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169 lines
5.3 KiB
Plaintext
169 lines
5.3 KiB
Plaintext
Minetest-c55
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---------------
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Copyright (c) 2010 Perttu Ahola <celeron55@gmail.com>
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An InfiniMiner/Minecraft inspired game.
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NOTE: This file is somewhat outdated most of the time.
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This is a development version:
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- Don't expect it to work as well as a finished game will.
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- Please report any bugs to me. That way I can fix them to the next release.
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- debug.txt is useful when the game crashes.
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Public servers:
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kray.dy.fi :30000 (friend's server)
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celeron.55.lt :30000 (my own server)
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Controls:
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- See the in-game pause menu
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Map directory:
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- Map is stored in a directory, which can be removed to generate a new map.
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- There is na command-line option for it: --map-dir
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- As default, it is located in:
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../map
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- Otherwise something like this:
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Windows: C:\Documents and Settings\user\Application Data\minetest\map
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Linux: ~/.minetest/map
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OS X: ~/Library/Application Support/map
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Configuration file:
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- An optional configuration file can be used. See minetest.conf.example.
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- Path to file can be passed as a parameter to the executable:
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--config <path-to-file>
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- Defaults:
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- If built with -DRUN_IN_PLACE:
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../minetest.conf
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../../minetest.conf
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- Otherwise something like this:
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Windows: C:\Documents and Settings\user\Application Data\minetest\minetest.conf
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Linux: ~/.minetest/minetest.conf
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OS X: ~/Library/Application Support/minetest.conf
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Command-line options:
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- Use --help
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Compiling on GNU/Linux:
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- You need:
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* CMake
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* Irrlicht
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* Zlib
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- You can probably find these in your distro's package manager
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- Check possible options:
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$ cd whatever/minetest
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$ cmake . -LH
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- A system-wide install:
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$ cd whatever/minetest
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$ cmake . -DCMAKE_INSTALL_PREFIX=/usr/local
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$ make -j2
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$ sudo make install
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$ minetest
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- Install to home directory:
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$ cd whatever/minetest
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$ cmake . -DCMAKE_INSTALL_PREFIX=~/minetest_install
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$ make -j2
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$ make install
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$ ~/minetest_install/bin/minetest
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- For running in the source directory:
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$ cd whatever/minetest
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$ cmake . -DRUN_IN_PLACE
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$ make -j2
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$ ./bin/minetest
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Compiling on Windows:
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- You need CMake, Irrlicht, zlib and Visual Studio or MinGW
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- NOTE: Probably it will not work easily and you will need to fix some stuff.
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- Steps:
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- Start up the CMake GUI
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- Select your compiler
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- Hit "Configure"
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- Set up some options and paths
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- Hit "Configure"
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- Hit "Generate"
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- VC: Open the generated .sln and build it
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- MinGW: Browse to the build directory and run 'make'
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License of Minetest-c55
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-----------------------
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Minetest-c55
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Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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Irrlicht
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---------------
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This program uses the Irrlicht Engine. http://irrlicht.sourceforge.net/
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The Irrlicht Engine License
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Copyright © 2002-2005 Nikolaus Gebhardt
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute
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it freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you
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must not claim that you wrote the original software. If you use
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this software in a product, an acknowledgment in the product
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documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must
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not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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JThread
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---------------
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This program uses the JThread library. License for JThread follows:
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Copyright (c) 2000-2006 Jori Liesenborgs (jori.liesenborgs@gmail.com)
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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IN THE SOFTWARE.
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