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"[sheet:WxH:X,Y" assumes the base image is a tilesheet with W*H tiles on it and crops to the tile at position X,Y. Basically it works like "[verticalframe" but in 2D. For testing, I combined the four default_chest images into one. |
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.. | ||
clientlauncher.cpp | ||
clientlauncher.h | ||
CMakeLists.txt | ||
inputhandler.h | ||
joystick_controller.cpp | ||
joystick_controller.h | ||
keys.h | ||
tile.cpp | ||
tile.h |