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72 lines
2.2 KiB
Lua
72 lines
2.2 KiB
Lua
local function window_info_equal(a, b)
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return
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-- size
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a.size.x == b.size.x and a.size.y == b.size.y and
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-- real_gui_scaling, real_hud_scaling
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a.real_gui_scaling == b.real_gui_scaling and
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a.real_hud_scaling == b.real_hud_scaling and
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-- max_formspec_size
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a.max_formspec_size.x == b.max_formspec_size.x and
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a.max_formspec_size.y == b.max_formspec_size.y and
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-- touch_controls
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a.touch_controls == b.touch_controls
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end
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local last_window_info = {}
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local function show_fullscreen_fs(name, window)
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print(dump(window))
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local size = window.max_formspec_size
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local touch_text = window.touch_controls and "Touch controls enabled" or
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"Touch controls disabled"
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local fs = {
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"formspec_version[4]",
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("size[%f,%f]"):format(size.x, size.y),
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"padding[0,0]",
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"bgcolor[;true]",
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("button[%f,%f;1,1;%s;%s]"):format(0, 0, "tl", "TL"),
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("button[%f,%f;1,1;%s;%s]"):format(size.x - 1, 0, "tr", "TR"),
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("button[%f,%f;1,1;%s;%s]"):format(size.x - 1, size.y - 1, "br", "BR"),
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("button[%f,%f;1,1;%s;%s]"):format(0, size.y - 1, "bl", "BL"),
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("label[%f,%f;%s]"):format(size.x / 2, size.y / 2, "Fullscreen"),
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("label[%f,%f;%s]"):format(size.x / 2, size.y / 2 + 1, touch_text),
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}
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core.show_formspec(name, "testfullscreenfs:fs", table.concat(fs))
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core.chat_send_player(name, ("Calculated size of %f, %f"):format(size.x, size.y))
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last_window_info[name] = window
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end
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core.register_chatcommand("testfullscreenfs", {
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func = function(name)
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local window = core.get_player_window_information(name)
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if not window then
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return false, "Unable to get window info"
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end
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show_fullscreen_fs(name, window)
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return true
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end,
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})
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core.register_globalstep(function()
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for name, last_window in pairs(last_window_info) do
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local window = core.get_player_window_information(name)
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if window and not window_info_equal(last_window, window) then
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show_fullscreen_fs(name, window)
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end
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end
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end)
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core.register_on_player_receive_fields(function(player, formname, fields)
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if formname == "testfullscreenfs:fs" and fields.quit then
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last_window_info[player:get_player_name()] = nil
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end
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end)
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core.register_on_leaveplayer(function(player)
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last_window_info[player:get_player_name()] = nil
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end)
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