minetest/client/shaders/nodes_shader
2021-09-17 18:13:50 +02:00
..
opengl_fragment.glsl Fix GLES2 discard behaviour (texture transparency) 2021-09-17 18:13:50 +02:00
opengl_vertex.glsl Shadow mapping render pass (#11244) 2021-06-06 18:51:21 +02:00