mirror of
https://github.com/minetest/minetest.git
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af30183124
The legacy init packet (pre v25) sends information about the client's password that a server could use to log in to other servers if the username and password are the same. All the other benefits of SRP of protocol v25 are missed if the legacy init packet is still sent during connection creation. This patch adds an option to not send the v25 init packet. Not sending the v25 packet means breaking compat with pre v25 servers, but as the option is not enabled by default, no servers are affected unless the user explicitly flips the switch. More than 90% of the servers on the serverlist support post v25 protocols. The patch also fixes a bug with greying out of non compliant servers being done wrongly, the min and max params were mixed.
353 lines
10 KiB
Lua
353 lines
10 KiB
Lua
--Minetest
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--Copyright (C) 2014 sapier
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--
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--This program is free software; you can redistribute it and/or modify
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--it under the terms of the GNU Lesser General Public License as published by
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--the Free Software Foundation; either version 2.1 of the License, or
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--(at your option) any later version.
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--
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--This program is distributed in the hope that it will be useful,
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--but WITHOUT ANY WARRANTY; without even the implied warranty of
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--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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--GNU Lesser General Public License for more details.
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--
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--You should have received a copy of the GNU Lesser General Public License along
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--with this program; if not, write to the Free Software Foundation, Inc.,
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--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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--------------------------------------------------------------------------------
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-- Global menu data
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--------------------------------------------------------------------------------
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menudata = {}
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--------------------------------------------------------------------------------
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-- Local cached values
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--------------------------------------------------------------------------------
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local min_supp_proto
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local max_supp_proto
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function common_update_cached_supp_proto()
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min_supp_proto = core.get_min_supp_proto()
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max_supp_proto = core.get_max_supp_proto()
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end
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common_update_cached_supp_proto()
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--------------------------------------------------------------------------------
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-- Menu helper functions
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--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
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local function render_client_count(n)
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if n > 99 then
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return '99+'
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elseif n >= 0 then
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return tostring(n)
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else
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return '?'
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end
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end
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local function configure_selected_world_params(idx)
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local worldconfig = modmgr.get_worldconfig(
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menudata.worldlist:get_list()[idx].path)
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if worldconfig.creative_mode ~= nil then
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core.setting_set("creative_mode", worldconfig.creative_mode)
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end
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if worldconfig.enable_damage ~= nil then
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core.setting_set("enable_damage", worldconfig.enable_damage)
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end
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end
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--------------------------------------------------------------------------------
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function image_column(tooltip, flagname)
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return "image," ..
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"tooltip=" .. core.formspec_escape(tooltip) .. "," ..
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"0=" .. core.formspec_escape(defaulttexturedir .. "blank.png") .. "," ..
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"1=" .. core.formspec_escape(defaulttexturedir .. "server_flags_" .. flagname .. ".png")
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end
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--------------------------------------------------------------------------------
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function order_favorite_list(list)
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local res = {}
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--orders the favorite list after support
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for i=1,#list,1 do
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local fav = list[i]
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if is_server_protocol_compat(fav.proto_min, fav.proto_max) then
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res[#res + 1] = fav
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end
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end
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for i=1,#list,1 do
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local fav = list[i]
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if not is_server_protocol_compat(fav.proto_min, fav.proto_max) then
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res[#res + 1] = fav
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end
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end
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return res
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end
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--------------------------------------------------------------------------------
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function render_favorite(spec,render_details)
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local text = ""
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if spec.name ~= nil then
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text = text .. core.formspec_escape(spec.name:trim())
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-- if spec.description ~= nil and
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-- core.formspec_escape(spec.description):trim() ~= "" then
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-- text = text .. " (" .. core.formspec_escape(spec.description) .. ")"
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-- end
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else
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if spec.address ~= nil then
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text = text .. spec.address:trim()
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if spec.port ~= nil then
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text = text .. ":" .. spec.port
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end
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end
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end
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if not render_details then
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return text
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end
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local details = ""
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local grey_out = not is_server_protocol_compat(spec.proto_min, spec.proto_max)
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if spec.clients ~= nil and spec.clients_max ~= nil then
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local clients_color = ''
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local clients_percent = 100 * spec.clients / spec.clients_max
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-- Choose a color depending on how many clients are connected
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-- (relatively to clients_max)
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if spec.clients == 0 then
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clients_color = '' -- 0 players: default/white
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elseif spec.clients == spec.clients_max then
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clients_color = '#dd5b5b' -- full server: red (darker)
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elseif clients_percent <= 60 then
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clients_color = '#a1e587' -- 0-60%: green
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elseif clients_percent <= 90 then
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clients_color = '#ffdc97' -- 60-90%: yellow
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else
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clients_color = '#ffba97' -- 90-100%: orange
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end
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if grey_out then
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clients_color = '#aaaaaa'
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end
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details = details ..
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clients_color .. ',' ..
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render_client_count(spec.clients) .. ',' ..
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'/,' ..
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render_client_count(spec.clients_max) .. ','
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elseif grey_out then
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details = details .. '#aaaaaa,?,/,?,'
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else
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details = details .. ',?,/,?,'
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end
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if spec.creative then
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details = details .. "1,"
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else
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details = details .. "0,"
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end
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if spec.damage then
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details = details .. "1,"
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else
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details = details .. "0,"
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end
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if spec.pvp then
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details = details .. "1,"
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else
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details = details .. "0,"
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end
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return details .. (grey_out and '#aaaaaa,' or ',') .. text
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end
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--------------------------------------------------------------------------------
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os.tempfolder = function()
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if core.setting_get("TMPFolder") then
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return core.setting_get("TMPFolder") .. DIR_DELIM .. "MT_" .. math.random(0,10000)
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end
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local filetocheck = os.tmpname()
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os.remove(filetocheck)
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local randname = "MTTempModFolder_" .. math.random(0,10000)
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if DIR_DELIM == "\\" then
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local tempfolder = os.getenv("TEMP")
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return tempfolder .. filetocheck
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else
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local backstring = filetocheck:reverse()
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return filetocheck:sub(0,filetocheck:len()-backstring:find(DIR_DELIM)+1) ..randname
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end
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end
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--------------------------------------------------------------------------------
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function menu_render_worldlist()
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local retval = ""
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local current_worldlist = menudata.worldlist:get_list()
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for i,v in ipairs(current_worldlist) do
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if retval ~= "" then
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retval = retval ..","
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end
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retval = retval .. core.formspec_escape(v.name) ..
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" \\[" .. core.formspec_escape(v.gameid) .. "\\]"
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end
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return retval
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end
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--------------------------------------------------------------------------------
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function menu_handle_key_up_down(fields,textlist,settingname)
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if fields["key_up"] then
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local oldidx = core.get_textlist_index(textlist)
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if oldidx ~= nil and oldidx > 1 then
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local newidx = oldidx -1
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core.setting_set(settingname,
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menudata.worldlist:get_raw_index(newidx))
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configure_selected_world_params(newidx)
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end
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return true
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end
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if fields["key_down"] then
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local oldidx = core.get_textlist_index(textlist)
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if oldidx ~= nil and oldidx < menudata.worldlist:size() then
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local newidx = oldidx + 1
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core.setting_set(settingname,
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menudata.worldlist:get_raw_index(newidx))
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configure_selected_world_params(newidx)
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end
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return true
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end
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return false
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end
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--------------------------------------------------------------------------------
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function asyncOnlineFavourites()
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if not menudata.public_known then
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menudata.public_known = {{
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name = fgettext("Loading..."),
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description = fgettext_ne("Try reenabling public serverlist and check your internet connection.")
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}}
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end
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menudata.favorites = menudata.public_known
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core.handle_async(
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function(param)
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return core.get_favorites("online")
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end,
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nil,
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function(result)
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if core.setting_getbool("public_serverlist") then
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local favs = order_favorite_list(result)
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if favs[1] then
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menudata.public_known = favs
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menudata.favorites = menudata.public_known
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end
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core.event_handler("Refresh")
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end
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end
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)
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end
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--------------------------------------------------------------------------------
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function text2textlist(xpos,ypos,width,height,tl_name,textlen,text,transparency)
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local textlines = core.splittext(text,textlen)
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local retval = "textlist[" .. xpos .. "," .. ypos .. ";"
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.. width .. "," .. height .. ";"
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.. tl_name .. ";"
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for i=1, #textlines, 1 do
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textlines[i] = textlines[i]:gsub("\r","")
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retval = retval .. core.formspec_escape(textlines[i]) .. ","
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end
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retval = retval .. ";0;"
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if transparency then
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retval = retval .. "true"
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end
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retval = retval .. "]"
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return retval
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end
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--------------------------------------------------------------------------------
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function is_server_protocol_compat(server_proto_min, server_proto_max)
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return not ((min_supp_proto > (server_proto_max or 24)) or (max_supp_proto < (server_proto_min or 13)))
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end
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--------------------------------------------------------------------------------
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function is_server_protocol_compat_or_error(server_proto_min, server_proto_max)
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if not is_server_protocol_compat(server_proto_min, server_proto_max) then
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local server_prot_ver_info
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local client_prot_ver_info
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if server_proto_min ~= server_proto_max then
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server_prot_ver_info = fgettext_ne("Server supports protocol versions between $1 and $2. ",
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server_proto_min or 13, server_proto_max or 24)
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else
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server_prot_ver_info = fgettext_ne("Server enforces protocol version $1. ",
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server_proto_min or 13)
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end
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if min_supp_proto ~= max_supp_proto then
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client_prot_ver_info= fgettext_ne("We support protocol versions between version $1 and $2.",
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min_supp_proto, max_supp_proto)
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else
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client_prot_ver_info = fgettext_ne("We only support protocol version $1.", min_supp_proto)
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end
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gamedata.errormessage = fgettext_ne("Protocol version mismatch. ")
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.. server_prot_ver_info
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.. client_prot_ver_info
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return false
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end
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return true
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end
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--------------------------------------------------------------------------------
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function menu_worldmt(selected, setting, value)
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local world = menudata.worldlist:get_list()[selected]
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if world then
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local filename = world.path .. DIR_DELIM .. "world.mt"
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local world_conf = Settings(filename)
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if value ~= nil then
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if not world_conf:write() then
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core.log("error", "Failed to write world config file")
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end
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world_conf:set(setting, value)
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world_conf:write()
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else
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return world_conf:get(setting)
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end
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else
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return nil
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end
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end
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function menu_worldmt_legacy(selected)
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local modes_names = {"creative_mode", "enable_damage", "server_announce"}
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for _, mode_name in pairs(modes_names) do
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local mode_val = menu_worldmt(selected, mode_name)
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if mode_val ~= nil then
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core.setting_set(mode_name, mode_val)
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else
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menu_worldmt(selected, mode_name, core.setting_get(mode_name))
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end
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end
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end
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