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219 lines
5.6 KiB
C++
219 lines
5.6 KiB
C++
/*
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Minetest
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Copyright (C) 2010-2013 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#pragma once
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#include <map>
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#include <mutex>
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#include "network/networkprotocol.h"
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#include "irr_v3d.h"
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#include "util/container.h"
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#include "mapgen/mapgen.h" // for MapgenParams
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#include "map.h"
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#define BLOCK_EMERGE_ALLOW_GEN (1 << 0)
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#define BLOCK_EMERGE_FORCE_QUEUE (1 << 1)
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#define EMERGE_DBG_OUT(x) { \
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if (enable_mapgen_debug_info) \
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infostream << "EmergeThread: " x << std::endl; \
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}
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class EmergeThread;
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class NodeDefManager;
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class Settings;
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class BiomeManager;
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class OreManager;
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class DecorationManager;
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class SchematicManager;
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class Server;
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class ModApiMapgen;
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// Structure containing inputs/outputs for chunk generation
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struct BlockMakeData {
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MMVManip *vmanip = nullptr;
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u64 seed = 0;
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v3s16 blockpos_min;
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v3s16 blockpos_max;
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UniqueQueue<v3s16> transforming_liquid;
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const NodeDefManager *nodedef = nullptr;
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BlockMakeData() = default;
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~BlockMakeData() { delete vmanip; }
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};
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// Result from processing an item on the emerge queue
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enum EmergeAction {
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EMERGE_CANCELLED,
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EMERGE_ERRORED,
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EMERGE_FROM_MEMORY,
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EMERGE_FROM_DISK,
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EMERGE_GENERATED,
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};
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// Callback
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typedef void (*EmergeCompletionCallback)(
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v3s16 blockpos, EmergeAction action, void *param);
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typedef std::vector<
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std::pair<
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EmergeCompletionCallback,
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void *
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>
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> EmergeCallbackList;
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struct BlockEmergeData {
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u16 peer_requested;
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u16 flags;
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EmergeCallbackList callbacks;
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};
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class EmergeParams {
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friend class EmergeManager;
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public:
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EmergeParams() = delete;
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~EmergeParams();
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DISABLE_CLASS_COPY(EmergeParams);
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const NodeDefManager *ndef; // shared
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bool enable_mapgen_debug_info;
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u32 gen_notify_on;
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const std::set<u32> *gen_notify_on_deco_ids; // shared
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BiomeManager *biomemgr;
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OreManager *oremgr;
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DecorationManager *decomgr;
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SchematicManager *schemmgr;
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private:
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EmergeParams(EmergeManager *parent, const BiomeManager *biomemgr,
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const OreManager *oremgr, const DecorationManager *decomgr,
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const SchematicManager *schemmgr);
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};
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class EmergeManager {
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/* The mod API needs unchecked access to allow:
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* - using decomgr or oremgr to place decos/ores
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* - using schemmgr to load and place schematics
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*/
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friend class ModApiMapgen;
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public:
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const NodeDefManager *ndef;
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bool enable_mapgen_debug_info;
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// Generation Notify
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u32 gen_notify_on = 0;
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std::set<u32> gen_notify_on_deco_ids;
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// Parameters passed to mapgens owned by ServerMap
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// TODO(hmmmm): Remove this after mapgen helper methods using them
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// are moved to ServerMap
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MapgenParams *mgparams;
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// Hackish workaround:
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// For now, EmergeManager must hold onto a ptr to the Map's setting manager
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// since the Map can only be accessed through the Environment, and the
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// Environment is not created until after script initialization.
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MapSettingsManager *map_settings_mgr;
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// Methods
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EmergeManager(Server *server);
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~EmergeManager();
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DISABLE_CLASS_COPY(EmergeManager);
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// no usage restrictions
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const BiomeManager *getBiomeManager() const { return biomemgr; }
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const OreManager *getOreManager() const { return oremgr; }
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const DecorationManager *getDecorationManager() const { return decomgr; }
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const SchematicManager *getSchematicManager() const { return schemmgr; }
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// only usable before mapgen init
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BiomeManager *getWritableBiomeManager();
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OreManager *getWritableOreManager();
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DecorationManager *getWritableDecorationManager();
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SchematicManager *getWritableSchematicManager();
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void initMapgens(MapgenParams *mgparams);
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void startThreads();
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void stopThreads();
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bool isRunning();
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bool enqueueBlockEmerge(
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session_t peer_id,
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v3s16 blockpos,
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bool allow_generate,
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bool ignore_queue_limits=false);
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bool enqueueBlockEmergeEx(
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v3s16 blockpos,
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session_t peer_id,
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u16 flags,
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EmergeCompletionCallback callback,
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void *callback_param);
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v3s16 getContainingChunk(v3s16 blockpos);
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Mapgen *getCurrentMapgen();
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// Mapgen helpers methods
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int getSpawnLevelAtPoint(v2s16 p);
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int getGroundLevelAtPoint(v2s16 p);
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bool isBlockUnderground(v3s16 blockpos);
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static v3s16 getContainingChunk(v3s16 blockpos, s16 chunksize);
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private:
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std::vector<Mapgen *> m_mapgens;
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std::vector<EmergeThread *> m_threads;
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bool m_threads_active = false;
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std::mutex m_queue_mutex;
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std::map<v3s16, BlockEmergeData> m_blocks_enqueued;
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std::unordered_map<u16, u16> m_peer_queue_count;
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u16 m_qlimit_total;
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u16 m_qlimit_diskonly;
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u16 m_qlimit_generate;
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// Managers of various map generation-related components
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// Note that each Mapgen gets a copy(!) of these to work with
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BiomeManager *biomemgr;
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OreManager *oremgr;
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DecorationManager *decomgr;
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SchematicManager *schemmgr;
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// Requires m_queue_mutex held
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EmergeThread *getOptimalThread();
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bool pushBlockEmergeData(
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v3s16 pos,
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u16 peer_requested,
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u16 flags,
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EmergeCompletionCallback callback,
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void *callback_param,
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bool *entry_already_exists);
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bool popBlockEmergeData(v3s16 pos, BlockEmergeData *bedata);
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friend class EmergeThread;
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};
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