mirror of
https://github.com/minetest/minetest.git
synced 2024-12-04 21:43:44 +01:00
244 lines
6.6 KiB
Lua
244 lines
6.6 KiB
Lua
core.register_chatcommand("hotbar", {
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params = "<size>",
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description = "Set hotbar size",
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func = function(name, param)
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local player = core.get_player_by_name(name)
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if not player then
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return false, "No player."
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end
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local size = tonumber(param)
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if not size then
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return false, "Missing or incorrect size parameter!"
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end
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local ok = player:hud_set_hotbar_itemcount(size)
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if ok then
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return true
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else
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return false, "Invalid item count!"
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end
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end,
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})
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core.register_chatcommand("hp", {
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params = "<hp>",
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description = "Set your health",
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func = function(name, param)
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local player = core.get_player_by_name(name)
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if not player then
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return false, "No player."
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end
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local hp = tonumber(param)
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if not hp or core.is_nan(hp) or hp < 0 or hp > 65535 then
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return false, "Missing or incorrect hp parameter!"
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end
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player:set_hp(hp)
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return true
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end,
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})
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local s_infplace = core.settings:get("devtest_infplace")
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if s_infplace == "true" then
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infplace = true
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elseif s_infplace == "false" then
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infplace = false
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else
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infplace = core.is_creative_enabled("")
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end
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core.register_chatcommand("infplace", {
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params = "",
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description = "Toggle infinite node placement",
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func = function(name, param)
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infplace = not infplace
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if infplace then
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core.chat_send_all("Infinite node placement enabled!")
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core.log("action", "Infinite node placement enabled")
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else
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core.chat_send_all("Infinite node placement disabled!")
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core.log("action", "Infinite node placement disabled")
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end
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return true
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end,
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})
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core.register_chatcommand("detach", {
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params = "[<radius>]",
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description = "Detach all objects nearby",
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func = function(name, param)
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local radius = tonumber(param)
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if type(radius) ~= "number" then
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radius = 8
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end
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if radius < 1 then
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radius = 1
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end
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local player = core.get_player_by_name(name)
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if not player then
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return false, "No player."
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end
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local objs = core.get_objects_inside_radius(player:get_pos(), radius)
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local num = 0
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for o=1, #objs do
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if objs[o]:get_attach() then
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objs[o]:set_detach()
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num = num + 1
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end
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end
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return true, string.format("%d object(s) detached.", num)
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end,
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})
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core.register_chatcommand("use_tool", {
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params = "(dig <group> <leveldiff>) | (hit <damage_group> <time_from_last_punch>) [<uses>]",
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description = "Apply tool wear a number of times, as if it were used for digging",
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func = function(name, param)
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local player = core.get_player_by_name(name)
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if not player then
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return false, "No player."
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end
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local mode, group, level, uses = string.match(param, "([a-z]+) ([a-z0-9]+) (-?%d+) (%d+)")
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if not mode then
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mode, group, level = string.match(param, "([a-z]+) ([a-z0-9]+) (-?%d+)")
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uses = 1
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end
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if not mode or not group or not level then
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return false
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end
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if mode ~= "dig" and mode ~= "hit" then
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return false
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end
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local tool = player:get_wielded_item()
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local caps = tool:get_tool_capabilities()
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if not caps or tool:get_count() == 0 then
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return false, "No tool in hand."
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end
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local actual_uses = 0
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for u=1, uses do
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local wear = tool:get_wear()
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local dp
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if mode == "dig" then
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dp = core.get_dig_params({[group]=3, level=level}, caps, wear)
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else
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dp = core.get_hit_params({[group]=100}, caps, level, wear)
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end
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tool:add_wear(dp.wear)
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actual_uses = actual_uses + 1
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if tool:get_count() == 0 then
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break
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end
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end
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player:set_wielded_item(tool)
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if tool:get_count() == 0 then
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return true, string.format("Tool used %d time(s). "..
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"The tool broke after %d use(s).", uses, actual_uses)
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else
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local wear = tool:get_wear()
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return true, string.format("Tool used %d time(s). "..
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"Final wear=%d", uses, wear)
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end
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end,
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})
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-- Unlimited node placement
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core.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack)
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if placer and placer:is_player() then
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return infplace
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end
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end)
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-- Don't pick up if the item is already in the inventory
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local old_handle_node_drops = core.handle_node_drops
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function core.handle_node_drops(pos, drops, digger)
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if not digger or not digger:is_player() or not infplace then
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return old_handle_node_drops(pos, drops, digger)
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end
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local inv = digger:get_inventory()
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if inv then
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for _, item in ipairs(drops) do
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if not inv:contains_item("main", item, true) then
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inv:add_item("main", item)
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end
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end
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end
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end
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core.register_chatcommand("set_displayed_itemcount", {
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params = "(-s \"<string>\" [-c <color>]) | -a <alignment_num>",
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description = "Set the displayed itemcount of the wielded item",
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func = function(name, param)
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local player = core.get_player_by_name(name)
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local item = player:get_wielded_item()
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local meta = item:get_meta()
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local flag1 = param:sub(1, 2)
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if flag1 == "-s" then
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if param:sub(3, 4) ~= " \"" then
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return false, "Error: Space and string with \"s expected after -s."
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end
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local se = param:find("\"", 5, true)
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if not se then
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return false, "Error: String with two \"s expected after -s."
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end
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local s = param:sub(5, se - 1)
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if param:sub(se + 1, se + 4) == " -c " then
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s = core.colorize(param:sub(se + 5), s)
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end
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meta:set_string("count_meta", s)
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elseif flag1 == "-a" then
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local num = tonumber(param:sub(4))
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if not num then
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return false, "Error: Invalid number: "..param:sub(4)
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end
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meta:set_int("count_alignment", num)
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else
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return false
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end
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player:set_wielded_item(item)
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return true, "Displayed itemcount set."
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end,
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})
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core.register_chatcommand("dump_item", {
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params = "",
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description = "Prints a dump of the wielded item in table form",
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func = function(name, param)
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local player = core.get_player_by_name(name)
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local item = player:get_wielded_item()
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local str = dump(item:to_table())
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print(str)
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return true, str
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end,
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})
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core.register_chatcommand("dump_itemdef", {
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params = "",
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description = "Prints a dump of the wielded item's definition in table form",
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func = function(name, param)
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local player = core.get_player_by_name(name)
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local str = dump(player:get_wielded_item():get_definition())
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print(str)
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return true, str
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end,
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})
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core.register_chatcommand("dump_wear_bar", {
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params = "",
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description = "Prints a dump of the wielded item's wear bar parameters in table form",
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func = function(name, param)
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local player = core.get_player_by_name(name)
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local item = player:get_wielded_item()
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local str = dump(item:get_wear_bar_params())
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print(str)
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return true, str
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end,
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})
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core.register_chatcommand("set_saturation", {
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params = "<saturation>",
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description = "Set the saturation for current player.",
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func = function(player_name, param)
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local saturation = tonumber(param)
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core.get_player_by_name(player_name):set_lighting({saturation = saturation })
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end
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})
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