mirror of
https://github.com/minetest/minetest.git
synced 2024-09-12 08:28:36 +02:00
7829 lines
210 KiB
Plaintext
7829 lines
210 KiB
Plaintext
msgid ""
|
||
msgstr ""
|
||
"Project-Id-Version: Korean (Minetest)\n"
|
||
"Report-Msgid-Bugs-To: \n"
|
||
"POT-Creation-Date: 2023-12-03 18:48+0100\n"
|
||
"PO-Revision-Date: 2022-05-08 00:22+0000\n"
|
||
"Last-Translator: Han So Ri <2_0_2_0_@naver.com>\n"
|
||
"Language-Team: Korean <https://hosted.weblate.org/projects/minetest/minetest/"
|
||
"ko/>\n"
|
||
"Language: ko\n"
|
||
"MIME-Version: 1.0\n"
|
||
"Content-Type: text/plain; charset=UTF-8\n"
|
||
"Content-Transfer-Encoding: 8bit\n"
|
||
"Plural-Forms: nplurals=1; plural=0;\n"
|
||
"X-Generator: Weblate 4.12.1\n"
|
||
|
||
#: builtin/client/chatcommands.lua
|
||
msgid "Clear the out chat queue"
|
||
msgstr ""
|
||
|
||
#: builtin/client/chatcommands.lua
|
||
#, fuzzy
|
||
msgid "Empty command."
|
||
msgstr "채팅 명렁어"
|
||
|
||
#: builtin/client/chatcommands.lua
|
||
msgid "Exit to main menu"
|
||
msgstr "메인 메뉴로 나가기"
|
||
|
||
#: builtin/client/chatcommands.lua
|
||
msgid "Invalid command: "
|
||
msgstr "유효하지 않은 명령어: "
|
||
|
||
#: builtin/client/chatcommands.lua
|
||
msgid "Issued command: "
|
||
msgstr ""
|
||
|
||
#: builtin/client/chatcommands.lua
|
||
msgid "List online players"
|
||
msgstr "온라인 플레이어 목록"
|
||
|
||
#: builtin/client/chatcommands.lua
|
||
msgid "Online players: "
|
||
msgstr "온라인 플레이어: "
|
||
|
||
#: builtin/client/chatcommands.lua
|
||
msgid "The out chat queue is now empty."
|
||
msgstr ""
|
||
|
||
#: builtin/client/chatcommands.lua
|
||
msgid "This command is disabled by server."
|
||
msgstr "서버에서 사용 할 수 없는 명령어입니다."
|
||
|
||
#: builtin/client/death_formspec.lua src/client/game.cpp
|
||
msgid "Respawn"
|
||
msgstr "리스폰"
|
||
|
||
#: builtin/client/death_formspec.lua src/client/game.cpp
|
||
msgid "You died"
|
||
msgstr "사망했습니다"
|
||
|
||
#: builtin/common/chatcommands.lua
|
||
#, fuzzy
|
||
msgid "Available commands:"
|
||
msgstr "지역 명령어"
|
||
|
||
#: builtin/common/chatcommands.lua
|
||
#, fuzzy
|
||
msgid "Available commands: "
|
||
msgstr "지역 명령어"
|
||
|
||
#: builtin/common/chatcommands.lua
|
||
msgid "Command not available: "
|
||
msgstr ""
|
||
|
||
#: builtin/common/chatcommands.lua
|
||
msgid "Get help for commands"
|
||
msgstr ""
|
||
|
||
#: builtin/common/chatcommands.lua
|
||
msgid ""
|
||
"Use '.help <cmd>' to get more information, or '.help all' to list everything."
|
||
msgstr ""
|
||
|
||
#: builtin/common/chatcommands.lua
|
||
msgid "[all | <cmd>]"
|
||
msgstr ""
|
||
|
||
#: builtin/fstk/dialog.lua builtin/fstk/ui.lua src/gui/modalMenu.cpp
|
||
msgid "OK"
|
||
msgstr "확인"
|
||
|
||
#: builtin/fstk/ui.lua
|
||
msgid "<none available>"
|
||
msgstr ""
|
||
|
||
#: builtin/fstk/ui.lua
|
||
msgid "An error occurred in a Lua script:"
|
||
msgstr "Lua 스크립트에서 오류가 발생했습니다:"
|
||
|
||
#: builtin/fstk/ui.lua
|
||
msgid "An error occurred:"
|
||
msgstr "오류가 발생했습니다:"
|
||
|
||
#: builtin/fstk/ui.lua
|
||
msgid "Main menu"
|
||
msgstr "메인 메뉴"
|
||
|
||
#: builtin/fstk/ui.lua
|
||
msgid "Reconnect"
|
||
msgstr "재연결"
|
||
|
||
#: builtin/fstk/ui.lua
|
||
msgid "The server has requested a reconnect:"
|
||
msgstr "서버에 재접속 하세요:"
|
||
|
||
#: builtin/mainmenu/common.lua
|
||
msgid "Protocol version mismatch. "
|
||
msgstr "프로토콜 버전이 알맞지 않습니다. "
|
||
|
||
#: builtin/mainmenu/common.lua
|
||
msgid "Server enforces protocol version $1. "
|
||
msgstr "서버는 프로토콜 버전 $1을(를) 사용합니다. "
|
||
|
||
#: builtin/mainmenu/common.lua
|
||
msgid "Server supports protocol versions between $1 and $2. "
|
||
msgstr "서버가 프로토콜 버전 $1와(과) $2 두 가지를 제공합니다. "
|
||
|
||
#: builtin/mainmenu/common.lua
|
||
msgid "We only support protocol version $1."
|
||
msgstr "프로토콜 버전 $1만 제공합니다."
|
||
|
||
#: builtin/mainmenu/common.lua
|
||
msgid "We support protocol versions between version $1 and $2."
|
||
msgstr "프로토콜 버전 $1와(과) $2 사이의 버전을 제공합니다."
|
||
|
||
#: builtin/mainmenu/content/dlg_contentstore.lua
|
||
msgid "\"$1\" already exists. Would you like to overwrite it?"
|
||
msgstr ""
|
||
|
||
#: builtin/mainmenu/content/dlg_contentstore.lua
|
||
msgid "$1 and $2 dependencies will be installed."
|
||
msgstr ""
|
||
|
||
#: builtin/mainmenu/content/dlg_contentstore.lua
|
||
msgid "$1 by $2"
|
||
msgstr ""
|
||
|
||
#: builtin/mainmenu/content/dlg_contentstore.lua
|
||
msgid ""
|
||
"$1 downloading,\n"
|
||
"$2 queued"
|
||
msgstr ""
|
||
|
||
#: builtin/mainmenu/content/dlg_contentstore.lua
|
||
#, fuzzy
|
||
msgid "$1 downloading..."
|
||
msgstr "다운 받는 중..."
|
||
|
||
#: builtin/mainmenu/content/dlg_contentstore.lua
|
||
msgid "$1 required dependencies could not be found."
|
||
msgstr ""
|
||
|
||
#: builtin/mainmenu/content/dlg_contentstore.lua
|
||
msgid "$1 will be installed, and $2 dependencies will be skipped."
|
||
msgstr ""
|
||
|
||
#: builtin/mainmenu/content/dlg_contentstore.lua
|
||
msgid "All packages"
|
||
msgstr "모든 패키지"
|
||
|
||
#: builtin/mainmenu/content/dlg_contentstore.lua
|
||
msgid "Already installed"
|
||
msgstr "이미 설치됨"
|
||
|
||
#: builtin/mainmenu/content/dlg_contentstore.lua
|
||
msgid "Back to Main Menu"
|
||
msgstr "주 메뉴로 돌아가기"
|
||
|
||
#: builtin/mainmenu/content/dlg_contentstore.lua
|
||
#, fuzzy
|
||
msgid "Base Game:"
|
||
msgstr "호스트 게임"
|
||
|
||
#: builtin/mainmenu/content/dlg_contentstore.lua
|
||
#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua
|
||
#: builtin/mainmenu/dlg_delete_content.lua
|
||
#: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua
|
||
#: builtin/mainmenu/dlg_rename_modpack.lua
|
||
#: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua
|
||
#: src/gui/guiKeyChangeMenu.cpp src/gui/guiPasswordChange.cpp
|
||
msgid "Cancel"
|
||
msgstr "취소"
|
||
|
||
#: builtin/mainmenu/content/dlg_contentstore.lua
|
||
msgid "ContentDB is not available when Minetest was compiled without cURL"
|
||
msgstr "cURL 없이 Minetest를 컴파일한 경우 ContentDB를 사용할 수 없습니다"
|
||
|
||
#: builtin/mainmenu/content/dlg_contentstore.lua
|
||
#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/tab_content.lua
|
||
msgid "Dependencies:"
|
||
msgstr "의존:"
|
||
|
||
#: builtin/mainmenu/content/dlg_contentstore.lua
|
||
msgid "Downloading..."
|
||
msgstr "다운 받는 중..."
|
||
|
||
#: builtin/mainmenu/content/dlg_contentstore.lua
|
||
msgid "Error installing \"$1\": $2"
|
||
msgstr ""
|
||
|
||
#: builtin/mainmenu/content/dlg_contentstore.lua
|
||
#, fuzzy
|
||
msgid "Failed to download \"$1\""
|
||
msgstr "$1을 다운로드하는 데에 실패했습니다"
|
||
|
||
#: builtin/mainmenu/content/dlg_contentstore.lua
|
||
msgid "Failed to download $1"
|
||
msgstr "$1을 다운로드하는 데에 실패했습니다"
|
||
|
||
#: builtin/mainmenu/content/dlg_contentstore.lua
|
||
#, fuzzy
|
||
msgid "Failed to extract \"$1\" (unsupported file type or broken archive)"
|
||
msgstr ""
|
||
"모드 설치: \"$1\"는(은) 지원 되지 않는 파일 형식 이거나 손상된 압축 파일입니"
|
||
"다"
|
||
|
||
#: builtin/mainmenu/content/dlg_contentstore.lua
|
||
msgid "Games"
|
||
msgstr "게임"
|
||
|
||
#: builtin/mainmenu/content/dlg_contentstore.lua
|
||
msgid "Install"
|
||
msgstr "설치"
|
||
|
||
#: builtin/mainmenu/content/dlg_contentstore.lua
|
||
#, fuzzy
|
||
msgid "Install $1"
|
||
msgstr "설치"
|
||
|
||
#: builtin/mainmenu/content/dlg_contentstore.lua
|
||
#, fuzzy
|
||
msgid "Install missing dependencies"
|
||
msgstr "종속성 선택:"
|
||
|
||
#: builtin/mainmenu/content/dlg_contentstore.lua
|
||
#: builtin/mainmenu/serverlistmgr.lua src/client/game.cpp
|
||
msgid "Loading..."
|
||
msgstr "불러오는 중..."
|
||
|
||
#: builtin/mainmenu/content/dlg_contentstore.lua
|
||
msgid "Mods"
|
||
msgstr "모드"
|
||
|
||
#: builtin/mainmenu/content/dlg_contentstore.lua
|
||
msgid "No packages could be retrieved"
|
||
msgstr "검색할 수 있는 패키지가 없습니다"
|
||
|
||
#: builtin/mainmenu/content/dlg_contentstore.lua
|
||
#: builtin/mainmenu/settings/dlg_settings.lua
|
||
msgid "No results"
|
||
msgstr "결과 없음"
|
||
|
||
#: builtin/mainmenu/content/dlg_contentstore.lua
|
||
msgid "No updates"
|
||
msgstr "업데이트 없음"
|
||
|
||
#: builtin/mainmenu/content/dlg_contentstore.lua
|
||
msgid "Not found"
|
||
msgstr "찾을 수 없음"
|
||
|
||
#: builtin/mainmenu/content/dlg_contentstore.lua
|
||
msgid "Overwrite"
|
||
msgstr ""
|
||
|
||
#: builtin/mainmenu/content/dlg_contentstore.lua
|
||
msgid "Please check that the base game is correct."
|
||
msgstr ""
|
||
|
||
#: builtin/mainmenu/content/dlg_contentstore.lua
|
||
msgid "Queued"
|
||
msgstr ""
|
||
|
||
#: builtin/mainmenu/content/dlg_contentstore.lua
|
||
msgid "Texture packs"
|
||
msgstr "텍스처 팩"
|
||
|
||
#: builtin/mainmenu/content/dlg_contentstore.lua
|
||
msgid "The package $1 was not found."
|
||
msgstr ""
|
||
|
||
#: builtin/mainmenu/content/dlg_contentstore.lua
|
||
#: builtin/mainmenu/tab_content.lua
|
||
msgid "Uninstall"
|
||
msgstr "제거"
|
||
|
||
#: builtin/mainmenu/content/dlg_contentstore.lua
|
||
#: builtin/mainmenu/tab_content.lua
|
||
msgid "Update"
|
||
msgstr "업데이트"
|
||
|
||
#: builtin/mainmenu/content/dlg_contentstore.lua
|
||
msgid "Update All [$1]"
|
||
msgstr ""
|
||
|
||
#: builtin/mainmenu/content/dlg_contentstore.lua
|
||
msgid "View more information in a web browser"
|
||
msgstr ""
|
||
|
||
#: builtin/mainmenu/content/dlg_contentstore.lua
|
||
msgid "You need to install a game before you can install a mod"
|
||
msgstr ""
|
||
|
||
#: builtin/mainmenu/content/pkgmgr.lua
|
||
msgid "$1 (Enabled)"
|
||
msgstr "$1 (활성화됨)"
|
||
|
||
#: builtin/mainmenu/content/pkgmgr.lua
|
||
msgid "$1 mods"
|
||
msgstr "$1 모드"
|
||
|
||
#: builtin/mainmenu/content/pkgmgr.lua
|
||
msgid "Failed to install $1 to $2"
|
||
msgstr "$1을 $2에 설치하는데 실패했습니다"
|
||
|
||
#: builtin/mainmenu/content/pkgmgr.lua
|
||
#, fuzzy
|
||
msgid "Install: Unable to find suitable folder name for $1"
|
||
msgstr "모드 설치: 모드 팩 $1 (이)의 올바른 폴더이름을 찾을 수 없습니다"
|
||
|
||
#: builtin/mainmenu/content/pkgmgr.lua
|
||
#, fuzzy
|
||
msgid "Unable to find a valid mod, modpack, or game"
|
||
msgstr "설치 모드: 모드 팩 $1 (이)의 올바른 폴더이름을 찾을 수 없습니다"
|
||
|
||
#: builtin/mainmenu/content/pkgmgr.lua
|
||
#, fuzzy
|
||
msgid "Unable to install a $1 as a $2"
|
||
msgstr "$1 모드를 설치할 수 없습니다"
|
||
|
||
#: builtin/mainmenu/content/pkgmgr.lua
|
||
msgid "Unable to install a $1 as a texture pack"
|
||
msgstr "$1을 텍스쳐팩으로 설치할 수 없습니다"
|
||
|
||
#: builtin/mainmenu/dlg_config_world.lua
|
||
msgid "(Enabled, has error)"
|
||
msgstr ""
|
||
|
||
#: builtin/mainmenu/dlg_config_world.lua
|
||
msgid "(Unsatisfied)"
|
||
msgstr ""
|
||
|
||
#: builtin/mainmenu/dlg_config_world.lua
|
||
msgid "Disable all"
|
||
msgstr "모두 사용안함"
|
||
|
||
#: builtin/mainmenu/dlg_config_world.lua
|
||
msgid "Disable modpack"
|
||
msgstr "모드 팩 비활성화"
|
||
|
||
#: builtin/mainmenu/dlg_config_world.lua
|
||
msgid "Enable all"
|
||
msgstr "모두 활성화"
|
||
|
||
#: builtin/mainmenu/dlg_config_world.lua
|
||
msgid "Enable modpack"
|
||
msgstr "모드 팩 활성화"
|
||
|
||
#: builtin/mainmenu/dlg_config_world.lua
|
||
msgid ""
|
||
"Failed to enable mod \"$1\" as it contains disallowed characters. Only "
|
||
"characters [a-z0-9_] are allowed."
|
||
msgstr ""
|
||
"\"$1\"은(는) 사용할 수 없는 문자이기에 모드를 활성화하지 못했습니다. 이름에"
|
||
"는 [a-z,0-9,_]만 사용할 수 있습니다."
|
||
|
||
#: builtin/mainmenu/dlg_config_world.lua
|
||
msgid "Find More Mods"
|
||
msgstr "더 많은 모드 찾기"
|
||
|
||
#: builtin/mainmenu/dlg_config_world.lua
|
||
msgid "Mod:"
|
||
msgstr "모드:"
|
||
|
||
#: builtin/mainmenu/dlg_config_world.lua
|
||
msgid "No (optional) dependencies"
|
||
msgstr "종속성 없음 (옵션)"
|
||
|
||
#: builtin/mainmenu/dlg_config_world.lua
|
||
msgid "No game description provided."
|
||
msgstr "게임 설명이 제공되지 않았습니다."
|
||
|
||
#: builtin/mainmenu/dlg_config_world.lua
|
||
msgid "No hard dependencies"
|
||
msgstr "요구사항 없음"
|
||
|
||
#: builtin/mainmenu/dlg_config_world.lua
|
||
msgid "No modpack description provided."
|
||
msgstr "모드 설명이 제공되지 않았습니다."
|
||
|
||
#: builtin/mainmenu/dlg_config_world.lua
|
||
msgid "No optional dependencies"
|
||
msgstr "선택되지 않은 종속성"
|
||
|
||
#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/tab_content.lua
|
||
msgid "Optional dependencies:"
|
||
msgstr "종속성 선택:"
|
||
|
||
#: builtin/mainmenu/dlg_config_world.lua
|
||
#: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua
|
||
#: src/gui/guiKeyChangeMenu.cpp
|
||
msgid "Save"
|
||
msgstr "저장"
|
||
|
||
#: builtin/mainmenu/dlg_config_world.lua
|
||
msgid "World:"
|
||
msgstr "세계:"
|
||
|
||
#: builtin/mainmenu/dlg_config_world.lua
|
||
msgid "enabled"
|
||
msgstr "활성화됨"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "A world named \"$1\" already exists"
|
||
msgstr "\"$1\" 은(는) 이미 존재합니다"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Additional terrain"
|
||
msgstr "추가 지형"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp
|
||
msgid "Altitude chill"
|
||
msgstr "한랭 고도"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Altitude dry"
|
||
msgstr "건조한 고도"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Biome blending"
|
||
msgstr "혼합 생물 군계"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Biomes"
|
||
msgstr "생물 군계"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Caverns"
|
||
msgstr "석회동굴"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Caves"
|
||
msgstr "동굴"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Create"
|
||
msgstr "만들기"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Decorations"
|
||
msgstr "장식"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
#, fuzzy
|
||
msgid "Development Test is meant for developers."
|
||
msgstr "경고: Development Test는 개발자를 위한 모드입니다."
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Dungeons"
|
||
msgstr "던전"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Flat terrain"
|
||
msgstr "평평한 지형"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Floating landmasses in the sky"
|
||
msgstr "하늘에 떠있는 광대한 대지"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Floatlands (experimental)"
|
||
msgstr "평평한 땅 (실험용)"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Generate non-fractal terrain: Oceans and underground"
|
||
msgstr "추상적이지 않은 지형 생성: 바다와 지하"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Hills"
|
||
msgstr "언덕"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Humid rivers"
|
||
msgstr "습한 강"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Increases humidity around rivers"
|
||
msgstr "강 주변의 습도 증가"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Install another game"
|
||
msgstr ""
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Lakes"
|
||
msgstr "호수"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Low humidity and high heat causes shallow or dry rivers"
|
||
msgstr "낮은 습도와 높은 열로 인해 얕거나 건조한 강이 발생함"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp
|
||
msgid "Mapgen"
|
||
msgstr "세계 생성기"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp
|
||
msgid "Mapgen flags"
|
||
msgstr "세계 생성기 신호"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Mapgen-specific flags"
|
||
msgstr "세계 생성기-특정 신호"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Mountains"
|
||
msgstr "산"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Mud flow"
|
||
msgstr "진흙 흐름"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Network of tunnels and caves"
|
||
msgstr "터널과 동굴의 네트워크"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "No game selected"
|
||
msgstr "선택된 게임이 없습니다"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Reduces heat with altitude"
|
||
msgstr "고도에 따른 열 감소"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Reduces humidity with altitude"
|
||
msgstr "고도에 따른 습도 감소"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Rivers"
|
||
msgstr "강"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Sea level rivers"
|
||
msgstr "해수면 강"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
#: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua
|
||
msgid "Seed"
|
||
msgstr "시드"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Smooth transition between biomes"
|
||
msgstr "생물 군계 간 부드러운 전환"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid ""
|
||
"Structures appearing on the terrain (no effect on trees and jungle grass "
|
||
"created by v6)"
|
||
msgstr ""
|
||
"지형에 나타나는 구조물 (v6에서 만든 나무와 정글 및 풀에는 영향을 주지 않음)"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Structures appearing on the terrain, typically trees and plants"
|
||
msgstr "지형에 나타나는 구조물(일반적으로 나무와 식물)"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Temperate, Desert"
|
||
msgstr "온대, 사막"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Temperate, Desert, Jungle"
|
||
msgstr "온대, 사막, 정글"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Temperate, Desert, Jungle, Tundra, Taiga"
|
||
msgstr "온대, 사막, 정글, 툰드라(한대), 침엽수 삼림 지대"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Terrain surface erosion"
|
||
msgstr "침식된 지형"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Trees and jungle grass"
|
||
msgstr "나무와 정글 , 풀"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Vary river depth"
|
||
msgstr "강 깊이 변화"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Very large caverns deep in the underground"
|
||
msgstr "지하의 큰 동굴의 깊이 변화"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "World name"
|
||
msgstr "세계 이름"
|
||
|
||
#: builtin/mainmenu/dlg_delete_content.lua
|
||
msgid "Are you sure you want to delete \"$1\"?"
|
||
msgstr "$1을(를) 삭제하시겠습니까?"
|
||
|
||
#: builtin/mainmenu/dlg_delete_content.lua
|
||
#: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/tab_local.lua
|
||
msgid "Delete"
|
||
msgstr "삭제"
|
||
|
||
#: builtin/mainmenu/dlg_delete_content.lua
|
||
msgid "pkgmgr: failed to delete \"$1\""
|
||
msgstr "pkgmgr: \"$1\"을(를) 삭제하지 못했습니다"
|
||
|
||
#: builtin/mainmenu/dlg_delete_content.lua
|
||
msgid "pkgmgr: invalid path \"$1\""
|
||
msgstr "pkgmgr: 잘못된 경로\"$1\""
|
||
|
||
#: builtin/mainmenu/dlg_delete_world.lua
|
||
msgid "Delete World \"$1\"?"
|
||
msgstr "\"$1\"을(를) 삭제하시겠습니까?"
|
||
|
||
#: builtin/mainmenu/dlg_register.lua src/gui/guiPasswordChange.cpp
|
||
msgid "Confirm Password"
|
||
msgstr "비밀번호 확인"
|
||
|
||
#: builtin/mainmenu/dlg_register.lua
|
||
msgid "Joining $1"
|
||
msgstr ""
|
||
|
||
#: builtin/mainmenu/dlg_register.lua
|
||
#, fuzzy
|
||
msgid "Missing name"
|
||
msgstr "Mapgen 이름"
|
||
|
||
#: builtin/mainmenu/dlg_register.lua builtin/mainmenu/tab_local.lua
|
||
#: builtin/mainmenu/tab_online.lua
|
||
msgid "Name"
|
||
msgstr ""
|
||
|
||
#: builtin/mainmenu/dlg_register.lua builtin/mainmenu/tab_local.lua
|
||
#: builtin/mainmenu/tab_online.lua
|
||
#, fuzzy
|
||
msgid "Password"
|
||
msgstr "새로운 비밀번호"
|
||
|
||
#: builtin/mainmenu/dlg_register.lua
|
||
#, fuzzy
|
||
msgid "Passwords do not match"
|
||
msgstr "비밀번호가 맞지 않습니다!"
|
||
|
||
#: builtin/mainmenu/dlg_register.lua builtin/mainmenu/tab_online.lua
|
||
#, fuzzy
|
||
msgid "Register"
|
||
msgstr "등록하고 참여"
|
||
|
||
#: builtin/mainmenu/dlg_reinstall_mtg.lua
|
||
msgid "Dismiss"
|
||
msgstr ""
|
||
|
||
#: builtin/mainmenu/dlg_reinstall_mtg.lua
|
||
msgid ""
|
||
"For a long time, the Minetest engine shipped with a default game called "
|
||
"\"Minetest Game\". Since Minetest 5.8.0, Minetest ships without a default "
|
||
"game."
|
||
msgstr ""
|
||
|
||
#: builtin/mainmenu/dlg_reinstall_mtg.lua
|
||
msgid ""
|
||
"If you want to continue playing in your Minetest Game worlds, you need to "
|
||
"reinstall Minetest Game."
|
||
msgstr ""
|
||
|
||
#: builtin/mainmenu/dlg_reinstall_mtg.lua
|
||
msgid "Minetest Game is no longer installed by default"
|
||
msgstr ""
|
||
|
||
#: builtin/mainmenu/dlg_reinstall_mtg.lua
|
||
msgid "Reinstall Minetest Game"
|
||
msgstr ""
|
||
|
||
#: builtin/mainmenu/dlg_rename_modpack.lua
|
||
msgid "Accept"
|
||
msgstr "수락"
|
||
|
||
#: builtin/mainmenu/dlg_rename_modpack.lua
|
||
msgid "Rename Modpack:"
|
||
msgstr "모드 팩 이름 바꾸기:"
|
||
|
||
#: builtin/mainmenu/dlg_rename_modpack.lua
|
||
msgid ""
|
||
"This modpack has an explicit name given in its modpack.conf which will "
|
||
"override any renaming here."
|
||
msgstr ""
|
||
"이 모드팩에는 modpack.conf에 명시적인 이름이 부여되어 있으며, 이는 여기서 이"
|
||
"름을 바꾸는 것을 적용하지 않습니다."
|
||
|
||
#: builtin/mainmenu/dlg_version_info.lua
|
||
msgid "A new $1 version is available"
|
||
msgstr ""
|
||
|
||
#: builtin/mainmenu/dlg_version_info.lua
|
||
msgid ""
|
||
"Installed version: $1\n"
|
||
"New version: $2\n"
|
||
"Visit $3 to find out how to get the newest version and stay up to date with "
|
||
"features and bugfixes."
|
||
msgstr ""
|
||
|
||
#: builtin/mainmenu/dlg_version_info.lua
|
||
msgid "Later"
|
||
msgstr ""
|
||
|
||
#: builtin/mainmenu/dlg_version_info.lua
|
||
msgid "Never"
|
||
msgstr ""
|
||
|
||
#: builtin/mainmenu/dlg_version_info.lua
|
||
msgid "Visit website"
|
||
msgstr ""
|
||
|
||
#: builtin/mainmenu/init.lua
|
||
msgid "Settings"
|
||
msgstr "설정"
|
||
|
||
#: builtin/mainmenu/serverlistmgr.lua
|
||
#, fuzzy
|
||
msgid "Public server list is disabled"
|
||
msgstr "클라이언트 스크립트가 비활성화됨"
|
||
|
||
#: builtin/mainmenu/serverlistmgr.lua
|
||
msgid "Try reenabling public serverlist and check your internet connection."
|
||
msgstr "인터넷 연결을 확인한 후 서버 목록을 새로 고쳐보세요."
|
||
|
||
#: builtin/mainmenu/settings/components.lua
|
||
msgid "Browse"
|
||
msgstr "열기"
|
||
|
||
#: builtin/mainmenu/settings/components.lua
|
||
msgid "Edit"
|
||
msgstr "수정"
|
||
|
||
#: builtin/mainmenu/settings/components.lua
|
||
msgid "Select directory"
|
||
msgstr "경로를 선택하세요"
|
||
|
||
#: builtin/mainmenu/settings/components.lua
|
||
msgid "Select file"
|
||
msgstr "파일 선택"
|
||
|
||
#: builtin/mainmenu/settings/components.lua
|
||
#, fuzzy
|
||
msgid "Set"
|
||
msgstr "선택"
|
||
|
||
#: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua
|
||
msgid "(No description of setting given)"
|
||
msgstr "(설정에 대한 설명이 없습니다)"
|
||
|
||
#: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua
|
||
msgid "2D Noise"
|
||
msgstr "2차원 소음"
|
||
|
||
#: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua
|
||
msgid "Lacunarity"
|
||
msgstr "빈약도"
|
||
|
||
#: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua
|
||
msgid "Octaves"
|
||
msgstr "옥타브"
|
||
|
||
#: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Offset"
|
||
msgstr "오프셋"
|
||
|
||
#: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua
|
||
#, fuzzy
|
||
msgid "Persistence"
|
||
msgstr "플레이어 전송 거리"
|
||
|
||
#: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Scale"
|
||
msgstr "스케일"
|
||
|
||
#: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua
|
||
msgid "X spread"
|
||
msgstr "X 분산"
|
||
|
||
#: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua
|
||
msgid "Y spread"
|
||
msgstr "Y 분산"
|
||
|
||
#: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua
|
||
msgid "Z spread"
|
||
msgstr "Z 분산"
|
||
|
||
#. ~ "absvalue" is a noise parameter flag.
|
||
#. It is short for "absolute value".
|
||
#. It can be enabled in noise settings in
|
||
#. the settings menu.
|
||
#: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua
|
||
msgid "absvalue"
|
||
msgstr "절댓값"
|
||
|
||
#. ~ "defaults" is a noise parameter flag.
|
||
#. It describes the default processing options
|
||
#. for noise settings in the settings menu.
|
||
#: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua
|
||
msgid "defaults"
|
||
msgstr "기본값"
|
||
|
||
#. ~ "eased" is a noise parameter flag.
|
||
#. It is used to make the map smoother and
|
||
#. can be enabled in noise settings in
|
||
#. the settings menu.
|
||
#: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua
|
||
msgid "eased"
|
||
msgstr "맵 부드러움"
|
||
|
||
#: builtin/mainmenu/settings/dlg_settings.lua
|
||
msgid "(Use system language)"
|
||
msgstr ""
|
||
|
||
#: builtin/mainmenu/settings/dlg_settings.lua
|
||
msgid "Accessibility"
|
||
msgstr ""
|
||
|
||
#: builtin/mainmenu/settings/dlg_settings.lua
|
||
msgid "Back"
|
||
msgstr "뒤로"
|
||
|
||
#: builtin/mainmenu/settings/dlg_settings.lua src/client/game.cpp
|
||
msgid "Change Keys"
|
||
msgstr "키 변경"
|
||
|
||
#: builtin/mainmenu/settings/dlg_settings.lua src/gui/guiKeyChangeMenu.cpp
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Chat"
|
||
msgstr "채팅"
|
||
|
||
#: builtin/mainmenu/settings/dlg_settings.lua builtin/mainmenu/tab_online.lua
|
||
msgid "Clear"
|
||
msgstr "지우기"
|
||
|
||
#: builtin/mainmenu/settings/dlg_settings.lua src/settings_translation_file.cpp
|
||
msgid "Controls"
|
||
msgstr "컨트롤"
|
||
|
||
#: builtin/mainmenu/settings/dlg_settings.lua src/settings_translation_file.cpp
|
||
msgid "General"
|
||
msgstr ""
|
||
|
||
#: builtin/mainmenu/settings/dlg_settings.lua
|
||
#, fuzzy
|
||
msgid "Movement"
|
||
msgstr "빠른 이동"
|
||
|
||
#: builtin/mainmenu/settings/dlg_settings.lua
|
||
#, fuzzy
|
||
msgid "Reset setting to default"
|
||
msgstr "기본값 복원"
|
||
|
||
#: builtin/mainmenu/settings/dlg_settings.lua
|
||
msgid "Reset setting to default ($1)"
|
||
msgstr ""
|
||
|
||
#: builtin/mainmenu/settings/dlg_settings.lua builtin/mainmenu/tab_online.lua
|
||
msgid "Search"
|
||
msgstr "찾기"
|
||
|
||
#: builtin/mainmenu/settings/dlg_settings.lua
|
||
msgid "Show advanced settings"
|
||
msgstr ""
|
||
|
||
#: builtin/mainmenu/settings/dlg_settings.lua
|
||
msgid "Show technical names"
|
||
msgstr "기술적 이름 보기"
|
||
|
||
#: builtin/mainmenu/settings/settingtypes.lua
|
||
#, fuzzy
|
||
msgid "Client Mods"
|
||
msgstr "월드 선택:"
|
||
|
||
#: builtin/mainmenu/settings/settingtypes.lua
|
||
#, fuzzy
|
||
msgid "Content: Games"
|
||
msgstr "컨텐츠"
|
||
|
||
#: builtin/mainmenu/settings/settingtypes.lua
|
||
#, fuzzy
|
||
msgid "Content: Mods"
|
||
msgstr "컨텐츠"
|
||
|
||
#: builtin/mainmenu/settings/shadows_component.lua
|
||
msgid "(The game will need to enable shadows as well)"
|
||
msgstr ""
|
||
|
||
#: builtin/mainmenu/settings/shadows_component.lua
|
||
msgid "Custom"
|
||
msgstr ""
|
||
|
||
#: builtin/mainmenu/settings/shadows_component.lua
|
||
msgid "Disabled"
|
||
msgstr "비활성화됨"
|
||
|
||
#: builtin/mainmenu/settings/shadows_component.lua
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Dynamic shadows"
|
||
msgstr "글꼴 그림자"
|
||
|
||
#: builtin/mainmenu/settings/shadows_component.lua
|
||
msgid "High"
|
||
msgstr ""
|
||
|
||
#: builtin/mainmenu/settings/shadows_component.lua
|
||
msgid "Low"
|
||
msgstr ""
|
||
|
||
#: builtin/mainmenu/settings/shadows_component.lua
|
||
msgid "Medium"
|
||
msgstr ""
|
||
|
||
#: builtin/mainmenu/settings/shadows_component.lua
|
||
msgid "Very High"
|
||
msgstr ""
|
||
|
||
#: builtin/mainmenu/settings/shadows_component.lua
|
||
msgid "Very Low"
|
||
msgstr ""
|
||
|
||
#: builtin/mainmenu/tab_about.lua
|
||
msgid "About"
|
||
msgstr ""
|
||
|
||
#: builtin/mainmenu/tab_about.lua
|
||
msgid "Active Contributors"
|
||
msgstr "활동적인 공헌자"
|
||
|
||
#: builtin/mainmenu/tab_about.lua
|
||
#, fuzzy
|
||
msgid "Active renderer:"
|
||
msgstr "객체 전달 범위 활성화"
|
||
|
||
#: builtin/mainmenu/tab_about.lua
|
||
msgid "Core Developers"
|
||
msgstr "코어 개발자"
|
||
|
||
#: builtin/mainmenu/tab_about.lua
|
||
msgid "Core Team"
|
||
msgstr ""
|
||
|
||
#: builtin/mainmenu/tab_about.lua
|
||
msgid "Irrlicht device:"
|
||
msgstr ""
|
||
|
||
#: builtin/mainmenu/tab_about.lua
|
||
#, fuzzy
|
||
msgid "Open User Data Directory"
|
||
msgstr "경로를 선택하세요"
|
||
|
||
#: builtin/mainmenu/tab_about.lua
|
||
msgid ""
|
||
"Opens the directory that contains user-provided worlds, games, mods,\n"
|
||
"and texture packs in a file manager / explorer."
|
||
msgstr ""
|
||
|
||
#: builtin/mainmenu/tab_about.lua
|
||
msgid "Previous Contributors"
|
||
msgstr "이전 공헌자들"
|
||
|
||
#: builtin/mainmenu/tab_about.lua
|
||
msgid "Previous Core Developers"
|
||
msgstr "이전 코어 개발자들"
|
||
|
||
#: builtin/mainmenu/tab_about.lua
|
||
#, fuzzy
|
||
msgid "Share debug log"
|
||
msgstr "디버그 정보 보기"
|
||
|
||
#: builtin/mainmenu/tab_content.lua
|
||
msgid "Browse online content"
|
||
msgstr "온라인 컨텐츠 검색"
|
||
|
||
#: builtin/mainmenu/tab_content.lua
|
||
#, fuzzy
|
||
msgid "Browse online content [$1]"
|
||
msgstr "온라인 컨텐츠 검색"
|
||
|
||
#: builtin/mainmenu/tab_content.lua
|
||
msgid "Content"
|
||
msgstr "컨텐츠"
|
||
|
||
#: builtin/mainmenu/tab_content.lua
|
||
#, fuzzy
|
||
msgid "Content [$1]"
|
||
msgstr "컨텐츠"
|
||
|
||
#: builtin/mainmenu/tab_content.lua
|
||
msgid "Disable Texture Pack"
|
||
msgstr "비활성화된 텍스쳐 팩"
|
||
|
||
#: builtin/mainmenu/tab_content.lua
|
||
msgid "Installed Packages:"
|
||
msgstr "설치된 패키지:"
|
||
|
||
#: builtin/mainmenu/tab_content.lua
|
||
msgid "No dependencies."
|
||
msgstr "요구사항 없음."
|
||
|
||
#: builtin/mainmenu/tab_content.lua
|
||
msgid "No package description available"
|
||
msgstr "사용 가능한 패키지 설명이 없습니다"
|
||
|
||
#: builtin/mainmenu/tab_content.lua
|
||
msgid "Rename"
|
||
msgstr "이름 바꾸기"
|
||
|
||
#: builtin/mainmenu/tab_content.lua
|
||
#, fuzzy
|
||
msgid "Update available?"
|
||
msgstr "쉐이더 (사용할 수 없음)"
|
||
|
||
#: builtin/mainmenu/tab_content.lua
|
||
msgid "Use Texture Pack"
|
||
msgstr "텍스쳐 팩 사용"
|
||
|
||
#: builtin/mainmenu/tab_local.lua
|
||
msgid "Announce Server"
|
||
msgstr "서버 알리기"
|
||
|
||
#: builtin/mainmenu/tab_local.lua
|
||
msgid "Bind Address"
|
||
msgstr "바인딩 주소"
|
||
|
||
#: builtin/mainmenu/tab_local.lua
|
||
msgid "Creative Mode"
|
||
msgstr "크리에이티브 모드"
|
||
|
||
#: builtin/mainmenu/tab_local.lua
|
||
msgid "Enable Damage"
|
||
msgstr "데미지 활성화"
|
||
|
||
#: builtin/mainmenu/tab_local.lua
|
||
msgid "Host Game"
|
||
msgstr "호스트 게임"
|
||
|
||
#: builtin/mainmenu/tab_local.lua
|
||
msgid "Host Server"
|
||
msgstr "호스트 서버"
|
||
|
||
#: builtin/mainmenu/tab_local.lua
|
||
#, fuzzy
|
||
msgid "Install a game"
|
||
msgstr "설치"
|
||
|
||
#: builtin/mainmenu/tab_local.lua
|
||
msgid "Install games from ContentDB"
|
||
msgstr "ContentDB에서 게임 설치"
|
||
|
||
#: builtin/mainmenu/tab_local.lua
|
||
msgid "New"
|
||
msgstr "새로 만들기"
|
||
|
||
#: builtin/mainmenu/tab_local.lua
|
||
msgid "No world created or selected!"
|
||
msgstr "월드를 만들거나 선택하지 않았습니다!"
|
||
|
||
#: builtin/mainmenu/tab_local.lua
|
||
msgid "Play Game"
|
||
msgstr "게임하기"
|
||
|
||
#: builtin/mainmenu/tab_local.lua builtin/mainmenu/tab_online.lua
|
||
msgid "Port"
|
||
msgstr "포트"
|
||
|
||
#: builtin/mainmenu/tab_local.lua
|
||
#, fuzzy
|
||
msgid "Select Mods"
|
||
msgstr "월드 선택:"
|
||
|
||
#: builtin/mainmenu/tab_local.lua
|
||
msgid "Select World:"
|
||
msgstr "월드 선택:"
|
||
|
||
#: builtin/mainmenu/tab_local.lua
|
||
msgid "Server Port"
|
||
msgstr "서버 포트"
|
||
|
||
#: builtin/mainmenu/tab_local.lua
|
||
msgid "Start Game"
|
||
msgstr "게임 시작"
|
||
|
||
#: builtin/mainmenu/tab_local.lua
|
||
msgid "You have no games installed."
|
||
msgstr "게임이 설치되어 있지 않습니다."
|
||
|
||
#: builtin/mainmenu/tab_online.lua
|
||
#, fuzzy
|
||
msgid "Address"
|
||
msgstr "- 주소: "
|
||
|
||
#: builtin/mainmenu/tab_online.lua
|
||
msgid "Creative mode"
|
||
msgstr "크리에이티브 모드"
|
||
|
||
#. ~ PvP = Player versus Player
|
||
#: builtin/mainmenu/tab_online.lua
|
||
#, fuzzy
|
||
msgid "Damage / PvP"
|
||
msgstr "데미지"
|
||
|
||
#: builtin/mainmenu/tab_online.lua
|
||
#, fuzzy
|
||
msgid "Favorites"
|
||
msgstr "즐겨찾기"
|
||
|
||
#: builtin/mainmenu/tab_online.lua
|
||
msgid "Incompatible Servers"
|
||
msgstr ""
|
||
|
||
#: builtin/mainmenu/tab_online.lua
|
||
msgid "Join Game"
|
||
msgstr "게임 참가"
|
||
|
||
#: builtin/mainmenu/tab_online.lua
|
||
msgid "Login"
|
||
msgstr ""
|
||
|
||
#: builtin/mainmenu/tab_online.lua
|
||
msgid "Ping"
|
||
msgstr "핑"
|
||
|
||
#: builtin/mainmenu/tab_online.lua
|
||
#, fuzzy
|
||
msgid "Public Servers"
|
||
msgstr "서버 알리기"
|
||
|
||
#: builtin/mainmenu/tab_online.lua
|
||
msgid "Refresh"
|
||
msgstr ""
|
||
|
||
#: builtin/mainmenu/tab_online.lua
|
||
#, fuzzy
|
||
msgid "Remove favorite"
|
||
msgstr "원격 포트"
|
||
|
||
#: builtin/mainmenu/tab_online.lua
|
||
#, fuzzy
|
||
msgid "Server Description"
|
||
msgstr "서버 설명"
|
||
|
||
#: src/client/client.cpp
|
||
#, fuzzy
|
||
msgid "Connection aborted (protocol error?)."
|
||
msgstr "연결 오류 (시간초과)"
|
||
|
||
#: src/client/client.cpp src/client/game.cpp
|
||
msgid "Connection timed out."
|
||
msgstr "연결 시간이 초과했습니다."
|
||
|
||
#: src/client/client.cpp
|
||
msgid "Done!"
|
||
msgstr "완료!"
|
||
|
||
#: src/client/client.cpp
|
||
msgid "Initializing nodes"
|
||
msgstr "node 초기값 설정중"
|
||
|
||
#: src/client/client.cpp
|
||
msgid "Initializing nodes..."
|
||
msgstr "node 초기값 설정중..."
|
||
|
||
#: src/client/client.cpp
|
||
msgid "Loading textures..."
|
||
msgstr "텍스쳐 로딩중..."
|
||
|
||
#: src/client/client.cpp
|
||
msgid "Rebuilding shaders..."
|
||
msgstr "쉐이더 개축중..."
|
||
|
||
#: src/client/clientlauncher.cpp
|
||
msgid "Connection error (timed out?)"
|
||
msgstr "연결 오류 (시간초과)"
|
||
|
||
#: src/client/clientlauncher.cpp
|
||
#, fuzzy
|
||
msgid "Could not find or load game: "
|
||
msgstr "게임을 찾지 못했거나 로딩할 수 없습니다\""
|
||
|
||
#: src/client/clientlauncher.cpp
|
||
msgid "Invalid gamespec."
|
||
msgstr "인식할 수 없는 게임 사양입니다."
|
||
|
||
#: src/client/clientlauncher.cpp
|
||
msgid "Main Menu"
|
||
msgstr "주 메뉴"
|
||
|
||
#: src/client/clientlauncher.cpp
|
||
msgid "No world selected and no address provided. Nothing to do."
|
||
msgstr "월드를 선택하지 않아 주소를 받을 수 없습니다."
|
||
|
||
#: src/client/clientlauncher.cpp
|
||
msgid "Player name too long."
|
||
msgstr "이름이 너무 깁니다."
|
||
|
||
#: src/client/clientlauncher.cpp
|
||
msgid "Please choose a name!"
|
||
msgstr "이름을 선택하세요!"
|
||
|
||
#: src/client/clientlauncher.cpp
|
||
msgid "Provided password file failed to open: "
|
||
msgstr "패스워드 파일을 여는데 실패했습니다: "
|
||
|
||
#: src/client/clientlauncher.cpp
|
||
msgid "Provided world path doesn't exist: "
|
||
msgstr "월드 경로가 존재하지 않습니다: "
|
||
|
||
#: src/client/game.cpp src/server.cpp
|
||
msgid ""
|
||
"\n"
|
||
"Check debug.txt for details."
|
||
msgstr ""
|
||
"\n"
|
||
"자세한 내용은 debug.txt을 확인 합니다."
|
||
|
||
#: src/client/game.cpp
|
||
msgid "- Address: "
|
||
msgstr "- 주소: "
|
||
|
||
#: src/client/game.cpp
|
||
msgid "- Mode: "
|
||
msgstr "- 모드: "
|
||
|
||
#: src/client/game.cpp
|
||
msgid "- Port: "
|
||
msgstr "- 포트: "
|
||
|
||
#: src/client/game.cpp
|
||
msgid "- Public: "
|
||
msgstr "- 공개: "
|
||
|
||
#. ~ PvP = Player versus Player
|
||
#: src/client/game.cpp
|
||
msgid "- PvP: "
|
||
msgstr "- Player vs Player: "
|
||
|
||
#: src/client/game.cpp
|
||
msgid "- Server Name: "
|
||
msgstr "- 서버 이름: "
|
||
|
||
#: src/client/game.cpp
|
||
#, fuzzy
|
||
msgid "A serialization error occurred:"
|
||
msgstr "오류가 발생했습니다:"
|
||
|
||
#: src/client/game.cpp
|
||
#, c-format
|
||
msgid "Access denied. Reason: %s"
|
||
msgstr ""
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Automatic forward disabled"
|
||
msgstr "자동 전진 비활성화"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Automatic forward enabled"
|
||
msgstr "자동 전진 활성화"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Block bounds hidden"
|
||
msgstr ""
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Block bounds shown for all blocks"
|
||
msgstr ""
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Block bounds shown for current block"
|
||
msgstr ""
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Block bounds shown for nearby blocks"
|
||
msgstr ""
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Camera update disabled"
|
||
msgstr "카메라 업데이트 비활성화"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Camera update enabled"
|
||
msgstr "카메라 업데이트 활성화"
|
||
|
||
#: src/client/game.cpp
|
||
#, fuzzy
|
||
msgid "Can't show block bounds (disabled by game or mod)"
|
||
msgstr "게임 또는 모드에 의해 현재 확대 비활성화"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Change Password"
|
||
msgstr "비밀번호 변경"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Cinematic mode disabled"
|
||
msgstr "시네마틱 모드 비활성화"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Cinematic mode enabled"
|
||
msgstr "시네마틱 모드 활성화"
|
||
|
||
#: src/client/game.cpp
|
||
#, fuzzy
|
||
msgid "Client disconnected"
|
||
msgstr "클라이언트 모딩"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Client side scripting is disabled"
|
||
msgstr "클라이언트 스크립트가 비활성화됨"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Connecting to server..."
|
||
msgstr "서버 연결중..."
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Connection failed for unknown reason"
|
||
msgstr ""
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Continue"
|
||
msgstr "계속"
|
||
|
||
#: src/client/game.cpp
|
||
#, fuzzy, c-format
|
||
msgid ""
|
||
"Controls:\n"
|
||
"- %s: move forwards\n"
|
||
"- %s: move backwards\n"
|
||
"- %s: move left\n"
|
||
"- %s: move right\n"
|
||
"- %s: jump/climb up\n"
|
||
"- %s: dig/punch/use\n"
|
||
"- %s: place/use\n"
|
||
"- %s: sneak/climb down\n"
|
||
"- %s: drop item\n"
|
||
"- %s: inventory\n"
|
||
"- Mouse: turn/look\n"
|
||
"- Mouse wheel: select item\n"
|
||
"- %s: chat\n"
|
||
msgstr ""
|
||
"조작:\n"
|
||
"-%s: 앞으로 이동\n"
|
||
"-%s:뒤로 이동\n"
|
||
"-%s:왼쪽으로 이동\n"
|
||
"-%s:오른쪽으로 이동\n"
|
||
"-%s: 점프/오르기\n"
|
||
"-%s:조용히 걷기/내려가기\n"
|
||
"-%s:아이템 버리기\n"
|
||
"-%s:인벤토리\n"
|
||
"-마우스: 돌기/보기\n"
|
||
"-마우스 왼쪽 클릭: 땅파기/펀치\n"
|
||
"-마우스 오른쪽 클릭: 두기/사용하기\n"
|
||
"-마우스 휠:아이템 선택\n"
|
||
"-%s: 채팅\n"
|
||
|
||
#: src/client/game.cpp
|
||
#, fuzzy
|
||
msgid ""
|
||
"Controls:\n"
|
||
"No menu open:\n"
|
||
"- slide finger: look around\n"
|
||
"- tap: place/use\n"
|
||
"- long tap: dig/punch/use\n"
|
||
"Menu/inventory open:\n"
|
||
"- double tap (outside):\n"
|
||
" --> close\n"
|
||
"- touch stack, touch slot:\n"
|
||
" --> move stack\n"
|
||
"- touch&drag, tap 2nd finger\n"
|
||
" --> place single item to slot\n"
|
||
msgstr ""
|
||
"기본 컨트롤: \n"
|
||
"메뉴 표시 없을 때:\n"
|
||
"- 단일 탭: 버튼 활성화\n"
|
||
"- 더블 탭: 배치/사용\n"
|
||
"- 드래그: 둘러보기\n"
|
||
" 메뉴/인벤토리:\n"
|
||
"- 더블 탭 (외부):\n"
|
||
" -->닫기\n"
|
||
"- 무더기(stack) 터치, 슬롯 터치: \n"
|
||
" --> 무더기(stack) 이동 \n"
|
||
"- 터치 및 드래그, 다른 손가락으로 탭\n"
|
||
" --> 슬롯에 한개의 아이템 배치\n"
|
||
|
||
#: src/client/game.cpp
|
||
#, c-format
|
||
msgid "Couldn't resolve address: %s"
|
||
msgstr ""
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Creating client..."
|
||
msgstr "클라이언트 만드는 중..."
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Creating server..."
|
||
msgstr "서버 만드는 중..."
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Debug info and profiler graph hidden"
|
||
msgstr "디버그 정보 및 프로파일러 그래프 숨기기"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Debug info shown"
|
||
msgstr "디버그 정보 표시"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Debug info, profiler graph, and wireframe hidden"
|
||
msgstr "디버그 정보, 프로파일러 그래프 , 선 표현 숨김"
|
||
|
||
#: src/client/game.cpp
|
||
#, fuzzy, c-format
|
||
msgid "Error creating client: %s"
|
||
msgstr "클라이언트 만드는 중..."
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Exit to Menu"
|
||
msgstr "메뉴로 나가기"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Exit to OS"
|
||
msgstr "게임 종료"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Fast mode disabled"
|
||
msgstr "고속 모드 비활성화"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Fast mode enabled"
|
||
msgstr "고속 모드 활성화"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Fast mode enabled (note: no 'fast' privilege)"
|
||
msgstr "고속 모드 활성화(참고 : '고속'에 대한 권한 없음)"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Fly mode disabled"
|
||
msgstr "비행 모드 비활성화"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Fly mode enabled"
|
||
msgstr "비행 모드 활성화"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Fly mode enabled (note: no 'fly' privilege)"
|
||
msgstr "비행 모드 활성화 (참고 : '비행'에 대한 권한 없음)"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Fog disabled"
|
||
msgstr "안개 비활성화"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Fog enabled"
|
||
msgstr "안개 활성화"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Game info:"
|
||
msgstr "게임 정보:"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Game paused"
|
||
msgstr "게임 일시정지"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Hosting server"
|
||
msgstr "호스팅 서버"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Item definitions..."
|
||
msgstr "아이템 정의중..."
|
||
|
||
#: src/client/game.cpp
|
||
msgid "KiB/s"
|
||
msgstr "KiB/s"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Media..."
|
||
msgstr "미디어..."
|
||
|
||
#: src/client/game.cpp
|
||
msgid "MiB/s"
|
||
msgstr "MiB/s"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Minimap currently disabled by game or mod"
|
||
msgstr "게임 또는 모드에 의해 현재 미니맵 비활성화"
|
||
|
||
#: src/client/game.cpp
|
||
#, fuzzy
|
||
msgid "Multiplayer"
|
||
msgstr "싱글 플레이어"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Noclip mode disabled"
|
||
msgstr "Noclip 모드 비활성화"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Noclip mode enabled"
|
||
msgstr "Noclip 모드 활성화"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Noclip mode enabled (note: no 'noclip' privilege)"
|
||
msgstr "Noclip 모드 활성화 (참고 : 'noclip'에 대한 권한 없음)"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Node definitions..."
|
||
msgstr "Node 정의중..."
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Off"
|
||
msgstr "끄기"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "On"
|
||
msgstr "켜기"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Pitch move mode disabled"
|
||
msgstr "피치 이동 모드 비활성화"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Pitch move mode enabled"
|
||
msgstr "피치 이동 모드 활성화"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Profiler graph shown"
|
||
msgstr "프로파일러 그래프 보이기"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Remote server"
|
||
msgstr "원격 서버"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Resolving address..."
|
||
msgstr "주소 분석중..."
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Shutting down..."
|
||
msgstr "서버가 닫혔습니다..."
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Singleplayer"
|
||
msgstr "싱글 플레이어"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Sound Volume"
|
||
msgstr "볼륨 조절"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Sound muted"
|
||
msgstr "음소거"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Sound system is disabled"
|
||
msgstr "사운드 시스템 비활성화"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Sound system is not supported on this build"
|
||
msgstr "본 빌드에서 지원되지 않는 사운드 시스템"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Sound unmuted"
|
||
msgstr "음소거 해제"
|
||
|
||
#: src/client/game.cpp
|
||
#, c-format
|
||
msgid "The server is probably running a different version of %s."
|
||
msgstr ""
|
||
|
||
#: src/client/game.cpp
|
||
#, c-format
|
||
msgid "Unable to connect to %s because IPv6 is disabled"
|
||
msgstr ""
|
||
|
||
#: src/client/game.cpp
|
||
#, c-format
|
||
msgid "Unable to listen on %s because IPv6 is disabled"
|
||
msgstr ""
|
||
|
||
#: src/client/game.cpp
|
||
#, fuzzy
|
||
msgid "Unlimited viewing range disabled"
|
||
msgstr "제한없는 시야 범위 활성화"
|
||
|
||
#: src/client/game.cpp
|
||
#, fuzzy
|
||
msgid "Unlimited viewing range enabled"
|
||
msgstr "제한없는 시야 범위 활성화"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Unlimited viewing range enabled, but forbidden by game or mod"
|
||
msgstr ""
|
||
|
||
#: src/client/game.cpp
|
||
#, fuzzy, c-format
|
||
msgid "Viewing changed to %d (the minimum)"
|
||
msgstr "시야 범위 최소치 : %d"
|
||
|
||
#: src/client/game.cpp
|
||
#, c-format
|
||
msgid "Viewing changed to %d (the minimum), but limited to %d by game or mod"
|
||
msgstr ""
|
||
|
||
#: src/client/game.cpp
|
||
#, c-format
|
||
msgid "Viewing range changed to %d"
|
||
msgstr "시야 범위 %d로 바꿈"
|
||
|
||
#: src/client/game.cpp
|
||
#, fuzzy, c-format
|
||
msgid "Viewing range changed to %d (the maximum)"
|
||
msgstr "시야 범위 %d로 바꿈"
|
||
|
||
#: src/client/game.cpp
|
||
#, c-format
|
||
msgid ""
|
||
"Viewing range changed to %d (the maximum), but limited to %d by game or mod"
|
||
msgstr ""
|
||
|
||
#: src/client/game.cpp
|
||
#, fuzzy, c-format
|
||
msgid "Viewing range changed to %d, but limited to %d by game or mod"
|
||
msgstr "시야 범위 %d로 바꿈"
|
||
|
||
#: src/client/game.cpp
|
||
#, c-format
|
||
msgid "Volume changed to %d%%"
|
||
msgstr "볼륨 %d%%로 바꿈"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Wireframe shown"
|
||
msgstr "선 표면 보이기"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Zoom currently disabled by game or mod"
|
||
msgstr "게임 또는 모드에 의해 현재 확대 비활성화"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "ok"
|
||
msgstr "확인"
|
||
|
||
#: src/client/gameui.cpp
|
||
#, fuzzy
|
||
msgid "Chat currently disabled by game or mod"
|
||
msgstr "게임 또는 모드에 의해 현재 확대 비활성화"
|
||
|
||
#: src/client/gameui.cpp
|
||
msgid "Chat hidden"
|
||
msgstr "채팅 숨기기"
|
||
|
||
#: src/client/gameui.cpp
|
||
msgid "Chat shown"
|
||
msgstr "채팅 보이기"
|
||
|
||
#: src/client/gameui.cpp
|
||
msgid "HUD hidden"
|
||
msgstr "HUD 숨기기"
|
||
|
||
#: src/client/gameui.cpp
|
||
msgid "HUD shown"
|
||
msgstr "HUD 보이기"
|
||
|
||
#: src/client/gameui.cpp
|
||
msgid "Profiler hidden"
|
||
msgstr "프로파일러 숨기기"
|
||
|
||
#: src/client/gameui.cpp
|
||
#, c-format
|
||
msgid "Profiler shown (page %d of %d)"
|
||
msgstr "프로파일러 보이기 (%d중 %d 페이지)"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Apps"
|
||
msgstr "애플리케이션"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Backspace"
|
||
msgstr "뒤로"
|
||
|
||
#. ~ Usually paired with the Pause key
|
||
#: src/client/keycode.cpp
|
||
#, fuzzy
|
||
msgid "Break Key"
|
||
msgstr "살금살금걷기 키"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Caps Lock"
|
||
msgstr "캡스락"
|
||
|
||
#: src/client/keycode.cpp
|
||
#, fuzzy
|
||
msgid "Clear Key"
|
||
msgstr "지우기"
|
||
|
||
#: src/client/keycode.cpp
|
||
#, fuzzy
|
||
msgid "Control Key"
|
||
msgstr "컨트롤"
|
||
|
||
#: src/client/keycode.cpp
|
||
#, fuzzy
|
||
msgid "Delete Key"
|
||
msgstr "삭제"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Down Arrow"
|
||
msgstr ""
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "End"
|
||
msgstr "끝"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Erase EOF"
|
||
msgstr "EOF 지우기"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Execute"
|
||
msgstr "실행"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Help"
|
||
msgstr "도움말"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Home"
|
||
msgstr "Home"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "IME Accept"
|
||
msgstr "IME 확인"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "IME Convert"
|
||
msgstr "IME 변환"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "IME Escape"
|
||
msgstr "IME 종료"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "IME Mode Change"
|
||
msgstr "IME 모드 변경"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "IME Nonconvert"
|
||
msgstr "IME 변환 안함"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Insert"
|
||
msgstr "Insert"
|
||
|
||
#: src/client/keycode.cpp
|
||
#, fuzzy
|
||
msgid "Left Arrow"
|
||
msgstr "왼쪽 컨트롤"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Left Button"
|
||
msgstr "왼쪽 버튼"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Left Control"
|
||
msgstr "왼쪽 컨트롤"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Left Menu"
|
||
msgstr "왼쪽 메뉴"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Left Shift"
|
||
msgstr "왼쪽 쉬프트"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Left Windows"
|
||
msgstr "왼쪽 창"
|
||
|
||
#. ~ Key name, common on Windows keyboards
|
||
#: src/client/keycode.cpp
|
||
#, fuzzy
|
||
msgid "Menu Key"
|
||
msgstr "메뉴"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Middle Button"
|
||
msgstr "가운데 버튼"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Num Lock"
|
||
msgstr "Num Lock"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Numpad *"
|
||
msgstr "숫자 키패드 *"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Numpad +"
|
||
msgstr "숫자 키패드 +"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Numpad -"
|
||
msgstr "숫자 키패드 -"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Numpad ."
|
||
msgstr "숫자 키패드 ."
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Numpad /"
|
||
msgstr "숫자 키패드 /"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Numpad 0"
|
||
msgstr "숫자 키패드 0"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Numpad 1"
|
||
msgstr "숫자 키패드 1"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Numpad 2"
|
||
msgstr "숫자 키패드 2"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Numpad 3"
|
||
msgstr "숫자 키패드 3"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Numpad 4"
|
||
msgstr "숫자 키패드 4"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Numpad 5"
|
||
msgstr "숫자 키패드 5"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Numpad 6"
|
||
msgstr "숫자 키패드 6"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Numpad 7"
|
||
msgstr "숫자 키패드 7"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Numpad 8"
|
||
msgstr "숫자 키패드 8"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Numpad 9"
|
||
msgstr "숫자 키패드 9"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "OEM Clear"
|
||
msgstr "OEM 초기화"
|
||
|
||
#: src/client/keycode.cpp
|
||
#, fuzzy
|
||
msgid "Page Down"
|
||
msgstr "페이지 내리기"
|
||
|
||
#: src/client/keycode.cpp
|
||
#, fuzzy
|
||
msgid "Page Up"
|
||
msgstr "페이지 올리기"
|
||
|
||
#. ~ Usually paired with the Break key
|
||
#: src/client/keycode.cpp
|
||
#, fuzzy
|
||
msgid "Pause Key"
|
||
msgstr "일시 정지"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Play"
|
||
msgstr "시작"
|
||
|
||
#. ~ "Print screen" key
|
||
#: src/client/keycode.cpp
|
||
msgid "Print"
|
||
msgstr "출력"
|
||
|
||
#: src/client/keycode.cpp
|
||
#, fuzzy
|
||
msgid "Return Key"
|
||
msgstr "되돌리기"
|
||
|
||
#: src/client/keycode.cpp
|
||
#, fuzzy
|
||
msgid "Right Arrow"
|
||
msgstr "오른쪽 컨트롤"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Right Button"
|
||
msgstr "오른쪽 버튼"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Right Control"
|
||
msgstr "오른쪽 컨트롤"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Right Menu"
|
||
msgstr "오른쪽 메뉴"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Right Shift"
|
||
msgstr "오른쪽 쉬프트"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Right Windows"
|
||
msgstr "오른쪽 창"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Scroll Lock"
|
||
msgstr "스크롤 락"
|
||
|
||
#. ~ Key name
|
||
#: src/client/keycode.cpp
|
||
msgid "Select"
|
||
msgstr "선택"
|
||
|
||
#: src/client/keycode.cpp
|
||
#, fuzzy
|
||
msgid "Shift Key"
|
||
msgstr "쉬프트"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Sleep"
|
||
msgstr "잠자기"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Snapshot"
|
||
msgstr "스냅샷"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Space"
|
||
msgstr "스페이스바"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Tab"
|
||
msgstr "탭"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Up Arrow"
|
||
msgstr ""
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "X Button 1"
|
||
msgstr "X 버튼 1"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "X Button 2"
|
||
msgstr "X 버튼 2"
|
||
|
||
#: src/client/keycode.cpp
|
||
#, fuzzy
|
||
msgid "Zoom Key"
|
||
msgstr "확대/축소"
|
||
|
||
#: src/client/minimap.cpp
|
||
msgid "Minimap hidden"
|
||
msgstr "미니맵 숨김"
|
||
|
||
#: src/client/minimap.cpp
|
||
#, fuzzy, c-format
|
||
msgid "Minimap in radar mode, Zoom x%d"
|
||
msgstr "레이더 모드의 미니맵, 1배 확대"
|
||
|
||
#: src/client/minimap.cpp
|
||
#, fuzzy, c-format
|
||
msgid "Minimap in surface mode, Zoom x%d"
|
||
msgstr "표면 모드의 미니맵, 1배 확대"
|
||
|
||
#: src/client/minimap.cpp
|
||
#, fuzzy
|
||
msgid "Minimap in texture mode"
|
||
msgstr "최소 텍스처 크기"
|
||
|
||
#. ~ Error when a mod is missing dependencies. Ex: "Mod Title is missing: mod1, mod2, mod3"
|
||
#: src/content/mod_configuration.cpp
|
||
#, c-format
|
||
msgid "%s is missing:"
|
||
msgstr ""
|
||
|
||
#: src/content/mod_configuration.cpp
|
||
msgid ""
|
||
"Install and enable the required mods, or disable the mods causing errors."
|
||
msgstr ""
|
||
|
||
#: src/content/mod_configuration.cpp
|
||
msgid ""
|
||
"Note: this may be caused by a dependency cycle, in which case try updating "
|
||
"the mods."
|
||
msgstr ""
|
||
|
||
#: src/content/mod_configuration.cpp
|
||
#, fuzzy
|
||
msgid "Some mods have unsatisfied dependencies:"
|
||
msgstr "요구사항 없음"
|
||
|
||
#: src/gui/guiChatConsole.cpp
|
||
#, fuzzy
|
||
msgid "Failed to open webpage"
|
||
msgstr "$1을 다운로드하는 데에 실패했습니다"
|
||
|
||
#: src/gui/guiChatConsole.cpp
|
||
msgid "Opening webpage"
|
||
msgstr ""
|
||
|
||
#: src/gui/guiFormSpecMenu.cpp
|
||
msgid "Proceed"
|
||
msgstr "계속하기"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp
|
||
#, fuzzy
|
||
msgid "\"Aux1\" = climb down"
|
||
msgstr "\"특별함\" = 아래로 타고 내려가기"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp
|
||
msgid "Autoforward"
|
||
msgstr "자동전진"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp src/settings_translation_file.cpp
|
||
msgid "Automatic jumping"
|
||
msgstr "자동 점프"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp
|
||
msgid "Aux1"
|
||
msgstr ""
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp
|
||
msgid "Backward"
|
||
msgstr "뒤로"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp
|
||
msgid "Block bounds"
|
||
msgstr ""
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp
|
||
msgid "Change camera"
|
||
msgstr "카메라 변경"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp
|
||
msgid "Command"
|
||
msgstr "명령어"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp
|
||
msgid "Console"
|
||
msgstr "콘솔"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp
|
||
msgid "Dec. range"
|
||
msgstr "범위 감소"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp
|
||
msgid "Dec. volume"
|
||
msgstr "볼륨 줄이기"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp
|
||
msgid "Double tap \"jump\" to toggle fly"
|
||
msgstr "\"점프\"를 두번 탭하여 비행"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp
|
||
msgid "Drop"
|
||
msgstr "드롭하기"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp
|
||
msgid "Forward"
|
||
msgstr "앞으로"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp
|
||
msgid "Inc. range"
|
||
msgstr "범위 증가"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp
|
||
msgid "Inc. volume"
|
||
msgstr "볼륨 늘리기"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp
|
||
msgid "Inventory"
|
||
msgstr "인벤토리"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp
|
||
msgid "Jump"
|
||
msgstr "점프"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp
|
||
msgid "Key already in use"
|
||
msgstr "이미 사용하고 있는 키입니다"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp
|
||
msgid "Keybindings."
|
||
msgstr ""
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp
|
||
msgid "Left"
|
||
msgstr "왼쪽"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp
|
||
msgid "Local command"
|
||
msgstr "지역 명령어"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp
|
||
msgid "Mute"
|
||
msgstr "음소거"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp
|
||
msgid "Next item"
|
||
msgstr "다음 아이템"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp
|
||
msgid "Prev. item"
|
||
msgstr "이전.아이템"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp
|
||
msgid "Range select"
|
||
msgstr "범위 선택"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp
|
||
msgid "Right"
|
||
msgstr "오른쪽"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp
|
||
msgid "Screenshot"
|
||
msgstr "스크린샷"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp
|
||
msgid "Sneak"
|
||
msgstr "살금살금"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp
|
||
msgid "Toggle HUD"
|
||
msgstr "HUD 토글"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp
|
||
msgid "Toggle chat log"
|
||
msgstr "채팅 기록 토글"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp
|
||
msgid "Toggle fast"
|
||
msgstr "고속 스위치"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp
|
||
msgid "Toggle fly"
|
||
msgstr "비행 스위치"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp
|
||
msgid "Toggle fog"
|
||
msgstr "안개 토글"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp
|
||
msgid "Toggle minimap"
|
||
msgstr "미니맵 토글"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp
|
||
msgid "Toggle noclip"
|
||
msgstr "자유시점 스위치"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp
|
||
msgid "Toggle pitchmove"
|
||
msgstr "피치 이동 토글"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp
|
||
msgid "Zoom"
|
||
msgstr "확대/축소"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp
|
||
msgid "press key"
|
||
msgstr "키를 누르세요"
|
||
|
||
#: src/gui/guiPasswordChange.cpp
|
||
msgid "Change"
|
||
msgstr "변경"
|
||
|
||
#: src/gui/guiPasswordChange.cpp
|
||
msgid "New Password"
|
||
msgstr "새로운 비밀번호"
|
||
|
||
#: src/gui/guiPasswordChange.cpp
|
||
msgid "Old Password"
|
||
msgstr "현재 비밀번호"
|
||
|
||
#: src/gui/guiPasswordChange.cpp
|
||
msgid "Passwords do not match!"
|
||
msgstr "비밀번호가 맞지 않습니다!"
|
||
|
||
#: src/gui/guiVolumeChange.cpp
|
||
msgid "Exit"
|
||
msgstr "나가기"
|
||
|
||
#: src/gui/guiVolumeChange.cpp
|
||
msgid "Muted"
|
||
msgstr "음소거"
|
||
|
||
#: src/gui/guiVolumeChange.cpp
|
||
#, fuzzy, c-format
|
||
msgid "Sound Volume: %d%%"
|
||
msgstr "볼륨 조절: "
|
||
|
||
#. ~ DO NOT TRANSLATE THIS LITERALLY!
|
||
#. This is a special string which needs to contain the translation's
|
||
#. language code (e.g. "de" for German).
|
||
#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp
|
||
msgid "LANG_CODE"
|
||
msgstr "ko"
|
||
|
||
#: src/network/clientpackethandler.cpp
|
||
msgid ""
|
||
"Name is not registered. To create an account on this server, click 'Register'"
|
||
msgstr ""
|
||
|
||
#: src/network/clientpackethandler.cpp
|
||
#, fuzzy
|
||
msgid "Name is taken. Please choose another name"
|
||
msgstr "이름을 선택하세요!"
|
||
|
||
#: src/server.cpp
|
||
#, fuzzy, c-format
|
||
msgid "%s while shutting down: "
|
||
msgstr "서버가 닫혔습니다..."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"(X,Y,Z) offset of fractal from world center in units of 'scale'.\n"
|
||
"Can be used to move a desired point to (0, 0) to create a\n"
|
||
"suitable spawn point, or to allow 'zooming in' on a desired\n"
|
||
"point by increasing 'scale'.\n"
|
||
"The default is tuned for a suitable spawn point for Mandelbrot\n"
|
||
"sets with default parameters, it may need altering in other\n"
|
||
"situations.\n"
|
||
"Range roughly -2 to 2. Multiply by 'scale' for offset in nodes."
|
||
msgstr ""
|
||
"(X, Y, Z) '스케일' 단위로 세계 중심을 기준으로 프랙탈 오프셋을 정합니다.\n"
|
||
"원하는 지점을 (0, 0)으로 이동하여 적합한 스폰 지점을 만들거나 \n"
|
||
"'스케일'을 늘려 원하는 지점에서 '확대'할 수 있습니다.\n"
|
||
"기본값은 기본 매개 변수가있는 Mandelbrot 세트에 적합한 스폰 지점에 맞게 조정"
|
||
"되어 있으며 \n"
|
||
"다른 상황에서 변경해야 할 수도 있습니다. \n"
|
||
"범위는 대략 -2 ~ 2입니다. \n"
|
||
"노드의 오프셋에 대해\n"
|
||
"'스케일'을 곱합니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"(X,Y,Z) scale of fractal in nodes.\n"
|
||
"Actual fractal size will be 2 to 3 times larger.\n"
|
||
"These numbers can be made very large, the fractal does\n"
|
||
"not have to fit inside the world.\n"
|
||
"Increase these to 'zoom' into the detail of the fractal.\n"
|
||
"Default is for a vertically-squashed shape suitable for\n"
|
||
"an island, set all 3 numbers equal for the raw shape."
|
||
msgstr ""
|
||
"노드에서 프랙탈의 (X, Y, Z) 스케일.\n"
|
||
"실제 프랙탈 크기는 2 ~ 3 배 더 큽니다.\n"
|
||
"이 숫자는 매우 크게 만들 수 있으며 프랙탈은 세계에 맞지 않아도됩니다.\n"
|
||
"프랙탈의 세부 사항을 '확대'하도록 늘리십시오.\n"
|
||
"기본값은 섬에 적합한 수직으로 쪼개진 모양이며 \n"
|
||
"기존 모양에 대해 3 개의 숫자를 \n"
|
||
"모두 동일하게 설정합니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "2D noise that controls the shape/size of ridged mountains."
|
||
msgstr "산의 모양 / 크기를 제어하는 2D 노이즈."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "2D noise that controls the shape/size of rolling hills."
|
||
msgstr "언덕의 모양 / 크기를 제어하는 2D 노이즈."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "2D noise that controls the shape/size of step mountains."
|
||
msgstr "계단 형태 산의 모양 / 크기를 제어하는 2D 노이즈."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "2D noise that controls the size/occurrence of ridged mountain ranges."
|
||
msgstr "능선 산맥의 크기 / 발생정도를 제어하는 2D 노이즈."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "2D noise that controls the size/occurrence of rolling hills."
|
||
msgstr "언덕의 크기 / 발생정도를 제어하는 2D 노이즈."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "2D noise that controls the size/occurrence of step mountain ranges."
|
||
msgstr "계단 형태의 산맥의 크기 / 발생정도를 제어하는 2D 노이즈."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "2D noise that locates the river valleys and channels."
|
||
msgstr "강 계곡과 채널에 위치한 2D 노이즈."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "3D"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "3D clouds"
|
||
msgstr "3D 구름 효과"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "3D mode"
|
||
msgstr "3D 모드"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "3D mode parallax strength"
|
||
msgstr "3D 모드 시차 강도"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "3D noise defining giant caverns."
|
||
msgstr "거대한 동굴을 정의하는 3D 노이즈."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"3D noise defining mountain structure and height.\n"
|
||
"Also defines structure of floatland mountain terrain."
|
||
msgstr ""
|
||
"산의 구조와 높이를 정의하는 3D 노이즈.\n"
|
||
"또한 수상 지형 산악 지형의 구조를 정의합니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"3D noise defining structure of floatlands.\n"
|
||
"If altered from the default, the noise 'scale' (0.7 by default) may need\n"
|
||
"to be adjusted, as floatland tapering functions best when this noise has\n"
|
||
"a value range of approximately -2.0 to 2.0."
|
||
msgstr ""
|
||
"플롯랜드의 구조를 정의하는 3D 노이즈.\n"
|
||
"기본값에서 변경하면 노이즈 '스케일'(기본값 0.7)이 필요할 수 있습니다.\n"
|
||
"이 소음의 값 범위가 약 -2.0 ~ 2.0 일 때 플로 트랜드 테이퍼링이 가장 잘 작동하"
|
||
"므로 \n"
|
||
"조정해야합니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "3D noise defining structure of river canyon walls."
|
||
msgstr "강 협곡 벽의 구조를 정의하는 3D 노이즈."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "3D noise defining terrain."
|
||
msgstr "지형을 정의하는 3D 노이즈."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "3D noise for mountain overhangs, cliffs, etc. Usually small variations."
|
||
msgstr ""
|
||
"산 돌출부, 절벽 등에 대한 3D 노이즈. 일반적으로 작은 변화로 나타납니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "3D noise that determines number of dungeons per mapchunk."
|
||
msgstr "맵 당 던전 수를 결정하는 3D 노이즈."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid ""
|
||
"3D support.\n"
|
||
"Currently supported:\n"
|
||
"- none: no 3d output.\n"
|
||
"- anaglyph: cyan/magenta color 3d.\n"
|
||
"- interlaced: odd/even line based polarization screen support.\n"
|
||
"- topbottom: split screen top/bottom.\n"
|
||
"- sidebyside: split screen side by side.\n"
|
||
"- crossview: Cross-eyed 3d\n"
|
||
"Note that the interlaced mode requires shaders to be enabled."
|
||
msgstr ""
|
||
"3D 지원.\n"
|
||
"현재 지원되는 것:\n"
|
||
"- 없음: 3d 출력 없음.\n"
|
||
"- 입체 사진: 청록색/자홍색 3d.\n"
|
||
"- interlaced: odd/even line based polarisation screen support.↵\n"
|
||
"- topbottom: split screen top/bottom.↵\n"
|
||
"- sidebyside: split screen side by side.↵\n"
|
||
"- pageflip: quadbuffer based 3d."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"A chosen map seed for a new map, leave empty for random.\n"
|
||
"Will be overridden when creating a new world in the main menu."
|
||
msgstr ""
|
||
"새로운 맵을 위해 선택할 시드, 빈칸이면 랜덤입니다.\n"
|
||
"메인메뉴에서 새로운 월드를 만들때 재정의 될 것입니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "A message to be displayed to all clients when the server crashes."
|
||
msgstr "서버 충돌 하는 경우 모든 사용자들에게 표시 될 메시지입니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "A message to be displayed to all clients when the server shuts down."
|
||
msgstr "서버가 닫힐 때 모든 사용자들에게 표시 될 메시지입니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "ABM interval"
|
||
msgstr "ABM 간격"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "ABM time budget"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Absolute limit of queued blocks to emerge"
|
||
msgstr "대기중인 블록의 절대 한계"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Acceleration in air"
|
||
msgstr "공중에서 가속"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Acceleration of gravity, in nodes per second per second."
|
||
msgstr "중력 가속도, 노드는 초당 노드입니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Active Block Modifiers"
|
||
msgstr "블록 수식어 활성"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Active block management interval"
|
||
msgstr "블록 관리 간격 활성화"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Active block range"
|
||
msgstr "블록 범위 활성"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Active object send range"
|
||
msgstr "객체 전달 범위 활성화"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Adds particles when digging a node."
|
||
msgstr "node를 부술 때의 파티클 효과를 추가합니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Adjust dpi configuration to your screen (non X11/Android only) e.g. for 4k "
|
||
"screens."
|
||
msgstr ""
|
||
"화면에 맞게 dpi 구성을 조정합니다 (X11 미지원 / Android 만 해당). 4k 화면 용."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Adjust the detected display density, used for scaling UI elements."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, c-format
|
||
msgid ""
|
||
"Adjusts the density of the floatland layer.\n"
|
||
"Increase value to increase density. Can be positive or negative.\n"
|
||
"Value = 0.0: 50% of volume is floatland.\n"
|
||
"Value = 2.0 (can be higher depending on 'mgv7_np_floatland', always test\n"
|
||
"to be sure) creates a solid floatland layer."
|
||
msgstr ""
|
||
"플롯랜드 레이어의 밀도를 조정합니다.\n"
|
||
"밀도를 높이려면 값을 늘리십시오. 양수 또는 음수입니다.\n"
|
||
"값 = 0.0 : 부피의 50 % o가 플롯랜드입니다.\n"
|
||
"값 = 2.0 ( 'mgv7_np_floatland'에 따라 더 높을 수 있음, \n"
|
||
"항상 확실하게 테스트 후 사용)는 단단한 플롯랜드 레이어를 만듭니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Admin name"
|
||
msgstr "아이템 이름 추가"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Advanced"
|
||
msgstr "고급"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Alters the light curve by applying 'gamma correction' to it.\n"
|
||
"Higher values make middle and lower light levels brighter.\n"
|
||
"Value '1.0' leaves the light curve unaltered.\n"
|
||
"This only has significant effect on daylight and artificial\n"
|
||
"light, it has very little effect on natural night light."
|
||
msgstr ""
|
||
"'감마 보정'을 적용하여 조명 곡선을 변경합니다.\n"
|
||
"값이 높을수록 중간 및 낮은 조명 수준이 더 밝아집니다.\n"
|
||
"값 '1.0'은 조명 곡선을 변경하지 않습니다.\n"
|
||
"이것은 일광 및 인공 조명에만 중요한 영향을 미칩니다.\n"
|
||
"빛은, 자연적인 야간 조명에 거의 영향을 미치지 않습니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Always fly fast"
|
||
msgstr "항상 비행 및 고속 모드"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Ambient occlusion gamma"
|
||
msgstr "주변 occlusion 감마"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Amplifies the valleys."
|
||
msgstr "계곡 증폭."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Anisotropic filtering"
|
||
msgstr "이방성 필터링"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Announce server"
|
||
msgstr "서버 공지"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Announce to this serverlist."
|
||
msgstr "이 서버 목록에 알림."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Anti-aliasing scale"
|
||
msgstr "매끄럽게 표현하기:"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Antialiasing method"
|
||
msgstr "매끄럽게 표현하기:"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Append item name"
|
||
msgstr "아이템 이름 추가"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Append item name to tooltip."
|
||
msgstr "툴팁에 아이템 이름 추가."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Apple trees noise"
|
||
msgstr "사과 나무 노이즈"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Arm inertia"
|
||
msgstr "팔 관성"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Arm inertia, gives a more realistic movement of\n"
|
||
"the arm when the camera moves."
|
||
msgstr ""
|
||
"팔 관성,보다 현실적인 움직임을 제공합니다.\n"
|
||
"카메라가 움직일 때 팔도 함께 움직입니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Ask to reconnect after crash"
|
||
msgstr "충돌 후 재연결 요청"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"At this distance the server will aggressively optimize which blocks are sent "
|
||
"to\n"
|
||
"clients.\n"
|
||
"Small values potentially improve performance a lot, at the expense of "
|
||
"visible\n"
|
||
"rendering glitches (some blocks will not be rendered under water and in "
|
||
"caves,\n"
|
||
"as well as sometimes on land).\n"
|
||
"Setting this to a value greater than max_block_send_distance disables this\n"
|
||
"optimization.\n"
|
||
"Stated in mapblocks (16 nodes)."
|
||
msgstr ""
|
||
"이 거리에서 서버는 클라이언트로 전송되는 블록의 최적화를\n"
|
||
"활성화합니다.\n"
|
||
"작은 값은 눈에 띄는 렌더링 결함을 통해 \n"
|
||
"잠재적으로 성능을 크게 향상시킵니다 \n"
|
||
"(일부 블록은 수중과 동굴, 때로는 육지에서도 렌더링되지 않습니다).\n"
|
||
"이 값을 max_block_send_distance보다 큰 값으로 설정하면 \n"
|
||
"최적화가 비활성화됩니다.\n"
|
||
"맵 블록 (16 개 노드)에 명시되어 있습니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Audio"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Automatically jump up single-node obstacles."
|
||
msgstr "단일 노드 장애물에 대한 자동 점프."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Automatically report to the serverlist."
|
||
msgstr "서버 목록에 자동으로 보고."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Autoscaling mode"
|
||
msgstr "자동 스케일링 모드"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Aux1 key for climbing/descending"
|
||
msgstr "오르기/내리기 에 사용되는 특수키"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Base ground level"
|
||
msgstr "기본 지면 수준"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Base terrain height."
|
||
msgstr "기본 지형 높이."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Base texture size"
|
||
msgstr "최소 텍스처 크기"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Basic privileges"
|
||
msgstr "기본 권한"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Beach noise"
|
||
msgstr "해변 잡음"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Beach noise threshold"
|
||
msgstr "해변 잡음 임계치"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Bilinear filtering"
|
||
msgstr "이중 선형 필터링"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Bind address"
|
||
msgstr "바인딩 주소"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Biome API"
|
||
msgstr "생물 군계"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Biome noise"
|
||
msgstr "Biome 노이즈"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Block send optimize distance"
|
||
msgstr "블록 전송 최적화 거리"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Bloom"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Bloom Intensity"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Bloom Radius"
|
||
msgstr "구름 반지름"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Bloom Strength Factor"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Bobbing"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Bold and italic font path"
|
||
msgstr "굵은 기울임 꼴 글꼴 경로"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Bold and italic monospace font path"
|
||
msgstr "굵은 기울임 꼴 고정 폭 글꼴 경로"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Bold font path"
|
||
msgstr "굵은 글꼴 경로"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Bold monospace font path"
|
||
msgstr "굵은 고정 폭 글꼴 경로"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Build inside player"
|
||
msgstr "내부 사용자 빌드"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Builtin"
|
||
msgstr "기본 제공"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Camera"
|
||
msgstr "카메라 변경"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Camera smoothing"
|
||
msgstr "카메라를 부드럽게"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Camera smoothing in cinematic mode"
|
||
msgstr "시네마틱 모드에서 카메라 부드럽게"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Cave noise"
|
||
msgstr "동굴 잡음"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Cave noise #1"
|
||
msgstr "동굴 잡음 #1"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Cave noise #2"
|
||
msgstr "동굴 잡음 #2"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Cave width"
|
||
msgstr "동굴 너비"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Cave1 noise"
|
||
msgstr "동굴1 잡음"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Cave2 noise"
|
||
msgstr "동굴2 잡음"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Cavern limit"
|
||
msgstr "동굴 제한"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Cavern noise"
|
||
msgstr "동굴 잡음"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Cavern taper"
|
||
msgstr "동굴 테이퍼"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Cavern threshold"
|
||
msgstr "동굴 임계치"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Cavern upper limit"
|
||
msgstr "동굴 상한선"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Center of light curve boost range.\n"
|
||
"Where 0.0 is minimum light level, 1.0 is maximum light level."
|
||
msgstr ""
|
||
"빛 굴절 중심 범위 .\n"
|
||
"0.0은 최소 조명 수준이고 1.0은 최대 조명 수준입니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Chat command time message threshold"
|
||
msgstr "채팅 메세지 강제퇴장 임계값"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Chat commands"
|
||
msgstr "채팅 명렁어"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Chat font size"
|
||
msgstr "채팅 글자 크기"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Chat log level"
|
||
msgstr "채팅 기록 수준"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Chat message count limit"
|
||
msgstr "채팅 메세지 수 제한"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Chat message format"
|
||
msgstr "채팅 메세지 포맷"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Chat message kick threshold"
|
||
msgstr "채팅 메세지 강제퇴장 임계값"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Chat message max length"
|
||
msgstr "채팅 메세지 최대 길이"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Chat weblinks"
|
||
msgstr "채팅 보이기"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Chunk size"
|
||
msgstr "청크 크기"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Clickable weblinks (middle-click or Ctrl+left-click) enabled in chat console "
|
||
"output."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Client"
|
||
msgstr "클라이언트"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Client Mesh Chunksize"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Client and Server"
|
||
msgstr "클라이언트와 서버"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Client modding"
|
||
msgstr "클라이언트 모딩"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Client side modding restrictions"
|
||
msgstr "클라이언트 측 모딩 제한"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Client-side Modding"
|
||
msgstr "클라이언트 모딩"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Client-side node lookup range restriction"
|
||
msgstr "클라이언트 측 노드 조회 범위 제한"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Climbing speed"
|
||
msgstr "오르는 속도"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Cloud radius"
|
||
msgstr "구름 반지름"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Clouds"
|
||
msgstr "구름"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Clouds are a client-side effect."
|
||
msgstr "구름은 클라이언트에 측면 효과."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Clouds in menu"
|
||
msgstr "메뉴에 구름"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Colored fog"
|
||
msgstr "색깔있는 안개"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Colored shadows"
|
||
msgstr "색깔있는 안개"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Comma-separated list of flags to hide in the content repository.\n"
|
||
"\"nonfree\" can be used to hide packages which do not qualify as 'free "
|
||
"software',\n"
|
||
"as defined by the Free Software Foundation.\n"
|
||
"You can also specify content ratings.\n"
|
||
"These flags are independent from Minetest versions,\n"
|
||
"so see a full list at https://content.minetest.net/help/content_flags/"
|
||
msgstr ""
|
||
"컨텐츠 저장소에서 쉼표로 구분된 숨겨진 플래그 목록입니다.\n"
|
||
"\"nonfree\"는 Free Software Foundation에서 정의한대로 '자유 소프트웨어'로 분"
|
||
"류되지 않는 패키지를 숨기는 데 사용할 수 있습니다,\n"
|
||
"콘텐츠 등급을 지정할 수도 있습니다.\n"
|
||
"이 플래그는 Minetest 버전과 독립적이므로. \n"
|
||
"https://content.minetest.net/help/content_flags/에서,\n"
|
||
"전체 목록을 참조하십시오."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Comma-separated list of mods that are allowed to access HTTP APIs, which\n"
|
||
"allow them to upload and download data to/from the internet."
|
||
msgstr ""
|
||
"쉼표로 구분된 모드의 리스트는 HTTP API에 접근 할 수 있습니다,\n"
|
||
"인터넷에서 데이터를 다운로드 하거나 업로드 할 수 있습니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Comma-separated list of trusted mods that are allowed to access insecure\n"
|
||
"functions even when mod security is on (via request_insecure_environment())."
|
||
msgstr ""
|
||
"mod 보안이 켜져있는 경우에도 안전하지 않은 기능에 액세스 할 수있는 쉼표로 구"
|
||
"분 된 신뢰 할 수 있는 모드의 목록입니다\n"
|
||
"(request_insecure_environment ()를 통해)."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Compression level to use when saving mapblocks to disk.\n"
|
||
"-1 - use default compression level\n"
|
||
"0 - least compression, fastest\n"
|
||
"9 - best compression, slowest"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Compression level to use when sending mapblocks to the client.\n"
|
||
"-1 - use default compression level\n"
|
||
"0 - least compression, fastest\n"
|
||
"9 - best compression, slowest"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Connect glass"
|
||
msgstr "유리를 연결"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Connect to external media server"
|
||
msgstr "외부 미디어 서버에 연결"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Connects glass if supported by node."
|
||
msgstr "노드에서 지원하는 경우 유리를 연결합니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Console alpha"
|
||
msgstr "콘솔 투명도"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Console color"
|
||
msgstr "콘솔 색"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Console height"
|
||
msgstr "콘솔 높이"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Content Repository"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "ContentDB Flag Blacklist"
|
||
msgstr "콘텐츠DB 블랙리스트 플래그"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "ContentDB Max Concurrent Downloads"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "ContentDB URL"
|
||
msgstr "ContentDB URL주소"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Controls length of day/night cycle.\n"
|
||
"Examples:\n"
|
||
"72 = 20min, 360 = 4min, 1 = 24hour, 0 = day/night/whatever stays unchanged."
|
||
msgstr ""
|
||
"낮/밤 주기의 길이를 컨트롤.\n"
|
||
"예: \n"
|
||
"72 = 20 분, 360 = 4 분, 1 = 24 시간, 0 = 낮/밤/바뀌지 않고 그대로."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Controls sinking speed in liquid when idling. Negative values will cause\n"
|
||
"you to rise instead."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Controls steepness/depth of lake depressions."
|
||
msgstr "호수 침하의 경사/깊이를 조절."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Controls steepness/height of hills."
|
||
msgstr "산의 높이/경사를 조절."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Controls width of tunnels, a smaller value creates wider tunnels.\n"
|
||
"Value >= 10.0 completely disables generation of tunnels and avoids the\n"
|
||
"intensive noise calculations."
|
||
msgstr ""
|
||
"터널 너비를 제어하고 값이 작을수록 더 넓은 터널이 생성됩니다.\n"
|
||
"값> = 10.0은 터널 생성을 완전히 비활성화하고 집중적인 노이즈 계산을 \n"
|
||
"방지합니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Crash message"
|
||
msgstr "충돌 메시지"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Crosshair alpha"
|
||
msgstr "십자선 투명도"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid ""
|
||
"Crosshair alpha (opaqueness, between 0 and 255).\n"
|
||
"This also applies to the object crosshair."
|
||
msgstr "십자선 투명도 (불투명 함, 0과 255 사이)."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Crosshair color"
|
||
msgstr "십자선 색"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Crosshair color (R,G,B).\n"
|
||
"Also controls the object crosshair color"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "DPI"
|
||
msgstr "감도(DPI)"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Debug log file size threshold"
|
||
msgstr "디버그 로그 파일 크기 임계치"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Debug log level"
|
||
msgstr "디버그 로그 수준"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Debugging"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Dedicated server step"
|
||
msgstr "전용 서버 단계"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Default acceleration"
|
||
msgstr "기본 가속"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Default maximum number of forceloaded mapblocks.\n"
|
||
"Set this to -1 to disable the limit."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Default password"
|
||
msgstr "기본 비밀 번호"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Default privileges"
|
||
msgstr "기본 권한"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Default report format"
|
||
msgstr "기본 보고서 형식"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Default stack size"
|
||
msgstr "기본 스택 크기"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Define shadow filtering quality.\n"
|
||
"This simulates the soft shadows effect by applying a PCF or Poisson disk\n"
|
||
"but also uses more resources."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Defines areas where trees have apples."
|
||
msgstr "나무에 사과가 있는 영역 정의."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Defines areas with sandy beaches."
|
||
msgstr "모래 해변이 있는 지역을 정의합니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Defines distribution of higher terrain and steepness of cliffs."
|
||
msgstr "높은 지형의 분포와 절벽의 가파른 정도를 정의합니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Defines distribution of higher terrain."
|
||
msgstr "더 높은 지형의 분포를 정의합니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Defines full size of caverns, smaller values create larger caverns."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Defines how much bloom is applied to the rendered image\n"
|
||
"Smaller values make bloom more subtle\n"
|
||
"Range: from 0.01 to 1.0, default: 0.05"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Defines large-scale river channel structure."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Defines location and terrain of optional hills and lakes."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Defines the base ground level."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Defines the depth of the river channel."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Defines the magnitude of bloom overexposure.\n"
|
||
"Range: from 0.1 to 10.0, default: 1.0"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Defines the maximal player transfer distance in blocks (0 = unlimited)."
|
||
msgstr "블록에 최대 플레이어 전송 거리를 정의 합니다 (0 = 무제한)."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Defines the size of the sampling grid for FSAA and SSAA antialiasing "
|
||
"methods.\n"
|
||
"Value of 2 means taking 2x2 = 4 samples."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Defines the width of the river channel."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Defines the width of the river valley."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Defines tree areas and tree density."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Delay between mesh updates on the client in ms. Increasing this will slow\n"
|
||
"down the rate of mesh updates, thus reducing jitter on slower clients."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Delay in sending blocks after building"
|
||
msgstr "건축 후 블록 전송 지연"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Delay showing tooltips, stated in milliseconds."
|
||
msgstr "도구 설명 표시 지연, 1000분의 1초."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Deprecated Lua API handling"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Depth below which you'll find giant caverns."
|
||
msgstr "큰 동굴을 발견할 수 있는 깊이."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Depth below which you'll find large caves."
|
||
msgstr "큰 동굴을 발견할 수 있는 깊이."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Description of server, to be displayed when players join and in the "
|
||
"serverlist."
|
||
msgstr "플레이어가 서버리스트에서 조인 할때 서버의 설명이 보여질 것입니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Desert noise threshold"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Deserts occur when np_biome exceeds this value.\n"
|
||
"When the 'snowbiomes' flag is enabled, this is ignored."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Desynchronize block animation"
|
||
msgstr "블록 애니메이션 비동기화"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Developer Options"
|
||
msgstr "장식"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Digging particles"
|
||
msgstr "입자 효과"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Disable anticheat"
|
||
msgstr "Anticheat를 사용 안함"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Disallow empty passwords"
|
||
msgstr "비밀번호 없으면 불가"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Display Density Scaling Factor"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Distance in nodes at which transparency depth sorting is enabled\n"
|
||
"Use this to limit the performance impact of transparency depth sorting"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Domain name of server, to be displayed in the serverlist."
|
||
msgstr "도메인 서버의 이름은 서버리스트에 표시 됩니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Double tap jump for fly"
|
||
msgstr "점프를 두번 탭하여 비행"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Double-tapping the jump key toggles fly mode."
|
||
msgstr "점프키를 두번 누르면 비행 모드를 활성화시킵니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Dump the mapgen debug information."
|
||
msgstr "Mapgen 디버그 정보를 덤프 합니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Dungeon maximum Y"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Dungeon minimum Y"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Dungeon noise"
|
||
msgstr "던전 잡음"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Enable Automatic Exposure"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Enable Bloom"
|
||
msgstr "모두 활성화"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Enable Bloom Debug"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Enable IPv6 support (for both client and server).\n"
|
||
"Required for IPv6 connections to work at all."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Enable Lua modding support on client.\n"
|
||
"This support is experimental and API can change."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Enable Poisson disk filtering.\n"
|
||
"On true uses Poisson disk to make \"soft shadows\". Otherwise uses PCF "
|
||
"filtering."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Enable Raytraced Culling"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Enable automatic exposure correction\n"
|
||
"When enabled, the post-processing engine will\n"
|
||
"automatically adjust to the brightness of the scene,\n"
|
||
"simulating the behavior of human eye."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Enable colored shadows.\n"
|
||
"On true translucent nodes cast colored shadows. This is expensive."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Enable console window"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Enable joysticks"
|
||
msgstr "조이스틱 활성화"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Enable joysticks. Requires a restart to take effect"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Enable mod channels support."
|
||
msgstr "모드 채널 지원 활성화."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Enable mod security"
|
||
msgstr "모드 보안 적용"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Enable mouse wheel (scroll) for item selection in hotbar."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Enable random user input (only used for testing)."
|
||
msgstr "랜덤 사용자 입력 (테스트에 사용)를 사용 합니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Enable smooth lighting with simple ambient occlusion.\n"
|
||
"Disable for speed or for different looks."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Enable split login/register"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Enable to disallow old clients from connecting.\n"
|
||
"Older clients are compatible in the sense that they will not crash when "
|
||
"connecting\n"
|
||
"to new servers, but they may not support all new features that you are "
|
||
"expecting."
|
||
msgstr ""
|
||
"오래된 클라이언트 연결을 허락하지 않는것을 사용.\n"
|
||
"이전 클라이언트는 서버에서 당신이 기대하는 새로운 특징들을 지원하지 않는다"
|
||
"면 \n"
|
||
"새로운 서버로 연결할 때 충돌하지 않을 것입니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Enable usage of remote media server (if provided by server).\n"
|
||
"Remote servers offer a significantly faster way to download media (e.g. "
|
||
"textures)\n"
|
||
"when connecting to the server."
|
||
msgstr ""
|
||
"원격 미디어 서버 사용 가능(만약 서버에서 제공한다면).\n"
|
||
"원격 서버들은 서버에 연결할 때 매우 빠르게 미디어를\n"
|
||
"다운로드 할 수 있도록 제공합니다.(예: 텍스처)"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Enable vertex buffer objects.\n"
|
||
"This should greatly improve graphics performance."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Enable view bobbing and amount of view bobbing.\n"
|
||
"For example: 0 for no view bobbing; 1.0 for normal; 2.0 for double."
|
||
msgstr ""
|
||
"화면 흔들림 멀티플라이어\n"
|
||
"예 : 0은 화면 흔들림 없음; 1.0은 노멀; 2.0은 더블."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Enable/disable running an IPv6 server.\n"
|
||
"Ignored if bind_address is set.\n"
|
||
"Needs enable_ipv6 to be enabled."
|
||
msgstr ""
|
||
"IPv6 서버를 실행 활성화/비활성화.\n"
|
||
"IPv6 서버는 IPv6 클라이언트 시스템 구성에 따라 제한 될 수 있습니다.\n"
|
||
"만약 Bind_address가 설정 된 경우 무시 됩니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Enables Hable's 'Uncharted 2' filmic tone mapping.\n"
|
||
"Simulates the tone curve of photographic film and how this approximates the\n"
|
||
"appearance of high dynamic range images. Mid-range contrast is slightly\n"
|
||
"enhanced, highlights and shadows are gradually compressed."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Enables animation of inventory items."
|
||
msgstr "인벤토리 아이템의 애니메이션 적용."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Enables caching of facedir rotated meshes."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Enables tradeoffs that reduce CPU load or increase rendering performance\n"
|
||
"at the expense of minor visual glitches that do not impact game playability."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Engine Profiler"
|
||
msgstr "계곡 측면"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Engine profiling data print interval"
|
||
msgstr "엔진 프로 파일링 데이터 출력 간격"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Entity methods"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Exponent of the floatland tapering. Alters the tapering behavior.\n"
|
||
"Value = 1.0 creates a uniform, linear tapering.\n"
|
||
"Values > 1.0 create a smooth tapering suitable for the default separated\n"
|
||
"floatlands.\n"
|
||
"Values < 1.0 (for example 0.25) create a more defined surface level with\n"
|
||
"flatter lowlands, suitable for a solid floatland layer."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Exposure compensation"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "FPS"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "FPS when unfocused or paused"
|
||
msgstr "게임이 일시정지될때의 최대 FPS."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Factor noise"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Fall bobbing factor"
|
||
msgstr "낙하 흔들림"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Fallback font path"
|
||
msgstr "대체 글꼴 경로"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Fast mode acceleration"
|
||
msgstr "고속 모드 가속"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Fast mode speed"
|
||
msgstr "고속 모드 속도"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Field of view"
|
||
msgstr "시야"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Field of view in degrees."
|
||
msgstr "각도에 대한 시야."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"File in client/serverlist/ that contains your favorite servers displayed in "
|
||
"the\n"
|
||
"Multiplayer Tab."
|
||
msgstr ""
|
||
"멀티 플레이어 탭에 표시되는 즐겨 찾는 서버가 포함 된 \n"
|
||
"client / serverlist /의 파일입니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Filler depth"
|
||
msgstr "강 깊이"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Filler depth noise"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Filmic tone mapping"
|
||
msgstr "필름 형 톤 맵핑"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Filtering and Antialiasing"
|
||
msgstr "매끄럽게 표현하기:"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "First of 4 2D noises that together define hill/mountain range height."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "First of two 3D noises that together define tunnels."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Fixed map seed"
|
||
msgstr "수정된 맵 시드"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Fixed virtual joystick"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid ""
|
||
"Fixes the position of virtual joystick.\n"
|
||
"If disabled, virtual joystick will center to first-touch's position."
|
||
msgstr ""
|
||
"(Android) 가상 조이스틱의 위치를 수정합니다.\n"
|
||
"비활성화하면, 가상 조이스틱이 첫번째 터치 위치의 중앙에 위치합니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Floatland density"
|
||
msgstr "Floatland의 밀집도"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Floatland maximum Y"
|
||
msgstr "Floatland의 Y 최대값"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Floatland minimum Y"
|
||
msgstr "Floatland의 Y 최소값"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Floatland noise"
|
||
msgstr "Floatland 노이즈"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Floatland taper exponent"
|
||
msgstr "Floatland의 테이퍼 지수"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Floatland tapering distance"
|
||
msgstr "Floatland의 테이퍼링 거리"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Floatland water level"
|
||
msgstr "Floatland의 물 높이"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Fog"
|
||
msgstr "안개"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Fog start"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Font"
|
||
msgstr "글꼴 크기"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Font bold by default"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Font italic by default"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Font shadow"
|
||
msgstr "글꼴 그림자"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Font shadow alpha"
|
||
msgstr "글꼴 그림자 투명도"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Font size"
|
||
msgstr "글꼴 크기"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Font size divisible by"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Font size of the default font where 1 unit = 1 pixel at 96 DPI"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Font size of the monospace font where 1 unit = 1 pixel at 96 DPI"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Font size of the recent chat text and chat prompt in point (pt).\n"
|
||
"Value 0 will use the default font size."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"For pixel-style fonts that do not scale well, this ensures that font sizes "
|
||
"used\n"
|
||
"with this font will always be divisible by this value, in pixels. For "
|
||
"instance,\n"
|
||
"a pixel font 16 pixels tall should have this set to 16, so it will only ever "
|
||
"be\n"
|
||
"sized 16, 32, 48, etc., so a mod requesting a size of 25 will get 32."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Format of player chat messages. The following strings are valid "
|
||
"placeholders:\n"
|
||
"@name, @message, @timestamp (optional)"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Format of screenshots."
|
||
msgstr "Screenshots의 형식입니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Formspec Full-Screen Background Color"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Formspec Full-Screen Background Opacity"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Formspec full-screen background color (R,G,B)."
|
||
msgstr "게임 내에서 채팅 콘솔 배경 색상 (빨강, 초록, 파랑)."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Formspec full-screen background opacity (between 0 and 255)."
|
||
msgstr "게임 내에서 채팅 콘솔 배경 알파 (불투명 함, 0와 255 사이)."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Fourth of 4 2D noises that together define hill/mountain range height."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Fractal type"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Fraction of the visible distance at which fog starts to be rendered"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"From how far blocks are generated for clients, stated in mapblocks (16 "
|
||
"nodes)."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"From how far blocks are sent to clients, stated in mapblocks (16 nodes)."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"From how far clients know about objects, stated in mapblocks (16 nodes).\n"
|
||
"\n"
|
||
"Setting this larger than active_block_range will also cause the server\n"
|
||
"to maintain active objects up to this distance in the direction the\n"
|
||
"player is looking. (This can avoid mobs suddenly disappearing from view)"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Full screen"
|
||
msgstr "전체 화면"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Fullscreen mode."
|
||
msgstr "전체 화면 모드."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "GUI"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "GUI scaling"
|
||
msgstr "GUI 크기 조정"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "GUI scaling filter"
|
||
msgstr "GUI 크기 조정 필터"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "GUI scaling filter txr2img"
|
||
msgstr "GUI 크기 조정 필터 txr2img"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Gamepads"
|
||
msgstr "게임"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Global callbacks"
|
||
msgstr "글로벌 콜백"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Global map generation attributes.\n"
|
||
"In Mapgen v6 the 'decorations' flag controls all decorations except trees\n"
|
||
"and jungle grass, in all other mapgens this flag controls all decorations."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Gradient of light curve at maximum light level.\n"
|
||
"Controls the contrast of the highest light levels."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Gradient of light curve at minimum light level.\n"
|
||
"Controls the contrast of the lowest light levels."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Graphics"
|
||
msgstr "그래픽"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Graphics Effects"
|
||
msgstr "그래픽"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Graphics and Audio"
|
||
msgstr "그래픽"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Gravity"
|
||
msgstr "중력"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Ground level"
|
||
msgstr "지면 수준"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Ground noise"
|
||
msgstr "지면 노이즈"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "HTTP mods"
|
||
msgstr "HTTP 모드"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "HUD"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "HUD scaling"
|
||
msgstr "GUI 크기 조정"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Handling for deprecated Lua API calls:\n"
|
||
"- none: Do not log deprecated calls\n"
|
||
"- log: mimic and log backtrace of deprecated call (default).\n"
|
||
"- error: abort on usage of deprecated call (suggested for mod developers)."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Have the profiler instrument itself:\n"
|
||
"* Instrument an empty function.\n"
|
||
"This estimates the overhead, that instrumentation is adding (+1 function "
|
||
"call).\n"
|
||
"* Instrument the sampler being used to update the statistics."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Heat blend noise"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Heat noise"
|
||
msgstr "용암 잡음"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Height component of the initial window size."
|
||
msgstr "초기 창 크기의 높이 구성 요소입니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Height noise"
|
||
msgstr "높이 노이즈"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Height select noise"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Hill steepness"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Hill threshold"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Hilliness1 noise"
|
||
msgstr "언덕1 잡음"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Hilliness2 noise"
|
||
msgstr "언덕2 잡음"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Hilliness3 noise"
|
||
msgstr "언덕3 잡음"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Hilliness4 noise"
|
||
msgstr "언덕4 잡음"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Homepage of server, to be displayed in the serverlist."
|
||
msgstr "서버의 홈페이지는 서버 리스트에 나타납니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Horizontal acceleration in air when jumping or falling,\n"
|
||
"in nodes per second per second."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Horizontal and vertical acceleration in fast mode,\n"
|
||
"in nodes per second per second."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Horizontal and vertical acceleration on ground or when climbing,\n"
|
||
"in nodes per second per second."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Hotbar: Enable mouse wheel for selection"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Hotbar: Invert mouse wheel direction"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "How deep to make rivers."
|
||
msgstr "제작할 강의 깊이."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"How fast liquid waves will move. Higher = faster.\n"
|
||
"If negative, liquid waves will move backwards."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"How long the server will wait before unloading unused mapblocks, stated in "
|
||
"seconds.\n"
|
||
"Higher value is smoother, but will use more RAM."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid ""
|
||
"How much you are slowed down when moving inside a liquid.\n"
|
||
"Decrease this to increase liquid resistance to movement."
|
||
msgstr "움직임에 대한 액체 저항을 높이려면 이 값을 줄입니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "How wide to make rivers."
|
||
msgstr "제작할 강의 너비."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Humidity blend noise"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Humidity noise"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Humidity variation for biomes."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "IPv6"
|
||
msgstr "IPv6"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "IPv6 server"
|
||
msgstr "IPv6 서버"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"If FPS would go higher than this, limit it by sleeping\n"
|
||
"to not waste CPU power for no benefit."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"If disabled, \"Aux1\" key is used to fly fast if both fly and fast mode are\n"
|
||
"enabled."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid ""
|
||
"If enabled, \"Aux1\" key instead of \"Sneak\" key is used for climbing down "
|
||
"and\n"
|
||
"descending."
|
||
msgstr ""
|
||
"활성화시, \"sneak\"키 대신 \"특수\"키가 내려가는데 \n"
|
||
"사용됩니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"If enabled, account registration is separate from login in the UI.\n"
|
||
"If disabled, new accounts will be registered automatically when logging in."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"If enabled, actions are recorded for rollback.\n"
|
||
"This option is only read when server starts."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "If enabled, disable cheat prevention in multiplayer."
|
||
msgstr "적용할 경우, 멀티플레이어에서 치트 방지를 해제합니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"If enabled, invalid world data won't cause the server to shut down.\n"
|
||
"Only enable this if you know what you are doing."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid ""
|
||
"If enabled, players cannot join without a password or change theirs to an "
|
||
"empty password."
|
||
msgstr "적용할 경우, 새로운 플레이어는 빈 암호로 가입 할 수 없습니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"If enabled, the server will perform map block occlusion culling based on\n"
|
||
"on the eye position of the player. This can reduce the number of blocks\n"
|
||
"sent to the client by 50-80%. Clients will no longer receive most\n"
|
||
"invisible blocks, so that the utility of noclip mode is reduced."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid ""
|
||
"If enabled, you can place nodes at the position (feet + eye level) where you "
|
||
"stand.\n"
|
||
"This is helpful when working with nodeboxes in small areas."
|
||
msgstr ""
|
||
"활성화시,\n"
|
||
"당신이 서 있는 자리에도 블록을 놓을 수 있습니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"If the CSM restriction for node range is enabled, get_node calls are "
|
||
"limited\n"
|
||
"to this distance from the player to the node."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"If the execution of a chat command takes longer than this specified time in\n"
|
||
"seconds, add the time information to the chat command message"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"If the file size of debug.txt exceeds the number of megabytes specified in\n"
|
||
"this setting when it is opened, the file is moved to debug.txt.1,\n"
|
||
"deleting an older debug.txt.1 if it exists.\n"
|
||
"debug.txt is only moved if this setting is positive."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "If this is set, players will always (re)spawn at the given position."
|
||
msgstr "적용할 경우, 플레이어는 지정된 위치에 항상 스폰 될 것입니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Ignore world errors"
|
||
msgstr "월드 에러 무시"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "In-game chat console background alpha (opaqueness, between 0 and 255)."
|
||
msgstr "게임 내에서 채팅 콘솔 배경 알파 (불투명 함, 0와 255 사이)."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "In-game chat console background color (R,G,B)."
|
||
msgstr "게임 내에서 채팅 콘솔 배경 색상 (빨,초,파)."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "In-game chat console height, between 0.1 (10%) and 1.0 (100%)."
|
||
msgstr "게임 내에서 채팅 콘솔 배경 알파 (불투명 함, 0와 255 사이)."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Initial vertical speed when jumping, in nodes per second."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Instrument builtin.\n"
|
||
"This is usually only needed by core/builtin contributors"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Instrument chat commands on registration."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Instrument global callback functions on registration.\n"
|
||
"(anything you pass to a minetest.register_*() function)"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Instrument the action function of Active Block Modifiers on registration."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Instrument the action function of Loading Block Modifiers on registration."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Instrument the methods of entities on registration."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Interval of saving important changes in the world, stated in seconds."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Interval of sending time of day to clients, stated in seconds."
|
||
msgstr "도구 설명 표시 지연, 1000분의 1초."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Inventory items animations"
|
||
msgstr "인벤토리 아이템 애니메이션"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Invert mouse"
|
||
msgstr "마우스 반전"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Invert mouse wheel (scroll) direction for item selection in hotbar."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Invert vertical mouse movement."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Italic font path"
|
||
msgstr "기울임꼴 경로"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Italic monospace font path"
|
||
msgstr "고정 폭 기울임 글꼴 경로"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Item entity TTL"
|
||
msgstr "아이템의 TTL(Time To Live)"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Iterations"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Iterations of the recursive function.\n"
|
||
"Increasing this increases the amount of fine detail, but also\n"
|
||
"increases processing load.\n"
|
||
"At iterations = 20 this mapgen has a similar load to mapgen V7."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Joystick ID"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Joystick button repetition interval"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Joystick dead zone"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Joystick frustum sensitivity"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Joystick type"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Julia set only.\n"
|
||
"W component of hypercomplex constant.\n"
|
||
"Alters the shape of the fractal.\n"
|
||
"Has no effect on 3D fractals.\n"
|
||
"Range roughly -2 to 2."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Julia set only.\n"
|
||
"X component of hypercomplex constant.\n"
|
||
"Alters the shape of the fractal.\n"
|
||
"Range roughly -2 to 2."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Julia set only.\n"
|
||
"Y component of hypercomplex constant.\n"
|
||
"Alters the shape of the fractal.\n"
|
||
"Range roughly -2 to 2."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Julia set only.\n"
|
||
"Z component of hypercomplex constant.\n"
|
||
"Alters the shape of the fractal.\n"
|
||
"Range roughly -2 to 2."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Julia w"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Julia x"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Julia y"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Julia z"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Jumping speed"
|
||
msgstr "점프 속도"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Keyboard and Mouse"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Kick players who sent more than X messages per 10 seconds."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Lake steepness"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Lake threshold"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Language"
|
||
msgstr "언어"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Large cave depth"
|
||
msgstr "큰 동굴 깊이"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Large cave maximum number"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Large cave minimum number"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Large cave proportion flooded"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Leaves style"
|
||
msgstr "나뭇잎 스타일"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Leaves style:\n"
|
||
"- Fancy: all faces visible\n"
|
||
"- Simple: only outer faces, if defined special_tiles are used\n"
|
||
"- Opaque: disable transparency"
|
||
msgstr ""
|
||
"나뭇잎 스타일:\n"
|
||
"- 아름다운: 모든 면 표시\n"
|
||
"- 간단: 외부 면만 표시, special_tiles를 정의 하는 경우만 사용\n"
|
||
"- 불투명: 투명도 사용 안 함"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Length of a server tick and the interval at which objects are generally "
|
||
"updated over\n"
|
||
"network, stated in seconds."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Length of liquid waves."
|
||
msgstr "물결 속도"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Length of time between Active Block Modifier (ABM) execution cycles, stated "
|
||
"in seconds."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Length of time between NodeTimer execution cycles, stated in seconds."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Length of time between active block management cycles, stated in seconds."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Level of logging to be written to debug.txt:\n"
|
||
"- <nothing> (no logging)\n"
|
||
"- none (messages with no level)\n"
|
||
"- error\n"
|
||
"- warning\n"
|
||
"- action\n"
|
||
"- info\n"
|
||
"- verbose\n"
|
||
"- trace"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Light curve boost"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Light curve boost center"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Light curve boost spread"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Light curve gamma"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Light curve high gradient"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Light curve low gradient"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Lighting"
|
||
msgstr "부드러운 조명 효과"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n"
|
||
"Only mapchunks completely within the mapgen limit are generated.\n"
|
||
"Value is stored per-world."
|
||
msgstr ""
|
||
"(0, 0, 0)에서 모든 6 개 방향의 노드에서 맵 생성 제한.\n"
|
||
"mapgen 제한 내에 완전히 포함 된 맵 청크 만 생성됩니다.\n"
|
||
"값은 세계별로 저장됩니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Limits number of parallel HTTP requests. Affects:\n"
|
||
"- Media fetch if server uses remote_media setting.\n"
|
||
"- Serverlist download and server announcement.\n"
|
||
"- Downloads performed by main menu (e.g. mod manager).\n"
|
||
"Only has an effect if compiled with cURL."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Liquid fluidity"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Liquid fluidity smoothing"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Liquid loop max"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Liquid queue purge time"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Liquid sinking"
|
||
msgstr "하강 속도"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Liquid update interval in seconds."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Liquid update tick"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Load the game profiler"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Load the game profiler to collect game profiling data.\n"
|
||
"Provides a /profiler command to access the compiled profile.\n"
|
||
"Useful for mod developers and server operators."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Loading Block Modifiers"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Logical value that controls how far the bloom effect spreads\n"
|
||
"from the bright objects.\n"
|
||
"Range: from 0.1 to 8, default: 1"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Lower Y limit of dungeons."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Lower Y limit of floatlands."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Main menu script"
|
||
msgstr "주 메뉴 스크립트"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Make fog and sky colors depend on daytime (dawn/sunset) and view direction."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Makes all liquids opaque"
|
||
msgstr "모든 액체를 불투명하게 만들기"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Map Compression Level for Disk Storage"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Map Compression Level for Network Transfer"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Map directory"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Map generation attributes specific to Mapgen Carpathian."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Map generation attributes specific to Mapgen Flat.\n"
|
||
"Occasional lakes and hills can be added to the flat world."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Map generation attributes specific to Mapgen Fractal.\n"
|
||
"'terrain' enables the generation of non-fractal terrain:\n"
|
||
"ocean, islands and underground."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Map generation attributes specific to Mapgen Valleys.\n"
|
||
"'altitude_chill': Reduces heat with altitude.\n"
|
||
"'humid_rivers': Increases humidity around rivers.\n"
|
||
"'vary_river_depth': If enabled, low humidity and high heat causes rivers\n"
|
||
"to become shallower and occasionally dry.\n"
|
||
"'altitude_dry': Reduces humidity with altitude."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Map generation attributes specific to Mapgen v5."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Map generation attributes specific to Mapgen v6.\n"
|
||
"The 'snowbiomes' flag enables the new 5 biome system.\n"
|
||
"When the 'snowbiomes' flag is enabled jungles are automatically enabled and\n"
|
||
"the 'jungles' flag is ignored."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Map generation attributes specific to Mapgen v7.\n"
|
||
"'ridges': Rivers.\n"
|
||
"'floatlands': Floating land masses in the atmosphere.\n"
|
||
"'caverns': Giant caves deep underground."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Map generation limit"
|
||
msgstr "맵 생성 제한"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Map save interval"
|
||
msgstr "맵 저장 간격"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Map shadows update frames"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Mapblock limit"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Mapblock mesh generation delay"
|
||
msgstr "맵 블록 생성 지연"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Mapblock mesh generation threads"
|
||
msgstr "맵 블록 생성 지연"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Mapblock mesh generator's MapBlock cache size in MB"
|
||
msgstr "Mapblock 메시 생성기의 MapBlock 캐시 크기 (MB)"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Mapblock unload timeout"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Mapgen Carpathian"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Mapgen Carpathian specific flags"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Mapgen Flat"
|
||
msgstr "Mapgen 플랫"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Mapgen Flat specific flags"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Mapgen Fractal"
|
||
msgstr "Mapgen 형태"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Mapgen Fractal specific flags"
|
||
msgstr "Mapgen 형태 상세 플래그"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Mapgen V5"
|
||
msgstr "맵젠 V5"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Mapgen V5 specific flags"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Mapgen V6"
|
||
msgstr "맵젠 V6"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Mapgen V6 specific flags"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Mapgen V7"
|
||
msgstr "맵젠 V7"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Mapgen V7 specific flags"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Mapgen Valleys"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Mapgen Valleys specific flags"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Mapgen debug"
|
||
msgstr "맵젠 디버그"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Mapgen name"
|
||
msgstr "Mapgen 이름"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Max block generate distance"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Max block send distance"
|
||
msgstr "최대 블록 전송 거리"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Max liquids processed per step."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Max. clearobjects extra blocks"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Max. packets per iteration"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Maximum FPS"
|
||
msgstr "최대 FPS"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Maximum FPS when the window is not focused, or when the game is paused."
|
||
msgstr "게임이 일시정지될때의 최대 FPS."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Maximum distance to render shadows."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Maximum forceloaded blocks"
|
||
msgstr "최대 강제 로딩 블럭"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Maximum hotbar width"
|
||
msgstr "최대 hotbar 폭"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Maximum limit of random number of large caves per mapchunk."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Maximum limit of random number of small caves per mapchunk."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Maximum liquid resistance. Controls deceleration when entering liquid at\n"
|
||
"high speed."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Maximum number of blocks that are simultaneously sent per client.\n"
|
||
"The maximum total count is calculated dynamically:\n"
|
||
"max_total = ceil((#clients + max_users) * per_client / 4)"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Maximum number of blocks that can be queued for loading."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Maximum number of blocks to be queued that are to be generated.\n"
|
||
"This limit is enforced per player."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Maximum number of blocks to be queued that are to be loaded from file.\n"
|
||
"This limit is enforced per player."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Maximum number of concurrent downloads. Downloads exceeding this limit will "
|
||
"be queued.\n"
|
||
"This should be lower than curl_parallel_limit."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Maximum number of mapblocks for client to be kept in memory.\n"
|
||
"Set to -1 for unlimited amount."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Maximum number of packets sent per send step, if you have a slow connection\n"
|
||
"try reducing it, but don't reduce it to a number below double of targeted\n"
|
||
"client number."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Maximum number of players that can be connected simultaneously."
|
||
msgstr "동시접속 할 수 있는 최대 인원 수."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Maximum number of recent chat messages to show"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Maximum number of statically stored objects in a block."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Maximum objects per block"
|
||
msgstr "블록 당 최대 개체"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Maximum proportion of current window to be used for hotbar.\n"
|
||
"Useful if there's something to be displayed right or left of hotbar."
|
||
msgstr ""
|
||
"현재 윈도우의 최대 부분은 hotbar를 사용할 것입니다.\n"
|
||
"hotbar의 오른쪽이나 왼쪽에 무언가를 나타낼 때 유용합니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Maximum simultaneous block sends per client"
|
||
msgstr "클라이언트 당 최대 동시 블록 전송"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Maximum size of the outgoing chat queue"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Maximum size of the outgoing chat queue.\n"
|
||
"0 to disable queueing and -1 to make the queue size unlimited."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid ""
|
||
"Maximum time a file download (e.g. a mod download) may take, stated in "
|
||
"milliseconds."
|
||
msgstr ""
|
||
"ms 에서 파일을 다운로드하면 (예 : 모드 다운로드) 최대 시간이 걸릴 수 있습니"
|
||
"다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Maximum time an interactive request (e.g. server list fetch) may take, "
|
||
"stated in milliseconds."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Maximum users"
|
||
msgstr "최대 사용자"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Mesh cache"
|
||
msgstr "메쉬 캐시"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Message of the day"
|
||
msgstr "메시지"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Message of the day displayed to players connecting."
|
||
msgstr "연결하는 플레이어에게 보여지는 메시지."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Method used to highlight selected object."
|
||
msgstr "선택한 개체를 강조 표시 하는 데 사용 하는 방법입니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Minimal level of logging to be written to chat."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Minimap scan height"
|
||
msgstr "미니맵 스캔 높이"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Minimum limit of random number of large caves per mapchunk."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Minimum limit of random number of small caves per mapchunk."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Mipmapping"
|
||
msgstr "밉매핑(Mipmapping)"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Miscellaneous"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Mod Profiler"
|
||
msgstr "프로파일러"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Mod Security"
|
||
msgstr "보안"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Mod channels"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Modifies the size of the HUD elements."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Monospace font path"
|
||
msgstr "고정 폭 글꼴 경로"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Monospace font size"
|
||
msgstr "고정 폭 글꼴 크기"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Monospace font size divisible by"
|
||
msgstr "고정 폭 글꼴 크기"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Mountain height noise"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Mountain noise"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Mountain variation noise"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Mountain zero level"
|
||
msgstr "산 0 수준"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Mouse sensitivity"
|
||
msgstr "마우스 감도"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Mouse sensitivity multiplier."
|
||
msgstr "마우스 감도 멀티플라이어."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Mud noise"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Multiplier for fall bobbing.\n"
|
||
"For example: 0 for no view bobbing; 1.0 for normal; 2.0 for double."
|
||
msgstr ""
|
||
"낙하 흔들림 멀티플라이어\n"
|
||
"예 : 0은 화면 흔들림 없음; 1.0은 노말; 2.0은 더블."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Mute sound"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Name of map generator to be used when creating a new world.\n"
|
||
"Creating a world in the main menu will override this.\n"
|
||
"Current mapgens in a highly unstable state:\n"
|
||
"- The optional floatlands of v7 (disabled by default)."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Name of the player.\n"
|
||
"When running a server, clients connecting with this name are admins.\n"
|
||
"When starting from the main menu, this is overridden."
|
||
msgstr ""
|
||
"플레이어의 이름.\n"
|
||
"서버가 열려 있을 때 이 이름으로 연결되는 클라이언트는 관리자입니다.\n"
|
||
"메인 메뉴에서 시작할 때 이것은 재정의됩니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Name of the server, to be displayed when players join and in the serverlist."
|
||
msgstr "서버이름은 플레이어가 서버 리스트에 들어갈 때 나타납니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Network port to listen (UDP).\n"
|
||
"This value will be overridden when starting from the main menu."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Networking"
|
||
msgstr "네트워크"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "New users need to input this password."
|
||
msgstr "신규 사용자는 이 비밀번호를 입력해야 합니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Node and Entity Highlighting"
|
||
msgstr "Node 강조"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Node highlighting"
|
||
msgstr "Node 강조"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "NodeTimer interval"
|
||
msgstr "NodeTimer 간격"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Noises"
|
||
msgstr "소리"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Number of emerge threads"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Number of emerge threads to use.\n"
|
||
"Value 0:\n"
|
||
"- Automatic selection. The number of emerge threads will be\n"
|
||
"- 'number of processors - 2', with a lower limit of 1.\n"
|
||
"Any other value:\n"
|
||
"- Specifies the number of emerge threads, with a lower limit of 1.\n"
|
||
"WARNING: Increasing the number of emerge threads increases engine mapgen\n"
|
||
"speed, but this may harm game performance by interfering with other\n"
|
||
"processes, especially in singleplayer and/or when running Lua code in\n"
|
||
"'on_generated'. For many users the optimum setting may be '1'."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Number of extra blocks that can be loaded by /clearobjects at once.\n"
|
||
"This is a trade-off between SQLite transaction overhead and\n"
|
||
"memory consumption (4096=100MB, as a rule of thumb)."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Number of messages a player may send per 10 seconds."
|
||
msgstr "플레이어가 10 초당 보낼 수있는 메시지의 양."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Number of threads to use for mesh generation.\n"
|
||
"Value of 0 (default) will let Minetest autodetect the number of available "
|
||
"threads."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Occlusion Culler"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Occlusion Culling"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Opaque liquids"
|
||
msgstr "불투명한 액체"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Open the pause menu when the window's focus is lost. Does not pause if a "
|
||
"formspec is\n"
|
||
"open."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Optional override for chat weblink color."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Path of the fallback font. Must be a TrueType font.\n"
|
||
"This font will be used for certain languages or if the default font is "
|
||
"unavailable."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Path to save screenshots at. Can be an absolute or relative path.\n"
|
||
"The folder will be created if it doesn't already exist."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Path to shader directory. If no path is defined, default location will be "
|
||
"used."
|
||
msgstr ""
|
||
"shader의 경로입니다. 어떠한 경로도 지정되지 않았다면 기본 위치가 쓰입니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Path to the default font. Must be a TrueType font.\n"
|
||
"The fallback font will be used if the font cannot be loaded."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Path to the monospace font. Must be a TrueType font.\n"
|
||
"This font is used for e.g. the console and profiler screen."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Pause on lost window focus"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Per-player limit of queued blocks load from disk"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Per-player limit of queued blocks to generate"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Physics"
|
||
msgstr "물리학"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Place repetition interval"
|
||
msgstr "오른쪽 클릭 반복 간격"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Player transfer distance"
|
||
msgstr "플레이어 전송 거리"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Poisson filtering"
|
||
msgstr "이중 선형 필터링"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Post Processing"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Prevent digging and placing from repeating when holding the respective "
|
||
"buttons.\n"
|
||
"Enable this when you dig or place too often by accident.\n"
|
||
"On touchscreens, this only affects digging."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Prevent mods from doing insecure things like running shell commands."
|
||
msgstr "shell 명령어 실행 같은 안전 하지 않은 것으로부터 모드를 보호합니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Print the engine's profiling data in regular intervals (in seconds).\n"
|
||
"0 = disable. Useful for developers."
|
||
msgstr ""
|
||
"엔진의 프로파일링 데이터를 규칙적인 간격(초단위)으로 출력합니다.\n"
|
||
"0 = 사용안함. 개발자들에게 유용합니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Privileges that players with basic_privs can grant"
|
||
msgstr "플레이어와 기본 특권을 부여할 수 있는 권한"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Profiler"
|
||
msgstr "프로파일러"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Prometheus listener address"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Prometheus listener address.\n"
|
||
"If Minetest is compiled with ENABLE_PROMETHEUS option enabled,\n"
|
||
"enable metrics listener for Prometheus on that address.\n"
|
||
"Metrics can be fetched on http://127.0.0.1:30000/metrics"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Proportion of large caves that contain liquid."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Radius of cloud area stated in number of 64 node cloud squares.\n"
|
||
"Values larger than 26 will start to produce sharp cutoffs at cloud area "
|
||
"corners."
|
||
msgstr ""
|
||
"64node 구름 사각형영역의 반지름.\n"
|
||
"26보다 큰 수치들은 구름을 선명하게 만들고 모서리를 잘라낼 것입니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Raises terrain to make valleys around the rivers."
|
||
msgstr "강 주변에 계곡을 만들기 위해 지형을 올립니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Random input"
|
||
msgstr "임의 입력"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Recent Chat Messages"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Regular font path"
|
||
msgstr "보고서 경로"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Remember screen size"
|
||
msgstr "스크린 크기 자동 저장"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Remote media"
|
||
msgstr "원격 미디어"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Remove color codes from incoming chat messages\n"
|
||
"Use this to stop players from being able to use color in their messages"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Replaces the default main menu with a custom one."
|
||
msgstr "기본 주 메뉴를 커스텀 메뉴로 바꿉니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Report path"
|
||
msgstr "보고서 경로"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Restricts the access of certain client-side functions on servers.\n"
|
||
"Combine the byteflags below to restrict client-side features, or set to 0\n"
|
||
"for no restrictions:\n"
|
||
"LOAD_CLIENT_MODS: 1 (disable loading client-provided mods)\n"
|
||
"CHAT_MESSAGES: 2 (disable send_chat_message call client-side)\n"
|
||
"READ_ITEMDEFS: 4 (disable get_item_def call client-side)\n"
|
||
"READ_NODEDEFS: 8 (disable get_node_def call client-side)\n"
|
||
"LOOKUP_NODES_LIMIT: 16 (limits get_node call client-side to\n"
|
||
"csm_restriction_noderange)\n"
|
||
"READ_PLAYERINFO: 32 (disable get_player_names call client-side)"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Ridge mountain spread noise"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Ridge noise"
|
||
msgstr "능선 노이즈"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Ridge underwater noise"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Ridged mountain size noise"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "River channel depth"
|
||
msgstr "강 깊이"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "River channel width"
|
||
msgstr "강 너비"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "River depth"
|
||
msgstr "강 깊이"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "River noise"
|
||
msgstr "강 소리"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "River size"
|
||
msgstr "강 크기"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "River valley width"
|
||
msgstr "강 계곡 폭"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Rollback recording"
|
||
msgstr "롤백 레코딩"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Rolling hill size noise"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Rolling hills spread noise"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Safe digging and placing"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Sandy beaches occur when np_beach exceeds this value."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Save the map received by the client on disk."
|
||
msgstr "디스크에 클라이언트에서 받은 맵을 저장 합니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Save window size automatically when modified.\n"
|
||
"If true, screen size is saved in screen_w and screen_h, and whether the "
|
||
"window\n"
|
||
"is maximized is stored in window_maximized.\n"
|
||
"(Autosaving window_maximized only works if compiled with SDL.)"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Saving map received from server"
|
||
msgstr "서버로부터 받은 맵을 저장"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Scale GUI by a user specified value.\n"
|
||
"Use a nearest-neighbor-anti-alias filter to scale the GUI.\n"
|
||
"This will smooth over some of the rough edges, and blend\n"
|
||
"pixels when scaling down, at the cost of blurring some\n"
|
||
"edge pixels when images are scaled by non-integer sizes."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Screen"
|
||
msgstr "화면:"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Screen height"
|
||
msgstr "화면 높이"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Screen width"
|
||
msgstr "화면 너비"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Screenshot folder"
|
||
msgstr "스크린샷 폴더"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Screenshot format"
|
||
msgstr "화면 캡처 형식"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Screenshot quality"
|
||
msgstr "스크린샷 품질"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Screenshot quality. Only used for JPEG format.\n"
|
||
"1 means worst quality; 100 means best quality.\n"
|
||
"Use 0 for default quality."
|
||
msgstr ""
|
||
"화면 캡처 품질입니다. JPEG 형식에만 사용.\n"
|
||
"1은 최악의 품질; 100은 최고의 품질을 의미합니다.\n"
|
||
"기본 품질을 사용하려면 0을 사용 합니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Screenshots"
|
||
msgstr "스크린샷"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Seabed noise"
|
||
msgstr "해저 노이즈"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Second of 4 2D noises that together define hill/mountain range height."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Second of two 3D noises that together define tunnels."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "See https://www.sqlite.org/pragma.html#pragma_synchronous"
|
||
msgstr "Http://www.sqlite.org/pragma.html#pragma_synchronous 참조"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Select the antialiasing method to apply.\n"
|
||
"\n"
|
||
"* None - No antialiasing (default)\n"
|
||
"\n"
|
||
"* FSAA - Hardware-provided full-screen antialiasing (incompatible with "
|
||
"shaders)\n"
|
||
"A.K.A multi-sample antialiasing (MSAA)\n"
|
||
"Smoothens out block edges but does not affect the insides of textures.\n"
|
||
"A restart is required to change this option.\n"
|
||
"\n"
|
||
"* FXAA - Fast approximate antialiasing (requires shaders)\n"
|
||
"Applies a post-processing filter to detect and smoothen high-contrast "
|
||
"edges.\n"
|
||
"Provides balance between speed and image quality.\n"
|
||
"\n"
|
||
"* SSAA - Super-sampling antialiasing (requires shaders)\n"
|
||
"Renders higher-resolution image of the scene, then scales down to reduce\n"
|
||
"the aliasing effects. This is the slowest and the most accurate method."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Selection box border color (R,G,B)."
|
||
msgstr "선택 박스 테두리 색 (빨, 초, 파)."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Selection box color"
|
||
msgstr "선택 박스 컬러"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Selection box width"
|
||
msgstr "선택 박스 너비"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Selects one of 18 fractal types.\n"
|
||
"1 = 4D \"Roundy\" Mandelbrot set.\n"
|
||
"2 = 4D \"Roundy\" Julia set.\n"
|
||
"3 = 4D \"Squarry\" Mandelbrot set.\n"
|
||
"4 = 4D \"Squarry\" Julia set.\n"
|
||
"5 = 4D \"Mandy Cousin\" Mandelbrot set.\n"
|
||
"6 = 4D \"Mandy Cousin\" Julia set.\n"
|
||
"7 = 4D \"Variation\" Mandelbrot set.\n"
|
||
"8 = 4D \"Variation\" Julia set.\n"
|
||
"9 = 3D \"Mandelbrot/Mandelbar\" Mandelbrot set.\n"
|
||
"10 = 3D \"Mandelbrot/Mandelbar\" Julia set.\n"
|
||
"11 = 3D \"Christmas Tree\" Mandelbrot set.\n"
|
||
"12 = 3D \"Christmas Tree\" Julia set.\n"
|
||
"13 = 3D \"Mandelbulb\" Mandelbrot set.\n"
|
||
"14 = 3D \"Mandelbulb\" Julia set.\n"
|
||
"15 = 3D \"Cosine Mandelbulb\" Mandelbrot set.\n"
|
||
"16 = 3D \"Cosine Mandelbulb\" Julia set.\n"
|
||
"17 = 4D \"Mandelbulb\" Mandelbrot set.\n"
|
||
"18 = 4D \"Mandelbulb\" Julia set."
|
||
msgstr ""
|
||
"9가지 공식에서 18 도형을 선택하세요.\n"
|
||
"1 = 4 D \"Roundy\" 만델브로트 집합.\n"
|
||
"2 = 4 D \"Roundy\" 줄리아 집합.\n"
|
||
"3 = 4 D \"Squarry\" 만델브로트 집합.\n"
|
||
"4 = 4 D \"Squarry\" 줄리아 집합.\n"
|
||
"5 = 4 D \"맨디 사촌\" 만델브로트 집합.\n"
|
||
"6 = 4 D \"맨디 사촌\" 줄리아 집합.\n"
|
||
"7 = 4 D \"변형\" 만델브로트 집합.\n"
|
||
"8 = 4 D \"변형\" 줄리아 집합.\n"
|
||
"9 = 3D \"만델브로트/만델바\" 만델브로트 집합.\n"
|
||
"10 = 3D \"만델브로트/만델바\" 줄리아 집합.\n"
|
||
"11 = 3D \"크리스마스 트리\" 만델브로트 집합.\n"
|
||
"12 = 3D \"크리스마스 트리\" 줄리아 집합.\n"
|
||
"13 = 3D \"만델벌브\" 만델브로트 집합.\n"
|
||
"14 = 3D \"만델벌브\" 줄리아 집합.\n"
|
||
"15 = 3D \"코사인 만델벌브\" 만델브로트 집합.\n"
|
||
"16 = 3D \"코사인 만델벌브\" 줄리아 집합.\n"
|
||
"17 = 4 D \"만델벌브\" 만델브로트 집합.\n"
|
||
"18 = 4 D \"만델벌브\" 줄리아 집합."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Server"
|
||
msgstr "서버 URL"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Server Gameplay"
|
||
msgstr "서버 이름"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Server Security"
|
||
msgstr "서버 설명"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Server URL"
|
||
msgstr "서버 URL"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Server address"
|
||
msgstr "서버 주소"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Server description"
|
||
msgstr "서버 설명"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Server name"
|
||
msgstr "서버 이름"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Server port"
|
||
msgstr "서버 포트"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Server-side occlusion culling"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Server/Env Performance"
|
||
msgstr "서버 포트"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Serverlist URL"
|
||
msgstr "서버리스트 URL"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Serverlist and MOTD"
|
||
msgstr "서버리스트 URL"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Serverlist file"
|
||
msgstr "서버리스트 파일"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Set the default tilt of Sun/Moon orbit in degrees.\n"
|
||
"Games may change orbit tilt via API.\n"
|
||
"Value of 0 means no tilt / vertical orbit."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Set the exposure compensation in EV units.\n"
|
||
"Value of 0.0 (default) means no exposure compensation.\n"
|
||
"Range: from -1 to 1.0"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Set the language. Leave empty to use the system language.\n"
|
||
"A restart is required after changing this."
|
||
msgstr ""
|
||
"언어 설정. 시스템 언어를 사용하려면 비워두세요.\n"
|
||
"설정 적용 후 재시작이 필요합니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Set the maximum length of a chat message (in characters) sent by clients."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Set the shadow strength gamma.\n"
|
||
"Adjusts the intensity of in-game dynamic shadows.\n"
|
||
"Lower value means lighter shadows, higher value means darker shadows."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Set the soft shadow radius size.\n"
|
||
"Lower values mean sharper shadows, bigger values mean softer shadows.\n"
|
||
"Minimum value: 1.0; maximum value: 15.0"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Set to true to enable Shadow Mapping."
|
||
msgstr ""
|
||
"True로 설정하면 흔들리는 나뭇잎 효과가 적용됩니다.\n"
|
||
"쉐이더를 활성화 해야 합니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Set to true to enable bloom effect.\n"
|
||
"Bright colors will bleed over the neighboring objects."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Set to true to enable waving leaves."
|
||
msgstr ""
|
||
"True로 설정하면 흔들리는 나뭇잎 효과가 적용됩니다.\n"
|
||
"쉐이더를 활성화 해야 합니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Set to true to enable waving liquids (like water)."
|
||
msgstr ""
|
||
"True로 설정하면 물결효과가 적용됩니다.\n"
|
||
"쉐이더를 활성화해야 합니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Set to true to enable waving plants."
|
||
msgstr ""
|
||
"True로 설정하면 흔들리는 식물 효과가 적용됩니다.\n"
|
||
"쉐이더를 활성화 해야 합니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Set to true to render debugging breakdown of the bloom effect.\n"
|
||
"In debug mode, the screen is split into 4 quadrants:\n"
|
||
"top-left - processed base image, top-right - final image\n"
|
||
"bottom-left - raw base image, bottom-right - bloom texture."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Sets shadow texture quality to 32 bits.\n"
|
||
"On false, 16 bits texture will be used.\n"
|
||
"This can cause much more artifacts in the shadow."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Shader path"
|
||
msgstr "쉐이더 경로"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Shaders"
|
||
msgstr "쉐이더"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Shaders allow advanced visual effects and may increase performance on some "
|
||
"video\n"
|
||
"cards.\n"
|
||
"This only works with the OpenGL video backend."
|
||
msgstr ""
|
||
"쉐이더는 확장된 시각 효과를 제공하고 몇몇 비디오 카드의 성능이 증가할 수도 있"
|
||
"습니다.\n"
|
||
"이것은 OpenGL video backend에서만 \n"
|
||
"작동합니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Shadow filter quality"
|
||
msgstr "스크린샷 품질"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Shadow map max distance in nodes to render shadows"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Shadow map texture in 32 bits"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Shadow map texture size"
|
||
msgstr "최소 텍스처 크기"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Shadow offset (in pixels) of the default font. If 0, then shadow will not be "
|
||
"drawn."
|
||
msgstr "글꼴 그림자 오프셋, 만약 0 이면 그림자는 나타나지 않을 것입니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Shadow strength gamma"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Show debug info"
|
||
msgstr "디버그 정보 보기"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Show entity selection boxes"
|
||
msgstr "개체 선택 상자 보기"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid ""
|
||
"Show entity selection boxes\n"
|
||
"A restart is required after changing this."
|
||
msgstr ""
|
||
"언어 설정. 시스템 언어를 사용하려면 비워두세요.\n"
|
||
"설정 적용 후 재시작이 필요합니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Show name tag backgrounds by default"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Shutdown message"
|
||
msgstr "서버닫힘 메시지"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Side length of a cube of map blocks that the client will consider together\n"
|
||
"when generating meshes.\n"
|
||
"Larger values increase the utilization of the GPU by reducing the number of\n"
|
||
"draw calls, benefiting especially high-end GPUs.\n"
|
||
"Systems with a low-end GPU (or no GPU) would benefit from smaller values."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Size of mapchunks generated by mapgen, stated in mapblocks (16 nodes).\n"
|
||
"WARNING: There is no benefit, and there are several dangers, in\n"
|
||
"increasing this value above 5.\n"
|
||
"Reducing this value increases cave and dungeon density.\n"
|
||
"Altering this value is for special usage, leaving it unchanged is\n"
|
||
"recommended."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Size of the MapBlock cache of the mesh generator. Increasing this will\n"
|
||
"increase the cache hit %, reducing the data being copied from the main\n"
|
||
"thread, thus reducing jitter."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Sky Body Orbit Tilt"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Slice w"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Slope and fill work together to modify the heights."
|
||
msgstr "높이 수정을 위해 기울기와 채우기를 함께 작용합니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Small cave maximum number"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Small cave minimum number"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Small-scale humidity variation for blending biomes on borders."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Small-scale temperature variation for blending biomes on borders."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Smooth lighting"
|
||
msgstr "부드러운 조명효과"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid ""
|
||
"Smooths rotation of camera when in cinematic mode, 0 to disable. Enter "
|
||
"cinematic mode by using the key set in Change Keys."
|
||
msgstr ""
|
||
"시네마틱 모드에서 카메라의 회전을 매끄럽게 만듭니다. 사용 하지 않으려면 0을 "
|
||
"입력하세요."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid ""
|
||
"Smooths rotation of camera, also called look or mouse smoothing. 0 to "
|
||
"disable."
|
||
msgstr ""
|
||
"시네마틱 모드에서 카메라의 회전을 매끄럽게 만듭니다. 사용 하지 않으려면 0을 "
|
||
"입력하세요."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Sneaking speed"
|
||
msgstr "걷는 속도"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Sneaking speed, in nodes per second."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Soft shadow radius"
|
||
msgstr "글꼴 그림자 투명도"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Specifies URL from which client fetches media instead of using UDP.\n"
|
||
"$filename should be accessible from $remote_media$filename via cURL\n"
|
||
"(obviously, remote_media should end with a slash).\n"
|
||
"Files that are not present will be fetched the usual way."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Specifies the default stack size of nodes, items and tools.\n"
|
||
"Note that mods or games may explicitly set a stack for certain (or all) "
|
||
"items."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Spread a complete update of shadow map over given number of frames.\n"
|
||
"Higher values might make shadows laggy, lower values\n"
|
||
"will consume more resources.\n"
|
||
"Minimum value: 1; maximum value: 16"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Spread of light curve boost range.\n"
|
||
"Controls the width of the range to be boosted.\n"
|
||
"Standard deviation of the light curve boost Gaussian."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Static spawn point"
|
||
msgstr "고정된 스폰포인트"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Steepness noise"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Step mountain size noise"
|
||
msgstr "계단식 산 높이"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Step mountain spread noise"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Strength of 3D mode parallax."
|
||
msgstr "자동으로 생성되는 노멀맵의 강도."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Strength of light curve boost.\n"
|
||
"The 3 'boost' parameters define a range of the light\n"
|
||
"curve that is boosted in brightness."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Strict protocol checking"
|
||
msgstr "엄격한 프로토콜 검사"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Strip color codes"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Surface level of optional water placed on a solid floatland layer.\n"
|
||
"Water is disabled by default and will only be placed if this value is set\n"
|
||
"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n"
|
||
"upper tapering).\n"
|
||
"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n"
|
||
"When enabling water placement, floatlands must be configured and tested\n"
|
||
"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n"
|
||
"required value depending on 'mgv7_np_floatland'), to avoid\n"
|
||
"server-intensive extreme water flow and to avoid vast flooding of the\n"
|
||
"world surface below."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Synchronous SQLite"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Temperature variation for biomes."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Terrain alternative noise"
|
||
msgstr "지형 높이"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Terrain base noise"
|
||
msgstr "지형 기초 분산"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Terrain height"
|
||
msgstr "지형 높이"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Terrain higher noise"
|
||
msgstr "지형 높이 분산"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Terrain noise"
|
||
msgstr "지형 분산"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Terrain noise threshold for hills.\n"
|
||
"Controls proportion of world area covered by hills.\n"
|
||
"Adjust towards 0.0 for a larger proportion."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Terrain noise threshold for lakes.\n"
|
||
"Controls proportion of world area covered by lakes.\n"
|
||
"Adjust towards 0.0 for a larger proportion."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Terrain persistence noise"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Texture size to render the shadow map on.\n"
|
||
"This must be a power of two.\n"
|
||
"Bigger numbers create better shadows but it is also more expensive."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Textures on a node may be aligned either to the node or to the world.\n"
|
||
"The former mode suits better things like machines, furniture, etc., while\n"
|
||
"the latter makes stairs and microblocks fit surroundings better.\n"
|
||
"However, as this possibility is new, thus may not be used by older servers,\n"
|
||
"this option allows enforcing it for certain node types. Note though that\n"
|
||
"that is considered EXPERIMENTAL and may not work properly."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "The URL for the content repository"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "The dead zone of the joystick"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"The default format in which profiles are being saved,\n"
|
||
"when calling `/profiler save [format]` without format."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"The file path relative to your world path in which profiles will be saved to."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "The identifier of the joystick to use"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "The length in pixels it takes for touchscreen interaction to start."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"The maximum height of the surface of waving liquids.\n"
|
||
"4.0 = Wave height is two nodes.\n"
|
||
"0.0 = Wave doesn't move at all.\n"
|
||
"Default is 1.0 (1/2 node)."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "The network interface that the server listens on."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"The privileges that new users automatically get.\n"
|
||
"See /privs in game for a full list on your server and mod configuration."
|
||
msgstr ""
|
||
"새로운 유저가 자동으로 얻는 권한입니다.\n"
|
||
"게임에서 /privs를 입력하여 서버와 모드 환경설정의 전체 권한 목록을 확인하세"
|
||
"요."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"The radius of the volume of blocks around every player that is subject to "
|
||
"the\n"
|
||
"active block stuff, stated in mapblocks (16 nodes).\n"
|
||
"In active blocks objects are loaded and ABMs run.\n"
|
||
"This is also the minimum range in which active objects (mobs) are "
|
||
"maintained.\n"
|
||
"This should be configured together with active_object_send_range_blocks."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"The rendering back-end.\n"
|
||
"Note: A restart is required after changing this!\n"
|
||
"OpenGL is the default for desktop, and OGLES2 for Android.\n"
|
||
"Shaders are supported by OpenGL and OGLES2 (experimental)."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"The sensitivity of the joystick axes for moving the\n"
|
||
"in-game view frustum around."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"The strength (darkness) of node ambient-occlusion shading.\n"
|
||
"Lower is darker, Higher is lighter. The valid range of values for this\n"
|
||
"setting is 0.25 to 4.0 inclusive. If the value is out of range it will be\n"
|
||
"set to the nearest valid value."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"The time (in seconds) that the liquids queue may grow beyond processing\n"
|
||
"capacity until an attempt is made to decrease its size by dumping old queue\n"
|
||
"items. A value of 0 disables the functionality."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"The time budget allowed for ABMs to execute on each step\n"
|
||
"(as a fraction of the ABM Interval)"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"The time in seconds it takes between repeated events\n"
|
||
"when holding down a joystick button combination."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"The time in seconds it takes between repeated node placements when holding\n"
|
||
"the place button."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "The type of joystick"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"The vertical distance over which heat drops by 20 if 'altitude_chill' is\n"
|
||
"enabled. Also, the vertical distance over which humidity drops by 10 if\n"
|
||
"'altitude_dry' is enabled."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Third of 4 2D noises that together define hill/mountain range height."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Time in seconds for item entity (dropped items) to live.\n"
|
||
"Setting it to -1 disables the feature."
|
||
msgstr ""
|
||
"드랍된 아이템이 살아 있는 시간입니다.\n"
|
||
"-1을 입력하여 비활성화합니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Time of day when a new world is started, in millihours (0-23999)."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Time send interval"
|
||
msgstr "시간 전송 간격"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Time speed"
|
||
msgstr "시간 속도"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Timeout for client to remove unused map data from memory, in seconds."
|
||
msgstr ""
|
||
"메모리에서 사용 하지 않는 맵 데이터를 제거하기 위해 클라이언트에 대한 시간 제"
|
||
"한입니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"To reduce lag, block transfers are slowed down when a player is building "
|
||
"something.\n"
|
||
"This determines how long they are slowed down after placing or removing a "
|
||
"node."
|
||
msgstr ""
|
||
"플레이어가 무엇을 건설할 때 렉을 줄이기 위해 블럭 전송이 느려집니다.\n"
|
||
"이것은 node가 배치되거나 제거된 후 얼마나 오래 느려지는지를 결정합니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Tooltip delay"
|
||
msgstr "도구 설명 지연"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Touchscreen"
|
||
msgstr "터치임계값 (픽셀)"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Touchscreen sensitivity"
|
||
msgstr "마우스 감도"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Touchscreen sensitivity multiplier."
|
||
msgstr "마우스 감도 멀티플라이어."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Touchscreen threshold"
|
||
msgstr "터치임계값 (픽셀)"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Tradeoffs for performance"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Transparency Sorting Distance"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Trees noise"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Trilinear filtering"
|
||
msgstr "삼중 선형 필터링"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"True = 256\n"
|
||
"False = 128\n"
|
||
"Usable to make minimap smoother on slower machines."
|
||
msgstr ""
|
||
"True = 256 \n"
|
||
"False = 128 \n"
|
||
"느린 컴퓨터에서 미니맵을 부드럽게 만들어줍니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Trusted mods"
|
||
msgstr "신뢰할 수 있는 모드"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Type of occlusion_culler\n"
|
||
"\n"
|
||
"\"loops\" is the legacy algorithm with nested loops and O(n³) complexity\n"
|
||
"\"bfs\" is the new algorithm based on breadth-first-search and side culling\n"
|
||
"\n"
|
||
"This setting should only be changed if you have performance problems."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"URL to JSON file which provides information about the newest Minetest release"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "URL to the server list displayed in the Multiplayer Tab."
|
||
msgstr "멀티 탭에 표시 된 서버 목록 URL입니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Undersampling"
|
||
msgstr "좌표표집(Undersampling)"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Undersampling is similar to using a lower screen resolution, but it applies\n"
|
||
"to the game world only, keeping the GUI intact.\n"
|
||
"It should give a significant performance boost at the cost of less detailed "
|
||
"image.\n"
|
||
"Higher values result in a less detailed image."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Unlimited player transfer distance"
|
||
msgstr "무제한 플레이어 전송 거리"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Unload unused server data"
|
||
msgstr "사용하지 않은 서버 데이터 삭제"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Update information URL"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Upper Y limit of dungeons."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Upper Y limit of floatlands."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Use 3D cloud look instead of flat."
|
||
msgstr "평평하게 보는 대신에 3D 구름 효과를 사용합니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Use a cloud animation for the main menu background."
|
||
msgstr "주 메뉴 배경에 구름 애니메이션을 사용 합니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Use anisotropic filtering when looking at textures from an angle."
|
||
msgstr "각도에 따라 텍스처를 볼 때 이방성 필터링을 사용 합니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Use bilinear filtering when scaling textures."
|
||
msgstr "삼중 선형 필터링은 질감 스케일링을 할 때 사용 합니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Use crosshair for touch screen"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Use crosshair to select object instead of whole screen.\n"
|
||
"If enabled, a crosshair will be shown and will be used for selecting object."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Use mipmaps when scaling textures. May slightly increase performance,\n"
|
||
"especially when using a high-resolution texture pack.\n"
|
||
"Gamma-correct downscaling is not supported."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Use raytraced occlusion culling in the new culler.\n"
|
||
"This flag enables use of raytraced occlusion culling test for\n"
|
||
"client mesh sizes smaller than 4x4x4 map blocks."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Use trilinear filtering when scaling textures.\n"
|
||
"If both bilinear and trilinear filtering are enabled, trilinear filtering\n"
|
||
"is applied."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid ""
|
||
"Use virtual joystick to trigger \"Aux1\" button.\n"
|
||
"If enabled, virtual joystick will also tap \"Aux1\" button when out of main "
|
||
"circle."
|
||
msgstr ""
|
||
"(Android) 가상 조이스틱을 사용하여 \"aux\"버튼을 트리거합니다.\n"
|
||
"활성화 된 경우 가상 조이스틱은 메인 서클에서 벗어날 때 \"aux\"버튼도 탭합니"
|
||
"다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "User Interfaces"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "VBO"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "VSync"
|
||
msgstr "수직동기화 V-Sync"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Valley depth"
|
||
msgstr "계곡 깊이"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Valley fill"
|
||
msgstr "계곡 채우기"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Valley profile"
|
||
msgstr "계곡 측면"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Valley slope"
|
||
msgstr "계곡 경사"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Variation of biome filler depth."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Variation of maximum mountain height (in nodes)."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Variation of number of caves."
|
||
msgstr "숫자 의 마우스 설정."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Variation of terrain vertical scale.\n"
|
||
"When noise is < -0.55 terrain is near-flat."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Varies depth of biome surface nodes."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Varies roughness of terrain.\n"
|
||
"Defines the 'persistence' value for terrain_base and terrain_alt noises."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Varies steepness of cliffs."
|
||
msgstr "산의 높이/경사를 조절."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Vertical climbing speed, in nodes per second."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Vertical screen synchronization. Your system may still force VSync on even "
|
||
"if this is disabled."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Video driver"
|
||
msgstr "비디오 드라이버"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "View bobbing factor"
|
||
msgstr "시야의 흔들리는 정도"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "View distance in nodes."
|
||
msgstr "node의 보여지는 거리(최소 = 20)."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Viewing range"
|
||
msgstr "시야 범위"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Virtual joystick triggers Aux1 button"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Volume"
|
||
msgstr "볼륨"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Volume of all sounds.\n"
|
||
"Requires the sound system to be enabled."
|
||
msgstr ""
|
||
"시차 교합 맵핑 적용.\n"
|
||
"쉐이더를 활성화 해야 합니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"W coordinate of the generated 3D slice of a 4D fractal.\n"
|
||
"Determines which 3D slice of the 4D shape is generated.\n"
|
||
"Alters the shape of the fractal.\n"
|
||
"Has no effect on 3D fractals.\n"
|
||
"Range roughly -2 to 2."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Walking and flying speed, in nodes per second."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Walking speed"
|
||
msgstr "걷는 속도"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Walking, flying and climbing speed in fast mode, in nodes per second."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Water level"
|
||
msgstr "물의 높이"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Water surface level of the world."
|
||
msgstr "월드의 물 표면 높이."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Waving Nodes"
|
||
msgstr "움직이는 Node"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Waving leaves"
|
||
msgstr "흔들리는 나뭇잎 효과"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Waving liquids"
|
||
msgstr "물 움직임"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Waving liquids wave height"
|
||
msgstr "물결 높이"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Waving liquids wave speed"
|
||
msgstr "물결 속도"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Waving liquids wavelength"
|
||
msgstr "물결 길이"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Waving plants"
|
||
msgstr "흔들리는 식물 효과"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Weblink color"
|
||
msgstr "선택 박스 컬러"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"When gui_scaling_filter is true, all GUI images need to be\n"
|
||
"filtered in software, but some images are generated directly\n"
|
||
"to hardware (e.g. render-to-texture for nodes in inventory)."
|
||
msgstr ""
|
||
"Gui_scaling_filter이 true 이면 모든 GUI 이미지 소프트웨어에서 필터링 될 필요"
|
||
"가 있습니다. \n"
|
||
"하지만 일부 이미지는 바로 하드웨어에 생성됩니다. \n"
|
||
"(e.g. render-to-texture for nodes in inventory)."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"When gui_scaling_filter_txr2img is true, copy those images\n"
|
||
"from hardware to software for scaling. When false, fall back\n"
|
||
"to the old scaling method, for video drivers that don't\n"
|
||
"properly support downloading textures back from hardware."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid ""
|
||
"When using bilinear/trilinear/anisotropic filters, low-resolution textures\n"
|
||
"can be blurred, so automatically upscale them with nearest-neighbor\n"
|
||
"interpolation to preserve crisp pixels. This sets the minimum texture size\n"
|
||
"for the upscaled textures; higher values look sharper, but require more\n"
|
||
"memory. Powers of 2 are recommended. This setting is ONLY applied if\n"
|
||
"bilinear/trilinear/anisotropic filtering is enabled.\n"
|
||
"This is also used as the base node texture size for world-aligned\n"
|
||
"texture autoscaling."
|
||
msgstr ""
|
||
"이중선형/삼중선형/이방성 필터를 사용할 때 \n"
|
||
"저해상도 택스쳐는 희미하게 보일 수 있습니다.\n"
|
||
"so automatically upscale them with nearest-neighbor interpolation to "
|
||
"preserve crisp pixels. \n"
|
||
"This sets the minimum texture size for the upscaled textures; \n"
|
||
"값이 높을수록 선명하게 보입니다. \n"
|
||
"하지만 많은 메모리가 필요합니다. \n"
|
||
"Powers of 2 are recommended. \n"
|
||
"Setting this higher than 1 may not have a visible effect\n"
|
||
"unless bilinear/trilinear/anisotropic filtering is enabled."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Whether name tag backgrounds should be shown by default.\n"
|
||
"Mods may still set a background."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Whether node texture animations should be desynchronized per mapblock."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Whether players are shown to clients without any range limit.\n"
|
||
"Deprecated, use the setting player_transfer_distance instead."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Whether the window is maximized."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Whether to ask clients to reconnect after a (Lua) crash.\n"
|
||
"Set this to true if your server is set up to restart automatically."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Whether to fog out the end of the visible area."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Whether to mute sounds. You can unmute sounds at any time, unless the\n"
|
||
"sound system is disabled (enable_sound=false).\n"
|
||
"In-game, you can toggle the mute state with the mute key or by using the\n"
|
||
"pause menu."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Whether to show the client debug info (has the same effect as hitting F5)."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Width component of the initial window size."
|
||
msgstr "폭은 초기 창 크기로 구성되어 있습니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Width of the selection box lines around nodes."
|
||
msgstr ""
|
||
"node 주위 “selectionbox'” or (if UTF-8 supported) “selectionbox’” 라인의 너비"
|
||
"입니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Window maximized"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Windows systems only: Start Minetest with the command line window in the "
|
||
"background.\n"
|
||
"Contains the same information as the file debug.txt (default name)."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"World directory (everything in the world is stored here).\n"
|
||
"Not needed if starting from the main menu."
|
||
msgstr ""
|
||
"월드 디렉토리 (월드의 모든 것은 여기에 저장됩니다).\n"
|
||
"주 메뉴에서 시작 하는 경우 필요 하지 않습니다."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "World start time"
|
||
msgstr "세계 시작 시간"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"World-aligned textures may be scaled to span several nodes. However,\n"
|
||
"the server may not send the scale you want, especially if you use\n"
|
||
"a specially-designed texture pack; with this option, the client tries\n"
|
||
"to determine the scale automatically basing on the texture size.\n"
|
||
"See also texture_min_size.\n"
|
||
"Warning: This option is EXPERIMENTAL!"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "World-aligned textures mode"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Y of flat ground."
|
||
msgstr "평평한 땅의 Y값."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Y of mountain density gradient zero level. Used to shift mountains "
|
||
"vertically."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Y of upper limit of large caves."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Y-distance over which caverns expand to full size."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Y-distance over which floatlands taper from full density to nothing.\n"
|
||
"Tapering starts at this distance from the Y limit.\n"
|
||
"For a solid floatland layer, this controls the height of hills/mountains.\n"
|
||
"Must be less than or equal to half the distance between the Y limits."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Y-level of average terrain surface."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Y-level of cavern upper limit."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Y-level of higher terrain that creates cliffs."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Y-level of lower terrain and seabed."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Y-level of seabed."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "cURL"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "cURL file download timeout"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "cURL interactive timeout"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "cURL parallel limit"
|
||
msgstr ""
|
||
|
||
#~ msgid "- Creative Mode: "
|
||
#~ msgstr "- 크리에이티브 모드: "
|
||
|
||
#~ msgid "- Damage: "
|
||
#~ msgstr "- 데미지: "
|
||
|
||
#~ msgid ""
|
||
#~ "0 = parallax occlusion with slope information (faster).\n"
|
||
#~ "1 = relief mapping (slower, more accurate)."
|
||
#~ msgstr ""
|
||
#~ "0 = 경사 정보가 존재 (빠름).\n"
|
||
#~ "1 = 릴리프 매핑 (더 느리고 정확함)."
|
||
|
||
#~ msgid "2x"
|
||
#~ msgstr "2 x"
|
||
|
||
#~ msgid "3D Clouds"
|
||
#~ msgstr "3D 구름 효과"
|
||
|
||
#~ msgid "4x"
|
||
#~ msgstr "4 x"
|
||
|
||
#~ msgid "8x"
|
||
#~ msgstr "8 배속"
|
||
|
||
#~ msgid "< Back to Settings page"
|
||
#~ msgstr "< 설정 페이지로 돌아가기"
|
||
|
||
#~ msgid "Address / Port"
|
||
#~ msgstr "주소/포트"
|
||
|
||
#~ msgid ""
|
||
#~ "Address to connect to.\n"
|
||
#~ "Leave this blank to start a local server.\n"
|
||
#~ "Note that the address field in the main menu overrides this setting."
|
||
#~ msgstr ""
|
||
#~ "연결할 주소입니다.\n"
|
||
#~ "로컬 서버를 시작하려면 공백으로 두십시오.\n"
|
||
#~ "주 메뉴의 주소 공간은 이 설정에 중복됩니다."
|
||
|
||
#~ msgid "All Settings"
|
||
#~ msgstr "모든 설정"
|
||
|
||
#~ msgid "Are you sure to reset your singleplayer world?"
|
||
#~ msgstr "싱글 플레이어 월드를 리셋하겠습니까?"
|
||
|
||
#~ msgid "Automatic forward key"
|
||
#~ msgstr "자동 전진 키"
|
||
|
||
#~ msgid "Autosave Screen Size"
|
||
#~ msgstr "스크린 크기 자동 저장"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Aux1 key"
|
||
#~ msgstr "점프 키"
|
||
|
||
#~ msgid "Backward key"
|
||
#~ msgstr "뒤로 이동하는 키"
|
||
|
||
#~ msgid "Basic"
|
||
#~ msgstr "기본"
|
||
|
||
#~ msgid "Bilinear Filter"
|
||
#~ msgstr "이중 선형 필터"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Biome API noise parameters"
|
||
#~ msgstr "Biome API 온도 및 습도 소음 매개 변수"
|
||
|
||
#~ msgid "Bits per pixel (aka color depth) in fullscreen mode."
|
||
#~ msgstr "전체 화면 모드에서 (일명 색 농도) 픽셀 당 비트."
|
||
|
||
#~ msgid "Bump Mapping"
|
||
#~ msgstr "범프 매핑"
|
||
|
||
#~ msgid "Bumpmapping"
|
||
#~ msgstr "범프맵핑"
|
||
|
||
#~ msgid ""
|
||
#~ "Camera 'near clipping plane' distance in nodes, between 0 and 0.25\n"
|
||
#~ "Only works on GLES platforms. Most users will not need to change this.\n"
|
||
#~ "Increasing can reduce artifacting on weaker GPUs.\n"
|
||
#~ "0.1 = Default, 0.25 = Good value for weaker tablets."
|
||
#~ msgstr ""
|
||
#~ "0에서 0.25 사이의 노드에서 카메라 '깎인 평면 근처'거리는 GLES 플랫폼에서"
|
||
#~ "만 작동합니다. \n"
|
||
#~ "대부분의 사용자는 이것을 변경할 필요가 없습니다.\n"
|
||
#~ "값이 증가하면 약한 GPU에서 아티팩트를 줄일 수 있습니다. \n"
|
||
#~ "0.1 = 기본값, 0.25 = 약한 태블릿에 적합한 값."
|
||
|
||
#~ msgid "Camera update toggle key"
|
||
#~ msgstr "카메라 업데이트 토글 키"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Change keys"
|
||
#~ msgstr "키 변경"
|
||
|
||
#~ msgid ""
|
||
#~ "Changes the main menu UI:\n"
|
||
#~ "- Full: Multiple singleplayer worlds, game choice, texture pack "
|
||
#~ "chooser, etc.\n"
|
||
#~ "- Simple: One singleplayer world, no game or texture pack choosers. May "
|
||
#~ "be\n"
|
||
#~ "necessary for smaller screens."
|
||
#~ msgstr ""
|
||
#~ "메인 메뉴 UI 변경 :\n"
|
||
#~ "-전체 : 여러 싱글 플레이어 월드, 게임 선택, 텍스처 팩 선택기 등.\n"
|
||
#~ "-단순함 : 단일 플레이어 세계, 게임 또는 텍스처 팩 선택기가 없습니다. \n"
|
||
#~ "작은 화면에 필요할 수 있습니다."
|
||
|
||
#~ msgid "Chat key"
|
||
#~ msgstr "채팅"
|
||
|
||
#~ msgid "Chat toggle key"
|
||
#~ msgstr "채팅 스위치"
|
||
|
||
#~ msgid "Cinematic mode"
|
||
#~ msgstr "시네마틱 모드"
|
||
|
||
#~ msgid "Cinematic mode key"
|
||
#~ msgstr "시네마틱 모드 스위치"
|
||
|
||
#~ msgid "Clean transparent textures"
|
||
#~ msgstr "깨끗하고 투명한 텍스처"
|
||
|
||
#~ msgid "Command key"
|
||
#~ msgstr "명령 키"
|
||
|
||
#~ msgid "Config mods"
|
||
#~ msgstr "모드 설정"
|
||
|
||
#~ msgid "Configure"
|
||
#~ msgstr "환경설정"
|
||
|
||
#~ msgid "Connect"
|
||
#~ msgstr "연결"
|
||
|
||
#~ msgid "Connected Glass"
|
||
#~ msgstr "연결된 유리"
|
||
|
||
#~ msgid "Continuous forward"
|
||
#~ msgstr "연속 전진"
|
||
|
||
#~ msgid ""
|
||
#~ "Continuous forward movement, toggled by autoforward key.\n"
|
||
#~ "Press the autoforward key again or the backwards movement to disable."
|
||
#~ msgstr ""
|
||
#~ "연속 전진 이동, 자동 전진 키로 전환.\n"
|
||
#~ "비활성화하려면 자동 앞으로 이동 키를 다시 누르거나 뒤로 이동합니다."
|
||
|
||
#~ msgid "Controls sinking speed in liquid."
|
||
#~ msgstr "액체의 하강 속도 제어."
|
||
|
||
#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels."
|
||
#~ msgstr "터널 너비를 조절, 작은 수치는 넓은 터널을 만듭니다."
|
||
|
||
#~ msgid "Creative"
|
||
#~ msgstr "창의적인"
|
||
|
||
#~ msgid "Credits"
|
||
#~ msgstr "만든이"
|
||
|
||
#~ msgid "Crosshair color (R,G,B)."
|
||
#~ msgstr "십자선 색 (빨, 초, 파)."
|
||
|
||
#~ msgid "Damage"
|
||
#~ msgstr "데미지"
|
||
|
||
#~ msgid "Damage enabled"
|
||
#~ msgstr "데미지 활성화"
|
||
|
||
#~ msgid "Debug info toggle key"
|
||
#~ msgstr "디버그 정보 토글 키"
|
||
|
||
#~ msgid "Dec. volume key"
|
||
#~ msgstr "볼륨 낮추기 키"
|
||
|
||
#~ msgid "Default game"
|
||
#~ msgstr "기본 게임"
|
||
|
||
#~ msgid ""
|
||
#~ "Default game when creating a new world.\n"
|
||
#~ "This will be overridden when creating a world from the main menu."
|
||
#~ msgstr ""
|
||
#~ "새로운 월드를 만들 때 기본 게임으로 시작합니다.\n"
|
||
#~ "주 메뉴에서 월드를 만들 때 재정의 될 것입니다."
|
||
|
||
#~ msgid ""
|
||
#~ "Default timeout for cURL, stated in milliseconds.\n"
|
||
#~ "Only has an effect if compiled with cURL."
|
||
#~ msgstr ""
|
||
#~ "cURL에 대한 기본 제한 시간 (밀리 초 단위).\n"
|
||
#~ "cURL로 컴파일 된 경우에만 효과가 있습니다."
|
||
|
||
#~ msgid ""
|
||
#~ "Defines sampling step of texture.\n"
|
||
#~ "A higher value results in smoother normal maps."
|
||
#~ msgstr ""
|
||
#~ "텍스처의 샘플링 단계를 정의합니다.\n"
|
||
#~ "일반 맵에 부드럽게 높은 값을 나타냅니다."
|
||
|
||
#~ msgid "Del. Favorite"
|
||
#~ msgstr "즐겨찾기 삭제"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Dig key"
|
||
#~ msgstr "오른쪽 키"
|
||
|
||
#~ msgid "Disabled unlimited viewing range"
|
||
#~ msgstr "제한없는 시야 범위 비활성화"
|
||
|
||
#~ msgid "Down"
|
||
#~ msgstr "아래"
|
||
|
||
#~ msgid "Download a game, such as Minetest Game, from minetest.net"
|
||
#~ msgstr "minetest.net에서 Minetest Game 같은 서브 게임을 다운로드하세요"
|
||
|
||
#~ msgid "Download one from minetest.net"
|
||
#~ msgstr "minetest.net에서 다운로드 하세요"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Downloading and installing $1, please wait..."
|
||
#~ msgstr "$1 를(을) 다운로드중입니다. 기다려주세요..."
|
||
|
||
#~ msgid "Drop item key"
|
||
#~ msgstr "아이템 드랍 키"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Dynamic shadows:"
|
||
#~ msgstr "글꼴 그림자"
|
||
|
||
#~ msgid "Enable VBO"
|
||
#~ msgstr "VBO 적용"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Enable creative mode for all players"
|
||
#~ msgstr "새로 만든 맵에서 creative모드를 활성화시킵니다."
|
||
|
||
#~ msgid "Enable players getting damage and dying."
|
||
#~ msgstr "플레이어는 데미지를 받고 죽을 수 있습니다."
|
||
|
||
#~ msgid "Enabled"
|
||
#~ msgstr "활성화됨"
|
||
|
||
#~ msgid ""
|
||
#~ "Enables bumpmapping for textures. Normalmaps need to be supplied by the "
|
||
#~ "texture pack\n"
|
||
#~ "or need to be auto-generated.\n"
|
||
#~ "Requires shaders to be enabled."
|
||
#~ msgstr ""
|
||
#~ "텍스처에 bumpmapping을 할 수 있습니다. \n"
|
||
#~ "Normalmaps는 텍스쳐 팩에서 받거나 자동 생성될 필요가 있습니다.\n"
|
||
#~ "쉐이더를 활성화 해야 합니다."
|
||
|
||
#~ msgid "Enables minimap."
|
||
#~ msgstr "미니맵 적용."
|
||
|
||
#~ msgid ""
|
||
#~ "Enables on the fly normalmap generation (Emboss effect).\n"
|
||
#~ "Requires bumpmapping to be enabled."
|
||
#~ msgstr ""
|
||
#~ "비행 노멀맵 생성 적용 (엠보스 효과).\n"
|
||
#~ "Bumpmapping를 활성화 해야 합니다."
|
||
|
||
#~ msgid ""
|
||
#~ "Enables parallax occlusion mapping.\n"
|
||
#~ "Requires shaders to be enabled."
|
||
#~ msgstr ""
|
||
#~ "시차 교합 맵핑 적용.\n"
|
||
#~ "쉐이더를 활성화 해야 합니다."
|
||
|
||
#~ msgid "Enter "
|
||
#~ msgstr "들어가기 "
|
||
|
||
#~ msgid "FPS in pause menu"
|
||
#~ msgstr "일시정지 메뉴에서 FPS"
|
||
|
||
#~ msgid "Fallback font shadow"
|
||
#~ msgstr "대체 글꼴 그림자"
|
||
|
||
#~ msgid "Fallback font shadow alpha"
|
||
#~ msgstr "대체 글꼴 그림자 투명도"
|
||
|
||
#~ msgid "Fallback font size"
|
||
#~ msgstr "대체 글꼴 크기"
|
||
|
||
#~ msgid "Fancy Leaves"
|
||
#~ msgstr "아름다운 나뭇잎 효과"
|
||
|
||
#~ msgid "Fast key"
|
||
#~ msgstr "빠른 키"
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "Fast movement (via the \"Aux1\" key).\n"
|
||
#~ "This requires the \"fast\" privilege on the server."
|
||
#~ msgstr ""
|
||
#~ "빠른 이동 ( \"특수\"키 사용).\n"
|
||
#~ "이를 위해서는 서버에 대한 \"빠른\"권한이 필요합니다."
|
||
|
||
#~ msgid "Filtering"
|
||
#~ msgstr "필터링"
|
||
|
||
#~ msgid "Fly key"
|
||
#~ msgstr "비행 키"
|
||
|
||
#~ msgid "Flying"
|
||
#~ msgstr "비행"
|
||
|
||
#~ msgid "Fog toggle key"
|
||
#~ msgstr "안개 스위치"
|
||
|
||
#~ msgid "Font shadow alpha (opaqueness, between 0 and 255)."
|
||
#~ msgstr "글꼴 그림자 투명도 (불투명 함, 0과 255 사이)."
|
||
|
||
#~ msgid "Formspec default background color (R,G,B)."
|
||
#~ msgstr "게임 내에서 채팅 콘솔 배경 색상 (빨강, 초록, 파랑)."
|
||
|
||
#~ msgid "Formspec default background opacity (between 0 and 255)."
|
||
#~ msgstr "게임 내에서 채팅 콘솔 배경 알파 (불투명 함, 0와 255 사이)."
|
||
|
||
#~ msgid "Forward key"
|
||
#~ msgstr "앞으로 가는 키"
|
||
|
||
#~ msgid "FreeType fonts"
|
||
#~ msgstr "Freetype 글꼴"
|
||
|
||
#~ msgid "Full screen BPP"
|
||
#~ msgstr "전체 화면 BPP"
|
||
|
||
#~ msgid "Game"
|
||
#~ msgstr "게임"
|
||
|
||
#~ msgid "Gamma"
|
||
#~ msgstr "감마"
|
||
|
||
#~ msgid "Generate Normal Maps"
|
||
#~ msgstr "Normal maps 생성"
|
||
|
||
#~ msgid "Generate normalmaps"
|
||
#~ msgstr "Normalmaps 생성"
|
||
|
||
#~ msgid "HUD toggle key"
|
||
#~ msgstr "HUD 토글 키"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Hide: Temporary Settings"
|
||
#~ msgstr "설정"
|
||
|
||
#~ msgid "Hotbar slot 12 key"
|
||
#~ msgstr "핫바 슬롯 키 12"
|
||
|
||
#~ msgid "In-Game"
|
||
#~ msgstr "인게임"
|
||
|
||
#~ msgid "Inc. volume key"
|
||
#~ msgstr "볼륨 증가 키"
|
||
|
||
#~ msgid "Information:"
|
||
#~ msgstr "정보:"
|
||
|
||
#~ msgid "Install Mod: Unable to find real mod name for: $1"
|
||
#~ msgstr "모드 설치: $1를(을) 찾을 수 없습니다"
|
||
|
||
#~ msgid "Install: file: \"$1\""
|
||
#~ msgstr "모드 설치: 파일: \"$1\""
|
||
|
||
#~ msgid "Inventory key"
|
||
#~ msgstr "인벤토리 키"
|
||
|
||
#~ msgid "Jump key"
|
||
#~ msgstr "점프 키"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for decreasing the viewing range.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "보여지는 범위 감소에 대한 키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for decreasing the volume.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "볼륨 감소 키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "Key for digging.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "점프키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for dropping the currently selected item.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "현재 선택된 아이템 드롭에 대한 키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for increasing the viewing range.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "보여지는 범위 증가에 대한 키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for increasing the volume.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "보여지는 범위 증가에 대한 키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for jumping.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "점프키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for moving fast in fast mode.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "고속 모드에서 빠르게 이동하는 키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for moving the player backward.\n"
|
||
#~ "Will also disable autoforward, when active.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "플레이어가 \n"
|
||
#~ "뒤쪽으로 움직이는 키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for moving the player forward.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "플레이어가 앞으로 움직이는 키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for moving the player left.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "플레이어가 왼쪽으로 움직이는 키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for moving the player right.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "플레이어가 오른쪽으로 움직이는 키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for muting the game.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "점프키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for opening the chat window to type commands.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "명령어를 입력하기 위해 채팅창을 여는 키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for opening the chat window to type local commands.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "로컬 명령어를 입력하기 위해 채팅창을 여는 키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for opening the chat window.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "채팅창을 여는 키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for opening the inventory.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "인벤토리를 여는 키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "Key for placing.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "점프키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the 11th hotbar slot.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "인벤토리를 여는 키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the 12th hotbar slot.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "인벤토리를 여는 키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the 13th hotbar slot.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "13번째 hotbar 슬롯을 선택하는 키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the 14th hotbar slot.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "14번째 hotbar 슬롯을 선택하는 키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the 15th hotbar slot.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "15번째 hotbar 슬롯을 선택하는 키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the 16th hotbar slot.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "16번째 hotbar 슬롯을 선택하는 키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the 17th hotbar slot.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "17번째 hotbar 슬롯을 선택하는 키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the 18th hotbar slot.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "18번째 hotbar 슬롯을 선택하는 키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the 19th hotbar slot.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "19번째 hotbar 슬롯을 선택하는 키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the 20th hotbar slot.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "20번째 hotbar 슬롯을 선택하는 키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the 21st hotbar slot.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "21번째 hotbar 슬롯을 선택하는 키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the 22nd hotbar slot.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "22번째 hotbar 슬롯을 선택하는 키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the 23rd hotbar slot.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "23번째 hotbar 슬롯을 선택하는 키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the 24th hotbar slot.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "24번째 hotbar 슬롯을 선택하는 키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the 25th hotbar slot.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "25번째 hotbar 슬롯을 선택하는 키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the 26th hotbar slot.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "26번째 hotbar 슬롯을 선택하는 키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the 27th hotbar slot.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "27번째 hotbar 슬롯을 선택하는 키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the 28th hotbar slot.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "28번째 hotbar 슬롯을 선택하는 키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the 29th hotbar slot.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "29번째 hotbar 슬롯을 선택하는 키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the 30th hotbar slot.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "30번째 hotbar 슬롯을 선택하는 키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the 31st hotbar slot.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "31번째 hotbar 슬롯을 선택하는 키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the 32nd hotbar slot.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "32번째 hotbar 슬롯을 선택하는 키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the eighth hotbar slot.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "8번째 hotbar 슬롯을 선택하는 키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the fifth hotbar slot.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "5번째 hotbar 슬롯을 선택하는 키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the first hotbar slot.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "1번째 hotbar 슬롯을 선택하는 키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the fourth hotbar slot.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "4번째 hotbar 슬롯을 선택하는 키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the next item in the hotbar.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "다음 아이템 hotbar 슬롯을 선택하는 키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the ninth hotbar slot.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "9번째 hotbar 슬롯을 선택하는 키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the previous item in the hotbar.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "이전 아이템 hotbar 슬롯을 선택하는 키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the second hotbar slot.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "2번째 hotbar 슬롯을 선택하는 키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the seventh hotbar slot.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "7번째 hotbar 슬롯을 선택하는 키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the sixth hotbar slot.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "6번째 hotbar 슬롯을 선택하는 키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the tenth hotbar slot.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "10번째 hotbar 슬롯을 선택하는 키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the third hotbar slot.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "3번째 hotbar 슬롯을 선택하는 키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for sneaking.\n"
|
||
#~ "Also used for climbing down and descending in water if aux1_descends is "
|
||
#~ "disabled.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "살금살금걷기 키입니다.\n"
|
||
#~ "만약 aux1_descends를 사용할 수 없는 경우에 물에서 내려가거나 올라올 수 있"
|
||
#~ "습니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for switching between first- and third-person camera.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "1인칭에서 3인칭간 카메라 전환키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for taking screenshots.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "스크린샷키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for toggling autoforward.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "자동전진 토글에 대한 키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for toggling cinematic mode.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "시네마틱 모드 스위치 키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for toggling display of minimap.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "미니 맵 표시 설정/해제 키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for toggling fast mode.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "고속 모드 스위치 키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for toggling flying.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "비행 모드 스위치 키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for toggling noclip mode.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "자유시점 모드 스위치 키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for toggling pitch move mode.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "피치 이동 모드 토글에 대한 키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for toggling the camera update. Only used for development\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "카메라 업데이트 스위치 키입니다. 개발을 위해서만 사용됩니다. \n"
|
||
#~ "참조 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for toggling the display of chat.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "채팅 디스플레이 토글 키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for toggling the display of debug info.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "디버그 정보 표시 스위치 키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for toggling the display of fog.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "안개 디스플레이 토글 키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for toggling the display of the HUD.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "HUD 표시 스위치 키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for toggling the display of the large chat console.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "채팅 콘솔 디스플레이 토글 키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for toggling unlimited view range.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "제한없이 보여지는 범위에 대한 스위치 키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Key to use view zoom when possible.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "가능한 경우 시야 확대를 사용하는 키입니다.\n"
|
||
#~ "Http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3 참조"
|
||
|
||
#~ msgid ""
|
||
#~ "Keybindings. (If this menu screws up, remove stuff from minetest.conf)"
|
||
#~ msgstr ""
|
||
#~ "Keybindings. (이 메뉴를 고정하려면 minetest.cof에서 stuff를 제거해야합니"
|
||
#~ "다.)"
|
||
|
||
#~ msgid "Large chat console key"
|
||
#~ msgstr "큰 채팅 콘솔 키"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Lava depth"
|
||
#~ msgstr "큰 동굴 깊이"
|
||
|
||
#~ msgid ""
|
||
#~ "Length of liquid waves.\n"
|
||
#~ "Requires waving liquids to be enabled."
|
||
#~ msgstr ""
|
||
#~ "True로 설정하면 흔들리는 나뭇잎 효과가 적용됩니다.\n"
|
||
#~ "쉐이더를 활성화 해야 합니다."
|
||
|
||
#~ msgid "Main"
|
||
#~ msgstr "메인"
|
||
|
||
#~ msgid "Main menu style"
|
||
#~ msgstr "주 메뉴 스크립트"
|
||
|
||
#~ msgid "Menus"
|
||
#~ msgstr "메뉴"
|
||
|
||
#~ msgid "Minimap"
|
||
#~ msgstr "미니맵"
|
||
|
||
#~ msgid "Minimap in radar mode, Zoom x2"
|
||
#~ msgstr "레이더 모드의 미니맵, 2배 확대"
|
||
|
||
#~ msgid "Minimap in radar mode, Zoom x4"
|
||
#~ msgstr "레이더 모드의 미니맵, 4배 확대"
|
||
|
||
#~ msgid "Minimap in surface mode, Zoom x2"
|
||
#~ msgstr "표면 모드의 미니맵, 2배 확대"
|
||
|
||
#~ msgid "Minimap in surface mode, Zoom x4"
|
||
#~ msgstr "표면 모드의 미니맵, 4배 확대"
|
||
|
||
#~ msgid "Minimap key"
|
||
#~ msgstr "미니맵 키"
|
||
|
||
#~ msgid "Mipmap"
|
||
#~ msgstr "밉 맵"
|
||
|
||
#~ msgid "Mipmap + Aniso. Filter"
|
||
#~ msgstr "밉맵 + Aniso. 필터"
|
||
|
||
#~ msgid "Mute key"
|
||
#~ msgstr "음소거 키"
|
||
|
||
#~ msgid "Name / Password"
|
||
#~ msgstr "이름/비밀번호"
|
||
|
||
#~ msgid "Name/Password"
|
||
#~ msgstr "이름/비밀번호"
|
||
|
||
#~ msgid "No"
|
||
#~ msgstr "아니오"
|
||
|
||
#~ msgid "No Filter"
|
||
#~ msgstr "필터 없음"
|
||
|
||
#~ msgid "No Mipmap"
|
||
#~ msgstr "밉 맵 없음"
|
||
|
||
#~ msgid "Noclip"
|
||
#~ msgstr "노클립"
|
||
|
||
#~ msgid "Noclip key"
|
||
#~ msgstr "노클립 키"
|
||
|
||
#~ msgid "Node Highlighting"
|
||
#~ msgstr "Node 강조"
|
||
|
||
#~ msgid "Node Outlining"
|
||
#~ msgstr "Node 설명"
|
||
|
||
#~ msgid "None"
|
||
#~ msgstr "없음"
|
||
|
||
#~ msgid "Normalmaps sampling"
|
||
#~ msgstr "Normalmaps 샘플링"
|
||
|
||
#~ msgid "Normalmaps strength"
|
||
#~ msgstr "Normalmaps 강도"
|
||
|
||
#~ msgid "Number of parallax occlusion iterations."
|
||
#~ msgstr "시차 교합 반복의 수."
|
||
|
||
#~ msgid "Ok"
|
||
#~ msgstr "확인"
|
||
|
||
#~ msgid "Opaque Leaves"
|
||
#~ msgstr "불투명한 나뭇잎 효과"
|
||
|
||
#~ msgid "Opaque Water"
|
||
#~ msgstr "불투명한 물 효과"
|
||
|
||
#~ msgid "Overall bias of parallax occlusion effect, usually scale/2."
|
||
#~ msgstr "일반적인 규모/2의 시차 교합 효과의 전반적인 바이어스."
|
||
|
||
#~ msgid "Overall scale of parallax occlusion effect."
|
||
#~ msgstr "시차 교합 효과의 전체 규모."
|
||
|
||
#~ msgid "Parallax Occlusion"
|
||
#~ msgstr "시차 교합"
|
||
|
||
#~ msgid "Parallax occlusion"
|
||
#~ msgstr "시차 교합"
|
||
|
||
#~ msgid "Parallax occlusion bias"
|
||
#~ msgstr "시차 교합 바이어스"
|
||
|
||
#~ msgid "Parallax occlusion iterations"
|
||
#~ msgstr "시차 교합 반복"
|
||
|
||
#~ msgid "Parallax occlusion mode"
|
||
#~ msgstr "시차 교합 모드"
|
||
|
||
#~ msgid "Parallax occlusion scale"
|
||
#~ msgstr "시차 교합 규모"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Parallax occlusion strength"
|
||
#~ msgstr "시차 교합 강도"
|
||
|
||
#~ msgid "Particles"
|
||
#~ msgstr "입자 효과"
|
||
|
||
#~ msgid "Path to TrueTypeFont or bitmap."
|
||
#~ msgstr "TrueTypeFont 또는 비트맵의 경로입니다."
|
||
|
||
#~ msgid "Path to save screenshots at."
|
||
#~ msgstr "스크린샷 저장 경로입니다."
|
||
|
||
#~ msgid ""
|
||
#~ "Path to texture directory. All textures are first searched from here."
|
||
#~ msgstr ""
|
||
#~ "텍스처 디렉터리 경로입니다. 모든 텍스처는 여기에서 먼저 검색 됩니다."
|
||
|
||
#~ msgid "Pitch move key"
|
||
#~ msgstr "피치 이동 키"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Place key"
|
||
#~ msgstr "비행 키"
|
||
|
||
#~ msgid ""
|
||
#~ "Player is able to fly without being affected by gravity.\n"
|
||
#~ "This requires the \"fly\" privilege on the server."
|
||
#~ msgstr ""
|
||
#~ "플레이어는 중력에 의해 영향을 받지 않고 날 수 있습니다.\n"
|
||
#~ "서버에서는 \"fly\" 권한을 필요로 합니다."
|
||
|
||
#~ msgid "Player name"
|
||
#~ msgstr "플레이어 이름"
|
||
|
||
#~ msgid "Player versus player"
|
||
#~ msgstr "PVP"
|
||
|
||
#~ msgid "Please enter a valid integer."
|
||
#~ msgstr "유효한 정수를 입력해주세요."
|
||
|
||
#~ msgid "Please enter a valid number."
|
||
#~ msgstr "유효한 숫자를 입력해주세요."
|
||
|
||
#~ msgid ""
|
||
#~ "Port to connect to (UDP).\n"
|
||
#~ "Note that the port field in the main menu overrides this setting."
|
||
#~ msgstr ""
|
||
#~ "(UDP)에 연결 하는 포트.\n"
|
||
#~ "참고 주 메뉴의 포트 필트는 이 설정으로 재정의 됩니다."
|
||
|
||
#~ msgid "Profiler toggle key"
|
||
#~ msgstr "프로파일러 토글 키"
|
||
|
||
#~ msgid "Profiling"
|
||
#~ msgstr "프로 파일링"
|
||
|
||
#~ msgid "PvP enabled"
|
||
#~ msgstr "PvP 가능"
|
||
|
||
#~ msgid "Range select key"
|
||
#~ msgstr "범위 선택 키"
|
||
|
||
#~ msgid "Remote port"
|
||
#~ msgstr "원격 포트"
|
||
|
||
#~ msgid "Reset singleplayer world"
|
||
#~ msgstr "싱글 플레이어 월드 초기화"
|
||
|
||
#~ msgid "Right key"
|
||
#~ msgstr "오른쪽 키"
|
||
|
||
#~ msgid "Round minimap"
|
||
#~ msgstr "원형 미니맵"
|
||
|
||
#~ msgid "Screen:"
|
||
#~ msgstr "화면:"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Select Package File:"
|
||
#~ msgstr "선택한 모드 파일:"
|
||
|
||
#~ msgid "Server / Singleplayer"
|
||
#~ msgstr "서버 / 싱글 플레이어"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Shaders (experimental)"
|
||
#~ msgstr "평평한 땅 (실험용)"
|
||
|
||
#~ msgid "Shadow limit"
|
||
#~ msgstr "그림자 제한"
|
||
|
||
#~ msgid ""
|
||
#~ "Shadow offset (in pixels) of the fallback font. If 0, then shadow will "
|
||
#~ "not be drawn."
|
||
#~ msgstr "글꼴 그림자 오프셋, 만약 0 이면 그림자는 나타나지 않을 것입니다."
|
||
|
||
#~ msgid "Shape of the minimap. Enabled = round, disabled = square."
|
||
#~ msgstr "미니맵 모양. 활성화 = 원형, 비활성화 = 정사각형."
|
||
|
||
#~ msgid "Simple Leaves"
|
||
#~ msgstr "단순한 나뭇잎 효과"
|
||
|
||
#~ msgid "Smooth Lighting"
|
||
#~ msgstr "부드러운 조명 효과"
|
||
|
||
#~ msgid "Smooths rotation of camera. 0 to disable."
|
||
#~ msgstr ""
|
||
#~ "카메라의 회전을 매끄럽게 만듭니다. 사용 하지 않으려면 0을 입력하세요."
|
||
|
||
#~ msgid "Sound"
|
||
#~ msgstr "사운드"
|
||
|
||
#~ msgid "Special"
|
||
#~ msgstr "특별함"
|
||
|
||
#~ msgid "Special key"
|
||
#~ msgstr "특수 키"
|
||
|
||
#~ msgid "Start Singleplayer"
|
||
#~ msgstr "싱글 플레이어 시작"
|
||
|
||
#~ msgid "Strength of generated normalmaps."
|
||
#~ msgstr "자동으로 생성되는 노멀맵의 강도."
|
||
|
||
#~ msgid "Texture path"
|
||
#~ msgstr "텍스처 경로"
|
||
|
||
#~ msgid "Texturing:"
|
||
#~ msgstr "질감:"
|
||
|
||
#~ msgid "The depth of dirt or other biome filler node."
|
||
#~ msgstr "흙이나 다른 것의 깊이."
|
||
|
||
#~ msgid "The value must be at least $1."
|
||
#~ msgstr "값은 $1 이상이어야 합니다."
|
||
|
||
#~ msgid "The value must not be larger than $1."
|
||
#~ msgstr "값이 $1을 초과하면 안 됩니다."
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "This can be bound to a key to toggle camera smoothing when looking "
|
||
#~ "around.\n"
|
||
#~ "Useful for recording videos"
|
||
#~ msgstr ""
|
||
#~ "주위를 돌아볼 때 카메라를 부드럽게 해줍니다. 보기 또는 부드러운 마우스라고"
|
||
#~ "도 부릅니다.\n"
|
||
#~ "비디오를 녹화하기에 유용합니다."
|
||
|
||
#~ msgid "This font will be used for certain languages."
|
||
#~ msgstr "이 글꼴은 특정 언어에 사용 됩니다."
|
||
|
||
#~ msgid "To enable shaders the OpenGL driver needs to be used."
|
||
#~ msgstr "쉐이더를 사용하려면 OpenGL 드라이버를 사용할 필요가 있습니다."
|
||
|
||
#~ msgid "Toggle Cinematic"
|
||
#~ msgstr "시네마틱 스위치"
|
||
|
||
#~ msgid "Toggle camera mode key"
|
||
#~ msgstr "카메라모드 스위치 키"
|
||
|
||
#~ msgid "Tone Mapping"
|
||
#~ msgstr "톤 매핑"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Touch threshold (px):"
|
||
#~ msgstr "터치 임계값: (픽셀)"
|
||
|
||
#~ msgid "Trilinear Filter"
|
||
#~ msgstr "선형 필터"
|
||
|
||
#~ msgid "Unable to install a game as a $1"
|
||
#~ msgstr "$1을 설치할 수 없습니다"
|
||
|
||
#~ msgid "Unable to install a modpack as a $1"
|
||
#~ msgstr "$1 모드팩을 설치할 수 없습니다"
|
||
|
||
#~ msgid "Uninstall Package"
|
||
#~ msgstr "패키지 삭제"
|
||
|
||
#~ msgid "Up"
|
||
#~ msgstr "위"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Use bilinear filtering when scaling textures down."
|
||
#~ msgstr "이중 선형 필터링은 질감 스케일링을 할 때 사용 합니다."
|
||
|
||
#~ msgid "Vertical screen synchronization."
|
||
#~ msgstr "세로 화면 동기화."
|
||
|
||
#~ msgid "View"
|
||
#~ msgstr "보기"
|
||
|
||
#~ msgid "View range decrease key"
|
||
#~ msgstr "시야 감소 키"
|
||
|
||
#~ msgid "View range increase key"
|
||
#~ msgstr "시야 증가 키"
|
||
|
||
#~ msgid "View zoom key"
|
||
#~ msgstr "확대 키"
|
||
|
||
#, c-format
|
||
#~ msgid "Viewing range is at maximum: %d"
|
||
#~ msgstr "시야 범위 최대치 : %d"
|
||
|
||
#~ msgid "Waving Leaves"
|
||
#~ msgstr "움직이는 나뭇잎 효과"
|
||
|
||
#~ msgid "Waving Liquids"
|
||
#~ msgstr "물 등의 물결효과"
|
||
|
||
#~ msgid "Waving Plants"
|
||
#~ msgstr "움직이는 식물 효과"
|
||
|
||
#~ msgid "Waving Water"
|
||
#~ msgstr "물결 효과"
|
||
|
||
#~ msgid "Waving water"
|
||
#~ msgstr "물결 효과"
|
||
|
||
#~ msgid "Whether to allow players to damage and kill each other."
|
||
#~ msgstr "플레이어끼리 서로 공격하고 죽이는 것에 대한 허락 여부."
|
||
|
||
#~ msgid "X"
|
||
#~ msgstr "X"
|
||
|
||
#~ msgid "Y"
|
||
#~ msgstr "Y"
|
||
|
||
#~ msgid "Yes"
|
||
#~ msgstr "예"
|
||
|
||
#, c-format
|
||
#~ msgid ""
|
||
#~ "You are about to join this server with the name \"%s\" for the first "
|
||
#~ "time.\n"
|
||
#~ "If you proceed, a new account using your credentials will be created on "
|
||
#~ "this server.\n"
|
||
#~ "Please retype your password and click 'Register and Join' to confirm "
|
||
#~ "account creation, or click 'Cancel' to abort."
|
||
#~ msgstr ""
|
||
#~ "당신은 처음 \"%s\"라는 이름으로 이 서버에 참여하려고 합니다. \n"
|
||
#~ "계속한다면, 자격이 갖춰진 새 계정이 이 서버에 생성됩니다. \n"
|
||
#~ "비밀번호를 다시 입력하고 '등록 하고 참여'를 누르거나 '취소'를 눌러 중단하"
|
||
#~ "십시오."
|
||
|
||
#, fuzzy
|
||
#~ msgid "You died."
|
||
#~ msgstr "사망했습니다"
|
||
|
||
#~ msgid "Z"
|
||
#~ msgstr "Z"
|
||
|
||
#~ msgid "needs_fallback_font"
|
||
#~ msgstr "yes"
|