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95d7348a08
This improves texture pack compatibility. Masks are expected to be of the same size as the base texture. This change upscales the smaller texture if needed. The behaviour is now the same as a.png^b.png and a.png^[overlay:b.png (to mention a few). |
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.. | ||
models | ||
textures | ||
commands.lua | ||
drawtypes.lua | ||
init.lua | ||
light.lua | ||
liquids.lua | ||
meshes.lua | ||
mod.conf | ||
nodeboxes.lua | ||
overlays.lua | ||
param2.lua | ||
performance_test_nodes.lua | ||
properties.lua | ||
README.md | ||
textures.lua |
Test Nodes
This mod contains a bunch of basic nodes to test development stuff. Most nodes are kept as minimal as possible in order to show off one particular feature of the engine, to make testing stuff easier.
This mod includes tests for:
- drawtypes
- paramtype2's
- node properties such as damage, drowning, falling, etc.
- other random stuff