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* Add zstd support. * Rearrange serialization order * Compress entire mapblock Co-authored-by: sfan5 <sfan5@live.de>
34 lines
1.1 KiB
Plaintext
34 lines
1.1 KiB
Plaintext
Section: games
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Priority: extra
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Standards-Version: 3.6.2
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Package: minetest-staging
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Version: 5.4.0-DATEPLACEHOLDER
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Depends: libc6, libcurl3-gnutls, libfreetype6, libgl1, JPEG_PLACEHOLDER, JSONCPP_PLACEHOLDER, LEVELDB_PLACEHOLDER, libopenal1, libpng16-16, libsqlite3-0, libstdc++6, libvorbisfile3, libx11-6, libxxf86vm1, libzstd1, zlib1g
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Maintainer: Loic Blot <loic.blot@unix-experience.fr>
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Homepage: https://www.minetest.net/
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Vcs-Git: https://github.com/minetest/minetest.git
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Vcs-Browser: https://github.com/minetest/minetest.git
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Architecture: amd64
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Build-Depends:
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cmake,
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gettext,
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libcurl4-gnutls-dev,
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libfreetype6-dev,
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libgl1-mesa-dev,
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libjpeg-dev,
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libjsoncpp-dev,
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libleveldb-dev,
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libogg-dev,
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libopenal-dev,
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libpng-dev,
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libsqlite3-dev,
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libvorbis-dev,
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libx11-dev,
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zlib1g-dev
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Description: Multiplayer infinite-world block sandbox game
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Minetest is a minecraft-inspired game written from scratch and licensed
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under the LGPL (version 2.1 or later). It supports both survival and creative
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modes along with multiplayer support, dynamic lighting, and an "infinite" map
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generator.
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Conflicts: minetestc55, minetest, minetest-server, minetest-data
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