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Until we're able to detect touchscreen itself, let's have a detection based on a form factor of the device. Tablets and handhelds are usually equiped with touchscreens, so as a default enable touchscreen GUI there. - Windows and Linux supports autodetection. - Android is hardcoded as touch-based. - MacOS staying same as before without detection. Signed-off-by: David Heidelberg <david@ixit.cz>
73 lines
1.4 KiB
Groovy
73 lines
1.4 KiB
Groovy
apply plugin: 'com.android.library'
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apply plugin: 'de.undercouch.download'
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android {
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compileSdkVersion 33
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buildToolsVersion '33.0.2'
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ndkVersion "$ndk_version"
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defaultConfig {
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minSdkVersion 21
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targetSdkVersion 33
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externalNativeBuild {
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cmake {
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arguments "-DANDROID_STL=c++_shared",
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"-DENABLE_CURL=1", "-DENABLE_SOUND=1",
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"-DENABLE_GETTEXT=1",
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"-DBUILD_UNITTESTS=0", "-DENABLE_UPDATE_CHECKER=0"
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}
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}
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}
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externalNativeBuild {
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cmake {
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path file("../../CMakeLists.txt")
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}
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}
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// supported architectures
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splits {
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abi {
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enable true
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reset()
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include 'armeabi-v7a', 'arm64-v8a', 'x86', 'x86_64'
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}
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}
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buildTypes {
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release {
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ndk {
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debugSymbolLevel 'SYMBOL_TABLE'
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}
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}
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}
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}
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// get precompiled deps
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def depsDir = new File(buildDir.parent, 'deps')
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if (new File(depsDir, 'armeabi-v7a').exists()) {
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task getDeps {
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doLast { logger.lifecycle('Using existing deps from {}', depsDir) }
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}
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} else {
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task downloadDeps(type: Download) {
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def depsZip = new File(buildDir, 'deps.zip')
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src 'https://github.com/minetest/minetest_android_deps/releases/download/latest/deps-lite.zip'
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dest depsZip
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overwrite false
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task getDeps(dependsOn: downloadDeps, type: Copy) {
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depsDir.mkdir()
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from zipTree(depsZip)
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into depsDir
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doFirst { logger.lifecycle('Extracting to {}', depsDir) }
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}
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}
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}
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preBuild.dependsOn getDeps
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clean {
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delete new File(buildDir.parent, 'deps')
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}
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