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88 lines
3.3 KiB
C++
88 lines
3.3 KiB
C++
// Copyright (C) 2002-2012 Nikolaus Gebhardt
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#pragma once
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#include "IImageLoader.h"
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#include <cstdio> // required for jpeglib.h
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#include <jpeglib.h> // use system lib
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#include <setjmp.h>
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namespace irr
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{
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namespace video
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{
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//! Surface Loader for JPG images
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class CImageLoaderJPG : public IImageLoader
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{
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public:
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//! constructor
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CImageLoaderJPG();
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//! destructor
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virtual ~CImageLoaderJPG();
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//! returns true if the file maybe is able to be loaded by this class
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//! based on the file extension (e.g. ".tga")
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bool isALoadableFileExtension(const io::path &filename) const override;
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//! returns true if the file maybe is able to be loaded by this class
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bool isALoadableFileFormat(io::IReadFile *file) const override;
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//! creates a surface from the file
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IImage *loadImage(io::IReadFile *file) const override;
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private:
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// several methods used via function pointers by jpeglib
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/* Receives control for a fatal error. Information sufficient to
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generate the error message has been stored in cinfo->err; call
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output_message to display it. Control must NOT return to the caller;
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generally this routine will exit() or longjmp() somewhere.
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Typically you would override this routine to get rid of the exit()
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default behavior. Note that if you continue processing, you should
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clean up the JPEG object with jpeg_abort() or jpeg_destroy().
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*/
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static void error_exit(j_common_ptr cinfo);
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/* output error messages via Irrlicht logger. */
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static void output_message(j_common_ptr cinfo);
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/* Initialize source. This is called by jpeg_read_header() before any
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data is actually read. Unlike init_destination(), it may leave
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bytes_in_buffer set to 0 (in which case a fill_input_buffer() call
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will occur immediately). */
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static void init_source(j_decompress_ptr cinfo);
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/* This is called whenever bytes_in_buffer has reached zero and more
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data is wanted. In typical applications, it should read fresh data
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into the buffer (ignoring the current state of next_input_byte and
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bytes_in_buffer), reset the pointer & count to the start of the
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buffer, and return TRUE indicating that the buffer has been reloaded.
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It is not necessary to fill the buffer entirely, only to obtain at
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least one more byte. bytes_in_buffer MUST be set to a positive value
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if TRUE is returned. A FALSE return should only be used when I/O
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suspension is desired (this mode is discussed in the next section). */
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static boolean fill_input_buffer(j_decompress_ptr cinfo);
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/* Skip num_bytes worth of data. The buffer pointer and count should
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be advanced over num_bytes input bytes, refilling the buffer as
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needed. This is used to skip over a potentially large amount of
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uninteresting data (such as an APPn marker). In some applications
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it may be possible to optimize away the reading of the skipped data,
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but it's not clear that being smart is worth much trouble; large
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skips are uncommon. bytes_in_buffer may be zero on return.
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A zero or negative skip count should be treated as a no-op. */
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static void skip_input_data(j_decompress_ptr cinfo, long num_bytes);
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/* Terminate source --- called by jpeg_finish_decompress() after all
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data has been read. Often a no-op. */
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static void term_source(j_decompress_ptr cinfo);
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};
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} // end namespace video
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} // end namespace irr
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