mirror of
https://github.com/minetest/minetest.git
synced 2024-11-27 18:13:46 +01:00
f7d50a8078
* Respect object property hp_max field for players This allows modders to configure the maximal HP per player * Statbars: Downscale bar to full 20 HP when exceeding this value Add default max HP for players and breath constants to builtin Document the constants * Rename PLAYER_MAX_HP -> PLAYER_MAX_HP_DEFAULT
177 lines
4.1 KiB
Lua
177 lines
4.1 KiB
Lua
-- cache setting
|
|
local enable_damage = core.settings:get_bool("enable_damage")
|
|
|
|
local health_bar_definition =
|
|
{
|
|
hud_elem_type = "statbar",
|
|
position = { x=0.5, y=1 },
|
|
text = "heart.png",
|
|
number = core.PLAYER_MAX_HP_DEFAULT,
|
|
direction = 0,
|
|
size = { x=24, y=24 },
|
|
offset = { x=(-10*24)-25, y=-(48+24+16)},
|
|
}
|
|
|
|
local breath_bar_definition =
|
|
{
|
|
hud_elem_type = "statbar",
|
|
position = { x=0.5, y=1 },
|
|
text = "bubble.png",
|
|
number = 20,
|
|
direction = 0,
|
|
size = { x=24, y=24 },
|
|
offset = {x=25,y=-(48+24+16)},
|
|
}
|
|
|
|
local hud_ids = {}
|
|
|
|
local function initialize_builtin_statbars(player)
|
|
|
|
if not player:is_player() then
|
|
return
|
|
end
|
|
|
|
local name = player:get_player_name()
|
|
|
|
if name == "" then
|
|
return
|
|
end
|
|
|
|
if not hud_ids[name] then
|
|
hud_ids[name] = {}
|
|
-- flags are not transmitted to client on connect, we need to make sure
|
|
-- our current flags are transmitted by sending them actively
|
|
player:hud_set_flags(player:hud_get_flags())
|
|
end
|
|
local hud = hud_ids[name]
|
|
|
|
if player:hud_get_flags().healthbar and enable_damage then
|
|
if hud.id_healthbar == nil then
|
|
local hp = player:get_hp()
|
|
local max_display_hp = math.max(core.PLAYER_MAX_HP_DEFAULT,
|
|
math.max(player:get_properties().hp_max, hp))
|
|
-- Limit width of health bar: Scale to the default maximal HP
|
|
health_bar_definition.number =
|
|
hp / max_display_hp * core.PLAYER_MAX_HP_DEFAULT
|
|
hud.id_healthbar = player:hud_add(health_bar_definition)
|
|
end
|
|
else
|
|
if hud.id_healthbar ~= nil then
|
|
player:hud_remove(hud.id_healthbar)
|
|
hud.id_healthbar = nil
|
|
end
|
|
end
|
|
|
|
if player:get_breath() < core.PLAYER_MAX_BREATH then
|
|
if player:hud_get_flags().breathbar and enable_damage then
|
|
if hud.id_breathbar == nil then
|
|
hud.id_breathbar = player:hud_add(breath_bar_definition)
|
|
end
|
|
else
|
|
if hud.id_breathbar ~= nil then
|
|
player:hud_remove(hud.id_breathbar)
|
|
hud.id_breathbar = nil
|
|
end
|
|
end
|
|
elseif hud.id_breathbar ~= nil then
|
|
player:hud_remove(hud.id_breathbar)
|
|
hud.id_breathbar = nil
|
|
end
|
|
end
|
|
|
|
local function cleanup_builtin_statbars(player)
|
|
|
|
if not player:is_player() then
|
|
return
|
|
end
|
|
|
|
local name = player:get_player_name()
|
|
|
|
if name == "" then
|
|
return
|
|
end
|
|
|
|
hud_ids[name] = nil
|
|
end
|
|
|
|
local function player_event_handler(player,eventname)
|
|
assert(player:is_player())
|
|
|
|
local name = player:get_player_name()
|
|
|
|
if name == "" then
|
|
return
|
|
end
|
|
|
|
if eventname == "health_changed" then
|
|
initialize_builtin_statbars(player)
|
|
|
|
if hud_ids[name].id_healthbar ~= nil then
|
|
local hp = player:get_hp()
|
|
local max_display_hp = math.max(core.PLAYER_MAX_HP_DEFAULT,
|
|
math.max(player:get_properties().hp_max, hp))
|
|
-- Limit width of health bar: Scale to the default maximal HP
|
|
local hp_count = hp / max_display_hp * core.PLAYER_MAX_HP_DEFAULT
|
|
player:hud_change(hud_ids[name].id_healthbar, "number", hp_count)
|
|
return true
|
|
end
|
|
end
|
|
|
|
if eventname == "breath_changed" then
|
|
initialize_builtin_statbars(player)
|
|
|
|
if hud_ids[name].id_breathbar ~= nil then
|
|
player:hud_change(hud_ids[name].id_breathbar, "number", player:get_breath() * 2)
|
|
return true
|
|
end
|
|
end
|
|
|
|
if eventname == "hud_changed" then
|
|
initialize_builtin_statbars(player)
|
|
return true
|
|
end
|
|
|
|
return false
|
|
end
|
|
|
|
function core.hud_replace_builtin(name, definition)
|
|
|
|
if definition == nil or
|
|
type(definition) ~= "table" or
|
|
definition.hud_elem_type ~= "statbar" then
|
|
return false
|
|
end
|
|
|
|
if name == "health" then
|
|
health_bar_definition = definition
|
|
|
|
for name,ids in pairs(hud_ids) do
|
|
local player = core.get_player_by_name(name)
|
|
if player and hud_ids[name].id_healthbar then
|
|
player:hud_remove(hud_ids[name].id_healthbar)
|
|
initialize_builtin_statbars(player)
|
|
end
|
|
end
|
|
return true
|
|
end
|
|
|
|
if name == "breath" then
|
|
breath_bar_definition = definition
|
|
|
|
for name,ids in pairs(hud_ids) do
|
|
local player = core.get_player_by_name(name)
|
|
if player and hud_ids[name].id_breathbar then
|
|
player:hud_remove(hud_ids[name].id_breathbar)
|
|
initialize_builtin_statbars(player)
|
|
end
|
|
end
|
|
return true
|
|
end
|
|
|
|
return false
|
|
end
|
|
|
|
core.register_on_joinplayer(initialize_builtin_statbars)
|
|
core.register_on_leaveplayer(cleanup_builtin_statbars)
|
|
core.register_playerevent(player_event_handler)
|