mirror of
https://github.com/minetest/minetest.git
synced 2024-11-24 00:23:46 +01:00
39869aaa25
Also fix a startup error caused by s_security.cpp
185 lines
4.1 KiB
C++
185 lines
4.1 KiB
C++
/*
|
|
Minetest
|
|
Copyright (C) 2010-2015 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU Lesser General Public License as published by
|
|
the Free Software Foundation; either version 2.1 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU Lesser General Public License for more details.
|
|
|
|
You should have received a copy of the GNU Lesser General Public License along
|
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
*/
|
|
|
|
#include "objdef.h"
|
|
#include "util/numeric.h"
|
|
#include "log.h"
|
|
#include "gamedef.h"
|
|
|
|
ObjDefManager::ObjDefManager(IGameDef *gamedef, ObjDefType type)
|
|
{
|
|
m_objtype = type;
|
|
m_ndef = gamedef ? gamedef->getNodeDefManager() : NULL;
|
|
}
|
|
|
|
|
|
ObjDefManager::~ObjDefManager()
|
|
{
|
|
for (size_t i = 0; i != m_objects.size(); i++)
|
|
delete m_objects[i];
|
|
}
|
|
|
|
|
|
ObjDefHandle ObjDefManager::add(ObjDef *obj)
|
|
{
|
|
assert(obj);
|
|
|
|
if (obj->name.length() && getByName(obj->name))
|
|
return OBJDEF_INVALID_HANDLE;
|
|
|
|
u32 index = addRaw(obj);
|
|
if (index == OBJDEF_INVALID_INDEX)
|
|
return OBJDEF_INVALID_HANDLE;
|
|
|
|
obj->handle = createHandle(index, m_objtype, obj->uid);
|
|
return obj->handle;
|
|
}
|
|
|
|
|
|
ObjDef *ObjDefManager::get(ObjDefHandle handle) const
|
|
{
|
|
u32 index = validateHandle(handle);
|
|
return (index != OBJDEF_INVALID_INDEX) ? getRaw(index) : NULL;
|
|
}
|
|
|
|
|
|
ObjDef *ObjDefManager::set(ObjDefHandle handle, ObjDef *obj)
|
|
{
|
|
u32 index = validateHandle(handle);
|
|
if (index == OBJDEF_INVALID_INDEX)
|
|
return NULL;
|
|
|
|
ObjDef *oldobj = setRaw(index, obj);
|
|
|
|
obj->uid = oldobj->uid;
|
|
obj->index = oldobj->index;
|
|
obj->handle = oldobj->handle;
|
|
|
|
return oldobj;
|
|
}
|
|
|
|
|
|
u32 ObjDefManager::addRaw(ObjDef *obj)
|
|
{
|
|
size_t nobjects = m_objects.size();
|
|
if (nobjects >= OBJDEF_MAX_ITEMS)
|
|
return -1;
|
|
|
|
obj->index = nobjects;
|
|
|
|
// Ensure UID is nonzero so that a valid handle == OBJDEF_INVALID_HANDLE
|
|
// is not possible. The slight randomness bias isn't very significant.
|
|
obj->uid = myrand() & OBJDEF_UID_MASK;
|
|
if (obj->uid == 0)
|
|
obj->uid = 1;
|
|
|
|
m_objects.push_back(obj);
|
|
|
|
infostream << "ObjDefManager: added " << getObjectTitle()
|
|
<< ": name=\"" << obj->name
|
|
<< "\" index=" << obj->index
|
|
<< " uid=" << obj->uid
|
|
<< std::endl;
|
|
|
|
return nobjects;
|
|
}
|
|
|
|
|
|
ObjDef *ObjDefManager::getRaw(u32 index) const
|
|
{
|
|
return m_objects[index];
|
|
}
|
|
|
|
|
|
ObjDef *ObjDefManager::setRaw(u32 index, ObjDef *obj)
|
|
{
|
|
ObjDef *old_obj = m_objects[index];
|
|
m_objects[index] = obj;
|
|
return old_obj;
|
|
}
|
|
|
|
|
|
ObjDef *ObjDefManager::getByName(const std::string &name) const
|
|
{
|
|
for (size_t i = 0; i != m_objects.size(); i++) {
|
|
ObjDef *obj = m_objects[i];
|
|
if (obj && !strcasecmp(name.c_str(), obj->name.c_str()))
|
|
return obj;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
|
|
void ObjDefManager::clear()
|
|
{
|
|
for (size_t i = 0; i != m_objects.size(); i++)
|
|
delete m_objects[i];
|
|
|
|
m_objects.clear();
|
|
}
|
|
|
|
|
|
u32 ObjDefManager::validateHandle(ObjDefHandle handle) const
|
|
{
|
|
ObjDefType type;
|
|
u32 index;
|
|
u32 uid;
|
|
|
|
bool is_valid =
|
|
(handle != OBJDEF_INVALID_HANDLE) &&
|
|
decodeHandle(handle, &index, &type, &uid) &&
|
|
(type == m_objtype) &&
|
|
(index < m_objects.size()) &&
|
|
(m_objects[index]->uid == uid);
|
|
|
|
return is_valid ? index : -1;
|
|
}
|
|
|
|
|
|
ObjDefHandle ObjDefManager::createHandle(u32 index, ObjDefType type, u32 uid)
|
|
{
|
|
ObjDefHandle handle = 0;
|
|
set_bits(&handle, 0, 18, index);
|
|
set_bits(&handle, 18, 6, type);
|
|
set_bits(&handle, 24, 7, uid);
|
|
|
|
u32 parity = calc_parity(handle);
|
|
set_bits(&handle, 31, 1, parity);
|
|
|
|
return handle ^ OBJDEF_HANDLE_SALT;
|
|
}
|
|
|
|
|
|
bool ObjDefManager::decodeHandle(ObjDefHandle handle, u32 *index,
|
|
ObjDefType *type, u32 *uid)
|
|
{
|
|
handle ^= OBJDEF_HANDLE_SALT;
|
|
|
|
u32 parity = get_bits(handle, 31, 1);
|
|
set_bits(&handle, 31, 1, 0);
|
|
if (parity != calc_parity(handle))
|
|
return false;
|
|
|
|
*index = get_bits(handle, 0, 18);
|
|
*type = (ObjDefType)get_bits(handle, 18, 6);
|
|
*uid = get_bits(handle, 24, 7);
|
|
return true;
|
|
}
|