minetest/src/mapnode.cpp
Craig Robbins c5f6f9f77a Increase performance of getLight() by at least 2x
Leads to the following increases:
getSmoothLight() approx.     40% increase
getTileInfo() approx.        25% increase
MapBlockMesh::MapBlockMesh() 25-30%
2014-12-10 00:52:02 +10:00

670 lines
16 KiB
C++

/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "irrlichttypes_extrabloated.h"
#include "mapnode.h"
#include "porting.h"
#include "main.h" // For g_settings
#include "nodedef.h"
#include "content_mapnode.h" // For mapnode_translate_*_internal
#include "serialization.h" // For ser_ver_supported
#include "util/serialize.h"
#include "log.h"
#include "util/numeric.h"
#include <string>
#include <sstream>
static const Rotation wallmounted_to_rot[] = {
ROTATE_0, ROTATE_180, ROTATE_90, ROTATE_270
};
static const u8 rot_to_wallmounted[] = {
2, 4, 3, 5
};
/*
MapNode
*/
// Create directly from a nodename
// If name is unknown, sets CONTENT_IGNORE
MapNode::MapNode(INodeDefManager *ndef, const std::string &name,
u8 a_param1, u8 a_param2)
{
content_t id = CONTENT_IGNORE;
ndef->getId(name, id);
param0 = id;
param1 = a_param1;
param2 = a_param2;
}
void MapNode::setLight(enum LightBank bank, u8 a_light, INodeDefManager *nodemgr)
{
// If node doesn't contain light data, ignore this
if(nodemgr->get(*this).param_type != CPT_LIGHT)
return;
if(bank == LIGHTBANK_DAY)
{
param1 &= 0xf0;
param1 |= a_light & 0x0f;
}
else if(bank == LIGHTBANK_NIGHT)
{
param1 &= 0x0f;
param1 |= (a_light & 0x0f)<<4;
}
else
assert(0);
}
u8 MapNode::getLight(enum LightBank bank, INodeDefManager *nodemgr) const
{
// Select the brightest of [light source, propagated light]
const ContentFeatures &f = nodemgr->get(*this);
u8 light;
if(f.param_type == CPT_LIGHT)
light = bank == LIGHTBANK_DAY ? param1 & 0x0f : (param1 >> 4) & 0x0f;
else
light = 0;
return MYMAX(f.light_source, light);
}
u8 MapNode::getLightNoChecks(enum LightBank bank, const ContentFeatures *f)
{
return MYMAX(f->light_source,
bank == LIGHTBANK_DAY ? param1 & 0x0f : (param1 >> 4) & 0x0f);
}
bool MapNode::getLightBanks(u8 &lightday, u8 &lightnight, INodeDefManager *nodemgr) const
{
// Select the brightest of [light source, propagated light]
const ContentFeatures &f = nodemgr->get(*this);
if(f.param_type == CPT_LIGHT)
{
lightday = param1 & 0x0f;
lightnight = (param1>>4)&0x0f;
}
else
{
lightday = 0;
lightnight = 0;
}
if(f.light_source > lightday)
lightday = f.light_source;
if(f.light_source > lightnight)
lightnight = f.light_source;
return f.param_type == CPT_LIGHT || f.light_source != 0;
}
u8 MapNode::getFaceDir(INodeDefManager *nodemgr) const
{
const ContentFeatures &f = nodemgr->get(*this);
if(f.param_type_2 == CPT2_FACEDIR)
return getParam2() & 0x1F;
return 0;
}
u8 MapNode::getWallMounted(INodeDefManager *nodemgr) const
{
const ContentFeatures &f = nodemgr->get(*this);
if(f.param_type_2 == CPT2_WALLMOUNTED)
return getParam2() & 0x07;
return 0;
}
v3s16 MapNode::getWallMountedDir(INodeDefManager *nodemgr) const
{
switch(getWallMounted(nodemgr))
{
case 0: default: return v3s16(0,1,0);
case 1: return v3s16(0,-1,0);
case 2: return v3s16(1,0,0);
case 3: return v3s16(-1,0,0);
case 4: return v3s16(0,0,1);
case 5: return v3s16(0,0,-1);
}
}
void MapNode::rotateAlongYAxis(INodeDefManager *nodemgr, Rotation rot) {
ContentParamType2 cpt2 = nodemgr->get(*this).param_type_2;
if (cpt2 == CPT2_FACEDIR) {
u8 newrot = param2 & 3;
param2 &= ~3;
param2 |= (newrot + rot) & 3;
} else if (cpt2 == CPT2_WALLMOUNTED) {
u8 wmountface = (param2 & 7);
if (wmountface <= 1)
return;
Rotation oldrot = wallmounted_to_rot[wmountface - 2];
param2 &= ~7;
param2 |= rot_to_wallmounted[(oldrot - rot) & 3];
}
}
static std::vector<aabb3f> transformNodeBox(const MapNode &n,
const NodeBox &nodebox, INodeDefManager *nodemgr)
{
std::vector<aabb3f> boxes;
if(nodebox.type == NODEBOX_FIXED || nodebox.type == NODEBOX_LEVELED)
{
const std::vector<aabb3f> &fixed = nodebox.fixed;
int facedir = n.getFaceDir(nodemgr);
u8 axisdir = facedir>>2;
facedir&=0x03;
for(std::vector<aabb3f>::const_iterator
i = fixed.begin();
i != fixed.end(); i++)
{
aabb3f box = *i;
if (nodebox.type == NODEBOX_LEVELED) {
box.MaxEdge.Y = -BS/2 + BS*((float)1/LEVELED_MAX) * n.getLevel(nodemgr);
}
switch (axisdir)
{
case 0:
if(facedir == 1)
{
box.MinEdge.rotateXZBy(-90);
box.MaxEdge.rotateXZBy(-90);
}
else if(facedir == 2)
{
box.MinEdge.rotateXZBy(180);
box.MaxEdge.rotateXZBy(180);
}
else if(facedir == 3)
{
box.MinEdge.rotateXZBy(90);
box.MaxEdge.rotateXZBy(90);
}
break;
case 1: // z+
box.MinEdge.rotateYZBy(90);
box.MaxEdge.rotateYZBy(90);
if(facedir == 1)
{
box.MinEdge.rotateXYBy(90);
box.MaxEdge.rotateXYBy(90);
}
else if(facedir == 2)
{
box.MinEdge.rotateXYBy(180);
box.MaxEdge.rotateXYBy(180);
}
else if(facedir == 3)
{
box.MinEdge.rotateXYBy(-90);
box.MaxEdge.rotateXYBy(-90);
}
break;
case 2: //z-
box.MinEdge.rotateYZBy(-90);
box.MaxEdge.rotateYZBy(-90);
if(facedir == 1)
{
box.MinEdge.rotateXYBy(-90);
box.MaxEdge.rotateXYBy(-90);
}
else if(facedir == 2)
{
box.MinEdge.rotateXYBy(180);
box.MaxEdge.rotateXYBy(180);
}
else if(facedir == 3)
{
box.MinEdge.rotateXYBy(90);
box.MaxEdge.rotateXYBy(90);
}
break;
case 3: //x+
box.MinEdge.rotateXYBy(-90);
box.MaxEdge.rotateXYBy(-90);
if(facedir == 1)
{
box.MinEdge.rotateYZBy(90);
box.MaxEdge.rotateYZBy(90);
}
else if(facedir == 2)
{
box.MinEdge.rotateYZBy(180);
box.MaxEdge.rotateYZBy(180);
}
else if(facedir == 3)
{
box.MinEdge.rotateYZBy(-90);
box.MaxEdge.rotateYZBy(-90);
}
break;
case 4: //x-
box.MinEdge.rotateXYBy(90);
box.MaxEdge.rotateXYBy(90);
if(facedir == 1)
{
box.MinEdge.rotateYZBy(-90);
box.MaxEdge.rotateYZBy(-90);
}
else if(facedir == 2)
{
box.MinEdge.rotateYZBy(180);
box.MaxEdge.rotateYZBy(180);
}
else if(facedir == 3)
{
box.MinEdge.rotateYZBy(90);
box.MaxEdge.rotateYZBy(90);
}
break;
case 5:
box.MinEdge.rotateXYBy(-180);
box.MaxEdge.rotateXYBy(-180);
if(facedir == 1)
{
box.MinEdge.rotateXZBy(90);
box.MaxEdge.rotateXZBy(90);
}
else if(facedir == 2)
{
box.MinEdge.rotateXZBy(180);
box.MaxEdge.rotateXZBy(180);
}
else if(facedir == 3)
{
box.MinEdge.rotateXZBy(-90);
box.MaxEdge.rotateXZBy(-90);
}
break;
default:
break;
}
box.repair();
boxes.push_back(box);
}
}
else if(nodebox.type == NODEBOX_WALLMOUNTED)
{
v3s16 dir = n.getWallMountedDir(nodemgr);
// top
if(dir == v3s16(0,1,0))
{
boxes.push_back(nodebox.wall_top);
}
// bottom
else if(dir == v3s16(0,-1,0))
{
boxes.push_back(nodebox.wall_bottom);
}
// side
else
{
v3f vertices[2] =
{
nodebox.wall_side.MinEdge,
nodebox.wall_side.MaxEdge
};
for(s32 i=0; i<2; i++)
{
if(dir == v3s16(-1,0,0))
vertices[i].rotateXZBy(0);
if(dir == v3s16(1,0,0))
vertices[i].rotateXZBy(180);
if(dir == v3s16(0,0,-1))
vertices[i].rotateXZBy(90);
if(dir == v3s16(0,0,1))
vertices[i].rotateXZBy(-90);
}
aabb3f box = aabb3f(vertices[0]);
box.addInternalPoint(vertices[1]);
boxes.push_back(box);
}
}
else // NODEBOX_REGULAR
{
boxes.push_back(aabb3f(-BS/2,-BS/2,-BS/2,BS/2,BS/2,BS/2));
}
return boxes;
}
std::vector<aabb3f> MapNode::getNodeBoxes(INodeDefManager *nodemgr) const
{
const ContentFeatures &f = nodemgr->get(*this);
return transformNodeBox(*this, f.node_box, nodemgr);
}
std::vector<aabb3f> MapNode::getCollisionBoxes(INodeDefManager *nodemgr) const
{
const ContentFeatures &f = nodemgr->get(*this);
if (f.collision_box.fixed.empty())
return transformNodeBox(*this, f.node_box, nodemgr);
else
return transformNodeBox(*this, f.collision_box, nodemgr);
}
std::vector<aabb3f> MapNode::getSelectionBoxes(INodeDefManager *nodemgr) const
{
const ContentFeatures &f = nodemgr->get(*this);
return transformNodeBox(*this, f.selection_box, nodemgr);
}
u8 MapNode::getMaxLevel(INodeDefManager *nodemgr) const
{
const ContentFeatures &f = nodemgr->get(*this);
// todo: after update in all games leave only if (f.param_type_2 ==
if( f.liquid_type == LIQUID_FLOWING || f.param_type_2 == CPT2_FLOWINGLIQUID)
return LIQUID_LEVEL_MAX;
if(f.leveled || f.param_type_2 == CPT2_LEVELED)
return LEVELED_MAX;
return 0;
}
u8 MapNode::getLevel(INodeDefManager *nodemgr) const
{
const ContentFeatures &f = nodemgr->get(*this);
// todo: after update in all games leave only if (f.param_type_2 ==
if(f.liquid_type == LIQUID_SOURCE)
return LIQUID_LEVEL_SOURCE;
if (f.param_type_2 == CPT2_FLOWINGLIQUID)
return getParam2() & LIQUID_LEVEL_MASK;
if(f.liquid_type == LIQUID_FLOWING) // can remove if all param_type_2 setted
return getParam2() & LIQUID_LEVEL_MASK;
if(f.leveled || f.param_type_2 == CPT2_LEVELED) {
u8 level = getParam2() & LEVELED_MASK;
if(level)
return level;
if(f.leveled > LEVELED_MAX)
return LEVELED_MAX;
return f.leveled; //default
}
return 0;
}
u8 MapNode::setLevel(INodeDefManager *nodemgr, s8 level)
{
u8 rest = 0;
if (level < 1) {
setContent(CONTENT_AIR);
return 0;
}
const ContentFeatures &f = nodemgr->get(*this);
if (f.param_type_2 == CPT2_FLOWINGLIQUID
|| f.liquid_type == LIQUID_FLOWING
|| f.liquid_type == LIQUID_SOURCE) {
if (level >= LIQUID_LEVEL_SOURCE) {
rest = level - LIQUID_LEVEL_SOURCE;
setContent(nodemgr->getId(f.liquid_alternative_source));
} else {
setContent(nodemgr->getId(f.liquid_alternative_flowing));
setParam2(level & LIQUID_LEVEL_MASK);
}
} else if (f.leveled || f.param_type_2 == CPT2_LEVELED) {
if (level > LEVELED_MAX) {
rest = level - LEVELED_MAX;
level = LEVELED_MAX;
}
setParam2(level & LEVELED_MASK);
}
return rest;
}
u8 MapNode::addLevel(INodeDefManager *nodemgr, s8 add)
{
s8 level = getLevel(nodemgr);
if (add == 0) level = 1;
level += add;
return setLevel(nodemgr, level);
}
void MapNode::freezeMelt(INodeDefManager *ndef) {
u8 level_was_max = this->getMaxLevel(ndef);
u8 level_was = this->getLevel(ndef);
this->setContent(ndef->getId(ndef->get(*this).freezemelt));
u8 level_now_max = this->getMaxLevel(ndef);
if (level_was_max && level_was_max != level_now_max) {
u8 want = (float)level_now_max / level_was_max * level_was;
if (!want)
want = 1;
if (want != level_was)
this->setLevel(ndef, want);
//errorstream<<"was="<<(int)level_was<<"/"<<(int)level_was_max<<" nowm="<<(int)want<<"/"<<(int)level_now_max<< " => "<<(int)this->getLevel(ndef)<< std::endl;
}
if (this->getMaxLevel(ndef) && !this->getLevel(ndef))
this->addLevel(ndef);
}
u32 MapNode::serializedLength(u8 version)
{
if(!ser_ver_supported(version))
throw VersionMismatchException("ERROR: MapNode format not supported");
if(version == 0)
return 1;
else if(version <= 9)
return 2;
else if(version <= 23)
return 3;
else
return 4;
}
void MapNode::serialize(u8 *dest, u8 version)
{
if(!ser_ver_supported(version))
throw VersionMismatchException("ERROR: MapNode format not supported");
// Can't do this anymore; we have 16-bit dynamically allocated node IDs
// in memory; conversion just won't work in this direction.
if(version < 24)
throw SerializationError("MapNode::serialize: serialization to "
"version < 24 not possible");
writeU16(dest+0, param0);
writeU8(dest+2, param1);
writeU8(dest+3, param2);
}
void MapNode::deSerialize(u8 *source, u8 version)
{
if(!ser_ver_supported(version))
throw VersionMismatchException("ERROR: MapNode format not supported");
if(version <= 21)
{
deSerialize_pre22(source, version);
return;
}
if(version >= 24){
param0 = readU16(source+0);
param1 = readU8(source+2);
param2 = readU8(source+3);
}else{
param0 = readU8(source+0);
param1 = readU8(source+1);
param2 = readU8(source+2);
if(param0 > 0x7F){
param0 |= ((param2&0xF0)<<4);
param2 &= 0x0F;
}
}
}
void MapNode::serializeBulk(std::ostream &os, int version,
const MapNode *nodes, u32 nodecount,
u8 content_width, u8 params_width, bool compressed)
{
if(!ser_ver_supported(version))
throw VersionMismatchException("ERROR: MapNode format not supported");
assert(content_width == 2);
assert(params_width == 2);
// Can't do this anymore; we have 16-bit dynamically allocated node IDs
// in memory; conversion just won't work in this direction.
if(version < 24)
throw SerializationError("MapNode::serializeBulk: serialization to "
"version < 24 not possible");
SharedBuffer<u8> databuf(nodecount * (content_width + params_width));
// Serialize content
for(u32 i=0; i<nodecount; i++)
writeU16(&databuf[i*2], nodes[i].param0);
// Serialize param1
u32 start1 = content_width * nodecount;
for(u32 i=0; i<nodecount; i++)
writeU8(&databuf[start1 + i], nodes[i].param1);
// Serialize param2
u32 start2 = (content_width + 1) * nodecount;
for(u32 i=0; i<nodecount; i++)
writeU8(&databuf[start2 + i], nodes[i].param2);
/*
Compress data to output stream
*/
if(compressed)
{
compressZlib(databuf, os);
}
else
{
os.write((const char*) &databuf[0], databuf.getSize());
}
}
// Deserialize bulk node data
void MapNode::deSerializeBulk(std::istream &is, int version,
MapNode *nodes, u32 nodecount,
u8 content_width, u8 params_width, bool compressed)
{
if(!ser_ver_supported(version))
throw VersionMismatchException("ERROR: MapNode format not supported");
assert(version >= 22);
assert(content_width == 1 || content_width == 2);
assert(params_width == 2);
// Uncompress or read data
u32 len = nodecount * (content_width + params_width);
SharedBuffer<u8> databuf(len);
if(compressed)
{
std::ostringstream os(std::ios_base::binary);
decompressZlib(is, os);
std::string s = os.str();
if(s.size() != len)
throw SerializationError("deSerializeBulkNodes: "
"decompress resulted in invalid size");
memcpy(&databuf[0], s.c_str(), len);
}
else
{
is.read((char*) &databuf[0], len);
if(is.eof() || is.fail())
throw SerializationError("deSerializeBulkNodes: "
"failed to read bulk node data");
}
// Deserialize content
if(content_width == 1)
{
for(u32 i=0; i<nodecount; i++)
nodes[i].param0 = readU8(&databuf[i]);
}
else if(content_width == 2)
{
for(u32 i=0; i<nodecount; i++)
nodes[i].param0 = readU16(&databuf[i*2]);
}
// Deserialize param1
u32 start1 = content_width * nodecount;
for(u32 i=0; i<nodecount; i++)
nodes[i].param1 = readU8(&databuf[start1 + i]);
// Deserialize param2
u32 start2 = (content_width + 1) * nodecount;
if(content_width == 1)
{
for(u32 i=0; i<nodecount; i++) {
nodes[i].param2 = readU8(&databuf[start2 + i]);
if(nodes[i].param0 > 0x7F){
nodes[i].param0 <<= 4;
nodes[i].param0 |= (nodes[i].param2&0xF0)>>4;
nodes[i].param2 &= 0x0F;
}
}
}
else if(content_width == 2)
{
for(u32 i=0; i<nodecount; i++)
nodes[i].param2 = readU8(&databuf[start2 + i]);
}
}
/*
Legacy serialization
*/
void MapNode::deSerialize_pre22(u8 *source, u8 version)
{
if(version <= 1)
{
param0 = source[0];
}
else if(version <= 9)
{
param0 = source[0];
param1 = source[1];
}
else
{
param0 = source[0];
param1 = source[1];
param2 = source[2];
if(param0 > 0x7f){
param0 <<= 4;
param0 |= (param2&0xf0)>>4;
param2 &= 0x0f;
}
}
// Convert special values from old version to new
if(version <= 19)
{
// In these versions, CONTENT_IGNORE and CONTENT_AIR
// are 255 and 254
// Version 19 is fucked up with sometimes the old values and sometimes not
if(param0 == 255)
param0 = CONTENT_IGNORE;
else if(param0 == 254)
param0 = CONTENT_AIR;
}
// Translate to our known version
*this = mapnode_translate_to_internal(*this, version);
}