..
models
Add performance test nodes, using complex meshes. ( #13161 )
2023-07-30 14:53:08 +01:00
textures
Client: upscale [mask or base image ( #15205 )
2024-10-04 10:44:03 +02:00
commands.lua
Rename minetest.*
to core.*
in devtest
2024-10-28 15:57:54 +01:00
drawtypes.lua
Rename minetest.*
to core.*
in devtest
2024-10-28 15:57:54 +01:00
init.lua
Rename minetest.*
to core.*
in devtest
2024-10-28 15:57:54 +01:00
light.lua
Rename minetest.*
to core.*
in devtest
2024-10-28 15:57:54 +01:00
liquids.lua
Rename minetest.*
to core.*
in devtest
2024-10-28 15:57:54 +01:00
meshes.lua
Rename minetest.*
to core.*
in devtest
2024-10-28 15:57:54 +01:00
mod.conf
Add bumpmapping and parallax occlusion testing nodes to devtest ( #9242 )
2020-10-09 19:13:42 +01:00
nodeboxes.lua
Rename minetest.*
to core.*
in devtest
2024-10-28 15:57:54 +01:00
overlays.lua
Rename minetest.*
to core.*
in devtest
2024-10-28 15:57:54 +01:00
param2.lua
Rename minetest.*
to core.*
in devtest
2024-10-28 15:57:54 +01:00
performance_test_nodes.lua
Rename minetest.*
to core.*
in devtest
2024-10-28 15:57:54 +01:00
properties.lua
Rename minetest.*
to core.*
in devtest
2024-10-28 15:57:54 +01:00
README.md
Rename “Minimal development test” to “Development Test” ( #9928 )
2020-05-26 00:17:52 +02:00
textures.lua
Rename minetest.*
to core.*
in devtest
2024-10-28 15:57:54 +01:00