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447 lines
12 KiB
C++
447 lines
12 KiB
C++
/*
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Copyright (C) 2002-2013 Nikolaus Gebhardt
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This file is part of the "Irrlicht Engine".
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For conditions of distribution and use, see copyright notice in irrlicht.h
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Modified 2019.05.01 by stujones11, Stuart Jones <stujones111@gmail.com>
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This is a heavily modified copy of the Irrlicht CGUIScrollBar class
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which includes automatic scaling of the thumb slider and hiding of
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the arrow buttons where there is insufficient space.
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*/
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#include "guiScrollBar.h"
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#include <IGUIButton.h>
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#include <IGUISkin.h>
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GUIScrollBar::GUIScrollBar(IGUIEnvironment *environment, IGUIElement *parent, s32 id,
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core::rect<s32> rectangle, bool horizontal, bool auto_scale) :
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IGUIElement(EGUIET_ELEMENT, environment, parent, id, rectangle),
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up_button(nullptr), down_button(nullptr), is_dragging(false),
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is_horizontal(horizontal), is_auto_scaling(auto_scale),
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dragged_by_slider(false), tray_clicked(false), scroll_pos(0),
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draw_center(0), thumb_size(0), min_pos(0), max_pos(100), small_step(10),
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large_step(50), last_change(0), drag_offset(0), page_size(100), border_size(0)
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{
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refreshControls();
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setNotClipped(false);
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setTabStop(true);
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setTabOrder(-1);
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setPos(0);
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}
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bool GUIScrollBar::OnEvent(const SEvent &event)
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{
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if (isEnabled()) {
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switch (event.EventType) {
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case EET_KEY_INPUT_EVENT:
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if (event.KeyInput.PressedDown) {
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const s32 old_pos = scroll_pos;
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bool absorb = true;
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switch (event.KeyInput.Key) {
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case KEY_LEFT:
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case KEY_UP:
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setPos(scroll_pos - small_step);
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break;
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case KEY_RIGHT:
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case KEY_DOWN:
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setPos(scroll_pos + small_step);
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break;
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case KEY_HOME:
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setPos(min_pos);
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break;
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case KEY_PRIOR:
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setPos(scroll_pos - large_step);
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break;
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case KEY_END:
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setPos(max_pos);
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break;
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case KEY_NEXT:
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setPos(scroll_pos + large_step);
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break;
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default:
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absorb = false;
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}
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if (scroll_pos != old_pos) {
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SEvent e;
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e.EventType = EET_GUI_EVENT;
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e.GUIEvent.Caller = this;
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e.GUIEvent.Element = nullptr;
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e.GUIEvent.EventType = EGET_SCROLL_BAR_CHANGED;
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Parent->OnEvent(e);
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}
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if (absorb)
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return true;
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}
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break;
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case EET_GUI_EVENT:
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if (event.GUIEvent.EventType == EGET_BUTTON_CLICKED) {
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if (event.GUIEvent.Caller == up_button)
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setPos(scroll_pos - small_step);
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else if (event.GUIEvent.Caller == down_button)
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setPos(scroll_pos + small_step);
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SEvent e;
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e.EventType = EET_GUI_EVENT;
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e.GUIEvent.Caller = this;
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e.GUIEvent.Element = nullptr;
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e.GUIEvent.EventType = EGET_SCROLL_BAR_CHANGED;
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Parent->OnEvent(e);
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return true;
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} else if (event.GUIEvent.EventType == EGET_ELEMENT_FOCUS_LOST)
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if (event.GUIEvent.Caller == this)
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is_dragging = false;
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break;
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case EET_MOUSE_INPUT_EVENT: {
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const core::position2di p(event.MouseInput.X, event.MouseInput.Y);
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bool is_inside = isPointInside(p);
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switch (event.MouseInput.Event) {
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case EMIE_MOUSE_WHEEL:
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if (Environment->hasFocus(this)) {
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s8 d = event.MouseInput.Wheel < 0 ? -1 : 1;
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s8 h = is_horizontal ? 1 : -1;
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setPos(getPos() + (d * small_step * h));
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SEvent e;
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e.EventType = EET_GUI_EVENT;
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e.GUIEvent.Caller = this;
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e.GUIEvent.Element = nullptr;
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e.GUIEvent.EventType = EGET_SCROLL_BAR_CHANGED;
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Parent->OnEvent(e);
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return true;
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}
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break;
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case EMIE_LMOUSE_PRESSED_DOWN: {
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if (is_inside) {
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is_dragging = true;
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dragged_by_slider = slider_rect.isPointInside(p);
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core::vector2di corner = slider_rect.UpperLeftCorner;
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drag_offset = is_horizontal ? p.X - corner.X : p.Y - corner.Y;
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tray_clicked = !dragged_by_slider;
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if (tray_clicked) {
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const s32 new_pos = getPosFromMousePos(p);
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const s32 old_pos = scroll_pos;
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setPos(new_pos);
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// drag in the middle
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drag_offset = thumb_size / 2;
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// report the scroll event
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if (scroll_pos != old_pos && Parent) {
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SEvent e;
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e.EventType = EET_GUI_EVENT;
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e.GUIEvent.Caller = this;
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e.GUIEvent.Element = nullptr;
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e.GUIEvent.EventType = EGET_SCROLL_BAR_CHANGED;
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Parent->OnEvent(e);
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}
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}
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Environment->setFocus(this);
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return true;
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}
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break;
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}
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case EMIE_LMOUSE_LEFT_UP:
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case EMIE_MOUSE_MOVED: {
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if (!event.MouseInput.isLeftPressed())
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is_dragging = false;
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if (!is_dragging) {
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if (event.MouseInput.Event == EMIE_MOUSE_MOVED)
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break;
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return is_inside;
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}
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if (event.MouseInput.Event == EMIE_LMOUSE_LEFT_UP)
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is_dragging = false;
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// clang-format off
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if (!dragged_by_slider) {
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if (is_inside) {
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dragged_by_slider = slider_rect.isPointInside(p);
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tray_clicked = !dragged_by_slider;
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}
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if (!dragged_by_slider) {
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tray_clicked = false;
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if (event.MouseInput.Event == EMIE_MOUSE_MOVED)
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return is_inside;
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}
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}
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// clang-format on
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const s32 new_pos = getPosFromMousePos(p);
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const s32 old_pos = scroll_pos;
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setPos(new_pos);
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if (scroll_pos != old_pos && Parent) {
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SEvent e;
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e.EventType = EET_GUI_EVENT;
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e.GUIEvent.Caller = this;
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e.GUIEvent.Element = nullptr;
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e.GUIEvent.EventType = EGET_SCROLL_BAR_CHANGED;
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Parent->OnEvent(e);
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}
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return is_inside;
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}
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default:
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break;
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}
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} break;
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default:
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break;
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}
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}
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return IGUIElement::OnEvent(event);
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}
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void GUIScrollBar::draw()
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{
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if (!IsVisible)
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return;
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IGUISkin *skin = Environment->getSkin();
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if (!skin)
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return;
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video::SColor icon_color = skin->getColor(
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isEnabled() ? EGDC_WINDOW_SYMBOL : EGDC_GRAY_WINDOW_SYMBOL);
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if (icon_color != current_icon_color)
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refreshControls();
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slider_rect = AbsoluteRect;
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skin->draw2DRectangle(this, skin->getColor(EGDC_SCROLLBAR), slider_rect,
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&AbsoluteClippingRect);
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if (core::isnotzero(range())) {
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if (is_horizontal) {
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slider_rect.UpperLeftCorner.X = AbsoluteRect.UpperLeftCorner.X +
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draw_center - thumb_size / 2;
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slider_rect.LowerRightCorner.X =
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slider_rect.UpperLeftCorner.X + thumb_size;
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} else {
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slider_rect.UpperLeftCorner.Y = AbsoluteRect.UpperLeftCorner.Y +
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draw_center - thumb_size / 2;
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slider_rect.LowerRightCorner.Y =
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slider_rect.UpperLeftCorner.Y + thumb_size;
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}
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skin->draw3DButtonPaneStandard(this, slider_rect, &AbsoluteClippingRect);
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}
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IGUIElement::draw();
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}
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void GUIScrollBar::updateAbsolutePosition()
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{
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IGUIElement::updateAbsolutePosition();
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refreshControls();
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setPos(scroll_pos);
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}
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s32 GUIScrollBar::getPosFromMousePos(const core::position2di &pos) const
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{
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s32 w, p;
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s32 offset = dragged_by_slider ? drag_offset : thumb_size / 2;
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if (is_horizontal) {
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w = RelativeRect.getWidth() - border_size * 2 - thumb_size;
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p = pos.X - AbsoluteRect.UpperLeftCorner.X - border_size - offset;
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} else {
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w = RelativeRect.getHeight() - border_size * 2 - thumb_size;
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p = pos.Y - AbsoluteRect.UpperLeftCorner.Y - border_size - offset;
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}
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return core::isnotzero(range()) ? s32(f32(p) / f32(w) * range() + 0.5f) + min_pos : 0;
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}
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void GUIScrollBar::setPos(const s32 &pos)
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{
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s32 thumb_area = 0;
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s32 thumb_min = 0;
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if (is_horizontal) {
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thumb_min = RelativeRect.getHeight();
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thumb_area = RelativeRect.getWidth() - border_size * 2;
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} else {
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thumb_min = RelativeRect.getWidth();
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thumb_area = RelativeRect.getHeight() - border_size * 2;
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}
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if (is_auto_scaling)
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thumb_size = s32(thumb_area /
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(f32(page_size) / f32(thumb_area + border_size * 2)));
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thumb_size = core::s32_clamp(thumb_size, thumb_min, thumb_area);
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scroll_pos = core::s32_clamp(pos, min_pos, max_pos);
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f32 f = core::isnotzero(range()) ? (f32(thumb_area) - f32(thumb_size)) / range()
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: 1.0f;
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draw_center = s32((f32(scroll_pos - min_pos) * f) + (f32(thumb_size) * 0.5f)) +
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border_size;
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}
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void GUIScrollBar::setSmallStep(const s32 &step)
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{
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small_step = step > 0 ? step : 10;
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}
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void GUIScrollBar::setLargeStep(const s32 &step)
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{
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large_step = step > 0 ? step : 50;
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}
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void GUIScrollBar::setMax(const s32 &max)
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{
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max_pos = max;
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if (min_pos > max_pos)
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min_pos = max_pos;
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bool enable = core::isnotzero(range());
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up_button->setEnabled(enable);
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down_button->setEnabled(enable);
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setPos(scroll_pos);
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}
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void GUIScrollBar::setMin(const s32 &min)
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{
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min_pos = min;
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if (max_pos < min_pos)
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max_pos = min_pos;
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bool enable = core::isnotzero(range());
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up_button->setEnabled(enable);
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down_button->setEnabled(enable);
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setPos(scroll_pos);
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}
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void GUIScrollBar::setPageSize(const s32 &size)
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{
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page_size = size;
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setPos(scroll_pos);
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}
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void GUIScrollBar::setArrowsVisible(ArrowVisibility visible)
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{
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arrow_visibility = visible;
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refreshControls();
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}
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s32 GUIScrollBar::getPos() const
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{
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return scroll_pos;
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}
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void GUIScrollBar::refreshControls()
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{
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IGUISkin *skin = Environment->getSkin();
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IGUISpriteBank *sprites = nullptr;
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current_icon_color = video::SColor(255, 255, 255, 255);
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if (skin) {
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sprites = skin->getSpriteBank();
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current_icon_color =
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skin->getColor(isEnabled() ? EGDC_WINDOW_SYMBOL
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: EGDC_GRAY_WINDOW_SYMBOL);
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}
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if (is_horizontal) {
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s32 h = RelativeRect.getHeight();
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border_size = RelativeRect.getWidth() < h * 4 ? 0 : h;
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if (!up_button) {
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up_button = Environment->addButton(
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core::rect<s32>(0, 0, h, h), this);
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up_button->setSubElement(true);
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up_button->setTabStop(false);
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}
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if (sprites) {
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up_button->setSpriteBank(sprites);
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up_button->setSprite(EGBS_BUTTON_UP,
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s32(skin->getIcon(EGDI_CURSOR_LEFT)),
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current_icon_color);
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up_button->setSprite(EGBS_BUTTON_DOWN,
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s32(skin->getIcon(EGDI_CURSOR_LEFT)),
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current_icon_color);
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}
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up_button->setRelativePosition(core::rect<s32>(0, 0, h, h));
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up_button->setAlignment(EGUIA_UPPERLEFT, EGUIA_UPPERLEFT, EGUIA_UPPERLEFT,
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EGUIA_LOWERRIGHT);
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if (!down_button) {
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down_button = Environment->addButton(
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core::rect<s32>(RelativeRect.getWidth() - h, 0,
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RelativeRect.getWidth(), h),
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this);
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down_button->setSubElement(true);
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down_button->setTabStop(false);
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}
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if (sprites) {
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down_button->setSpriteBank(sprites);
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down_button->setSprite(EGBS_BUTTON_UP,
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s32(skin->getIcon(EGDI_CURSOR_RIGHT)),
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current_icon_color);
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down_button->setSprite(EGBS_BUTTON_DOWN,
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s32(skin->getIcon(EGDI_CURSOR_RIGHT)),
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current_icon_color);
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}
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down_button->setRelativePosition(
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core::rect<s32>(RelativeRect.getWidth() - h, 0,
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RelativeRect.getWidth(), h));
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down_button->setAlignment(EGUIA_LOWERRIGHT, EGUIA_LOWERRIGHT,
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EGUIA_UPPERLEFT, EGUIA_LOWERRIGHT);
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} else {
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s32 w = RelativeRect.getWidth();
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border_size = RelativeRect.getHeight() < w * 4 ? 0 : w;
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if (!up_button) {
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up_button = Environment->addButton(
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core::rect<s32>(0, 0, w, w), this);
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up_button->setSubElement(true);
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up_button->setTabStop(false);
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}
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if (sprites) {
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up_button->setSpriteBank(sprites);
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up_button->setSprite(EGBS_BUTTON_UP,
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s32(skin->getIcon(EGDI_CURSOR_UP)),
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current_icon_color);
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up_button->setSprite(EGBS_BUTTON_DOWN,
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s32(skin->getIcon(EGDI_CURSOR_UP)),
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current_icon_color);
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}
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up_button->setRelativePosition(core::rect<s32>(0, 0, w, w));
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up_button->setAlignment(EGUIA_UPPERLEFT, EGUIA_LOWERRIGHT,
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EGUIA_UPPERLEFT, EGUIA_UPPERLEFT);
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if (!down_button) {
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down_button = Environment->addButton(
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core::rect<s32>(0, RelativeRect.getHeight() - w,
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w, RelativeRect.getHeight()),
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this);
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down_button->setSubElement(true);
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down_button->setTabStop(false);
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}
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if (sprites) {
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down_button->setSpriteBank(sprites);
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down_button->setSprite(EGBS_BUTTON_UP,
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s32(skin->getIcon(EGDI_CURSOR_DOWN)),
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current_icon_color);
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down_button->setSprite(EGBS_BUTTON_DOWN,
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s32(skin->getIcon(EGDI_CURSOR_DOWN)),
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current_icon_color);
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}
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down_button->setRelativePosition(
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core::rect<s32>(0, RelativeRect.getHeight() - w, w,
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RelativeRect.getHeight()));
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down_button->setAlignment(EGUIA_UPPERLEFT, EGUIA_LOWERRIGHT,
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EGUIA_LOWERRIGHT, EGUIA_LOWERRIGHT);
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}
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bool visible;
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if (arrow_visibility == DEFAULT)
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visible = (border_size != 0);
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else if (arrow_visibility == HIDE) {
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visible = false;
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border_size = 0;
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} else {
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visible = true;
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if (is_horizontal)
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border_size = RelativeRect.getHeight();
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else
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border_size = RelativeRect.getWidth();
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}
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up_button->setVisible(visible);
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down_button->setVisible(visible);
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}
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