mirror of
https://github.com/minetest/minetest.git
synced 2024-11-11 10:13:45 +01:00
33ca115ae4
These were initially added to get tracebacks for invalid vector errors, but it didn't work and tracebacks have since been properly fixed in the core.
126 lines
2.3 KiB
Lua
126 lines
2.3 KiB
Lua
|
|
vector = {}
|
|
|
|
function vector.new(a, b, c)
|
|
if type(a) == "table" then
|
|
assert(a.x and a.y and a.z, "Invalid vector passed to vector.new()")
|
|
return {x=a.x, y=a.y, z=a.z}
|
|
elseif a then
|
|
assert(b and c, "Invalid arguments for vector.new()")
|
|
return {x=a, y=b, z=c}
|
|
end
|
|
return {x=0, y=0, z=0}
|
|
end
|
|
|
|
function vector.equals(a, b)
|
|
return a.x == b.x and
|
|
a.y == b.y and
|
|
a.z == b.z
|
|
end
|
|
|
|
function vector.length(v)
|
|
return math.hypot(v.x, math.hypot(v.y, v.z))
|
|
end
|
|
|
|
function vector.normalize(v)
|
|
local len = vector.length(v)
|
|
if len == 0 then
|
|
return {x=0, y=0, z=0}
|
|
else
|
|
return vector.divide(v, len)
|
|
end
|
|
end
|
|
|
|
function vector.round(v)
|
|
return {
|
|
x = math.floor(v.x + 0.5),
|
|
y = math.floor(v.y + 0.5),
|
|
z = math.floor(v.z + 0.5)
|
|
}
|
|
end
|
|
|
|
function vector.distance(a, b)
|
|
local x = a.x - b.x
|
|
local y = a.y - b.y
|
|
local z = a.z - b.z
|
|
return math.hypot(x, math.hypot(y, z))
|
|
end
|
|
|
|
function vector.direction(pos1, pos2)
|
|
local x_raw = pos2.x - pos1.x
|
|
local y_raw = pos2.y - pos1.y
|
|
local z_raw = pos2.z - pos1.z
|
|
local x_abs = math.abs(x_raw)
|
|
local y_abs = math.abs(y_raw)
|
|
local z_abs = math.abs(z_raw)
|
|
if x_abs >= y_abs and
|
|
x_abs >= z_abs then
|
|
y_raw = y_raw * (1 / x_abs)
|
|
z_raw = z_raw * (1 / x_abs)
|
|
x_raw = x_raw / x_abs
|
|
end
|
|
if y_abs >= x_abs and
|
|
y_abs >= z_abs then
|
|
x_raw = x_raw * (1 / y_abs)
|
|
z_raw = z_raw * (1 / y_abs)
|
|
y_raw = y_raw / y_abs
|
|
end
|
|
if z_abs >= y_abs and
|
|
z_abs >= x_abs then
|
|
x_raw = x_raw * (1 / z_abs)
|
|
y_raw = y_raw * (1 / z_abs)
|
|
z_raw = z_raw / z_abs
|
|
end
|
|
return {x=x_raw, y=y_raw, z=z_raw}
|
|
end
|
|
|
|
|
|
function vector.add(a, b)
|
|
if type(b) == "table" then
|
|
return {x = a.x + b.x,
|
|
y = a.y + b.y,
|
|
z = a.z + b.z}
|
|
else
|
|
return {x = a.x + b,
|
|
y = a.y + b,
|
|
z = a.z + b}
|
|
end
|
|
end
|
|
|
|
function vector.subtract(a, b)
|
|
if type(b) == "table" then
|
|
return {x = a.x - b.x,
|
|
y = a.y - b.y,
|
|
z = a.z - b.z}
|
|
else
|
|
return {x = a.x - b,
|
|
y = a.y - b,
|
|
z = a.z - b}
|
|
end
|
|
end
|
|
|
|
function vector.multiply(a, b)
|
|
if type(b) == "table" then
|
|
return {x = a.x * b.x,
|
|
y = a.y * b.y,
|
|
z = a.z * b.z}
|
|
else
|
|
return {x = a.x * b,
|
|
y = a.y * b,
|
|
z = a.z * b}
|
|
end
|
|
end
|
|
|
|
function vector.divide(a, b)
|
|
if type(b) == "table" then
|
|
return {x = a.x / b.x,
|
|
y = a.y / b.y,
|
|
z = a.z / b.z}
|
|
else
|
|
return {x = a.x / b,
|
|
y = a.y / b,
|
|
z = a.z / b}
|
|
end
|
|
end
|
|
|