minetest/po/bg/minetest.po
2023-12-03 18:48:54 +01:00

6402 lines
163 KiB
Plaintext
Raw Blame History

This file contains invisible Unicode characters

This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

msgid ""
msgstr ""
"Project-Id-Version: minetest\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2023-12-03 18:48+0100\n"
"PO-Revision-Date: 2023-10-24 20:27+0000\n"
"Last-Translator: 109247019824 <stoyan@gmx.com>\n"
"Language-Team: Bulgarian <https://hosted.weblate.org/projects/minetest/"
"minetest/bg/>\n"
"Language: bg\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 5.1.1-dev\n"
#: builtin/client/chatcommands.lua
msgid "Clear the out chat queue"
msgstr "Изчистване на изходящата опашка на разговорите"
#: builtin/client/chatcommands.lua
msgid "Empty command."
msgstr "Празна команда."
#: builtin/client/chatcommands.lua
msgid "Exit to main menu"
msgstr "Главно меню"
#: builtin/client/chatcommands.lua
msgid "Invalid command: "
msgstr "Недействителна команда: "
#: builtin/client/chatcommands.lua
msgid "Issued command: "
msgstr "Подадена команда: "
#: builtin/client/chatcommands.lua
msgid "List online players"
msgstr "Играчи на линия"
#: builtin/client/chatcommands.lua
msgid "Online players: "
msgstr "Играчи на линия: "
#: builtin/client/chatcommands.lua
msgid "The out chat queue is now empty."
msgstr "Изходящата опашка на разговори е изпразнена."
#: builtin/client/chatcommands.lua
msgid "This command is disabled by server."
msgstr "Командата е забранена от сървъра."
#: builtin/client/death_formspec.lua src/client/game.cpp
msgid "Respawn"
msgstr "Прераждане"
#: builtin/client/death_formspec.lua src/client/game.cpp
msgid "You died"
msgstr "Умряхте"
#: builtin/common/chatcommands.lua
msgid "Available commands:"
msgstr "Достъпни команди:"
#: builtin/common/chatcommands.lua
msgid "Available commands: "
msgstr "Достъпни команди: "
#: builtin/common/chatcommands.lua
msgid "Command not available: "
msgstr "Недостъпни команди: "
#: builtin/common/chatcommands.lua
msgid "Get help for commands"
msgstr "Помощ за командите"
#: builtin/common/chatcommands.lua
msgid ""
"Use '.help <cmd>' to get more information, or '.help all' to list everything."
msgstr ""
"Въведете „.help <cmd>“ за повече информация или „.help all“ за списък с "
"всички команди."
#: builtin/common/chatcommands.lua
msgid "[all | <cmd>]"
msgstr "[all | <команда>]"
#: builtin/fstk/dialog.lua builtin/fstk/ui.lua src/gui/modalMenu.cpp
msgid "OK"
msgstr "Добре"
#: builtin/fstk/ui.lua
msgid "<none available>"
msgstr "<няма достъпни>"
#: builtin/fstk/ui.lua
msgid "An error occurred in a Lua script:"
msgstr "Грешка в скрипт на Lua:"
#: builtin/fstk/ui.lua
msgid "An error occurred:"
msgstr "Възникна грешка:"
#: builtin/fstk/ui.lua
msgid "Main menu"
msgstr "Главно меню"
#: builtin/fstk/ui.lua
msgid "Reconnect"
msgstr "Повторно свързване"
#: builtin/fstk/ui.lua
msgid "The server has requested a reconnect:"
msgstr "Сървърът поиска повторно свързване:"
#: builtin/mainmenu/common.lua
msgid "Protocol version mismatch. "
msgstr "Изданието на протокола не съвпада. "
#: builtin/mainmenu/common.lua
msgid "Server enforces protocol version $1. "
msgstr "Сървърът налага издание $1 на протокола. "
#: builtin/mainmenu/common.lua
msgid "Server supports protocol versions between $1 and $2. "
msgstr "Сървърът поддържа изданията на протокола между $1 и $2. "
#: builtin/mainmenu/common.lua
msgid "We only support protocol version $1."
msgstr "Поддържаме само издание $1 на протокола."
#: builtin/mainmenu/common.lua
msgid "We support protocol versions between version $1 and $2."
msgstr "Поддържаме само изданията на протокола между $1 и $2."
#: builtin/mainmenu/content/dlg_contentstore.lua
msgid "\"$1\" already exists. Would you like to overwrite it?"
msgstr "„$1“ вече съществува. Да бъде ли презаписан?"
#: builtin/mainmenu/content/dlg_contentstore.lua
msgid "$1 and $2 dependencies will be installed."
msgstr "$1 и $2 зависимости ще бъдат инсталирани."
#: builtin/mainmenu/content/dlg_contentstore.lua
msgid "$1 by $2"
msgstr "$1 от $2"
#: builtin/mainmenu/content/dlg_contentstore.lua
msgid ""
"$1 downloading,\n"
"$2 queued"
msgstr ""
"$1 се изтеглят,\n"
"$2 изчакват"
#: builtin/mainmenu/content/dlg_contentstore.lua
msgid "$1 downloading..."
msgstr "$1 се изтеглят…"
#: builtin/mainmenu/content/dlg_contentstore.lua
msgid "$1 required dependencies could not be found."
msgstr "$1 задължителни зависимости не могат да бъдат намерени."
#: builtin/mainmenu/content/dlg_contentstore.lua
msgid "$1 will be installed, and $2 dependencies will be skipped."
msgstr "$1 ще бъдат инсталирани, а $2 зависимости ще бъдат пропуснати."
#: builtin/mainmenu/content/dlg_contentstore.lua
msgid "All packages"
msgstr "Всички пакети"
#: builtin/mainmenu/content/dlg_contentstore.lua
msgid "Already installed"
msgstr "Вече инсталирано"
#: builtin/mainmenu/content/dlg_contentstore.lua
msgid "Back to Main Menu"
msgstr "Главно меню"
#: builtin/mainmenu/content/dlg_contentstore.lua
msgid "Base Game:"
msgstr "Основна игра:"
#: builtin/mainmenu/content/dlg_contentstore.lua
#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua
#: builtin/mainmenu/dlg_delete_content.lua
#: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua
#: builtin/mainmenu/dlg_rename_modpack.lua
#: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua
#: src/gui/guiKeyChangeMenu.cpp src/gui/guiPasswordChange.cpp
msgid "Cancel"
msgstr "Отказ"
#: builtin/mainmenu/content/dlg_contentstore.lua
msgid "ContentDB is not available when Minetest was compiled without cURL"
msgstr ""
"Съдържанието от ContentDB не е налично, когато Minetest е компилиран без cURL"
#: builtin/mainmenu/content/dlg_contentstore.lua
#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/tab_content.lua
msgid "Dependencies:"
msgstr "Зависимости:"
#: builtin/mainmenu/content/dlg_contentstore.lua
msgid "Downloading..."
msgstr "Изтегляне…"
#: builtin/mainmenu/content/dlg_contentstore.lua
msgid "Error installing \"$1\": $2"
msgstr "Грешка при инсталиране на „$1“: $2"
#: builtin/mainmenu/content/dlg_contentstore.lua
msgid "Failed to download \"$1\""
msgstr "Грешка при изтеглянето на „$1“"
#: builtin/mainmenu/content/dlg_contentstore.lua
msgid "Failed to download $1"
msgstr "Грешка при изтеглянето на $1"
#: builtin/mainmenu/content/dlg_contentstore.lua
msgid "Failed to extract \"$1\" (unsupported file type or broken archive)"
msgstr ""
"Грешка при извличане на „$1“ (неподдържан вид на файл или повреден архив)"
#: builtin/mainmenu/content/dlg_contentstore.lua
msgid "Games"
msgstr "Игри"
#: builtin/mainmenu/content/dlg_contentstore.lua
msgid "Install"
msgstr "Инсталиране"
#: builtin/mainmenu/content/dlg_contentstore.lua
msgid "Install $1"
msgstr "Инсталиране $1"
#: builtin/mainmenu/content/dlg_contentstore.lua
msgid "Install missing dependencies"
msgstr "Инсталиране на липсващи зависимости"
#: builtin/mainmenu/content/dlg_contentstore.lua
#: builtin/mainmenu/serverlistmgr.lua src/client/game.cpp
msgid "Loading..."
msgstr "Зареждане…"
#: builtin/mainmenu/content/dlg_contentstore.lua
msgid "Mods"
msgstr "Модификации"
#: builtin/mainmenu/content/dlg_contentstore.lua
msgid "No packages could be retrieved"
msgstr "Пакетите не могат да бъдат получени"
#: builtin/mainmenu/content/dlg_contentstore.lua
#: builtin/mainmenu/settings/dlg_settings.lua
msgid "No results"
msgstr "Няма резултати"
#: builtin/mainmenu/content/dlg_contentstore.lua
msgid "No updates"
msgstr "Няма обновяване"
#: builtin/mainmenu/content/dlg_contentstore.lua
msgid "Not found"
msgstr "Не е намерено"
#: builtin/mainmenu/content/dlg_contentstore.lua
msgid "Overwrite"
msgstr "Презаписване"
#: builtin/mainmenu/content/dlg_contentstore.lua
msgid "Please check that the base game is correct."
msgstr "Уверете се, че основната игра е правилна."
#: builtin/mainmenu/content/dlg_contentstore.lua
msgid "Queued"
msgstr "Изчакващи"
#: builtin/mainmenu/content/dlg_contentstore.lua
msgid "Texture packs"
msgstr "Пакети с текстури"
#: builtin/mainmenu/content/dlg_contentstore.lua
#, fuzzy
msgid "The package $1 was not found."
msgstr "Добавката $1/$2 не е намерена."
#: builtin/mainmenu/content/dlg_contentstore.lua
#: builtin/mainmenu/tab_content.lua
msgid "Uninstall"
msgstr "Премахване"
#: builtin/mainmenu/content/dlg_contentstore.lua
#: builtin/mainmenu/tab_content.lua
msgid "Update"
msgstr "Обновяване"
#: builtin/mainmenu/content/dlg_contentstore.lua
msgid "Update All [$1]"
msgstr "Обновяване всички [$1]"
#: builtin/mainmenu/content/dlg_contentstore.lua
msgid "View more information in a web browser"
msgstr "Вижте повече в браузъра"
#: builtin/mainmenu/content/dlg_contentstore.lua
msgid "You need to install a game before you can install a mod"
msgstr "Необходимо е да инсталирате игра преди да инсталирате модификация"
#: builtin/mainmenu/content/pkgmgr.lua
msgid "$1 (Enabled)"
msgstr "$1 (включено)"
#: builtin/mainmenu/content/pkgmgr.lua
msgid "$1 mods"
msgstr "$1 модификации"
#: builtin/mainmenu/content/pkgmgr.lua
msgid "Failed to install $1 to $2"
msgstr "Грешка при инсталиране на $1 в $2"
#: builtin/mainmenu/content/pkgmgr.lua
msgid "Install: Unable to find suitable folder name for $1"
msgstr ""
#: builtin/mainmenu/content/pkgmgr.lua
msgid "Unable to find a valid mod, modpack, or game"
msgstr ""
#: builtin/mainmenu/content/pkgmgr.lua
#, fuzzy
msgid "Unable to install a $1 as a $2"
msgstr "Грешка при инсталиране на $1 в $2"
#: builtin/mainmenu/content/pkgmgr.lua
msgid "Unable to install a $1 as a texture pack"
msgstr "$1 не може да бъде инсталирано като пакет с текстури"
#: builtin/mainmenu/dlg_config_world.lua
msgid "(Enabled, has error)"
msgstr "(Включено, има грешки)"
#: builtin/mainmenu/dlg_config_world.lua
msgid "(Unsatisfied)"
msgstr "(Неудовлетворено)"
#: builtin/mainmenu/dlg_config_world.lua
msgid "Disable all"
msgstr "Изключване всички"
#: builtin/mainmenu/dlg_config_world.lua
msgid "Disable modpack"
msgstr "Изкл. на пакета"
#: builtin/mainmenu/dlg_config_world.lua
msgid "Enable all"
msgstr "Включване всички"
#: builtin/mainmenu/dlg_config_world.lua
msgid "Enable modpack"
msgstr "Вкл. на пакета"
#: builtin/mainmenu/dlg_config_world.lua
msgid ""
"Failed to enable mod \"$1\" as it contains disallowed characters. Only "
"characters [a-z0-9_] are allowed."
msgstr ""
"Включването на модификацията „$1“ не е успешно, защото съдържа забранени "
"символи. Разрешени са само символите [a-z0-9_]."
#: builtin/mainmenu/dlg_config_world.lua
msgid "Find More Mods"
msgstr "Още модификации"
#: builtin/mainmenu/dlg_config_world.lua
msgid "Mod:"
msgstr "Модификация:"
#: builtin/mainmenu/dlg_config_world.lua
msgid "No (optional) dependencies"
msgstr "Няма (незадължителни) зависимости"
#: builtin/mainmenu/dlg_config_world.lua
msgid "No game description provided."
msgstr "Играта няма описание."
#: builtin/mainmenu/dlg_config_world.lua
msgid "No hard dependencies"
msgstr "Няма задължителни зависимости"
#: builtin/mainmenu/dlg_config_world.lua
msgid "No modpack description provided."
msgstr "Пакетът с модификации няма описание."
#: builtin/mainmenu/dlg_config_world.lua
msgid "No optional dependencies"
msgstr "Няма незадължителни зависимости"
#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/tab_content.lua
msgid "Optional dependencies:"
msgstr "Незадължителни зависимости:"
#: builtin/mainmenu/dlg_config_world.lua
#: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua
#: src/gui/guiKeyChangeMenu.cpp
msgid "Save"
msgstr "Запазване"
#: builtin/mainmenu/dlg_config_world.lua
msgid "World:"
msgstr "Свят:"
#: builtin/mainmenu/dlg_config_world.lua
msgid "enabled"
msgstr "включен"
#: builtin/mainmenu/dlg_create_world.lua
msgid "A world named \"$1\" already exists"
msgstr "Свят с името „$1“ вече съществува"
#: builtin/mainmenu/dlg_create_world.lua
msgid "Additional terrain"
msgstr "Допълнителен терен"
#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp
msgid "Altitude chill"
msgstr "Застудяване във височина"
#: builtin/mainmenu/dlg_create_world.lua
msgid "Altitude dry"
msgstr "Засушаване във височина"
#: builtin/mainmenu/dlg_create_world.lua
msgid "Biome blending"
msgstr "Смесване на биоми"
#: builtin/mainmenu/dlg_create_world.lua
msgid "Biomes"
msgstr "Биоми"
#: builtin/mainmenu/dlg_create_world.lua
msgid "Caverns"
msgstr "Големи пещери"
#: builtin/mainmenu/dlg_create_world.lua
msgid "Caves"
msgstr "Пещери"
#: builtin/mainmenu/dlg_create_world.lua
msgid "Create"
msgstr "Създаване"
#: builtin/mainmenu/dlg_create_world.lua
msgid "Decorations"
msgstr "Декорации"
#: builtin/mainmenu/dlg_create_world.lua
msgid "Development Test is meant for developers."
msgstr "Тестът за разработка е предназначен за разработчици."
#: builtin/mainmenu/dlg_create_world.lua
msgid "Dungeons"
msgstr "Подземия"
#: builtin/mainmenu/dlg_create_world.lua
msgid "Flat terrain"
msgstr "Равен терен"
#: builtin/mainmenu/dlg_create_world.lua
msgid "Floating landmasses in the sky"
msgstr "Плаващи земни маси в небето"
#: builtin/mainmenu/dlg_create_world.lua
msgid "Floatlands (experimental)"
msgstr "Небесни острови (експериментално)"
#: builtin/mainmenu/dlg_create_world.lua
msgid "Generate non-fractal terrain: Oceans and underground"
msgstr "Създаване на нефрактален терен: Морета и подземен свят"
#: builtin/mainmenu/dlg_create_world.lua
msgid "Hills"
msgstr "Хълмове"
#: builtin/mainmenu/dlg_create_world.lua
msgid "Humid rivers"
msgstr "Влажни реки"
#: builtin/mainmenu/dlg_create_world.lua
msgid "Increases humidity around rivers"
msgstr "Увеличава влажността около реките"
#: builtin/mainmenu/dlg_create_world.lua
msgid "Install another game"
msgstr "Инсталиране на друга игра"
#: builtin/mainmenu/dlg_create_world.lua
msgid "Lakes"
msgstr "Езера"
#: builtin/mainmenu/dlg_create_world.lua
msgid "Low humidity and high heat causes shallow or dry rivers"
msgstr "Ниската влажност и горещините причиняват плитки или пресъхнали реки"
#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp
msgid "Mapgen"
msgstr "Генератор на карти"
#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp
msgid "Mapgen flags"
msgstr "Настройки на генератора"
#: builtin/mainmenu/dlg_create_world.lua
msgid "Mapgen-specific flags"
msgstr "Специфични за генератора настройки"
#: builtin/mainmenu/dlg_create_world.lua
msgid "Mountains"
msgstr "Планини"
#: builtin/mainmenu/dlg_create_world.lua
msgid "Mud flow"
msgstr "Кален поток"
#: builtin/mainmenu/dlg_create_world.lua
msgid "Network of tunnels and caves"
msgstr "Мрежа от тунели и пещери"
#: builtin/mainmenu/dlg_create_world.lua
msgid "No game selected"
msgstr "Няма избрана игра"
#: builtin/mainmenu/dlg_create_world.lua
msgid "Reduces heat with altitude"
msgstr "Намалява топлината във височина"
#: builtin/mainmenu/dlg_create_world.lua
msgid "Reduces humidity with altitude"
msgstr "Намалява влажността във височина"
#: builtin/mainmenu/dlg_create_world.lua
msgid "Rivers"
msgstr "Реки"
#: builtin/mainmenu/dlg_create_world.lua
msgid "Sea level rivers"
msgstr "Реки на морското ниво"
#: builtin/mainmenu/dlg_create_world.lua
#: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua
msgid "Seed"
msgstr "Семе"
#: builtin/mainmenu/dlg_create_world.lua
msgid "Smooth transition between biomes"
msgstr "Плавен преход между биомите"
#: builtin/mainmenu/dlg_create_world.lua
msgid ""
"Structures appearing on the terrain (no effect on trees and jungle grass "
"created by v6)"
msgstr ""
"Структури, появяващи се върху терена (няма ефект върху дърветата и тревата в "
"джунглата, създадени от v6)"
#: builtin/mainmenu/dlg_create_world.lua
msgid "Structures appearing on the terrain, typically trees and plants"
msgstr "Структури, появяващи се върху терена, обикновено дървета и растения"
#: builtin/mainmenu/dlg_create_world.lua
msgid "Temperate, Desert"
msgstr "Умерен климат, пустиня"
#: builtin/mainmenu/dlg_create_world.lua
msgid "Temperate, Desert, Jungle"
msgstr "Умерен климат, пустиня, джунгла"
#: builtin/mainmenu/dlg_create_world.lua
msgid "Temperate, Desert, Jungle, Tundra, Taiga"
msgstr "Умерен климат, пустиня, джунгла, тундра, тайга"
#: builtin/mainmenu/dlg_create_world.lua
msgid "Terrain surface erosion"
msgstr "Ерозия на земната повърхност"
#: builtin/mainmenu/dlg_create_world.lua
msgid "Trees and jungle grass"
msgstr "Трева в джунглата и дървета"
#: builtin/mainmenu/dlg_create_world.lua
msgid "Vary river depth"
msgstr "Промяна в дълбочината на реките"
#: builtin/mainmenu/dlg_create_world.lua
msgid "Very large caverns deep in the underground"
msgstr "Много големи пещери дълбоко под земята"
#: builtin/mainmenu/dlg_create_world.lua
msgid "World name"
msgstr "Име на света"
#: builtin/mainmenu/dlg_delete_content.lua
msgid "Are you sure you want to delete \"$1\"?"
msgstr "Сигурни ли сте, че искате да премахнете „$1“?"
#: builtin/mainmenu/dlg_delete_content.lua
#: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/tab_local.lua
msgid "Delete"
msgstr "Премахване"
#: builtin/mainmenu/dlg_delete_content.lua
msgid "pkgmgr: failed to delete \"$1\""
msgstr "pkgmgr: грешка при премахване на „$1“"
#: builtin/mainmenu/dlg_delete_content.lua
msgid "pkgmgr: invalid path \"$1\""
msgstr "pkgmgr: недействителен път „$1“"
#: builtin/mainmenu/dlg_delete_world.lua
msgid "Delete World \"$1\"?"
msgstr "Премахване на света „$1“?"
#: builtin/mainmenu/dlg_register.lua src/gui/guiPasswordChange.cpp
msgid "Confirm Password"
msgstr "Потвърж. на парола"
#: builtin/mainmenu/dlg_register.lua
msgid "Joining $1"
msgstr "Присъединяване към $1"
#: builtin/mainmenu/dlg_register.lua
msgid "Missing name"
msgstr "Липсва име"
#: builtin/mainmenu/dlg_register.lua builtin/mainmenu/tab_local.lua
#: builtin/mainmenu/tab_online.lua
msgid "Name"
msgstr "Име"
#: builtin/mainmenu/dlg_register.lua builtin/mainmenu/tab_local.lua
#: builtin/mainmenu/tab_online.lua
msgid "Password"
msgstr "Парола"
#: builtin/mainmenu/dlg_register.lua
msgid "Passwords do not match"
msgstr "Паролите не съвпадат"
#: builtin/mainmenu/dlg_register.lua builtin/mainmenu/tab_online.lua
msgid "Register"
msgstr "Регистриране"
#: builtin/mainmenu/dlg_reinstall_mtg.lua
msgid "Dismiss"
msgstr "Пропускане"
#: builtin/mainmenu/dlg_reinstall_mtg.lua
msgid ""
"For a long time, the Minetest engine shipped with a default game called "
"\"Minetest Game\". Since Minetest 5.8.0, Minetest ships without a default "
"game."
msgstr ""
"Дълго време двигателят на играта Minetest се предоставяше с игра на име "
"„Minetest Game“. От Minetest 5.8.0, Minetest ще се предоставя без игра по "
"подразбиране."
#: builtin/mainmenu/dlg_reinstall_mtg.lua
msgid ""
"If you want to continue playing in your Minetest Game worlds, you need to "
"reinstall Minetest Game."
msgstr ""
#: builtin/mainmenu/dlg_reinstall_mtg.lua
msgid "Minetest Game is no longer installed by default"
msgstr ""
#: builtin/mainmenu/dlg_reinstall_mtg.lua
#, fuzzy
msgid "Reinstall Minetest Game"
msgstr "Инсталиране на друга игра"
#: builtin/mainmenu/dlg_rename_modpack.lua
msgid "Accept"
msgstr "Приемане"
#: builtin/mainmenu/dlg_rename_modpack.lua
msgid "Rename Modpack:"
msgstr "Преименуване на пакет модификации:"
#: builtin/mainmenu/dlg_rename_modpack.lua
msgid ""
"This modpack has an explicit name given in its modpack.conf which will "
"override any renaming here."
msgstr ""
"Този пакет с модификации има изрично зададено име в modpack.conf, което ще "
"отмени всяко преименуване."
#: builtin/mainmenu/dlg_version_info.lua
msgid "A new $1 version is available"
msgstr "Налично е издание $1"
#: builtin/mainmenu/dlg_version_info.lua
msgid ""
"Installed version: $1\n"
"New version: $2\n"
"Visit $3 to find out how to get the newest version and stay up to date with "
"features and bugfixes."
msgstr ""
"Инсталирано издание: $1\n"
"Последно издание: $2\n"
"За да разберете как да се сдобиете с последното издание и да поличите най-"
"новите възможности и поправки, посетете $3."
#: builtin/mainmenu/dlg_version_info.lua
msgid "Later"
msgstr "По-късно"
#: builtin/mainmenu/dlg_version_info.lua
msgid "Never"
msgstr "Никога"
#: builtin/mainmenu/dlg_version_info.lua
msgid "Visit website"
msgstr "Към страницата"
#: builtin/mainmenu/init.lua
msgid "Settings"
msgstr "Настройки"
#: builtin/mainmenu/serverlistmgr.lua
msgid "Public server list is disabled"
msgstr "Списъкът с обществени сървъри е изключен"
#: builtin/mainmenu/serverlistmgr.lua
msgid "Try reenabling public serverlist and check your internet connection."
msgstr ""
"Включете списъка на обществени сървъри и проверете връзката с интернет."
#: builtin/mainmenu/settings/components.lua
msgid "Browse"
msgstr "Разглеждане"
#: builtin/mainmenu/settings/components.lua
msgid "Edit"
msgstr "Редактиране"
#: builtin/mainmenu/settings/components.lua
msgid "Select directory"
msgstr "Избор на папка"
#: builtin/mainmenu/settings/components.lua
msgid "Select file"
msgstr "Избор на файл"
#: builtin/mainmenu/settings/components.lua
msgid "Set"
msgstr ""
#: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua
msgid "(No description of setting given)"
msgstr "(Настройката няма описание)"
#: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua
msgid "2D Noise"
msgstr "Двуизмерен шум"
#: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua
msgid "Lacunarity"
msgstr "Лакунарност"
#: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua
msgid "Octaves"
msgstr "Октави"
#: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua
#: src/settings_translation_file.cpp
msgid "Offset"
msgstr "Отместване"
#: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua
msgid "Persistence"
msgstr "Упоритост"
#: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua
#: src/settings_translation_file.cpp
msgid "Scale"
msgstr "Мащаб"
#: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua
msgid "X spread"
msgstr "Разпределение по X"
#: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua
msgid "Y spread"
msgstr "Разпределение по Y"
#: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua
msgid "Z spread"
msgstr "Разпределение по Z"
#. ~ "absvalue" is a noise parameter flag.
#. It is short for "absolute value".
#. It can be enabled in noise settings in
#. the settings menu.
#: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua
msgid "absvalue"
msgstr "абсолютна стойност"
#. ~ "defaults" is a noise parameter flag.
#. It describes the default processing options
#. for noise settings in the settings menu.
#: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua
msgid "defaults"
msgstr "подразбирани"
#. ~ "eased" is a noise parameter flag.
#. It is used to make the map smoother and
#. can be enabled in noise settings in
#. the settings menu.
#: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua
msgid "eased"
msgstr ""
#: builtin/mainmenu/settings/dlg_settings.lua
msgid "(Use system language)"
msgstr ""
#: builtin/mainmenu/settings/dlg_settings.lua
msgid "Accessibility"
msgstr ""
#: builtin/mainmenu/settings/dlg_settings.lua
#, fuzzy
msgid "Back"
msgstr "Назад"
#: builtin/mainmenu/settings/dlg_settings.lua src/client/game.cpp
msgid "Change Keys"
msgstr "Промяна на клавиши"
#: builtin/mainmenu/settings/dlg_settings.lua src/gui/guiKeyChangeMenu.cpp
#: src/settings_translation_file.cpp
msgid "Chat"
msgstr "Разговори"
#: builtin/mainmenu/settings/dlg_settings.lua builtin/mainmenu/tab_online.lua
msgid "Clear"
msgstr "Изчистване"
#: builtin/mainmenu/settings/dlg_settings.lua src/settings_translation_file.cpp
msgid "Controls"
msgstr ""
#: builtin/mainmenu/settings/dlg_settings.lua src/settings_translation_file.cpp
msgid "General"
msgstr ""
#: builtin/mainmenu/settings/dlg_settings.lua
#, fuzzy
msgid "Movement"
msgstr "Бързо движение"
#: builtin/mainmenu/settings/dlg_settings.lua
#, fuzzy
msgid "Reset setting to default"
msgstr "По подразбиране"
#: builtin/mainmenu/settings/dlg_settings.lua
msgid "Reset setting to default ($1)"
msgstr ""
#: builtin/mainmenu/settings/dlg_settings.lua builtin/mainmenu/tab_online.lua
msgid "Search"
msgstr "Търсене"
#: builtin/mainmenu/settings/dlg_settings.lua
msgid "Show advanced settings"
msgstr ""
#: builtin/mainmenu/settings/dlg_settings.lua
msgid "Show technical names"
msgstr "Технически наименования"
#: builtin/mainmenu/settings/settingtypes.lua
#, fuzzy
msgid "Client Mods"
msgstr "Модификации"
#: builtin/mainmenu/settings/settingtypes.lua
#, fuzzy
msgid "Content: Games"
msgstr "Съдържание"
#: builtin/mainmenu/settings/settingtypes.lua
#, fuzzy
msgid "Content: Mods"
msgstr "Съдържание"
#: builtin/mainmenu/settings/shadows_component.lua
msgid "(The game will need to enable shadows as well)"
msgstr ""
#: builtin/mainmenu/settings/shadows_component.lua
msgid "Custom"
msgstr ""
#: builtin/mainmenu/settings/shadows_component.lua
msgid "Disabled"
msgstr "Изключено"
#: builtin/mainmenu/settings/shadows_component.lua
#: src/settings_translation_file.cpp
msgid "Dynamic shadows"
msgstr "Динамични сенки"
#: builtin/mainmenu/settings/shadows_component.lua
msgid "High"
msgstr "Силни"
#: builtin/mainmenu/settings/shadows_component.lua
msgid "Low"
msgstr "Слаби"
#: builtin/mainmenu/settings/shadows_component.lua
msgid "Medium"
msgstr "Нормални"
#: builtin/mainmenu/settings/shadows_component.lua
#, fuzzy
msgid "Very High"
msgstr "Много силни"
#: builtin/mainmenu/settings/shadows_component.lua
msgid "Very Low"
msgstr "Много слаби"
#: builtin/mainmenu/tab_about.lua
msgid "About"
msgstr "Относно"
#: builtin/mainmenu/tab_about.lua
msgid "Active Contributors"
msgstr "Активни сътрудници"
#: builtin/mainmenu/tab_about.lua
msgid "Active renderer:"
msgstr "Активен визуализатор:"
#: builtin/mainmenu/tab_about.lua
msgid "Core Developers"
msgstr "Основни разработчици"
#: builtin/mainmenu/tab_about.lua
msgid "Core Team"
msgstr ""
#: builtin/mainmenu/tab_about.lua
msgid "Irrlicht device:"
msgstr ""
#: builtin/mainmenu/tab_about.lua
msgid "Open User Data Directory"
msgstr "Папка с данни"
#: builtin/mainmenu/tab_about.lua
msgid ""
"Opens the directory that contains user-provided worlds, games, mods,\n"
"and texture packs in a file manager / explorer."
msgstr ""
"Отваря папката, съдържаща предоставените от потребителя\n"
"светове, игри, модификации и текстури."
#: builtin/mainmenu/tab_about.lua
msgid "Previous Contributors"
msgstr "Предишни сътрудници"
#: builtin/mainmenu/tab_about.lua
msgid "Previous Core Developers"
msgstr "Предишни основни разработчици"
#: builtin/mainmenu/tab_about.lua
msgid "Share debug log"
msgstr ""
#: builtin/mainmenu/tab_content.lua
msgid "Browse online content"
msgstr "Преглед на съдържание онлайн"
#: builtin/mainmenu/tab_content.lua
#, fuzzy
msgid "Browse online content [$1]"
msgstr "Преглед на съдържание онлайн"
#: builtin/mainmenu/tab_content.lua
msgid "Content"
msgstr "Съдържание"
#: builtin/mainmenu/tab_content.lua
#, fuzzy
msgid "Content [$1]"
msgstr "Съдържание"
#: builtin/mainmenu/tab_content.lua
msgid "Disable Texture Pack"
msgstr "Изкл. на пакет с текстури"
#: builtin/mainmenu/tab_content.lua
msgid "Installed Packages:"
msgstr "Инсталирани пакети:"
#: builtin/mainmenu/tab_content.lua
msgid "No dependencies."
msgstr "Няма зависимости."
#: builtin/mainmenu/tab_content.lua
msgid "No package description available"
msgstr "Пакетът е без описание"
#: builtin/mainmenu/tab_content.lua
msgid "Rename"
msgstr "Преименуване"
#: builtin/mainmenu/tab_content.lua
#, fuzzy
msgid "Update available?"
msgstr "<няма достъпни>"
#: builtin/mainmenu/tab_content.lua
msgid "Use Texture Pack"
msgstr "Вкл. на пакет с текстури"
#: builtin/mainmenu/tab_local.lua
msgid "Announce Server"
msgstr "Обявяване на сървъра"
#: builtin/mainmenu/tab_local.lua
msgid "Bind Address"
msgstr "Адрес за свързване"
#: builtin/mainmenu/tab_local.lua
msgid "Creative Mode"
msgstr "Творчески режим"
#: builtin/mainmenu/tab_local.lua
msgid "Enable Damage"
msgstr "Получаване на щети"
#: builtin/mainmenu/tab_local.lua
msgid "Host Game"
msgstr "Създаване на игра"
#: builtin/mainmenu/tab_local.lua
msgid "Host Server"
msgstr "Създаване на сървър"
#: builtin/mainmenu/tab_local.lua
#, fuzzy
msgid "Install a game"
msgstr "Инсталиране $1"
#: builtin/mainmenu/tab_local.lua
msgid "Install games from ContentDB"
msgstr "Инсталиране на игри от ContentDB"
#: builtin/mainmenu/tab_local.lua
msgid "New"
msgstr "Създаване"
#: builtin/mainmenu/tab_local.lua
msgid "No world created or selected!"
msgstr "Не е създаден или избран свят!"
#: builtin/mainmenu/tab_local.lua
msgid "Play Game"
msgstr "Започване на игра"
#: builtin/mainmenu/tab_local.lua builtin/mainmenu/tab_online.lua
msgid "Port"
msgstr "Порт"
#: builtin/mainmenu/tab_local.lua
msgid "Select Mods"
msgstr "Модификации"
#: builtin/mainmenu/tab_local.lua
msgid "Select World:"
msgstr "Избор на свят:"
#: builtin/mainmenu/tab_local.lua
msgid "Server Port"
msgstr "Порт на сървъра"
#: builtin/mainmenu/tab_local.lua
msgid "Start Game"
msgstr "Създаване на игра"
#: builtin/mainmenu/tab_local.lua
msgid "You have no games installed."
msgstr "Няма инсталирани игри."
#: builtin/mainmenu/tab_online.lua
msgid "Address"
msgstr "Адрес"
#: builtin/mainmenu/tab_online.lua
msgid "Creative mode"
msgstr "Творчески режим"
#. ~ PvP = Player versus Player
#: builtin/mainmenu/tab_online.lua
msgid "Damage / PvP"
msgstr "Щети / PvP"
#: builtin/mainmenu/tab_online.lua
msgid "Favorites"
msgstr "Любими"
#: builtin/mainmenu/tab_online.lua
msgid "Incompatible Servers"
msgstr "Несъвместими сървъри"
#: builtin/mainmenu/tab_online.lua
msgid "Join Game"
msgstr "Включване към игра"
#: builtin/mainmenu/tab_online.lua
msgid "Login"
msgstr ""
#: builtin/mainmenu/tab_online.lua
msgid "Ping"
msgstr ""
#: builtin/mainmenu/tab_online.lua
msgid "Public Servers"
msgstr "Обществени сървъри"
#: builtin/mainmenu/tab_online.lua
msgid "Refresh"
msgstr "Презареждане"
#: builtin/mainmenu/tab_online.lua
#, fuzzy
msgid "Remove favorite"
msgstr "Отдалечен порт"
#: builtin/mainmenu/tab_online.lua
msgid "Server Description"
msgstr "Описание на сървър"
#: src/client/client.cpp
#, fuzzy
msgid "Connection aborted (protocol error?)."
msgstr "Грешка при свързване (изтекло време?)"
#: src/client/client.cpp src/client/game.cpp
msgid "Connection timed out."
msgstr "Времето за свързване изтече."
#: src/client/client.cpp
msgid "Done!"
msgstr "Готово!"
#: src/client/client.cpp
msgid "Initializing nodes"
msgstr "Иницииране на възли"
#: src/client/client.cpp
msgid "Initializing nodes..."
msgstr "Иницииране на възли…"
#: src/client/client.cpp
msgid "Loading textures..."
msgstr "Зареждане на текстури…"
#: src/client/client.cpp
msgid "Rebuilding shaders..."
msgstr ""
#: src/client/clientlauncher.cpp
msgid "Connection error (timed out?)"
msgstr "Грешка при свързване (изтекло време?)"
#: src/client/clientlauncher.cpp
msgid "Could not find or load game: "
msgstr "Играта не може да бъде намерена или заредена: "
#: src/client/clientlauncher.cpp
msgid "Invalid gamespec."
msgstr ""
#: src/client/clientlauncher.cpp
msgid "Main Menu"
msgstr "Главно меню"
#: src/client/clientlauncher.cpp
msgid "No world selected and no address provided. Nothing to do."
msgstr "Няма избран свят, нито зададен адрес. Няма какво да бъде направено."
#: src/client/clientlauncher.cpp
msgid "Player name too long."
msgstr "Името на играча е твърде дълго."
#: src/client/clientlauncher.cpp
msgid "Please choose a name!"
msgstr "Изберете име!"
#: src/client/clientlauncher.cpp
msgid "Provided password file failed to open: "
msgstr "Файлът с пароли не се отваря: "
#: src/client/clientlauncher.cpp
msgid "Provided world path doesn't exist: "
msgstr "Зададеният път към света не съществува: "
#: src/client/game.cpp src/server.cpp
msgid ""
"\n"
"Check debug.txt for details."
msgstr ""
"\n"
"Прегледайте debug.txt за повече информация."
#: src/client/game.cpp
msgid "- Address: "
msgstr "- Адрес: "
#: src/client/game.cpp
msgid "- Mode: "
msgstr "- Режим: "
#: src/client/game.cpp
msgid "- Port: "
msgstr "- Порт: "
#: src/client/game.cpp
msgid "- Public: "
msgstr "- Обществен: "
#. ~ PvP = Player versus Player
#: src/client/game.cpp
msgid "- PvP: "
msgstr ""
#: src/client/game.cpp
msgid "- Server Name: "
msgstr "- Име на сървър: "
#: src/client/game.cpp
#, fuzzy
msgid "A serialization error occurred:"
msgstr "Възникна грешка:"
#: src/client/game.cpp
#, c-format
msgid "Access denied. Reason: %s"
msgstr "Достъпът е отказан. Причина: %s"
#: src/client/game.cpp
msgid "Automatic forward disabled"
msgstr "Автоматичното движение напред е изключено"
#: src/client/game.cpp
msgid "Automatic forward enabled"
msgstr "Автоматичното движение напред е включено"
#: src/client/game.cpp
msgid "Block bounds hidden"
msgstr "Контурите на блоковете са скрити"
#: src/client/game.cpp
msgid "Block bounds shown for all blocks"
msgstr "Контурите на всички блокове са видими"
#: src/client/game.cpp
msgid "Block bounds shown for current block"
msgstr "Контурите на текущия блок са видими"
#: src/client/game.cpp
msgid "Block bounds shown for nearby blocks"
msgstr "Контурите на близките блокове са видими"
#: src/client/game.cpp
msgid "Camera update disabled"
msgstr "Опресняването на екрана при движение е изключено"
#: src/client/game.cpp
msgid "Camera update enabled"
msgstr "Опресняването на екрана при движение е включено"
#: src/client/game.cpp
#, fuzzy
msgid "Can't show block bounds (disabled by game or mod)"
msgstr ""
"Контурите на блоковете не могат да бъдат показани (заб.: липсва правото "
"„basic_debug“)"
#: src/client/game.cpp
msgid "Change Password"
msgstr "Промяна на парола"
#: src/client/game.cpp
msgid "Cinematic mode disabled"
msgstr "Кинематографичният режим е изключен"
#: src/client/game.cpp
msgid "Cinematic mode enabled"
msgstr "Кинематографичният режим е включен"
#: src/client/game.cpp
msgid "Client disconnected"
msgstr "Клиентът е изключен"
#: src/client/game.cpp
msgid "Client side scripting is disabled"
msgstr "Изпълняване на скриптове от страната на клиента е изключено"
#: src/client/game.cpp
msgid "Connecting to server..."
msgstr "Свързване със сървър…"
#: src/client/game.cpp
msgid "Connection failed for unknown reason"
msgstr "Грешка във връзката поради неизвестна причина"
#: src/client/game.cpp
msgid "Continue"
msgstr "Продължаване"
#: src/client/game.cpp
#, fuzzy, c-format
msgid ""
"Controls:\n"
"- %s: move forwards\n"
"- %s: move backwards\n"
"- %s: move left\n"
"- %s: move right\n"
"- %s: jump/climb up\n"
"- %s: dig/punch/use\n"
"- %s: place/use\n"
"- %s: sneak/climb down\n"
"- %s: drop item\n"
"- %s: inventory\n"
"- Mouse: turn/look\n"
"- Mouse wheel: select item\n"
"- %s: chat\n"
msgstr ""
"Управление:\n"
"- %s: движение напред\n"
"- %s: движение назад\n"
"- %s: движение наляво\n"
"- %s: движение надясно\n"
"- %s: скачане/катерене\n"
"- %s: копаене/удар\n"
"- %s: поставяне/използване\n"
"- %s: промъкване/слизане\n"
"- %s: пускане на предмет\n"
"- %s: инвентар\n"
"- мишка: завъртане/разглеждане\n"
"- колелце мишка: избор на предмет\n"
"- %s: разговор\n"
#: src/client/game.cpp
msgid ""
"Controls:\n"
"No menu open:\n"
"- slide finger: look around\n"
"- tap: place/use\n"
"- long tap: dig/punch/use\n"
"Menu/inventory open:\n"
"- double tap (outside):\n"
" --> close\n"
"- touch stack, touch slot:\n"
" --> move stack\n"
"- touch&drag, tap 2nd finger\n"
" --> place single item to slot\n"
msgstr ""
#: src/client/game.cpp
#, c-format
msgid "Couldn't resolve address: %s"
msgstr ""
#: src/client/game.cpp
msgid "Creating client..."
msgstr "Създаване на клиент…"
#: src/client/game.cpp
msgid "Creating server..."
msgstr "Създаване на сървър…"
#: src/client/game.cpp
msgid "Debug info and profiler graph hidden"
msgstr ""
#: src/client/game.cpp
msgid "Debug info shown"
msgstr ""
#: src/client/game.cpp
msgid "Debug info, profiler graph, and wireframe hidden"
msgstr ""
#: src/client/game.cpp
#, c-format
msgid "Error creating client: %s"
msgstr "Грешка при създаване на клиент: %s"
#: src/client/game.cpp
msgid "Exit to Menu"
msgstr "Изход към менюто"
#: src/client/game.cpp
msgid "Exit to OS"
msgstr "Изход към ОС"
#: src/client/game.cpp
msgid "Fast mode disabled"
msgstr "Режимът на бързо движение е изключен"
#: src/client/game.cpp
msgid "Fast mode enabled"
msgstr "Режимът на бързо движение е включен"
#: src/client/game.cpp
msgid "Fast mode enabled (note: no 'fast' privilege)"
msgstr "Режимът на бързо движение е включен (заб.: липсва правото „fast“)"
#: src/client/game.cpp
msgid "Fly mode disabled"
msgstr "Режимът на летене е изключен"
#: src/client/game.cpp
msgid "Fly mode enabled"
msgstr "Режимът на летене е включен"
#: src/client/game.cpp
msgid "Fly mode enabled (note: no 'fly' privilege)"
msgstr "Режимът на летене е включен (заб.: липсва правото „fly“)"
#: src/client/game.cpp
msgid "Fog disabled"
msgstr "Мъглата е изключена"
#: src/client/game.cpp
msgid "Fog enabled"
msgstr "Мъглата е включена"
#: src/client/game.cpp
msgid "Game info:"
msgstr "Информация за играта:"
#: src/client/game.cpp
msgid "Game paused"
msgstr "Играта е на пауза"
#: src/client/game.cpp
msgid "Hosting server"
msgstr "Домакин на играта"
#: src/client/game.cpp
msgid "Item definitions..."
msgstr "Дефиниции на предмети…"
#: src/client/game.cpp
msgid "KiB/s"
msgstr ""
#: src/client/game.cpp
msgid "Media..."
msgstr "Медия…"
#: src/client/game.cpp
msgid "MiB/s"
msgstr ""
#: src/client/game.cpp
msgid "Minimap currently disabled by game or mod"
msgstr "Картата е спряна или от играта, или от модификация"
#: src/client/game.cpp
msgid "Multiplayer"
msgstr "Множество играчи"
#: src/client/game.cpp
msgid "Noclip mode disabled"
msgstr "Режимът „без изрязване“ е изключен"
#: src/client/game.cpp
msgid "Noclip mode enabled"
msgstr "Режимът „без изрязване“ е включен"
#: src/client/game.cpp
msgid "Noclip mode enabled (note: no 'noclip' privilege)"
msgstr "Режимът „без изрязване“ е включен (заб.: липсва правото „noclip“)"
#: src/client/game.cpp
msgid "Node definitions..."
msgstr "Дефиниции на възли…"
#: src/client/game.cpp
msgid "Off"
msgstr "Изключено"
#: src/client/game.cpp
msgid "On"
msgstr "Включено"
#: src/client/game.cpp
msgid "Pitch move mode disabled"
msgstr "Режимът „промяна на височината“ е изключен"
#: src/client/game.cpp
msgid "Pitch move mode enabled"
msgstr "Режимът „промяна на височината“ е включен"
#: src/client/game.cpp
msgid "Profiler graph shown"
msgstr "Графиката на профилатора е показана"
#: src/client/game.cpp
msgid "Remote server"
msgstr "Отдалечен сървър"
#: src/client/game.cpp
msgid "Resolving address..."
msgstr "Намиране на адрес…"
#: src/client/game.cpp
msgid "Shutting down..."
msgstr "Изключване…"
#: src/client/game.cpp
msgid "Singleplayer"
msgstr "Един играч"
#: src/client/game.cpp
msgid "Sound Volume"
msgstr "Сила на звука"
#: src/client/game.cpp
msgid "Sound muted"
msgstr "Звукът е заглушен"
#: src/client/game.cpp
msgid "Sound system is disabled"
msgstr "Системата за звук е изключена"
#: src/client/game.cpp
msgid "Sound system is not supported on this build"
msgstr "В това издание не се поддържа звукова система"
#: src/client/game.cpp
msgid "Sound unmuted"
msgstr "Звукът е пуснат"
#: src/client/game.cpp
#, c-format
msgid "The server is probably running a different version of %s."
msgstr "Сървърът вероятно използва друго издание на %s."
#: src/client/game.cpp
#, c-format
msgid "Unable to connect to %s because IPv6 is disabled"
msgstr ""
#: src/client/game.cpp
#, c-format
msgid "Unable to listen on %s because IPv6 is disabled"
msgstr ""
#: src/client/game.cpp
#, fuzzy
msgid "Unlimited viewing range disabled"
msgstr "Неограниченият обхват на видимост е включен"
#: src/client/game.cpp
#, fuzzy
msgid "Unlimited viewing range enabled"
msgstr "Неограниченият обхват на видимост е включен"
#: src/client/game.cpp
msgid "Unlimited viewing range enabled, but forbidden by game or mod"
msgstr ""
#: src/client/game.cpp
#, fuzzy, c-format
msgid "Viewing changed to %d (the minimum)"
msgstr "Обхватът на видимостта е на своя минимум: %d"
#: src/client/game.cpp
#, c-format
msgid "Viewing changed to %d (the minimum), but limited to %d by game or mod"
msgstr ""
#: src/client/game.cpp
#, c-format
msgid "Viewing range changed to %d"
msgstr "Обхватът на видимостта е променен на %d"
#: src/client/game.cpp
#, fuzzy, c-format
msgid "Viewing range changed to %d (the maximum)"
msgstr "Обхватът на видимостта е променен на %d"
#: src/client/game.cpp
#, c-format
msgid ""
"Viewing range changed to %d (the maximum), but limited to %d by game or mod"
msgstr ""
#: src/client/game.cpp
#, fuzzy, c-format
msgid "Viewing range changed to %d, but limited to %d by game or mod"
msgstr "Обхватът на видимостта е променен на %d"
#: src/client/game.cpp
#, c-format
msgid "Volume changed to %d%%"
msgstr "Силата на звука е променена на %d%%"
#: src/client/game.cpp
msgid "Wireframe shown"
msgstr "Показани са телените рамки"
#: src/client/game.cpp
msgid "Zoom currently disabled by game or mod"
msgstr "Мащабирането е спряно или от играта, или от модификация"
#: src/client/game.cpp
msgid "ok"
msgstr "добре"
#: src/client/gameui.cpp
#, fuzzy
msgid "Chat currently disabled by game or mod"
msgstr "Мащабирането е спряно или от играта, или от модификация"
#: src/client/gameui.cpp
msgid "Chat hidden"
msgstr "Разговорите са скрити"
#: src/client/gameui.cpp
msgid "Chat shown"
msgstr "Разговорите са видими"
#: src/client/gameui.cpp
msgid "HUD hidden"
msgstr "HUD скрит"
#: src/client/gameui.cpp
msgid "HUD shown"
msgstr "HUD видим"
#: src/client/gameui.cpp
msgid "Profiler hidden"
msgstr "Профилаторът е скрит"
#: src/client/gameui.cpp
#, c-format
msgid "Profiler shown (page %d of %d)"
msgstr "Профилаторът е видим (страница %d от %d)"
#: src/client/keycode.cpp
msgid "Apps"
msgstr "Приложения"
#: src/client/keycode.cpp
msgid "Backspace"
msgstr "Backspace"
#. ~ Usually paired with the Pause key
#: src/client/keycode.cpp
msgid "Break Key"
msgstr ""
#: src/client/keycode.cpp
msgid "Caps Lock"
msgstr "Caps Lock"
#: src/client/keycode.cpp
#, fuzzy
msgid "Clear Key"
msgstr "Изчистване"
#: src/client/keycode.cpp
#, fuzzy
msgid "Control Key"
msgstr "Control"
#: src/client/keycode.cpp
#, fuzzy
msgid "Delete Key"
msgstr "Премахване"
#: src/client/keycode.cpp
msgid "Down Arrow"
msgstr ""
#: src/client/keycode.cpp
msgid "End"
msgstr ""
#: src/client/keycode.cpp
msgid "Erase EOF"
msgstr ""
#: src/client/keycode.cpp
msgid "Execute"
msgstr ""
#: src/client/keycode.cpp
msgid "Help"
msgstr ""
#: src/client/keycode.cpp
msgid "Home"
msgstr ""
#: src/client/keycode.cpp
msgid "IME Accept"
msgstr ""
#: src/client/keycode.cpp
msgid "IME Convert"
msgstr ""
#: src/client/keycode.cpp
msgid "IME Escape"
msgstr ""
#: src/client/keycode.cpp
msgid "IME Mode Change"
msgstr ""
#: src/client/keycode.cpp
msgid "IME Nonconvert"
msgstr ""
#: src/client/keycode.cpp
msgid "Insert"
msgstr ""
#: src/client/keycode.cpp
#, fuzzy
msgid "Left Arrow"
msgstr "Ляв Control"
#: src/client/keycode.cpp
msgid "Left Button"
msgstr "Ляв бутон"
#: src/client/keycode.cpp
msgid "Left Control"
msgstr "Ляв Control"
#: src/client/keycode.cpp
msgid "Left Menu"
msgstr "Ляв Menu"
#: src/client/keycode.cpp
msgid "Left Shift"
msgstr "Ляв Shift"
#: src/client/keycode.cpp
msgid "Left Windows"
msgstr "Ляв Windows"
#. ~ Key name, common on Windows keyboards
#: src/client/keycode.cpp
msgid "Menu Key"
msgstr ""
#: src/client/keycode.cpp
msgid "Middle Button"
msgstr "Среден бутон"
#: src/client/keycode.cpp
msgid "Num Lock"
msgstr ""
#: src/client/keycode.cpp
msgid "Numpad *"
msgstr ""
#: src/client/keycode.cpp
msgid "Numpad +"
msgstr ""
#: src/client/keycode.cpp
msgid "Numpad -"
msgstr ""
#: src/client/keycode.cpp
msgid "Numpad ."
msgstr ""
#: src/client/keycode.cpp
msgid "Numpad /"
msgstr ""
#: src/client/keycode.cpp
msgid "Numpad 0"
msgstr ""
#: src/client/keycode.cpp
msgid "Numpad 1"
msgstr ""
#: src/client/keycode.cpp
msgid "Numpad 2"
msgstr ""
#: src/client/keycode.cpp
msgid "Numpad 3"
msgstr ""
#: src/client/keycode.cpp
msgid "Numpad 4"
msgstr ""
#: src/client/keycode.cpp
msgid "Numpad 5"
msgstr ""
#: src/client/keycode.cpp
msgid "Numpad 6"
msgstr ""
#: src/client/keycode.cpp
msgid "Numpad 7"
msgstr ""
#: src/client/keycode.cpp
msgid "Numpad 8"
msgstr ""
#: src/client/keycode.cpp
msgid "Numpad 9"
msgstr ""
#: src/client/keycode.cpp
msgid "OEM Clear"
msgstr ""
#: src/client/keycode.cpp
#, fuzzy
msgid "Page Down"
msgstr "Надолу"
#: src/client/keycode.cpp
msgid "Page Up"
msgstr ""
#. ~ Usually paired with the Break key
#: src/client/keycode.cpp
#, fuzzy
msgid "Pause Key"
msgstr "Промяна на клавиши"
#: src/client/keycode.cpp
msgid "Play"
msgstr ""
#. ~ "Print screen" key
#: src/client/keycode.cpp
msgid "Print"
msgstr ""
#: src/client/keycode.cpp
msgid "Return Key"
msgstr ""
#: src/client/keycode.cpp
#, fuzzy
msgid "Right Arrow"
msgstr "Десен Control"
#: src/client/keycode.cpp
msgid "Right Button"
msgstr "Десен бутон"
#: src/client/keycode.cpp
msgid "Right Control"
msgstr "Десен Control"
#: src/client/keycode.cpp
msgid "Right Menu"
msgstr "Десен Menu"
#: src/client/keycode.cpp
msgid "Right Shift"
msgstr "Десен Shift"
#: src/client/keycode.cpp
msgid "Right Windows"
msgstr "Десен Windows"
#: src/client/keycode.cpp
msgid "Scroll Lock"
msgstr "Scroll Lock"
#. ~ Key name
#: src/client/keycode.cpp
msgid "Select"
msgstr ""
#: src/client/keycode.cpp
#, fuzzy
msgid "Shift Key"
msgstr "Shift"
#: src/client/keycode.cpp
msgid "Sleep"
msgstr "Sleep"
#: src/client/keycode.cpp
msgid "Snapshot"
msgstr "Снимка на екрана"
#: src/client/keycode.cpp
msgid "Space"
msgstr "Интервал"
#: src/client/keycode.cpp
msgid "Tab"
msgstr "Табулатор"
#: src/client/keycode.cpp
msgid "Up Arrow"
msgstr ""
#: src/client/keycode.cpp
msgid "X Button 1"
msgstr ""
#: src/client/keycode.cpp
msgid "X Button 2"
msgstr ""
#: src/client/keycode.cpp
#, fuzzy
msgid "Zoom Key"
msgstr "Мащабиране"
#: src/client/minimap.cpp
msgid "Minimap hidden"
msgstr "Картата е скрита"
#: src/client/minimap.cpp
#, c-format
msgid "Minimap in radar mode, Zoom x%d"
msgstr "Картата е в режим на радар, мащаб x%d"
#: src/client/minimap.cpp
#, c-format
msgid "Minimap in surface mode, Zoom x%d"
msgstr "Картата е в режим на повърхност, мащаб x%d"
#: src/client/minimap.cpp
msgid "Minimap in texture mode"
msgstr "Картата е в режим на текстура"
#. ~ Error when a mod is missing dependencies. Ex: "Mod Title is missing: mod1, mod2, mod3"
#: src/content/mod_configuration.cpp
#, c-format
msgid "%s is missing:"
msgstr ""
#: src/content/mod_configuration.cpp
msgid ""
"Install and enable the required mods, or disable the mods causing errors."
msgstr ""
#: src/content/mod_configuration.cpp
msgid ""
"Note: this may be caused by a dependency cycle, in which case try updating "
"the mods."
msgstr ""
#: src/content/mod_configuration.cpp
#, fuzzy
msgid "Some mods have unsatisfied dependencies:"
msgstr "Няма задължителни зависимости"
#: src/gui/guiChatConsole.cpp
msgid "Failed to open webpage"
msgstr "Грешка при отваряне на страница"
#: src/gui/guiChatConsole.cpp
msgid "Opening webpage"
msgstr "Отваряне на страница"
#: src/gui/guiFormSpecMenu.cpp
msgid "Proceed"
msgstr "Напред"
#: src/gui/guiKeyChangeMenu.cpp
msgid "\"Aux1\" = climb down"
msgstr "„Aux1“ = слизане"
#: src/gui/guiKeyChangeMenu.cpp
msgid "Autoforward"
msgstr "Автоматично напред"
#: src/gui/guiKeyChangeMenu.cpp src/settings_translation_file.cpp
msgid "Automatic jumping"
msgstr "Автоматично скачане"
#: src/gui/guiKeyChangeMenu.cpp
msgid "Aux1"
msgstr ""
#: src/gui/guiKeyChangeMenu.cpp
msgid "Backward"
msgstr "Назад"
#: src/gui/guiKeyChangeMenu.cpp
msgid "Block bounds"
msgstr "Граници на блокове"
#: src/gui/guiKeyChangeMenu.cpp
msgid "Change camera"
msgstr "Промяна на камера"
#: src/gui/guiKeyChangeMenu.cpp
msgid "Command"
msgstr "Команда"
#: src/gui/guiKeyChangeMenu.cpp
msgid "Console"
msgstr "Конзола"
#: src/gui/guiKeyChangeMenu.cpp
msgid "Dec. range"
msgstr "Намал. на обхвата"
#: src/gui/guiKeyChangeMenu.cpp
msgid "Dec. volume"
msgstr "Намал. на звука"
#: src/gui/guiKeyChangeMenu.cpp
msgid "Double tap \"jump\" to toggle fly"
msgstr "Двоен „скок“ превключва летене"
#: src/gui/guiKeyChangeMenu.cpp
msgid "Drop"
msgstr "Пускане предмет"
#: src/gui/guiKeyChangeMenu.cpp
msgid "Forward"
msgstr "Напред"
#: src/gui/guiKeyChangeMenu.cpp
msgid "Inc. range"
msgstr "Увелич. на обхвата"
#: src/gui/guiKeyChangeMenu.cpp
msgid "Inc. volume"
msgstr "Увелич. на звука"
#: src/gui/guiKeyChangeMenu.cpp
msgid "Inventory"
msgstr "Инвентар"
#: src/gui/guiKeyChangeMenu.cpp
msgid "Jump"
msgstr "Скок"
#: src/gui/guiKeyChangeMenu.cpp
msgid "Key already in use"
msgstr "Клавишът вече се ползва"
#: src/gui/guiKeyChangeMenu.cpp
msgid "Keybindings."
msgstr ""
#: src/gui/guiKeyChangeMenu.cpp
msgid "Left"
msgstr "Наляво"
#: src/gui/guiKeyChangeMenu.cpp
msgid "Local command"
msgstr "Местна команда"
#: src/gui/guiKeyChangeMenu.cpp
msgid "Mute"
msgstr "Заглушаване"
#: src/gui/guiKeyChangeMenu.cpp
msgid "Next item"
msgstr "След. предмет"
#: src/gui/guiKeyChangeMenu.cpp
msgid "Prev. item"
msgstr "Пред. предмет"
#: src/gui/guiKeyChangeMenu.cpp
msgid "Range select"
msgstr "Обхват видимост"
#: src/gui/guiKeyChangeMenu.cpp
msgid "Right"
msgstr "Дясно"
#: src/gui/guiKeyChangeMenu.cpp
msgid "Screenshot"
msgstr "Снимка на екрана"
#: src/gui/guiKeyChangeMenu.cpp
msgid "Sneak"
msgstr "Промъкване"
#: src/gui/guiKeyChangeMenu.cpp
msgid "Toggle HUD"
msgstr "Превкл. HUD"
#: src/gui/guiKeyChangeMenu.cpp
msgid "Toggle chat log"
msgstr "Превкл. разговори"
#: src/gui/guiKeyChangeMenu.cpp
msgid "Toggle fast"
msgstr "Превкл. бързина"
#: src/gui/guiKeyChangeMenu.cpp
msgid "Toggle fly"
msgstr "Превкл. полет"
#: src/gui/guiKeyChangeMenu.cpp
msgid "Toggle fog"
msgstr "Превкл. мъгла"
#: src/gui/guiKeyChangeMenu.cpp
msgid "Toggle minimap"
msgstr "Превкл. карта"
#: src/gui/guiKeyChangeMenu.cpp
msgid "Toggle noclip"
msgstr "Превкл. изрязване"
#: src/gui/guiKeyChangeMenu.cpp
msgid "Toggle pitchmove"
msgstr "Превкл. „pitchmove“"
#: src/gui/guiKeyChangeMenu.cpp
msgid "Zoom"
msgstr "Мащабиране"
#: src/gui/guiKeyChangeMenu.cpp
msgid "press key"
msgstr "избор бутон"
#: src/gui/guiPasswordChange.cpp
msgid "Change"
msgstr "Променяне"
#: src/gui/guiPasswordChange.cpp
msgid "New Password"
msgstr "Нова парола"
#: src/gui/guiPasswordChange.cpp
msgid "Old Password"
msgstr "Стара парола"
#: src/gui/guiPasswordChange.cpp
msgid "Passwords do not match!"
msgstr "Паролите не съвпадат!"
#: src/gui/guiVolumeChange.cpp
msgid "Exit"
msgstr "Изход"
#: src/gui/guiVolumeChange.cpp
msgid "Muted"
msgstr "Без звук"
#: src/gui/guiVolumeChange.cpp
#, c-format
msgid "Sound Volume: %d%%"
msgstr "Сила на звука: %d%%"
#. ~ DO NOT TRANSLATE THIS LITERALLY!
#. This is a special string which needs to contain the translation's
#. language code (e.g. "de" for German).
#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp
msgid "LANG_CODE"
msgstr "bg"
#: src/network/clientpackethandler.cpp
msgid ""
"Name is not registered. To create an account on this server, click 'Register'"
msgstr ""
#: src/network/clientpackethandler.cpp
#, fuzzy
msgid "Name is taken. Please choose another name"
msgstr "Изберете име!"
#: src/server.cpp
#, fuzzy, c-format
msgid "%s while shutting down: "
msgstr "Изключване…"
#: src/settings_translation_file.cpp
msgid ""
"(X,Y,Z) offset of fractal from world center in units of 'scale'.\n"
"Can be used to move a desired point to (0, 0) to create a\n"
"suitable spawn point, or to allow 'zooming in' on a desired\n"
"point by increasing 'scale'.\n"
"The default is tuned for a suitable spawn point for Mandelbrot\n"
"sets with default parameters, it may need altering in other\n"
"situations.\n"
"Range roughly -2 to 2. Multiply by 'scale' for offset in nodes."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"(X,Y,Z) scale of fractal in nodes.\n"
"Actual fractal size will be 2 to 3 times larger.\n"
"These numbers can be made very large, the fractal does\n"
"not have to fit inside the world.\n"
"Increase these to 'zoom' into the detail of the fractal.\n"
"Default is for a vertically-squashed shape suitable for\n"
"an island, set all 3 numbers equal for the raw shape."
msgstr ""
#: src/settings_translation_file.cpp
msgid "2D noise that controls the shape/size of ridged mountains."
msgstr ""
#: src/settings_translation_file.cpp
msgid "2D noise that controls the shape/size of rolling hills."
msgstr ""
#: src/settings_translation_file.cpp
msgid "2D noise that controls the shape/size of step mountains."
msgstr ""
#: src/settings_translation_file.cpp
msgid "2D noise that controls the size/occurrence of ridged mountain ranges."
msgstr ""
#: src/settings_translation_file.cpp
msgid "2D noise that controls the size/occurrence of rolling hills."
msgstr ""
#: src/settings_translation_file.cpp
msgid "2D noise that controls the size/occurrence of step mountain ranges."
msgstr ""
#: src/settings_translation_file.cpp
msgid "2D noise that locates the river valleys and channels."
msgstr ""
#: src/settings_translation_file.cpp
msgid "3D"
msgstr ""
#: src/settings_translation_file.cpp
msgid "3D clouds"
msgstr ""
#: src/settings_translation_file.cpp
msgid "3D mode"
msgstr ""
#: src/settings_translation_file.cpp
msgid "3D mode parallax strength"
msgstr ""
#: src/settings_translation_file.cpp
msgid "3D noise defining giant caverns."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"3D noise defining mountain structure and height.\n"
"Also defines structure of floatland mountain terrain."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"3D noise defining structure of floatlands.\n"
"If altered from the default, the noise 'scale' (0.7 by default) may need\n"
"to be adjusted, as floatland tapering functions best when this noise has\n"
"a value range of approximately -2.0 to 2.0."
msgstr ""
#: src/settings_translation_file.cpp
msgid "3D noise defining structure of river canyon walls."
msgstr ""
#: src/settings_translation_file.cpp
msgid "3D noise defining terrain."
msgstr ""
#: src/settings_translation_file.cpp
msgid "3D noise for mountain overhangs, cliffs, etc. Usually small variations."
msgstr ""
#: src/settings_translation_file.cpp
msgid "3D noise that determines number of dungeons per mapchunk."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"3D support.\n"
"Currently supported:\n"
"- none: no 3d output.\n"
"- anaglyph: cyan/magenta color 3d.\n"
"- interlaced: odd/even line based polarization screen support.\n"
"- topbottom: split screen top/bottom.\n"
"- sidebyside: split screen side by side.\n"
"- crossview: Cross-eyed 3d\n"
"Note that the interlaced mode requires shaders to be enabled."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"A chosen map seed for a new map, leave empty for random.\n"
"Will be overridden when creating a new world in the main menu."
msgstr ""
#: src/settings_translation_file.cpp
msgid "A message to be displayed to all clients when the server crashes."
msgstr ""
#: src/settings_translation_file.cpp
msgid "A message to be displayed to all clients when the server shuts down."
msgstr ""
#: src/settings_translation_file.cpp
msgid "ABM interval"
msgstr ""
#: src/settings_translation_file.cpp
msgid "ABM time budget"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Absolute limit of queued blocks to emerge"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Acceleration in air"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Acceleration of gravity, in nodes per second per second."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Active Block Modifiers"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Active block management interval"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Active block range"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Active object send range"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Adds particles when digging a node."
msgstr "Добавят се отломки при копане на възел."
#: src/settings_translation_file.cpp
msgid ""
"Adjust dpi configuration to your screen (non X11/Android only) e.g. for 4k "
"screens."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Adjust the detected display density, used for scaling UI elements."
msgstr ""
#: src/settings_translation_file.cpp
#, c-format
msgid ""
"Adjusts the density of the floatland layer.\n"
"Increase value to increase density. Can be positive or negative.\n"
"Value = 0.0: 50% of volume is floatland.\n"
"Value = 2.0 (can be higher depending on 'mgv7_np_floatland', always test\n"
"to be sure) creates a solid floatland layer."
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Admin name"
msgstr "Име на света"
#: src/settings_translation_file.cpp
msgid "Advanced"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Alters the light curve by applying 'gamma correction' to it.\n"
"Higher values make middle and lower light levels brighter.\n"
"Value '1.0' leaves the light curve unaltered.\n"
"This only has significant effect on daylight and artificial\n"
"light, it has very little effect on natural night light."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Always fly fast"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Ambient occlusion gamma"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Amplifies the valleys."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Anisotropic filtering"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Announce server"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Announce to this serverlist."
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Anti-aliasing scale"
msgstr "Сгласяне:"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Antialiasing method"
msgstr "Сгласяне:"
#: src/settings_translation_file.cpp
msgid "Append item name"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Append item name to tooltip."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Apple trees noise"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Arm inertia"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Arm inertia, gives a more realistic movement of\n"
"the arm when the camera moves."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Ask to reconnect after crash"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"At this distance the server will aggressively optimize which blocks are sent "
"to\n"
"clients.\n"
"Small values potentially improve performance a lot, at the expense of "
"visible\n"
"rendering glitches (some blocks will not be rendered under water and in "
"caves,\n"
"as well as sometimes on land).\n"
"Setting this to a value greater than max_block_send_distance disables this\n"
"optimization.\n"
"Stated in mapblocks (16 nodes)."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Audio"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Automatically jump up single-node obstacles."
msgstr "Автоматично прескача препятствия от единични възли."
#: src/settings_translation_file.cpp
msgid "Automatically report to the serverlist."
msgstr "Автоматично докладване в списъка на сървърите."
#: src/settings_translation_file.cpp
msgid "Autoscaling mode"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Aux1 key for climbing/descending"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Base ground level"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Base terrain height."
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Base texture size"
msgstr "Вкл. на пакет с текстури"
#: src/settings_translation_file.cpp
msgid "Basic privileges"
msgstr "Основни права"
#: src/settings_translation_file.cpp
msgid "Beach noise"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Beach noise threshold"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Bilinear filtering"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Bind address"
msgstr "Адрес за свързване"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Biome API"
msgstr "Биоми"
#: src/settings_translation_file.cpp
msgid "Biome noise"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Block send optimize distance"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Bloom"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Bloom Intensity"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Bloom Radius"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Bloom Strength Factor"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Bobbing"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Bold and italic font path"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Bold and italic monospace font path"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Bold font path"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Bold monospace font path"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Build inside player"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Builtin"
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Camera"
msgstr "Промяна на камера"
#: src/settings_translation_file.cpp
msgid "Camera smoothing"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Camera smoothing in cinematic mode"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Cave noise"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Cave noise #1"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Cave noise #2"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Cave width"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Cave1 noise"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Cave2 noise"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Cavern limit"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Cavern noise"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Cavern taper"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Cavern threshold"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Cavern upper limit"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Center of light curve boost range.\n"
"Where 0.0 is minimum light level, 1.0 is maximum light level."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Chat command time message threshold"
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Chat commands"
msgstr "Команда"
#: src/settings_translation_file.cpp
msgid "Chat font size"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Chat log level"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Chat message count limit"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Chat message format"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Chat message kick threshold"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Chat message max length"
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Chat weblinks"
msgstr "Разговорите са видими"
#: src/settings_translation_file.cpp
msgid "Chunk size"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Clickable weblinks (middle-click or Ctrl+left-click) enabled in chat console "
"output."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Client"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Client Mesh Chunksize"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Client and Server"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Client modding"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Client side modding restrictions"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Client-side Modding"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Client-side node lookup range restriction"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Climbing speed"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Cloud radius"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Clouds"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Clouds are a client-side effect."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Clouds in menu"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Colored fog"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Colored shadows"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Comma-separated list of flags to hide in the content repository.\n"
"\"nonfree\" can be used to hide packages which do not qualify as 'free "
"software',\n"
"as defined by the Free Software Foundation.\n"
"You can also specify content ratings.\n"
"These flags are independent from Minetest versions,\n"
"so see a full list at https://content.minetest.net/help/content_flags/"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Comma-separated list of mods that are allowed to access HTTP APIs, which\n"
"allow them to upload and download data to/from the internet."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Comma-separated list of trusted mods that are allowed to access insecure\n"
"functions even when mod security is on (via request_insecure_environment())."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Compression level to use when saving mapblocks to disk.\n"
"-1 - use default compression level\n"
"0 - least compression, fastest\n"
"9 - best compression, slowest"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Compression level to use when sending mapblocks to the client.\n"
"-1 - use default compression level\n"
"0 - least compression, fastest\n"
"9 - best compression, slowest"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Connect glass"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Connect to external media server"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Connects glass if supported by node."
msgstr "Свързва стъкло, ако се поддържа от възела."
#: src/settings_translation_file.cpp
msgid "Console alpha"
msgstr "Прозрачност на конзолата"
#: src/settings_translation_file.cpp
msgid "Console color"
msgstr "Цвят на конзолата"
#: src/settings_translation_file.cpp
msgid "Console height"
msgstr "Височина на конзолата"
#: src/settings_translation_file.cpp
msgid "Content Repository"
msgstr ""
#: src/settings_translation_file.cpp
msgid "ContentDB Flag Blacklist"
msgstr ""
#: src/settings_translation_file.cpp
msgid "ContentDB Max Concurrent Downloads"
msgstr ""
#: src/settings_translation_file.cpp
msgid "ContentDB URL"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Controls length of day/night cycle.\n"
"Examples:\n"
"72 = 20min, 360 = 4min, 1 = 24hour, 0 = day/night/whatever stays unchanged."
msgstr ""
"Управлява дължината на цикъла ден/нощ.\n"
"Пример:\n"
"72 = 20мин, 360 = 4мин, 1 = 24часа, 0 = ден/нощ/каквото е остава без "
"промяна."
#: src/settings_translation_file.cpp
msgid ""
"Controls sinking speed in liquid when idling. Negative values will cause\n"
"you to rise instead."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Controls steepness/depth of lake depressions."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Controls steepness/height of hills."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Controls width of tunnels, a smaller value creates wider tunnels.\n"
"Value >= 10.0 completely disables generation of tunnels and avoids the\n"
"intensive noise calculations."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Crash message"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Crosshair alpha"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Crosshair alpha (opaqueness, between 0 and 255).\n"
"This also applies to the object crosshair."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Crosshair color"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Crosshair color (R,G,B).\n"
"Also controls the object crosshair color"
msgstr ""
#: src/settings_translation_file.cpp
msgid "DPI"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Debug log file size threshold"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Debug log level"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Debugging"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Dedicated server step"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Default acceleration"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Default maximum number of forceloaded mapblocks.\n"
"Set this to -1 to disable the limit."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Default password"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Default privileges"
msgstr "Подразбирани права"
#: src/settings_translation_file.cpp
msgid "Default report format"
msgstr "Формат на отчета по подразбиране"
#: src/settings_translation_file.cpp
msgid "Default stack size"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Define shadow filtering quality.\n"
"This simulates the soft shadows effect by applying a PCF or Poisson disk\n"
"but also uses more resources."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Defines areas where trees have apples."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Defines areas with sandy beaches."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Defines distribution of higher terrain and steepness of cliffs."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Defines distribution of higher terrain."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Defines full size of caverns, smaller values create larger caverns."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Defines how much bloom is applied to the rendered image\n"
"Smaller values make bloom more subtle\n"
"Range: from 0.01 to 1.0, default: 0.05"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Defines large-scale river channel structure."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Defines location and terrain of optional hills and lakes."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Defines the base ground level."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Defines the depth of the river channel."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Defines the magnitude of bloom overexposure.\n"
"Range: from 0.1 to 10.0, default: 1.0"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Defines the maximal player transfer distance in blocks (0 = unlimited)."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Defines the size of the sampling grid for FSAA and SSAA antialiasing "
"methods.\n"
"Value of 2 means taking 2x2 = 4 samples."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Defines the width of the river channel."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Defines the width of the river valley."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Defines tree areas and tree density."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Delay between mesh updates on the client in ms. Increasing this will slow\n"
"down the rate of mesh updates, thus reducing jitter on slower clients."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Delay in sending blocks after building"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Delay showing tooltips, stated in milliseconds."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Deprecated Lua API handling"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Depth below which you'll find giant caverns."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Depth below which you'll find large caves."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Description of server, to be displayed when players join and in the "
"serverlist."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Desert noise threshold"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Deserts occur when np_biome exceeds this value.\n"
"When the 'snowbiomes' flag is enabled, this is ignored."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Desynchronize block animation"
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Developer Options"
msgstr "Декорации"
#: src/settings_translation_file.cpp
msgid "Digging particles"
msgstr "Отломки при копане"
#: src/settings_translation_file.cpp
msgid "Disable anticheat"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Disallow empty passwords"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Display Density Scaling Factor"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Distance in nodes at which transparency depth sorting is enabled\n"
"Use this to limit the performance impact of transparency depth sorting"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Domain name of server, to be displayed in the serverlist."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Double tap jump for fly"
msgstr "Полет при двоен скок"
#: src/settings_translation_file.cpp
msgid "Double-tapping the jump key toggles fly mode."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Dump the mapgen debug information."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Dungeon maximum Y"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Dungeon minimum Y"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Dungeon noise"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Enable Automatic Exposure"
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Enable Bloom"
msgstr "Включване всички"
#: src/settings_translation_file.cpp
msgid "Enable Bloom Debug"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Enable IPv6 support (for both client and server).\n"
"Required for IPv6 connections to work at all."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Enable Lua modding support on client.\n"
"This support is experimental and API can change."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Enable Poisson disk filtering.\n"
"On true uses Poisson disk to make \"soft shadows\". Otherwise uses PCF "
"filtering."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Enable Raytraced Culling"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Enable automatic exposure correction\n"
"When enabled, the post-processing engine will\n"
"automatically adjust to the brightness of the scene,\n"
"simulating the behavior of human eye."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Enable colored shadows.\n"
"On true translucent nodes cast colored shadows. This is expensive."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Enable console window"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Enable joysticks"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Enable joysticks. Requires a restart to take effect"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Enable mod channels support."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Enable mod security"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Enable mouse wheel (scroll) for item selection in hotbar."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Enable random user input (only used for testing)."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Enable smooth lighting with simple ambient occlusion.\n"
"Disable for speed or for different looks."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Enable split login/register"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Enable to disallow old clients from connecting.\n"
"Older clients are compatible in the sense that they will not crash when "
"connecting\n"
"to new servers, but they may not support all new features that you are "
"expecting."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Enable usage of remote media server (if provided by server).\n"
"Remote servers offer a significantly faster way to download media (e.g. "
"textures)\n"
"when connecting to the server."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Enable vertex buffer objects.\n"
"This should greatly improve graphics performance."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Enable view bobbing and amount of view bobbing.\n"
"For example: 0 for no view bobbing; 1.0 for normal; 2.0 for double."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Enable/disable running an IPv6 server.\n"
"Ignored if bind_address is set.\n"
"Needs enable_ipv6 to be enabled."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Enables Hable's 'Uncharted 2' filmic tone mapping.\n"
"Simulates the tone curve of photographic film and how this approximates the\n"
"appearance of high dynamic range images. Mid-range contrast is slightly\n"
"enhanced, highlights and shadows are gradually compressed."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Enables animation of inventory items."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Enables caching of facedir rotated meshes."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Enables tradeoffs that reduce CPU load or increase rendering performance\n"
"at the expense of minor visual glitches that do not impact game playability."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Engine Profiler"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Engine profiling data print interval"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Entity methods"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Exponent of the floatland tapering. Alters the tapering behavior.\n"
"Value = 1.0 creates a uniform, linear tapering.\n"
"Values > 1.0 create a smooth tapering suitable for the default separated\n"
"floatlands.\n"
"Values < 1.0 (for example 0.25) create a more defined surface level with\n"
"flatter lowlands, suitable for a solid floatland layer."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Exposure compensation"
msgstr "Компенсация на експозицията"
#: src/settings_translation_file.cpp
msgid "FPS"
msgstr ""
#: src/settings_translation_file.cpp
msgid "FPS when unfocused or paused"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Factor noise"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Fall bobbing factor"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Fallback font path"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Fast mode acceleration"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Fast mode speed"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Field of view"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Field of view in degrees."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"File in client/serverlist/ that contains your favorite servers displayed in "
"the\n"
"Multiplayer Tab."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Filler depth"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Filler depth noise"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Filmic tone mapping"
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Filtering and Antialiasing"
msgstr "Сгласяне:"
#: src/settings_translation_file.cpp
msgid "First of 4 2D noises that together define hill/mountain range height."
msgstr ""
#: src/settings_translation_file.cpp
msgid "First of two 3D noises that together define tunnels."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Fixed map seed"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Fixed virtual joystick"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Fixes the position of virtual joystick.\n"
"If disabled, virtual joystick will center to first-touch's position."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Floatland density"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Floatland maximum Y"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Floatland minimum Y"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Floatland noise"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Floatland taper exponent"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Floatland tapering distance"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Floatland water level"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Fog"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Fog start"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Font"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Font bold by default"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Font italic by default"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Font shadow"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Font shadow alpha"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Font size"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Font size divisible by"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Font size of the default font where 1 unit = 1 pixel at 96 DPI"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Font size of the monospace font where 1 unit = 1 pixel at 96 DPI"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Font size of the recent chat text and chat prompt in point (pt).\n"
"Value 0 will use the default font size."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"For pixel-style fonts that do not scale well, this ensures that font sizes "
"used\n"
"with this font will always be divisible by this value, in pixels. For "
"instance,\n"
"a pixel font 16 pixels tall should have this set to 16, so it will only ever "
"be\n"
"sized 16, 32, 48, etc., so a mod requesting a size of 25 will get 32."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Format of player chat messages. The following strings are valid "
"placeholders:\n"
"@name, @message, @timestamp (optional)"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Format of screenshots."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Formspec Full-Screen Background Color"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Formspec Full-Screen Background Opacity"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Formspec full-screen background color (R,G,B)."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Formspec full-screen background opacity (between 0 and 255)."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Fourth of 4 2D noises that together define hill/mountain range height."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Fractal type"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Fraction of the visible distance at which fog starts to be rendered"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"From how far blocks are generated for clients, stated in mapblocks (16 "
"nodes)."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"From how far blocks are sent to clients, stated in mapblocks (16 nodes)."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"From how far clients know about objects, stated in mapblocks (16 nodes).\n"
"\n"
"Setting this larger than active_block_range will also cause the server\n"
"to maintain active objects up to this distance in the direction the\n"
"player is looking. (This can avoid mobs suddenly disappearing from view)"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Full screen"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Fullscreen mode."
msgstr ""
#: src/settings_translation_file.cpp
msgid "GUI"
msgstr ""
#: src/settings_translation_file.cpp
msgid "GUI scaling"
msgstr ""
#: src/settings_translation_file.cpp
msgid "GUI scaling filter"
msgstr ""
#: src/settings_translation_file.cpp
msgid "GUI scaling filter txr2img"
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Gamepads"
msgstr "Игри"
#: src/settings_translation_file.cpp
msgid "Global callbacks"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Global map generation attributes.\n"
"In Mapgen v6 the 'decorations' flag controls all decorations except trees\n"
"and jungle grass, in all other mapgens this flag controls all decorations."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Gradient of light curve at maximum light level.\n"
"Controls the contrast of the highest light levels."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Gradient of light curve at minimum light level.\n"
"Controls the contrast of the lowest light levels."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Graphics"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Graphics Effects"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Graphics and Audio"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Gravity"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Ground level"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Ground noise"
msgstr ""
#: src/settings_translation_file.cpp
msgid "HTTP mods"
msgstr ""
#: src/settings_translation_file.cpp
msgid "HUD"
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "HUD scaling"
msgstr "HUD видим"
#: src/settings_translation_file.cpp
msgid ""
"Handling for deprecated Lua API calls:\n"
"- none: Do not log deprecated calls\n"
"- log: mimic and log backtrace of deprecated call (default).\n"
"- error: abort on usage of deprecated call (suggested for mod developers)."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Have the profiler instrument itself:\n"
"* Instrument an empty function.\n"
"This estimates the overhead, that instrumentation is adding (+1 function "
"call).\n"
"* Instrument the sampler being used to update the statistics."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Heat blend noise"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Heat noise"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Height component of the initial window size."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Height noise"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Height select noise"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Hill steepness"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Hill threshold"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Hilliness1 noise"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Hilliness2 noise"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Hilliness3 noise"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Hilliness4 noise"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Homepage of server, to be displayed in the serverlist."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Horizontal acceleration in air when jumping or falling,\n"
"in nodes per second per second."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Horizontal and vertical acceleration in fast mode,\n"
"in nodes per second per second."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Horizontal and vertical acceleration on ground or when climbing,\n"
"in nodes per second per second."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Hotbar: Enable mouse wheel for selection"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Hotbar: Invert mouse wheel direction"
msgstr ""
#: src/settings_translation_file.cpp
msgid "How deep to make rivers."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"How fast liquid waves will move. Higher = faster.\n"
"If negative, liquid waves will move backwards."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"How long the server will wait before unloading unused mapblocks, stated in "
"seconds.\n"
"Higher value is smoother, but will use more RAM."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"How much you are slowed down when moving inside a liquid.\n"
"Decrease this to increase liquid resistance to movement."
msgstr ""
#: src/settings_translation_file.cpp
msgid "How wide to make rivers."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Humidity blend noise"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Humidity noise"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Humidity variation for biomes."
msgstr ""
#: src/settings_translation_file.cpp
msgid "IPv6"
msgstr ""
#: src/settings_translation_file.cpp
msgid "IPv6 server"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"If FPS would go higher than this, limit it by sleeping\n"
"to not waste CPU power for no benefit."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"If disabled, \"Aux1\" key is used to fly fast if both fly and fast mode are\n"
"enabled."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"If enabled, \"Aux1\" key instead of \"Sneak\" key is used for climbing down "
"and\n"
"descending."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"If enabled, account registration is separate from login in the UI.\n"
"If disabled, new accounts will be registered automatically when logging in."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"If enabled, actions are recorded for rollback.\n"
"This option is only read when server starts."
msgstr ""
#: src/settings_translation_file.cpp
msgid "If enabled, disable cheat prevention in multiplayer."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"If enabled, invalid world data won't cause the server to shut down.\n"
"Only enable this if you know what you are doing."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"If enabled, players cannot join without a password or change theirs to an "
"empty password."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"If enabled, the server will perform map block occlusion culling based on\n"
"on the eye position of the player. This can reduce the number of blocks\n"
"sent to the client by 50-80%. Clients will no longer receive most\n"
"invisible blocks, so that the utility of noclip mode is reduced."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"If enabled, you can place nodes at the position (feet + eye level) where you "
"stand.\n"
"This is helpful when working with nodeboxes in small areas."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"If the CSM restriction for node range is enabled, get_node calls are "
"limited\n"
"to this distance from the player to the node."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"If the execution of a chat command takes longer than this specified time in\n"
"seconds, add the time information to the chat command message"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"If the file size of debug.txt exceeds the number of megabytes specified in\n"
"this setting when it is opened, the file is moved to debug.txt.1,\n"
"deleting an older debug.txt.1 if it exists.\n"
"debug.txt is only moved if this setting is positive."
msgstr ""
#: src/settings_translation_file.cpp
msgid "If this is set, players will always (re)spawn at the given position."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Ignore world errors"
msgstr ""
#: src/settings_translation_file.cpp
msgid "In-game chat console background alpha (opaqueness, between 0 and 255)."
msgstr ""
#: src/settings_translation_file.cpp
msgid "In-game chat console background color (R,G,B)."
msgstr ""
#: src/settings_translation_file.cpp
msgid "In-game chat console height, between 0.1 (10%) and 1.0 (100%)."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Initial vertical speed when jumping, in nodes per second."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Instrument builtin.\n"
"This is usually only needed by core/builtin contributors"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Instrument chat commands on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Instrument global callback functions on registration.\n"
"(anything you pass to a minetest.register_*() function)"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Instrument the action function of Active Block Modifiers on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Instrument the action function of Loading Block Modifiers on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Instrument the methods of entities on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Interval of saving important changes in the world, stated in seconds."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Interval of sending time of day to clients, stated in seconds."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Inventory items animations"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Invert mouse"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Invert mouse wheel (scroll) direction for item selection in hotbar."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Invert vertical mouse movement."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Italic font path"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Italic monospace font path"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Item entity TTL"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Iterations"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Iterations of the recursive function.\n"
"Increasing this increases the amount of fine detail, but also\n"
"increases processing load.\n"
"At iterations = 20 this mapgen has a similar load to mapgen V7."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Joystick ID"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Joystick button repetition interval"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Joystick dead zone"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Joystick frustum sensitivity"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Joystick type"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Julia set only.\n"
"W component of hypercomplex constant.\n"
"Alters the shape of the fractal.\n"
"Has no effect on 3D fractals.\n"
"Range roughly -2 to 2."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Julia set only.\n"
"X component of hypercomplex constant.\n"
"Alters the shape of the fractal.\n"
"Range roughly -2 to 2."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Julia set only.\n"
"Y component of hypercomplex constant.\n"
"Alters the shape of the fractal.\n"
"Range roughly -2 to 2."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Julia set only.\n"
"Z component of hypercomplex constant.\n"
"Alters the shape of the fractal.\n"
"Range roughly -2 to 2."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Julia w"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Julia x"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Julia y"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Julia z"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Jumping speed"
msgstr "Скорост на скачане"
#: src/settings_translation_file.cpp
msgid "Keyboard and Mouse"
msgstr "Клавиатура и мишка"
#: src/settings_translation_file.cpp
msgid "Kick players who sent more than X messages per 10 seconds."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Lake steepness"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Lake threshold"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Language"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Large cave depth"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Large cave maximum number"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Large cave minimum number"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Large cave proportion flooded"
msgstr "Голяма част от пещерите са наводнени"
#: src/settings_translation_file.cpp
msgid "Leaves style"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Leaves style:\n"
"- Fancy: all faces visible\n"
"- Simple: only outer faces, if defined special_tiles are used\n"
"- Opaque: disable transparency"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Length of a server tick and the interval at which objects are generally "
"updated over\n"
"network, stated in seconds."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Length of liquid waves."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Length of time between Active Block Modifier (ABM) execution cycles, stated "
"in seconds."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Length of time between NodeTimer execution cycles, stated in seconds."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Length of time between active block management cycles, stated in seconds."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Level of logging to be written to debug.txt:\n"
"- <nothing> (no logging)\n"
"- none (messages with no level)\n"
"- error\n"
"- warning\n"
"- action\n"
"- info\n"
"- verbose\n"
"- trace"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Light curve boost"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Light curve boost center"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Light curve boost spread"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Light curve gamma"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Light curve high gradient"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Light curve low gradient"
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Lighting"
msgstr "Гладко осветление"
#: src/settings_translation_file.cpp
msgid ""
"Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n"
"Only mapchunks completely within the mapgen limit are generated.\n"
"Value is stored per-world."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Limits number of parallel HTTP requests. Affects:\n"
"- Media fetch if server uses remote_media setting.\n"
"- Serverlist download and server announcement.\n"
"- Downloads performed by main menu (e.g. mod manager).\n"
"Only has an effect if compiled with cURL."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Liquid fluidity"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Liquid fluidity smoothing"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Liquid loop max"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Liquid queue purge time"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Liquid sinking"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Liquid update interval in seconds."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Liquid update tick"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Load the game profiler"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Load the game profiler to collect game profiling data.\n"
"Provides a /profiler command to access the compiled profile.\n"
"Useful for mod developers and server operators."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Loading Block Modifiers"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Logical value that controls how far the bloom effect spreads\n"
"from the bright objects.\n"
"Range: from 0.1 to 8, default: 1"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Lower Y limit of dungeons."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Lower Y limit of floatlands."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Main menu script"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Make fog and sky colors depend on daytime (dawn/sunset) and view direction."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Makes all liquids opaque"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Map Compression Level for Disk Storage"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Map Compression Level for Network Transfer"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Map directory"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Map generation attributes specific to Mapgen Carpathian."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Map generation attributes specific to Mapgen Flat.\n"
"Occasional lakes and hills can be added to the flat world."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Map generation attributes specific to Mapgen Fractal.\n"
"'terrain' enables the generation of non-fractal terrain:\n"
"ocean, islands and underground."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Map generation attributes specific to Mapgen Valleys.\n"
"'altitude_chill': Reduces heat with altitude.\n"
"'humid_rivers': Increases humidity around rivers.\n"
"'vary_river_depth': If enabled, low humidity and high heat causes rivers\n"
"to become shallower and occasionally dry.\n"
"'altitude_dry': Reduces humidity with altitude."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Map generation attributes specific to Mapgen v5."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Map generation attributes specific to Mapgen v6.\n"
"The 'snowbiomes' flag enables the new 5 biome system.\n"
"When the 'snowbiomes' flag is enabled jungles are automatically enabled and\n"
"the 'jungles' flag is ignored."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Map generation attributes specific to Mapgen v7.\n"
"'ridges': Rivers.\n"
"'floatlands': Floating land masses in the atmosphere.\n"
"'caverns': Giant caves deep underground."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Map generation limit"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Map save interval"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Map shadows update frames"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Mapblock limit"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Mapblock mesh generation delay"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Mapblock mesh generation threads"
msgstr "Брой нишки, създаващи мрежата от блокове"
#: src/settings_translation_file.cpp
msgid "Mapblock mesh generator's MapBlock cache size in MB"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Mapblock unload timeout"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Mapgen Carpathian"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Mapgen Carpathian specific flags"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Mapgen Flat"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Mapgen Flat specific flags"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Mapgen Fractal"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Mapgen Fractal specific flags"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Mapgen V5"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Mapgen V5 specific flags"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Mapgen V6"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Mapgen V6 specific flags"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Mapgen V7"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Mapgen V7 specific flags"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Mapgen Valleys"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Mapgen Valleys specific flags"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Mapgen debug"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Mapgen name"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Max block generate distance"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Max block send distance"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Max liquids processed per step."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Max. clearobjects extra blocks"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Max. packets per iteration"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum FPS"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum FPS when the window is not focused, or when the game is paused."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum distance to render shadows."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum forceloaded blocks"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum hotbar width"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum limit of random number of large caves per mapchunk."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum limit of random number of small caves per mapchunk."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Maximum liquid resistance. Controls deceleration when entering liquid at\n"
"high speed."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Maximum number of blocks that are simultaneously sent per client.\n"
"The maximum total count is calculated dynamically:\n"
"max_total = ceil((#clients + max_users) * per_client / 4)"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum number of blocks that can be queued for loading."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Maximum number of blocks to be queued that are to be generated.\n"
"This limit is enforced per player."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Maximum number of blocks to be queued that are to be loaded from file.\n"
"This limit is enforced per player."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Maximum number of concurrent downloads. Downloads exceeding this limit will "
"be queued.\n"
"This should be lower than curl_parallel_limit."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Maximum number of mapblocks for client to be kept in memory.\n"
"Set to -1 for unlimited amount."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Maximum number of packets sent per send step, if you have a slow connection\n"
"try reducing it, but don't reduce it to a number below double of targeted\n"
"client number."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum number of players that can be connected simultaneously."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum number of recent chat messages to show"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum number of statically stored objects in a block."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum objects per block"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Maximum proportion of current window to be used for hotbar.\n"
"Useful if there's something to be displayed right or left of hotbar."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum simultaneous block sends per client"
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Maximum size of the outgoing chat queue"
msgstr "Изчистване на изходящата опашка на разговорите"
#: src/settings_translation_file.cpp
msgid ""
"Maximum size of the outgoing chat queue.\n"
"0 to disable queueing and -1 to make the queue size unlimited."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Maximum time a file download (e.g. a mod download) may take, stated in "
"milliseconds."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Maximum time an interactive request (e.g. server list fetch) may take, "
"stated in milliseconds."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum users"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Mesh cache"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Message of the day"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Message of the day displayed to players connecting."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Method used to highlight selected object."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Minimal level of logging to be written to chat."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Minimap scan height"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Minimum limit of random number of large caves per mapchunk."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Minimum limit of random number of small caves per mapchunk."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Mipmapping"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Miscellaneous"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Mod Profiler"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Mod Security"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Mod channels"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Modifies the size of the HUD elements."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Monospace font path"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Monospace font size"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Monospace font size divisible by"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Mountain height noise"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Mountain noise"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Mountain variation noise"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Mountain zero level"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Mouse sensitivity"
msgstr "Чувствителност на мишката"
#: src/settings_translation_file.cpp
msgid "Mouse sensitivity multiplier."
msgstr "Множител на чувствителността на мишката."
#: src/settings_translation_file.cpp
msgid "Mud noise"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Multiplier for fall bobbing.\n"
"For example: 0 for no view bobbing; 1.0 for normal; 2.0 for double."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Mute sound"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Name of map generator to be used when creating a new world.\n"
"Creating a world in the main menu will override this.\n"
"Current mapgens in a highly unstable state:\n"
"- The optional floatlands of v7 (disabled by default)."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Name of the player.\n"
"When running a server, clients connecting with this name are admins.\n"
"When starting from the main menu, this is overridden."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Name of the server, to be displayed when players join and in the serverlist."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Network port to listen (UDP).\n"
"This value will be overridden when starting from the main menu."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Networking"
msgstr "Мрежа"
#: src/settings_translation_file.cpp
msgid "New users need to input this password."
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Node and Entity Highlighting"
msgstr "Осветяване на възел"
#: src/settings_translation_file.cpp
msgid "Node highlighting"
msgstr ""
#: src/settings_translation_file.cpp
msgid "NodeTimer interval"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Noises"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Number of emerge threads"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Number of emerge threads to use.\n"
"Value 0:\n"
"- Automatic selection. The number of emerge threads will be\n"
"- 'number of processors - 2', with a lower limit of 1.\n"
"Any other value:\n"
"- Specifies the number of emerge threads, with a lower limit of 1.\n"
"WARNING: Increasing the number of emerge threads increases engine mapgen\n"
"speed, but this may harm game performance by interfering with other\n"
"processes, especially in singleplayer and/or when running Lua code in\n"
"'on_generated'. For many users the optimum setting may be '1'."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Number of extra blocks that can be loaded by /clearobjects at once.\n"
"This is a trade-off between SQLite transaction overhead and\n"
"memory consumption (4096=100MB, as a rule of thumb)."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Number of messages a player may send per 10 seconds."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Number of threads to use for mesh generation.\n"
"Value of 0 (default) will let Minetest autodetect the number of available "
"threads."
msgstr ""
"Брой процесорни нишки, използвани за създаване на мрежа.\n"
"Стойност 0 (подразбирана) ще остави Minetest автоматично да ооредели броя "
"налични нишки."
#: src/settings_translation_file.cpp
msgid "Occlusion Culler"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Occlusion Culling"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Opaque liquids"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Open the pause menu when the window's focus is lost. Does not pause if a "
"formspec is\n"
"open."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Optional override for chat weblink color."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Path of the fallback font. Must be a TrueType font.\n"
"This font will be used for certain languages or if the default font is "
"unavailable."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Path to save screenshots at. Can be an absolute or relative path.\n"
"The folder will be created if it doesn't already exist."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Path to shader directory. If no path is defined, default location will be "
"used."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Path to the default font. Must be a TrueType font.\n"
"The fallback font will be used if the font cannot be loaded."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Path to the monospace font. Must be a TrueType font.\n"
"This font is used for e.g. the console and profiler screen."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Pause on lost window focus"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Per-player limit of queued blocks load from disk"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Per-player limit of queued blocks to generate"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Physics"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Place repetition interval"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Player transfer distance"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Poisson filtering"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Post Processing"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Prevent digging and placing from repeating when holding the respective "
"buttons.\n"
"Enable this when you dig or place too often by accident.\n"
"On touchscreens, this only affects digging."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Prevent mods from doing insecure things like running shell commands."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Print the engine's profiling data in regular intervals (in seconds).\n"
"0 = disable. Useful for developers."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Privileges that players with basic_privs can grant"
msgstr "Правата, които играчите с „basic_privs“ могат да получат"
#: src/settings_translation_file.cpp
msgid "Profiler"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Prometheus listener address"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Prometheus listener address.\n"
"If Minetest is compiled with ENABLE_PROMETHEUS option enabled,\n"
"enable metrics listener for Prometheus on that address.\n"
"Metrics can be fetched on http://127.0.0.1:30000/metrics"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Proportion of large caves that contain liquid."
msgstr "Съотношението на големи пещери, съдържащи течности."
#: src/settings_translation_file.cpp
msgid ""
"Radius of cloud area stated in number of 64 node cloud squares.\n"
"Values larger than 26 will start to produce sharp cutoffs at cloud area "
"corners."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Raises terrain to make valleys around the rivers."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Random input"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Recent Chat Messages"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Regular font path"
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Remember screen size"
msgstr "Автоматично запазване на размера на екрана"
#: src/settings_translation_file.cpp
msgid "Remote media"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Remove color codes from incoming chat messages\n"
"Use this to stop players from being able to use color in their messages"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Replaces the default main menu with a custom one."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Report path"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Restricts the access of certain client-side functions on servers.\n"
"Combine the byteflags below to restrict client-side features, or set to 0\n"
"for no restrictions:\n"
"LOAD_CLIENT_MODS: 1 (disable loading client-provided mods)\n"
"CHAT_MESSAGES: 2 (disable send_chat_message call client-side)\n"
"READ_ITEMDEFS: 4 (disable get_item_def call client-side)\n"
"READ_NODEDEFS: 8 (disable get_node_def call client-side)\n"
"LOOKUP_NODES_LIMIT: 16 (limits get_node call client-side to\n"
"csm_restriction_noderange)\n"
"READ_PLAYERINFO: 32 (disable get_player_names call client-side)"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Ridge mountain spread noise"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Ridge noise"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Ridge underwater noise"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Ridged mountain size noise"
msgstr ""
#: src/settings_translation_file.cpp
msgid "River channel depth"
msgstr ""
#: src/settings_translation_file.cpp
msgid "River channel width"
msgstr ""
#: src/settings_translation_file.cpp
msgid "River depth"
msgstr ""
#: src/settings_translation_file.cpp
msgid "River noise"
msgstr ""
#: src/settings_translation_file.cpp
msgid "River size"
msgstr ""
#: src/settings_translation_file.cpp
msgid "River valley width"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Rollback recording"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Rolling hill size noise"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Rolling hills spread noise"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Safe digging and placing"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Sandy beaches occur when np_beach exceeds this value."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Save the map received by the client on disk."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Save window size automatically when modified.\n"
"If true, screen size is saved in screen_w and screen_h, and whether the "
"window\n"
"is maximized is stored in window_maximized.\n"
"(Autosaving window_maximized only works if compiled with SDL.)"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Saving map received from server"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Scale GUI by a user specified value.\n"
"Use a nearest-neighbor-anti-alias filter to scale the GUI.\n"
"This will smooth over some of the rough edges, and blend\n"
"pixels when scaling down, at the cost of blurring some\n"
"edge pixels when images are scaled by non-integer sizes."
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Screen"
msgstr "Екран:"
#: src/settings_translation_file.cpp
msgid "Screen height"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Screen width"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Screenshot folder"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Screenshot format"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Screenshot quality"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Screenshot quality. Only used for JPEG format.\n"
"1 means worst quality; 100 means best quality.\n"
"Use 0 for default quality."
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Screenshots"
msgstr "Снимка на екрана"
#: src/settings_translation_file.cpp
msgid "Seabed noise"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Second of 4 2D noises that together define hill/mountain range height."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Second of two 3D noises that together define tunnels."
msgstr ""
#: src/settings_translation_file.cpp
msgid "See https://www.sqlite.org/pragma.html#pragma_synchronous"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Select the antialiasing method to apply.\n"
"\n"
"* None - No antialiasing (default)\n"
"\n"
"* FSAA - Hardware-provided full-screen antialiasing (incompatible with "
"shaders)\n"
"A.K.A multi-sample antialiasing (MSAA)\n"
"Smoothens out block edges but does not affect the insides of textures.\n"
"A restart is required to change this option.\n"
"\n"
"* FXAA - Fast approximate antialiasing (requires shaders)\n"
"Applies a post-processing filter to detect and smoothen high-contrast "
"edges.\n"
"Provides balance between speed and image quality.\n"
"\n"
"* SSAA - Super-sampling antialiasing (requires shaders)\n"
"Renders higher-resolution image of the scene, then scales down to reduce\n"
"the aliasing effects. This is the slowest and the most accurate method."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Selection box border color (R,G,B)."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Selection box color"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Selection box width"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Selects one of 18 fractal types.\n"
"1 = 4D \"Roundy\" Mandelbrot set.\n"
"2 = 4D \"Roundy\" Julia set.\n"
"3 = 4D \"Squarry\" Mandelbrot set.\n"
"4 = 4D \"Squarry\" Julia set.\n"
"5 = 4D \"Mandy Cousin\" Mandelbrot set.\n"
"6 = 4D \"Mandy Cousin\" Julia set.\n"
"7 = 4D \"Variation\" Mandelbrot set.\n"
"8 = 4D \"Variation\" Julia set.\n"
"9 = 3D \"Mandelbrot/Mandelbar\" Mandelbrot set.\n"
"10 = 3D \"Mandelbrot/Mandelbar\" Julia set.\n"
"11 = 3D \"Christmas Tree\" Mandelbrot set.\n"
"12 = 3D \"Christmas Tree\" Julia set.\n"
"13 = 3D \"Mandelbulb\" Mandelbrot set.\n"
"14 = 3D \"Mandelbulb\" Julia set.\n"
"15 = 3D \"Cosine Mandelbulb\" Mandelbrot set.\n"
"16 = 3D \"Cosine Mandelbulb\" Julia set.\n"
"17 = 4D \"Mandelbulb\" Mandelbrot set.\n"
"18 = 4D \"Mandelbulb\" Julia set."
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Server"
msgstr "Създаване на сървър"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Server Gameplay"
msgstr "- Име на сървър: "
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Server Security"
msgstr "Описание на сървър"
#: src/settings_translation_file.cpp
msgid "Server URL"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Server address"
msgstr "Адрес на сървър"
#: src/settings_translation_file.cpp
msgid "Server description"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Server name"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Server port"
msgstr "Порт на сървъра"
#: src/settings_translation_file.cpp
msgid "Server-side occlusion culling"
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Server/Env Performance"
msgstr "Порт на сървъра"
#: src/settings_translation_file.cpp
msgid "Serverlist URL"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Serverlist and MOTD"
msgstr "Списък на сървъри и съобщения на деня"
#: src/settings_translation_file.cpp
msgid "Serverlist file"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Set the default tilt of Sun/Moon orbit in degrees.\n"
"Games may change orbit tilt via API.\n"
"Value of 0 means no tilt / vertical orbit."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Set the exposure compensation in EV units.\n"
"Value of 0.0 (default) means no exposure compensation.\n"
"Range: from -1 to 1.0"
msgstr ""
"Задава компенсация на експозицията в EV единици.\n"
"Стойност 0.0 (подразбирана) означава липса на компенсация.\n"
"Обхват: от -1.0 до 1.0"
#: src/settings_translation_file.cpp
msgid ""
"Set the language. Leave empty to use the system language.\n"
"A restart is required after changing this."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Set the maximum length of a chat message (in characters) sent by clients."
msgstr "Задава максималния брой знаци в съобщенията в чата."
#: src/settings_translation_file.cpp
msgid ""
"Set the shadow strength gamma.\n"
"Adjusts the intensity of in-game dynamic shadows.\n"
"Lower value means lighter shadows, higher value means darker shadows."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Set the soft shadow radius size.\n"
"Lower values mean sharper shadows, bigger values mean softer shadows.\n"
"Minimum value: 1.0; maximum value: 15.0"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Set to true to enable Shadow Mapping."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Set to true to enable bloom effect.\n"
"Bright colors will bleed over the neighboring objects."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Set to true to enable waving leaves."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Set to true to enable waving liquids (like water)."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Set to true to enable waving plants."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Set to true to render debugging breakdown of the bloom effect.\n"
"In debug mode, the screen is split into 4 quadrants:\n"
"top-left - processed base image, top-right - final image\n"
"bottom-left - raw base image, bottom-right - bloom texture."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Sets shadow texture quality to 32 bits.\n"
"On false, 16 bits texture will be used.\n"
"This can cause much more artifacts in the shadow."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Shader path"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Shaders"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Shaders allow advanced visual effects and may increase performance on some "
"video\n"
"cards.\n"
"This only works with the OpenGL video backend."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Shadow filter quality"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Shadow map max distance in nodes to render shadows"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Shadow map texture in 32 bits"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Shadow map texture size"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Shadow offset (in pixels) of the default font. If 0, then shadow will not be "
"drawn."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Shadow strength gamma"
msgstr "Гама на силата на сенките"
#: src/settings_translation_file.cpp
msgid "Show debug info"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Show entity selection boxes"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Show entity selection boxes\n"
"A restart is required after changing this."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Show name tag backgrounds by default"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Shutdown message"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Side length of a cube of map blocks that the client will consider together\n"
"when generating meshes.\n"
"Larger values increase the utilization of the GPU by reducing the number of\n"
"draw calls, benefiting especially high-end GPUs.\n"
"Systems with a low-end GPU (or no GPU) would benefit from smaller values."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Size of mapchunks generated by mapgen, stated in mapblocks (16 nodes).\n"
"WARNING: There is no benefit, and there are several dangers, in\n"
"increasing this value above 5.\n"
"Reducing this value increases cave and dungeon density.\n"
"Altering this value is for special usage, leaving it unchanged is\n"
"recommended."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Size of the MapBlock cache of the mesh generator. Increasing this will\n"
"increase the cache hit %, reducing the data being copied from the main\n"
"thread, thus reducing jitter."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Sky Body Orbit Tilt"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Slice w"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Slope and fill work together to modify the heights."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Small cave maximum number"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Small cave minimum number"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Small-scale humidity variation for blending biomes on borders."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Small-scale temperature variation for blending biomes on borders."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Smooth lighting"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Smooths rotation of camera when in cinematic mode, 0 to disable. Enter "
"cinematic mode by using the key set in Change Keys."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Smooths rotation of camera, also called look or mouse smoothing. 0 to "
"disable."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Sneaking speed"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Sneaking speed, in nodes per second."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Soft shadow radius"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Specifies URL from which client fetches media instead of using UDP.\n"
"$filename should be accessible from $remote_media$filename via cURL\n"
"(obviously, remote_media should end with a slash).\n"
"Files that are not present will be fetched the usual way."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Specifies the default stack size of nodes, items and tools.\n"
"Note that mods or games may explicitly set a stack for certain (or all) "
"items."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Spread a complete update of shadow map over given number of frames.\n"
"Higher values might make shadows laggy, lower values\n"
"will consume more resources.\n"
"Minimum value: 1; maximum value: 16"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Spread of light curve boost range.\n"
"Controls the width of the range to be boosted.\n"
"Standard deviation of the light curve boost Gaussian."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Static spawn point"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Steepness noise"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Step mountain size noise"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Step mountain spread noise"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Strength of 3D mode parallax."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Strength of light curve boost.\n"
"The 3 'boost' parameters define a range of the light\n"
"curve that is boosted in brightness."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Strict protocol checking"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Strip color codes"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Surface level of optional water placed on a solid floatland layer.\n"
"Water is disabled by default and will only be placed if this value is set\n"
"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n"
"upper tapering).\n"
"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n"
"When enabling water placement, floatlands must be configured and tested\n"
"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n"
"required value depending on 'mgv7_np_floatland'), to avoid\n"
"server-intensive extreme water flow and to avoid vast flooding of the\n"
"world surface below."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Synchronous SQLite"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Temperature variation for biomes."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Terrain alternative noise"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Terrain base noise"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Terrain height"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Terrain higher noise"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Terrain noise"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Terrain noise threshold for hills.\n"
"Controls proportion of world area covered by hills.\n"
"Adjust towards 0.0 for a larger proportion."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Terrain noise threshold for lakes.\n"
"Controls proportion of world area covered by lakes.\n"
"Adjust towards 0.0 for a larger proportion."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Terrain persistence noise"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Texture size to render the shadow map on.\n"
"This must be a power of two.\n"
"Bigger numbers create better shadows but it is also more expensive."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Textures on a node may be aligned either to the node or to the world.\n"
"The former mode suits better things like machines, furniture, etc., while\n"
"the latter makes stairs and microblocks fit surroundings better.\n"
"However, as this possibility is new, thus may not be used by older servers,\n"
"this option allows enforcing it for certain node types. Note though that\n"
"that is considered EXPERIMENTAL and may not work properly."
msgstr ""
#: src/settings_translation_file.cpp
msgid "The URL for the content repository"
msgstr ""
#: src/settings_translation_file.cpp
msgid "The dead zone of the joystick"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The default format in which profiles are being saved,\n"
"when calling `/profiler save [format]` without format."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The file path relative to your world path in which profiles will be saved to."
msgstr ""
#: src/settings_translation_file.cpp
msgid "The identifier of the joystick to use"
msgstr ""
#: src/settings_translation_file.cpp
msgid "The length in pixels it takes for touchscreen interaction to start."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The maximum height of the surface of waving liquids.\n"
"4.0 = Wave height is two nodes.\n"
"0.0 = Wave doesn't move at all.\n"
"Default is 1.0 (1/2 node)."
msgstr ""
#: src/settings_translation_file.cpp
msgid "The network interface that the server listens on."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The privileges that new users automatically get.\n"
"See /privs in game for a full list on your server and mod configuration."
msgstr ""
"Правата, които получават новите играчи.\n"
"В играта вижте „/privs“ за пълен списък от права за сървъра и модификациите."
#: src/settings_translation_file.cpp
msgid ""
"The radius of the volume of blocks around every player that is subject to "
"the\n"
"active block stuff, stated in mapblocks (16 nodes).\n"
"In active blocks objects are loaded and ABMs run.\n"
"This is also the minimum range in which active objects (mobs) are "
"maintained.\n"
"This should be configured together with active_object_send_range_blocks."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The rendering back-end.\n"
"Note: A restart is required after changing this!\n"
"OpenGL is the default for desktop, and OGLES2 for Android.\n"
"Shaders are supported by OpenGL and OGLES2 (experimental)."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The sensitivity of the joystick axes for moving the\n"
"in-game view frustum around."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The strength (darkness) of node ambient-occlusion shading.\n"
"Lower is darker, Higher is lighter. The valid range of values for this\n"
"setting is 0.25 to 4.0 inclusive. If the value is out of range it will be\n"
"set to the nearest valid value."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The time (in seconds) that the liquids queue may grow beyond processing\n"
"capacity until an attempt is made to decrease its size by dumping old queue\n"
"items. A value of 0 disables the functionality."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The time budget allowed for ABMs to execute on each step\n"
"(as a fraction of the ABM Interval)"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The time in seconds it takes between repeated events\n"
"when holding down a joystick button combination."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The time in seconds it takes between repeated node placements when holding\n"
"the place button."
msgstr ""
#: src/settings_translation_file.cpp
msgid "The type of joystick"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The vertical distance over which heat drops by 20 if 'altitude_chill' is\n"
"enabled. Also, the vertical distance over which humidity drops by 10 if\n"
"'altitude_dry' is enabled."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Third of 4 2D noises that together define hill/mountain range height."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Time in seconds for item entity (dropped items) to live.\n"
"Setting it to -1 disables the feature."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Time of day when a new world is started, in millihours (0-23999)."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Time send interval"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Time speed"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Timeout for client to remove unused map data from memory, in seconds."
msgstr ""
"Времето, след което клиентът премахва неизползваната карта от паметта, в "
"секунди."
#: src/settings_translation_file.cpp
msgid ""
"To reduce lag, block transfers are slowed down when a player is building "
"something.\n"
"This determines how long they are slowed down after placing or removing a "
"node."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Tooltip delay"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Touchscreen"
msgstr "Сензорен екран"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Touchscreen sensitivity"
msgstr "Чувствителност на мишката"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Touchscreen sensitivity multiplier."
msgstr "Множител на чувствителността на мишката."
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Touchscreen threshold"
msgstr "Праг на докосване: (px)"
#: src/settings_translation_file.cpp
msgid "Tradeoffs for performance"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Transparency Sorting Distance"
msgstr "Сортиране на прозрачността по отдалеченост"
#: src/settings_translation_file.cpp
msgid "Trees noise"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Trilinear filtering"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"True = 256\n"
"False = 128\n"
"Usable to make minimap smoother on slower machines."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Trusted mods"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Type of occlusion_culler\n"
"\n"
"\"loops\" is the legacy algorithm with nested loops and O(n³) complexity\n"
"\"bfs\" is the new algorithm based on breadth-first-search and side culling\n"
"\n"
"This setting should only be changed if you have performance problems."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"URL to JSON file which provides information about the newest Minetest release"
msgstr ""
#: src/settings_translation_file.cpp
msgid "URL to the server list displayed in the Multiplayer Tab."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Undersampling"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Undersampling is similar to using a lower screen resolution, but it applies\n"
"to the game world only, keeping the GUI intact.\n"
"It should give a significant performance boost at the cost of less detailed "
"image.\n"
"Higher values result in a less detailed image."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Unlimited player transfer distance"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Unload unused server data"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Update information URL"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Upper Y limit of dungeons."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Upper Y limit of floatlands."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Use 3D cloud look instead of flat."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Use a cloud animation for the main menu background."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Use anisotropic filtering when looking at textures from an angle."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Use bilinear filtering when scaling textures."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Use crosshair for touch screen"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Use crosshair to select object instead of whole screen.\n"
"If enabled, a crosshair will be shown and will be used for selecting object."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Use mipmaps when scaling textures. May slightly increase performance,\n"
"especially when using a high-resolution texture pack.\n"
"Gamma-correct downscaling is not supported."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Use raytraced occlusion culling in the new culler.\n"
"This flag enables use of raytraced occlusion culling test for\n"
"client mesh sizes smaller than 4x4x4 map blocks."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Use trilinear filtering when scaling textures.\n"
"If both bilinear and trilinear filtering are enabled, trilinear filtering\n"
"is applied."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Use virtual joystick to trigger \"Aux1\" button.\n"
"If enabled, virtual joystick will also tap \"Aux1\" button when out of main "
"circle."
msgstr ""
#: src/settings_translation_file.cpp
msgid "User Interfaces"
msgstr "Потребителски интерфейси"
#: src/settings_translation_file.cpp
msgid "VBO"
msgstr ""
#: src/settings_translation_file.cpp
msgid "VSync"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Valley depth"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Valley fill"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Valley profile"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Valley slope"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Variation of biome filler depth."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Variation of maximum mountain height (in nodes)."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Variation of number of caves."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Variation of terrain vertical scale.\n"
"When noise is < -0.55 terrain is near-flat."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Varies depth of biome surface nodes."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Varies roughness of terrain.\n"
"Defines the 'persistence' value for terrain_base and terrain_alt noises."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Varies steepness of cliffs."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Vertical climbing speed, in nodes per second."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Vertical screen synchronization. Your system may still force VSync on even "
"if this is disabled."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Video driver"
msgstr ""
#: src/settings_translation_file.cpp
msgid "View bobbing factor"
msgstr ""
#: src/settings_translation_file.cpp
msgid "View distance in nodes."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Viewing range"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Virtual joystick triggers Aux1 button"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Volume"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Volume of all sounds.\n"
"Requires the sound system to be enabled."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"W coordinate of the generated 3D slice of a 4D fractal.\n"
"Determines which 3D slice of the 4D shape is generated.\n"
"Alters the shape of the fractal.\n"
"Has no effect on 3D fractals.\n"
"Range roughly -2 to 2."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Walking and flying speed, in nodes per second."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Walking speed"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Walking, flying and climbing speed in fast mode, in nodes per second."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Water level"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Water surface level of the world."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Waving Nodes"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Waving leaves"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Waving liquids"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Waving liquids wave height"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Waving liquids wave speed"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Waving liquids wavelength"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Waving plants"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Weblink color"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"When gui_scaling_filter is true, all GUI images need to be\n"
"filtered in software, but some images are generated directly\n"
"to hardware (e.g. render-to-texture for nodes in inventory)."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"When gui_scaling_filter_txr2img is true, copy those images\n"
"from hardware to software for scaling. When false, fall back\n"
"to the old scaling method, for video drivers that don't\n"
"properly support downloading textures back from hardware."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"When using bilinear/trilinear/anisotropic filters, low-resolution textures\n"
"can be blurred, so automatically upscale them with nearest-neighbor\n"
"interpolation to preserve crisp pixels. This sets the minimum texture size\n"
"for the upscaled textures; higher values look sharper, but require more\n"
"memory. Powers of 2 are recommended. This setting is ONLY applied if\n"
"bilinear/trilinear/anisotropic filtering is enabled.\n"
"This is also used as the base node texture size for world-aligned\n"
"texture autoscaling."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Whether name tag backgrounds should be shown by default.\n"
"Mods may still set a background."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Whether node texture animations should be desynchronized per mapblock."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Whether players are shown to clients without any range limit.\n"
"Deprecated, use the setting player_transfer_distance instead."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Whether the window is maximized."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Whether to ask clients to reconnect after a (Lua) crash.\n"
"Set this to true if your server is set up to restart automatically."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Whether to fog out the end of the visible area."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Whether to mute sounds. You can unmute sounds at any time, unless the\n"
"sound system is disabled (enable_sound=false).\n"
"In-game, you can toggle the mute state with the mute key or by using the\n"
"pause menu."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Whether to show the client debug info (has the same effect as hitting F5)."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Width component of the initial window size."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Width of the selection box lines around nodes."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Window maximized"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Windows systems only: Start Minetest with the command line window in the "
"background.\n"
"Contains the same information as the file debug.txt (default name)."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"World directory (everything in the world is stored here).\n"
"Not needed if starting from the main menu."
msgstr ""
#: src/settings_translation_file.cpp
msgid "World start time"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"World-aligned textures may be scaled to span several nodes. However,\n"
"the server may not send the scale you want, especially if you use\n"
"a specially-designed texture pack; with this option, the client tries\n"
"to determine the scale automatically basing on the texture size.\n"
"See also texture_min_size.\n"
"Warning: This option is EXPERIMENTAL!"
msgstr ""
#: src/settings_translation_file.cpp
msgid "World-aligned textures mode"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Y of flat ground."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Y of mountain density gradient zero level. Used to shift mountains "
"vertically."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Y of upper limit of large caves."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Y-distance over which caverns expand to full size."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Y-distance over which floatlands taper from full density to nothing.\n"
"Tapering starts at this distance from the Y limit.\n"
"For a solid floatland layer, this controls the height of hills/mountains.\n"
"Must be less than or equal to half the distance between the Y limits."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Y-level of average terrain surface."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Y-level of cavern upper limit."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Y-level of higher terrain that creates cliffs."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Y-level of lower terrain and seabed."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Y-level of seabed."
msgstr ""
#: src/settings_translation_file.cpp
msgid "cURL"
msgstr "cURL"
#: src/settings_translation_file.cpp
msgid "cURL file download timeout"
msgstr ""
#: src/settings_translation_file.cpp
msgid "cURL interactive timeout"
msgstr ""
#: src/settings_translation_file.cpp
msgid "cURL parallel limit"
msgstr ""
#~ msgid "- Creative Mode: "
#~ msgstr "- Творчески режим: "
#~ msgid "- Damage: "
#~ msgstr "- Щети: "
#~ msgid "3D Clouds"
#~ msgstr "Тримерни облаци"
#~ msgid "< Back to Settings page"
#~ msgstr "Главно меню"
#~ msgid "All Settings"
#~ msgstr "Всички настройки"
#~ msgid "Autosave Screen Size"
#~ msgstr "Авт. запазване на размера"
#, fuzzy
#~ msgid "Change keys"
#~ msgstr "Промяна на клавиши"
#~ msgid "Connect"
#~ msgstr "Свързване"
#~ msgid "Connected Glass"
#~ msgstr "Свързано стъкло"
#~ msgid "Controls sinking speed in liquid."
#~ msgstr "Управлява скоростта на потъване в течности."
#~ msgid "Creative"
#~ msgstr "Творчески"
#~ msgid "Del. Favorite"
#~ msgstr "Премах. любим"
#~ msgid "Disabled unlimited viewing range"
#~ msgstr "Неограниченият обхват на видимост е изключен"
#~ msgid "Download a game, such as Minetest Game, from minetest.net"
#~ msgstr "Изтегляне на игра, например Minetest Game, от minetest.net"
#~ msgid "Download one from minetest.net"
#~ msgstr "Изтеглете от minetest.net"
#, fuzzy
#~ msgid "Dynamic shadows:"
#~ msgstr "Динамични сенки: "
#~ msgid "Enable creative mode for all players"
#~ msgstr "Задаване на творчески режим на всички играчи"
#~ msgid "Enabled"
#~ msgstr "Включено"
#~ msgid "Enter "
#~ msgstr "Въведете "
#~ msgid "Fancy Leaves"
#~ msgstr "Луксозни листа"
#~ msgid ""
#~ "Fast movement (via the \"Aux1\" key).\n"
#~ "This requires the \"fast\" privilege on the server."
#~ msgstr ""
#~ "Бърздо движение чрез клавиш „Aux1“.\n"
#~ "Изисква правото „fast“ от сървъра."
#~ msgid "Game"
#~ msgstr "Игра"
#, fuzzy
#~ msgid "Hide: Temporary Settings"
#~ msgstr "Настройки"
#~ msgid ""
#~ "If enabled together with fly mode, player is able to fly through solid "
#~ "nodes.\n"
#~ "This requires the \"noclip\" privilege on the server."
#~ msgstr ""
#~ "Ако е включено заедно с режима на летене, играчът може да лети през "
#~ "плътни възли.\n"
#~ "Изисква правото „noclip“ от сървъра."
#~ msgid ""
#~ "If enabled, makes move directions relative to the player's pitch when "
#~ "flying or swimming."
#~ msgstr ""
#~ "Ако е включено, определя посоката на изкачване/спускане спрямо посоката "
#~ "на погледа на играча по време на полет или плуване."
#~ msgid "Information:"
#~ msgstr "Описание:"
#~ msgid "Install: file: \"$1\""
#~ msgstr "Инсталиране: файл: „$1“"
#~ msgid ""
#~ "Keybindings. (If this menu screws up, remove stuff from minetest.conf)"
#~ msgstr ""
#~ "Клавишни комбинации (Ако екранът изглежда счупен махнете нещата от "
#~ "minetest.conf)"
#, fuzzy
#~ msgid "Mipmap"
#~ msgstr "Миникарта"
#, fuzzy
#~ msgid "Mipmap + Aniso. Filter"
#~ msgstr "Миникарта + анизо. филтър"
#~ msgid "No Filter"
#~ msgstr "Без филтър"
#, fuzzy
#~ msgid "No Mipmap"
#~ msgstr "Без миникарта"
#~ msgid "Node Highlighting"
#~ msgstr "Осветяване на възел"
#~ msgid "Node Outlining"
#~ msgstr "Ограждане на възел"
#~ msgid "None"
#~ msgstr "Без"
#~ msgid "Opaque Leaves"
#~ msgstr "Непрозрачни листа"
#~ msgid "Opaque Water"
#~ msgstr "Непрозрачна вода"
#~ msgid "Particles"
#~ msgstr "Отломки"
#~ msgid "Pitch move mode"
#~ msgstr "Режим на изкачване/спускане спрямо погледа"
#~ msgid ""
#~ "Player is able to fly without being affected by gravity.\n"
#~ "This requires the \"fly\" privilege on the server."
#~ msgstr ""
#~ "Играчът може да лети без влияние от гравитацията.\n"
#~ "Изисква правото „fly“ от сървъра."
#~ msgid "Player name"
#~ msgstr "Име на играча"
#~ msgid "Please enter a valid integer."
#~ msgstr "Въведете цяло число."
#~ msgid "Please enter a valid number."
#~ msgstr "Въведете число."
#~ msgid "Remote port"
#~ msgstr "Отдалечен порт"
#~ msgid "Screen:"
#~ msgstr "Екран:"
#, fuzzy
#~ msgid "Shaders (experimental)"
#~ msgstr "Земни маси в небето (експериментално)"
#~ msgid "Simple Leaves"
#~ msgstr "Обикновени листа"
#~ msgid "Smooth Lighting"
#~ msgstr "Гладко осветление"
#~ msgid "Texturing:"
#~ msgstr "Текстуриране:"
#~ msgid "The value must be at least $1."
#~ msgstr "Стойността трябва да е най-малко $1."
#~ msgid "The value must not be larger than $1."
#~ msgstr "Стойността трябва да е най-много $1."
#~ msgid "Uninstall Package"
#~ msgstr "Премахване на пакет"
#~ msgid "Up"
#~ msgstr "Нагоре"
#~ msgid "View"
#~ msgstr "Гледане"
#, c-format
#~ msgid "Viewing range is at maximum: %d"
#~ msgstr "Обхватът на видимостта е на своя максимум: %d"
#~ msgid "Waving Leaves"
#~ msgstr "Поклащащи се листа"
#~ msgid "Waving Liquids"
#~ msgstr "Поклащащи се течности"
#~ msgid "Waving Plants"
#~ msgstr "Поклащащи се растения"
#~ msgid "X"
#~ msgstr "X"
#~ msgid "Y"
#~ msgstr "Y"
#, c-format
#~ msgid ""
#~ "You are about to join this server with the name \"%s\" for the first "
#~ "time.\n"
#~ "If you proceed, a new account using your credentials will be created on "
#~ "this server.\n"
#~ "Please retype your password and click 'Register and Join' to confirm "
#~ "account creation, or click 'Cancel' to abort."
#~ msgstr ""
#~ "На път сте да влезете в сървъра с име „%s“ за първи път.\n"
#~ "Ако продължите нова сметка с тези данни ще бъде създадена на сървъра.\n"
#~ "Въведете паролата отново и натиснете „Регистриране и вход“, за да "
#~ "потвърдите или „Отказ“ за връщане обратно."
#~ msgid "You died."
#~ msgstr "Умряхте."
#~ msgid "Z"
#~ msgstr "Z"
#~ msgid "needs_fallback_font"
#~ msgstr "no"