mirror of
https://github.com/minetest/minetest.git
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607 lines
16 KiB
C++
607 lines
16 KiB
C++
/*
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Minetest
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Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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Copyright (C) 2010-2013 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "emerge.h"
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#include "server.h"
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#include <iostream>
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#include <queue>
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#include "jthread/jevent.h"
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#include "map.h"
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#include "environment.h"
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#include "util/container.h"
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#include "util/thread.h"
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#include "main.h"
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#include "constants.h"
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#include "voxel.h"
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#include "config.h"
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#include "mapblock.h"
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#include "serverobject.h"
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#include "settings.h"
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#include "scripting_game.h"
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#include "profiler.h"
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#include "log.h"
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#include "nodedef.h"
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#include "mg_biome.h"
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#include "mg_ore.h"
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#include "mg_decoration.h"
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#include "mg_schematic.h"
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#include "mapgen_v5.h"
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#include "mapgen_v6.h"
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#include "mapgen_v7.h"
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#include "mapgen_singlenode.h"
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struct MapgenDesc {
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const char *name;
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MapgenFactory *factory;
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};
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MapgenDesc reg_mapgens[] = {
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{"v5", new MapgenFactoryV5},
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{"v6", new MapgenFactoryV6},
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{"v7", new MapgenFactoryV7},
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{"singlenode", new MapgenFactorySinglenode},
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};
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class EmergeThread : public JThread
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{
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public:
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Server *m_server;
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ServerMap *map;
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EmergeManager *emerge;
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Mapgen *mapgen;
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bool enable_mapgen_debug_info;
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int id;
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Event qevent;
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std::queue<v3s16> blockqueue;
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EmergeThread(Server *server, int ethreadid):
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JThread(),
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m_server(server),
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map(NULL),
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emerge(NULL),
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mapgen(NULL),
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enable_mapgen_debug_info(false),
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id(ethreadid)
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{
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}
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void *Thread();
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bool popBlockEmerge(v3s16 *pos, u8 *flags);
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bool getBlockOrStartGen(v3s16 p, MapBlock **b,
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BlockMakeData *data, bool allow_generate);
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};
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/////////////////////////////// Emerge Manager ////////////////////////////////
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EmergeManager::EmergeManager(IGameDef *gamedef)
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{
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this->ndef = gamedef->getNodeDefManager();
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this->biomemgr = new BiomeManager(gamedef);
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this->oremgr = new OreManager(gamedef);
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this->decomgr = new DecorationManager(gamedef);
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this->schemmgr = new SchematicManager(gamedef);
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this->gen_notify_on = 0;
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// Note that accesses to this variable are not synchronized.
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// This is because the *only* thread ever starting or stopping
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// EmergeThreads should be the ServerThread.
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this->threads_active = false;
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mapgen_debug_info = g_settings->getBool("enable_mapgen_debug_info");
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// if unspecified, leave a proc for the main thread and one for
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// some other misc thread
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s16 nthreads = 0;
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if (!g_settings->getS16NoEx("num_emerge_threads", nthreads))
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nthreads = porting::getNumberOfProcessors() - 2;
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if (nthreads < 1)
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nthreads = 1;
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qlimit_total = g_settings->getU16("emergequeue_limit_total");
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if (!g_settings->getU16NoEx("emergequeue_limit_diskonly", qlimit_diskonly))
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qlimit_diskonly = nthreads * 5 + 1;
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if (!g_settings->getU16NoEx("emergequeue_limit_generate", qlimit_generate))
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qlimit_generate = nthreads + 1;
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// don't trust user input for something very important like this
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if (qlimit_total < 1)
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qlimit_total = 1;
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if (qlimit_diskonly < 1)
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qlimit_diskonly = 1;
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if (qlimit_generate < 1)
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qlimit_generate = 1;
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for (s16 i = 0; i < nthreads; i++)
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emergethread.push_back(new EmergeThread((Server *) gamedef, i));
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infostream << "EmergeManager: using " << nthreads << " threads" << std::endl;
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}
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EmergeManager::~EmergeManager()
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{
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for (u32 i = 0; i != emergethread.size(); i++) {
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if (threads_active) {
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emergethread[i]->Stop();
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emergethread[i]->qevent.signal();
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emergethread[i]->Wait();
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}
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delete emergethread[i];
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delete mapgen[i];
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}
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emergethread.clear();
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mapgen.clear();
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delete biomemgr;
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delete oremgr;
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delete decomgr;
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delete schemmgr;
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if (params.sparams) {
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delete params.sparams;
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params.sparams = NULL;
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}
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}
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void EmergeManager::loadMapgenParams()
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{
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loadParamsFromSettings(g_settings);
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}
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void EmergeManager::initMapgens()
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{
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if (mapgen.size())
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return;
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if (!params.sparams) {
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params.sparams = createMapgenParams(params.mg_name);
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if (!params.sparams) {
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params.mg_name = DEFAULT_MAPGEN;
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params.sparams = createMapgenParams(params.mg_name);
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assert(params.sparams);
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}
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params.sparams->readParams(g_settings);
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}
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// Create the mapgens
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for (u32 i = 0; i != emergethread.size(); i++) {
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Mapgen *mg = createMapgen(params.mg_name, i, ¶ms);
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assert(mg);
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mapgen.push_back(mg);
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}
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}
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Mapgen *EmergeManager::getCurrentMapgen()
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{
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for (u32 i = 0; i != emergethread.size(); i++) {
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if (emergethread[i]->IsSameThread())
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return emergethread[i]->mapgen;
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}
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return NULL;
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}
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void EmergeManager::startThreads()
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{
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if (threads_active)
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return;
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for (u32 i = 0; i != emergethread.size(); i++)
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emergethread[i]->Start();
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threads_active = true;
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}
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void EmergeManager::stopThreads()
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{
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if (!threads_active)
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return;
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// Request thread stop in parallel
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for (u32 i = 0; i != emergethread.size(); i++) {
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emergethread[i]->Stop();
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emergethread[i]->qevent.signal();
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}
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// Then do the waiting for each
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for (u32 i = 0; i != emergethread.size(); i++)
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emergethread[i]->Wait();
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threads_active = false;
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}
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bool EmergeManager::enqueueBlockEmerge(u16 peer_id, v3s16 p, bool allow_generate)
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{
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std::map<v3s16, BlockEmergeData *>::const_iterator iter;
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BlockEmergeData *bedata;
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u16 count;
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u8 flags = 0;
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int idx = 0;
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if (allow_generate)
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flags |= BLOCK_EMERGE_ALLOWGEN;
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{
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JMutexAutoLock queuelock(queuemutex);
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count = blocks_enqueued.size();
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if (count >= qlimit_total)
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return false;
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count = peer_queue_count[peer_id];
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u16 qlimit_peer = allow_generate ? qlimit_generate : qlimit_diskonly;
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if (count >= qlimit_peer)
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return false;
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iter = blocks_enqueued.find(p);
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if (iter != blocks_enqueued.end()) {
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bedata = iter->second;
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bedata->flags |= flags;
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return true;
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}
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bedata = new BlockEmergeData;
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bedata->flags = flags;
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bedata->peer_requested = peer_id;
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blocks_enqueued.insert(std::make_pair(p, bedata));
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peer_queue_count[peer_id] = count + 1;
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// insert into the EmergeThread queue with the least items
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int lowestitems = emergethread[0]->blockqueue.size();
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for (u32 i = 1; i != emergethread.size(); i++) {
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int nitems = emergethread[i]->blockqueue.size();
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if (nitems < lowestitems) {
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idx = i;
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lowestitems = nitems;
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}
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}
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emergethread[idx]->blockqueue.push(p);
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}
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emergethread[idx]->qevent.signal();
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return true;
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}
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int EmergeManager::getGroundLevelAtPoint(v2s16 p)
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{
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if (mapgen.size() == 0 || !mapgen[0]) {
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errorstream << "EmergeManager: getGroundLevelAtPoint() called"
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" before mapgen initialized" << std::endl;
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return 0;
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}
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return mapgen[0]->getGroundLevelAtPoint(p);
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}
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bool EmergeManager::isBlockUnderground(v3s16 blockpos)
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{
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/*
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v2s16 p = v2s16((blockpos.X * MAP_BLOCKSIZE) + MAP_BLOCKSIZE / 2,
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(blockpos.Y * MAP_BLOCKSIZE) + MAP_BLOCKSIZE / 2);
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int ground_level = getGroundLevelAtPoint(p);
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return blockpos.Y * (MAP_BLOCKSIZE + 1) <= min(water_level, ground_level);
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*/
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//yuck, but then again, should i bother being accurate?
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//the height of the nodes in a single block is quite variable
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return blockpos.Y * (MAP_BLOCKSIZE + 1) <= params.water_level;
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}
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void EmergeManager::getMapgenNames(std::list<const char *> &mgnames)
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{
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for (u32 i = 0; i != ARRLEN(reg_mapgens); i++)
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mgnames.push_back(reg_mapgens[i].name);
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}
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Mapgen *EmergeManager::createMapgen(const std::string &mgname, int mgid,
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MapgenParams *mgparams)
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{
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u32 i;
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for (i = 0; i != ARRLEN(reg_mapgens) && mgname != reg_mapgens[i].name; i++);
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if (i == ARRLEN(reg_mapgens)) {
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errorstream << "EmergeManager; mapgen " << mgname <<
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" not registered" << std::endl;
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return NULL;
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}
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MapgenFactory *mgfactory = reg_mapgens[i].factory;
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return mgfactory->createMapgen(mgid, mgparams, this);
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}
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MapgenSpecificParams *EmergeManager::createMapgenParams(const std::string &mgname)
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{
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u32 i;
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for (i = 0; i != ARRLEN(reg_mapgens) && mgname != reg_mapgens[i].name; i++);
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if (i == ARRLEN(reg_mapgens)) {
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errorstream << "EmergeManager; mapgen " << mgname <<
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" not registered" << std::endl;
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return NULL;
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}
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MapgenFactory *mgfactory = reg_mapgens[i].factory;
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return mgfactory->createMapgenParams();
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}
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void EmergeManager::loadParamsFromSettings(Settings *settings)
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{
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std::string seed_str;
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const char *setname = (settings == g_settings) ? "fixed_map_seed" : "seed";
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if (settings->getNoEx(setname, seed_str) && !seed_str.empty()) {
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params.seed = read_seed(seed_str.c_str());
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} else {
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params.seed =
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((u64)(myrand() & 0xffff) << 0) |
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((u64)(myrand() & 0xffff) << 16) |
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((u64)(myrand() & 0xffff) << 32) |
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((u64)(myrand() & 0xffff) << 48);
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}
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settings->getNoEx("mg_name", params.mg_name);
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settings->getS16NoEx("water_level", params.water_level);
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settings->getS16NoEx("chunksize", params.chunksize);
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settings->getFlagStrNoEx("mg_flags", params.flags, flagdesc_mapgen);
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settings->getNoiseParams("mg_biome_np_heat", params.np_biome_heat);
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settings->getNoiseParams("mg_biome_np_humidity", params.np_biome_humidity);
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delete params.sparams;
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params.sparams = createMapgenParams(params.mg_name);
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if (params.sparams) {
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params.sparams->readParams(g_settings);
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params.sparams->readParams(settings);
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}
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}
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void EmergeManager::saveParamsToSettings(Settings *settings)
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{
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settings->set("mg_name", params.mg_name);
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settings->setU64("seed", params.seed);
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settings->setS16("water_level", params.water_level);
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settings->setS16("chunksize", params.chunksize);
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settings->setFlagStr("mg_flags", params.flags, flagdesc_mapgen, (u32)-1);
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settings->setNoiseParams("mg_biome_np_heat", params.np_biome_heat);
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settings->setNoiseParams("mg_biome_np_humidity", params.np_biome_humidity);
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if (params.sparams)
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params.sparams->writeParams(settings);
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}
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////////////////////////////// Emerge Thread //////////////////////////////////
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bool EmergeThread::popBlockEmerge(v3s16 *pos, u8 *flags)
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{
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std::map<v3s16, BlockEmergeData *>::iterator iter;
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JMutexAutoLock queuelock(emerge->queuemutex);
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if (blockqueue.empty())
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return false;
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v3s16 p = blockqueue.front();
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blockqueue.pop();
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*pos = p;
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iter = emerge->blocks_enqueued.find(p);
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if (iter == emerge->blocks_enqueued.end())
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return false; //uh oh, queue and map out of sync!!
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BlockEmergeData *bedata = iter->second;
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*flags = bedata->flags;
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emerge->peer_queue_count[bedata->peer_requested]--;
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delete bedata;
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emerge->blocks_enqueued.erase(iter);
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return true;
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}
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bool EmergeThread::getBlockOrStartGen(v3s16 p, MapBlock **b,
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BlockMakeData *data, bool allow_gen)
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{
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v2s16 p2d(p.X, p.Z);
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//envlock: usually takes <=1ms, sometimes 90ms or ~400ms to acquire
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JMutexAutoLock envlock(m_server->m_env_mutex);
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// Load sector if it isn't loaded
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if (map->getSectorNoGenerateNoEx(p2d) == NULL)
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map->loadSectorMeta(p2d);
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// Attempt to load block
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MapBlock *block = map->getBlockNoCreateNoEx(p);
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if (!block || block->isDummy() || !block->isGenerated()) {
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EMERGE_DBG_OUT("not in memory, attempting to load from disk");
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block = map->loadBlock(p);
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if (block && block->isGenerated())
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map->prepareBlock(block);
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}
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// If could not load and allowed to generate,
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// start generation inside this same envlock
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if (allow_gen && (block == NULL || !block->isGenerated())) {
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EMERGE_DBG_OUT("generating");
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*b = block;
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return map->initBlockMake(data, p);
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}
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*b = block;
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return false;
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}
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void *EmergeThread::Thread()
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{
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ThreadStarted();
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log_register_thread("EmergeThread" + itos(id));
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DSTACK(__FUNCTION_NAME);
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BEGIN_DEBUG_EXCEPTION_HANDLER
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v3s16 last_tried_pos(-32768,-32768,-32768); // For error output
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v3s16 p;
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u8 flags = 0;
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map = (ServerMap *)&(m_server->m_env->getMap());
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emerge = m_server->m_emerge;
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mapgen = emerge->mapgen[id];
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enable_mapgen_debug_info = emerge->mapgen_debug_info;
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porting::setThreadName("EmergeThread");
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while (!StopRequested())
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try {
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if (!popBlockEmerge(&p, &flags)) {
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qevent.wait();
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continue;
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}
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last_tried_pos = p;
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if (blockpos_over_limit(p))
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continue;
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bool allow_generate = flags & BLOCK_EMERGE_ALLOWGEN;
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EMERGE_DBG_OUT("p=" PP(p) " allow_generate=" << allow_generate);
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/*
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Try to fetch block from memory or disk.
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If not found and asked to generate, initialize generator.
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*/
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BlockMakeData data;
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MapBlock *block = NULL;
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std::map<v3s16, MapBlock *> modified_blocks;
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if (getBlockOrStartGen(p, &block, &data, allow_generate) && mapgen) {
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{
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ScopeProfiler sp(g_profiler, "EmergeThread: Mapgen::makeChunk", SPT_AVG);
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TimeTaker t("mapgen::make_block()");
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mapgen->makeChunk(&data);
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if (enable_mapgen_debug_info == false)
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t.stop(true); // Hide output
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}
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{
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//envlock: usually 0ms, but can take either 30 or 400ms to acquire
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JMutexAutoLock envlock(m_server->m_env_mutex);
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ScopeProfiler sp(g_profiler, "EmergeThread: after "
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"Mapgen::makeChunk (envlock)", SPT_AVG);
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map->finishBlockMake(&data, modified_blocks);
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block = map->getBlockNoCreateNoEx(p);
|
|
if (block) {
|
|
/*
|
|
Do some post-generate stuff
|
|
*/
|
|
v3s16 minp = data.blockpos_min * MAP_BLOCKSIZE;
|
|
v3s16 maxp = data.blockpos_max * MAP_BLOCKSIZE +
|
|
v3s16(1,1,1) * (MAP_BLOCKSIZE - 1);
|
|
|
|
// Ignore map edit events, they will not need to be sent
|
|
// to anybody because the block hasn't been sent to anybody
|
|
MapEditEventAreaIgnorer
|
|
ign(&m_server->m_ignore_map_edit_events_area,
|
|
VoxelArea(minp, maxp));
|
|
try { // takes about 90ms with -O1 on an e3-1230v2
|
|
m_server->getScriptIface()->environment_OnGenerated(
|
|
minp, maxp, mapgen->blockseed);
|
|
} catch(LuaError &e) {
|
|
m_server->setAsyncFatalError(e.what());
|
|
}
|
|
|
|
EMERGE_DBG_OUT("ended up with: " << analyze_block(block));
|
|
|
|
m_server->m_env->activateBlock(block, 0);
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
Set sent status of modified blocks on clients
|
|
*/
|
|
// Add the originally fetched block to the modified list
|
|
if (block)
|
|
modified_blocks[p] = block;
|
|
|
|
if (modified_blocks.size() > 0) {
|
|
m_server->SetBlocksNotSent(modified_blocks);
|
|
}
|
|
}
|
|
catch (VersionMismatchException &e) {
|
|
std::ostringstream err;
|
|
err << "World data version mismatch in MapBlock "<<PP(last_tried_pos)<<std::endl;
|
|
err << "----"<<std::endl;
|
|
err << "\""<<e.what()<<"\""<<std::endl;
|
|
err << "See debug.txt."<<std::endl;
|
|
err << "World probably saved by a newer version of Minetest."<<std::endl;
|
|
m_server->setAsyncFatalError(err.str());
|
|
}
|
|
catch (SerializationError &e) {
|
|
std::ostringstream err;
|
|
err << "Invalid data in MapBlock "<<PP(last_tried_pos)<<std::endl;
|
|
err << "----"<<std::endl;
|
|
err << "\""<<e.what()<<"\""<<std::endl;
|
|
err << "See debug.txt."<<std::endl;
|
|
err << "You can ignore this using [ignore_world_load_errors = true]."<<std::endl;
|
|
m_server->setAsyncFatalError(err.str());
|
|
}
|
|
|
|
{
|
|
JMutexAutoLock queuelock(emerge->queuemutex);
|
|
while (!blockqueue.empty())
|
|
{
|
|
v3s16 p = blockqueue.front();
|
|
blockqueue.pop();
|
|
|
|
std::map<v3s16, BlockEmergeData *>::iterator iter;
|
|
iter = emerge->blocks_enqueued.find(p);
|
|
if (iter == emerge->blocks_enqueued.end())
|
|
continue; //uh oh, queue and map out of sync!!
|
|
|
|
BlockEmergeData *bedata = iter->second;
|
|
delete bedata;
|
|
}
|
|
}
|
|
|
|
END_DEBUG_EXCEPTION_HANDLER(errorstream)
|
|
log_deregister_thread();
|
|
return NULL;
|
|
}
|