C++ STL header style
* Spelling: vertice -> vertex
2017-08-19 14:25:35 +02:00

170 lines
4.3 KiB
C++

/*
Minetest
Copyright (C) 2010-2016 celeron55, Perttu Ahola <celeron55@gmail.com>
Copyright (C) 2014-2016 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#pragma once
#include "player.h"
#include "cloudparams.h"
class PlayerSAO;
enum RemotePlayerChatResult
{
RPLAYER_CHATRESULT_OK,
RPLAYER_CHATRESULT_FLOODING,
RPLAYER_CHATRESULT_KICK,
};
/*
Player on the server
*/
class RemotePlayer : public Player
{
friend class PlayerDatabaseFiles;
public:
RemotePlayer(const char *name, IItemDefManager *idef);
virtual ~RemotePlayer() = default;
void deSerialize(std::istream &is, const std::string &playername, PlayerSAO *sao);
PlayerSAO *getPlayerSAO() { return m_sao; }
void setPlayerSAO(PlayerSAO *sao) { m_sao = sao; }
const RemotePlayerChatResult canSendChatMessage();
void setHotbarItemcount(s32 hotbar_itemcount)
{
hud_hotbar_itemcount = hotbar_itemcount;
}
s32 getHotbarItemcount() const { return hud_hotbar_itemcount; }
void overrideDayNightRatio(bool do_override, float ratio)
{
m_day_night_ratio_do_override = do_override;
m_day_night_ratio = ratio;
}
void getDayNightRatio(bool *do_override, float *ratio)
{
*do_override = m_day_night_ratio_do_override;
*ratio = m_day_night_ratio;
}
void setHotbarImage(const std::string &name) { hud_hotbar_image = name; }
std::string getHotbarImage() const { return hud_hotbar_image; }
void setHotbarSelectedImage(const std::string &name)
{
hud_hotbar_selected_image = name;
}
const std::string &getHotbarSelectedImage() const
{
return hud_hotbar_selected_image;
}
void setSky(const video::SColor &bgcolor, const std::string &type,
const std::vector<std::string> &params, bool &clouds)
{
m_sky_bgcolor = bgcolor;
m_sky_type = type;
m_sky_params = params;
m_sky_clouds = clouds;
}
void getSky(video::SColor *bgcolor, std::string *type,
std::vector<std::string> *params, bool *clouds)
{
*bgcolor = m_sky_bgcolor;
*type = m_sky_type;
*params = m_sky_params;
*clouds = m_sky_clouds;
}
void setCloudParams(const CloudParams &cloud_params)
{
m_cloud_params = cloud_params;
}
const CloudParams &getCloudParams() const { return m_cloud_params; }
bool checkModified() const { return m_dirty || inventory.checkModified(); }
void setModified(const bool x)
{
m_dirty = x;
if (!x)
inventory.setModified(x);
}
void setLocalAnimations(v2s32 frames[4], float frame_speed)
{
for (int i = 0; i < 4; i++)
local_animations[i] = frames[i];
local_animation_speed = frame_speed;
}
void getLocalAnimations(v2s32 *frames, float *frame_speed)
{
for (int i = 0; i < 4; i++)
frames[i] = local_animations[i];
*frame_speed = local_animation_speed;
}
void setDirty(bool dirty) { m_dirty = true; }
u16 protocol_version = 0;
private:
/*
serialize() writes a bunch of text that can contain
any characters except a '\0', and such an ending that
deSerialize stops reading exactly at the right point.
*/
void serialize(std::ostream &os);
void serializeExtraAttributes(std::string &output);
PlayerSAO *m_sao = nullptr;
bool m_dirty = false;
static bool m_setting_cache_loaded;
static float m_setting_chat_message_limit_per_10sec;
static u16 m_setting_chat_message_limit_trigger_kick;
u32 m_last_chat_message_sent = std::time(0);
float m_chat_message_allowance = 5.0f;
u16 m_message_rate_overhead = 0;
bool m_day_night_ratio_do_override;
float m_day_night_ratio;
std::string hud_hotbar_image = "";
std::string hud_hotbar_selected_image = "";
std::string m_sky_type;
video::SColor m_sky_bgcolor;
std::vector<std::string> m_sky_params;
bool m_sky_clouds;
CloudParams m_cloud_params;
};