mirror of
https://github.com/minetest/minetest.git
synced 2024-12-04 21:43:44 +01:00
478 lines
13 KiB
Lua
478 lines
13 KiB
Lua
--Minetest
|
|
--Copyright (C) 2014 sapier
|
|
--
|
|
--This program is free software; you can redistribute it and/or modify
|
|
--it under the terms of the GNU Lesser General Public License as published by
|
|
--the Free Software Foundation; either version 2.1 of the License, or
|
|
--(at your option) any later version.
|
|
--
|
|
--This program is distributed in the hope that it will be useful,
|
|
--but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
--GNU Lesser General Public License for more details.
|
|
--
|
|
--You should have received a copy of the GNU Lesser General Public License along
|
|
--with this program; if not, write to the Free Software Foundation, Inc.,
|
|
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
|
|
local worldname = ""
|
|
|
|
local function table_to_flags(ftable)
|
|
-- Convert e.g. { jungles = true, caves = false } to "jungles,nocaves"
|
|
local str = {}
|
|
for flag, is_set in pairs(ftable) do
|
|
str[#str + 1] = is_set and flag or ("no" .. flag)
|
|
end
|
|
return table.concat(str, ",")
|
|
end
|
|
|
|
-- Same as check_flag but returns a string
|
|
local function strflag(flags, flag)
|
|
return (flags[flag] == true) and "true" or "false"
|
|
end
|
|
|
|
local cb_caverns = { "caverns", fgettext("Caverns"), "caverns",
|
|
fgettext("Very large caverns deep in the underground") }
|
|
local tt_sea_rivers = fgettext("Sea level rivers")
|
|
|
|
local flag_checkboxes = {
|
|
v5 = {
|
|
cb_caverns,
|
|
},
|
|
v7 = {
|
|
cb_caverns,
|
|
{ "ridges", fgettext("Rivers"), "ridges", tt_sea_rivers },
|
|
{ "mountains", fgettext("Mountains"), "mountains" },
|
|
{ "floatlands", fgettext("Floatlands (experimental)"), "floatlands",
|
|
fgettext("Floating landmasses in the sky") },
|
|
},
|
|
carpathian = {
|
|
cb_caverns,
|
|
{ "rivers", fgettext("Rivers"), "rivers", tt_sea_rivers },
|
|
},
|
|
valleys = {
|
|
{ "altitude-chill", fgettext("Altitude chill"), "altitude_chill",
|
|
fgettext("Reduces heat with altitude") },
|
|
{ "altitude-dry", fgettext("Altitude dry"), "altitude_dry",
|
|
fgettext("Reduces humidity with altitude") },
|
|
{ "humid-rivers", fgettext("Humid rivers"), "humid_rivers",
|
|
fgettext("Increases humidity around rivers") },
|
|
{ "vary-river-depth", fgettext("Vary river depth"), "vary_river_depth",
|
|
fgettext("Low humidity and high heat causes shallow or dry rivers") },
|
|
},
|
|
flat = {
|
|
cb_caverns,
|
|
{ "hills", fgettext("Hills"), "hills" },
|
|
{ "lakes", fgettext("Lakes"), "lakes" },
|
|
},
|
|
fractal = {
|
|
{ "terrain", fgettext("Additional terrain"), "terrain",
|
|
fgettext("Generate non-fractal terrain: Oceans and underground") },
|
|
},
|
|
v6 = {
|
|
{ "trees", fgettext("Trees and jungle grass"), "trees" },
|
|
{ "flat", fgettext("Flat terrain"), "flat" },
|
|
{ "mudflow", fgettext("Mud flow"), "mudflow",
|
|
fgettext("Terrain surface erosion") },
|
|
-- Biome settings are in mgv6_biomes below
|
|
},
|
|
}
|
|
|
|
local mgv6_biomes = {
|
|
{
|
|
fgettext("Temperate, Desert, Jungle, Tundra, Taiga"),
|
|
{jungles = true, snowbiomes = true}
|
|
},
|
|
{
|
|
fgettext("Temperate, Desert, Jungle"),
|
|
{jungles = true, snowbiomes = false}
|
|
},
|
|
{
|
|
fgettext("Temperate, Desert"),
|
|
{jungles = false, snowbiomes = false}
|
|
},
|
|
}
|
|
|
|
local function create_world_formspec(dialogdata)
|
|
|
|
-- Error out when no games found
|
|
if #pkgmgr.games == 0 then
|
|
return "size[12.25,3,true]" ..
|
|
"box[0,0;12,2;" .. mt_color_orange .. "]" ..
|
|
"textarea[0.3,0;11.7,2;;;"..
|
|
fgettext("You have no games installed.") .. "\n" ..
|
|
fgettext("Download one from minetest.net") .. "]" ..
|
|
"button[4.75,2.5;3,0.5;world_create_cancel;" .. fgettext("Cancel") .. "]"
|
|
end
|
|
|
|
local mapgens = core.get_mapgen_names()
|
|
|
|
local current_seed = core.settings:get("fixed_map_seed") or ""
|
|
local current_mg = core.settings:get("mg_name")
|
|
local gameid = core.settings:get("menu_last_game")
|
|
|
|
local flags = {
|
|
main = core.settings:get_flags("mg_flags"),
|
|
v5 = core.settings:get_flags("mgv5_spflags"),
|
|
v6 = core.settings:get_flags("mgv6_spflags"),
|
|
v7 = core.settings:get_flags("mgv7_spflags"),
|
|
fractal = core.settings:get_flags("mgfractal_spflags"),
|
|
carpathian = core.settings:get_flags("mgcarpathian_spflags"),
|
|
valleys = core.settings:get_flags("mgvalleys_spflags"),
|
|
flat = core.settings:get_flags("mgflat_spflags"),
|
|
}
|
|
|
|
local gameidx = 0
|
|
if gameid ~= nil then
|
|
local _
|
|
_, gameidx = pkgmgr.find_by_gameid(gameid)
|
|
|
|
if gameidx == nil then
|
|
gameidx = 0
|
|
end
|
|
end
|
|
|
|
local game_by_gameidx = core.get_game(gameidx)
|
|
local disallowed_mapgen_settings = {}
|
|
if game_by_gameidx ~= nil then
|
|
local gamepath = game_by_gameidx.path
|
|
local gameconfig = Settings(gamepath.."/game.conf")
|
|
|
|
local allowed_mapgens = (gameconfig:get("allowed_mapgens") or ""):split()
|
|
for key, value in pairs(allowed_mapgens) do
|
|
allowed_mapgens[key] = value:trim()
|
|
end
|
|
|
|
local disallowed_mapgens = (gameconfig:get("disallowed_mapgens") or ""):split()
|
|
for key, value in pairs(disallowed_mapgens) do
|
|
disallowed_mapgens[key] = value:trim()
|
|
end
|
|
|
|
if #allowed_mapgens > 0 then
|
|
for i = #mapgens, 1, -1 do
|
|
if table.indexof(allowed_mapgens, mapgens[i]) == -1 then
|
|
table.remove(mapgens, i)
|
|
end
|
|
end
|
|
end
|
|
|
|
if disallowed_mapgens then
|
|
for i = #mapgens, 1, -1 do
|
|
if table.indexof(disallowed_mapgens, mapgens[i]) > 0 then
|
|
table.remove(mapgens, i)
|
|
end
|
|
end
|
|
end
|
|
|
|
local ds = (gameconfig:get("disallowed_mapgen_settings") or ""):split()
|
|
for _, value in pairs(ds) do
|
|
disallowed_mapgen_settings[value:trim()] = true
|
|
end
|
|
end
|
|
|
|
local mglist = ""
|
|
local selindex
|
|
local i = 1
|
|
local first_mg
|
|
for k,v in pairs(mapgens) do
|
|
if not first_mg then
|
|
first_mg = v
|
|
end
|
|
if current_mg == v then
|
|
selindex = i
|
|
end
|
|
i = i + 1
|
|
mglist = mglist .. v .. ","
|
|
end
|
|
if not selindex then
|
|
selindex = 1
|
|
current_mg = first_mg
|
|
end
|
|
mglist = mglist:sub(1, -2)
|
|
|
|
local mg_main_flags = function(mapgen, y)
|
|
if mapgen == "singlenode" then
|
|
return "", y
|
|
end
|
|
if disallowed_mapgen_settings["mg_flags"] then
|
|
return "", y
|
|
end
|
|
|
|
local form = "checkbox[0," .. y .. ";flag_mg_caves;" ..
|
|
fgettext("Caves") .. ";"..strflag(flags.main, "caves").."]"
|
|
y = y + 0.5
|
|
|
|
form = form .. "checkbox[0,"..y..";flag_mg_dungeons;" ..
|
|
fgettext("Dungeons") .. ";"..strflag(flags.main, "dungeons").."]"
|
|
y = y + 0.5
|
|
|
|
local d_name = fgettext("Decorations")
|
|
local d_tt
|
|
if mapgen == "v6" then
|
|
d_tt = fgettext("Structures appearing on the terrain (no effect on trees and jungle grass created by v6)")
|
|
else
|
|
d_tt = fgettext("Structures appearing on the terrain, typically trees and plants")
|
|
end
|
|
form = form .. "checkbox[0,"..y..";flag_mg_decorations;" ..
|
|
d_name .. ";" ..
|
|
strflag(flags.main, "decorations").."]" ..
|
|
"tooltip[flag_mg_decorations;" ..
|
|
d_tt ..
|
|
"]"
|
|
y = y + 0.5
|
|
|
|
form = form .. "tooltip[flag_mg_caves;" ..
|
|
fgettext("Network of tunnels and caves")
|
|
.. "]"
|
|
return form, y
|
|
end
|
|
|
|
local mg_specific_flags = function(mapgen, y)
|
|
if not flag_checkboxes[mapgen] then
|
|
return "", y
|
|
end
|
|
if disallowed_mapgen_settings["mg"..mapgen.."_spflags"] then
|
|
return "", y
|
|
end
|
|
local form = ""
|
|
for _,tab in pairs(flag_checkboxes[mapgen]) do
|
|
local id = "flag_mg"..mapgen.."_"..tab[1]
|
|
form = form .. ("checkbox[0,%f;%s;%s;%s]"):
|
|
format(y, id, tab[2], strflag(flags[mapgen], tab[3]))
|
|
|
|
if tab[4] then
|
|
form = form .. "tooltip["..id..";"..tab[4].."]"
|
|
end
|
|
y = y + 0.5
|
|
end
|
|
|
|
if mapgen ~= "v6" then
|
|
-- No special treatment
|
|
return form, y
|
|
end
|
|
-- Special treatment for v6 (add biome widgets)
|
|
|
|
-- Biome type (jungles, snowbiomes)
|
|
local biometype
|
|
if flags.v6.snowbiomes == true then
|
|
biometype = 1
|
|
elseif flags.v6.jungles == true then
|
|
biometype = 2
|
|
else
|
|
biometype = 3
|
|
end
|
|
y = y + 0.3
|
|
|
|
form = form .. "label[0,"..(y+0.1)..";" .. fgettext("Biomes") .. "]"
|
|
y = y + 0.6
|
|
|
|
form = form .. "dropdown[0,"..y..";6.3;mgv6_biomes;"
|
|
for b=1, #mgv6_biomes do
|
|
form = form .. mgv6_biomes[b][1]
|
|
if b < #mgv6_biomes then
|
|
form = form .. ","
|
|
end
|
|
end
|
|
form = form .. ";" .. biometype.. "]"
|
|
|
|
-- biomeblend
|
|
y = y + 0.55
|
|
form = form .. "checkbox[0,"..y..";flag_mgv6_biomeblend;" ..
|
|
fgettext("Biome blending") .. ";"..strflag(flags.v6, "biomeblend").."]" ..
|
|
"tooltip[flag_mgv6_biomeblend;" ..
|
|
fgettext("Smooth transition between biomes") .. "]"
|
|
|
|
return form, y
|
|
end
|
|
|
|
current_seed = core.formspec_escape(current_seed)
|
|
|
|
local y_start = 0.0
|
|
local y = y_start
|
|
local str_flags, str_spflags
|
|
local label_flags, label_spflags = "", ""
|
|
y = y + 0.3
|
|
str_flags, y = mg_main_flags(current_mg, y)
|
|
if str_flags ~= "" then
|
|
label_flags = "label[0,"..y_start..";" .. fgettext("Mapgen flags") .. "]"
|
|
y_start = y + 0.4
|
|
else
|
|
y_start = 0.0
|
|
end
|
|
y = y_start + 0.3
|
|
str_spflags = mg_specific_flags(current_mg, y)
|
|
if str_spflags ~= "" then
|
|
label_spflags = "label[0,"..y_start..";" .. fgettext("Mapgen-specific flags") .. "]"
|
|
end
|
|
|
|
-- Warning if only devtest is installed
|
|
local devtest_only = ""
|
|
local gamelist_height = 2.3
|
|
if #pkgmgr.games == 1 and pkgmgr.games[1].id == "devtest" then
|
|
devtest_only = "box[0,0;5.8,1.7;#ff8800]" ..
|
|
"textarea[0.3,0;6,1.8;;;"..
|
|
fgettext("Warning: The Development Test is meant for developers.") .. "\n" ..
|
|
fgettext("Download a game, such as Minetest Game, from minetest.net") .. "]"
|
|
gamelist_height = 0.5
|
|
end
|
|
|
|
local retval =
|
|
"size[12.25,7,true]" ..
|
|
|
|
-- Left side
|
|
"container[0,0]"..
|
|
"field[0.3,0.6;6,0.5;te_world_name;" ..
|
|
fgettext("World name") ..
|
|
";" .. core.formspec_escape(worldname) .. "]" ..
|
|
|
|
"field[0.3,1.7;6,0.5;te_seed;" ..
|
|
fgettext("Seed") ..
|
|
";".. current_seed .. "]" ..
|
|
|
|
"label[0,2;" .. fgettext("Mapgen") .. "]"..
|
|
"dropdown[0,2.5;6.3;dd_mapgen;" .. mglist .. ";" .. selindex .. "]" ..
|
|
|
|
"label[0,3.35;" .. fgettext("Game") .. "]"..
|
|
"textlist[0,3.85;5.8,"..gamelist_height..";games;" ..
|
|
pkgmgr.gamelist() .. ";" .. gameidx .. ";false]" ..
|
|
"container[0,4.5]" ..
|
|
devtest_only ..
|
|
"container_end[]" ..
|
|
"container_end[]" ..
|
|
|
|
-- Right side
|
|
"container[6.2,0]"..
|
|
label_flags .. str_flags ..
|
|
label_spflags .. str_spflags ..
|
|
"container_end[]"..
|
|
|
|
-- Menu buttons
|
|
"button[3.25,6.5;3,0.5;world_create_confirm;" .. fgettext("Create") .. "]" ..
|
|
"button[6.25,6.5;3,0.5;world_create_cancel;" .. fgettext("Cancel") .. "]"
|
|
|
|
return retval
|
|
|
|
end
|
|
|
|
local function create_world_buttonhandler(this, fields)
|
|
|
|
if fields["world_create_confirm"] or
|
|
fields["key_enter"] then
|
|
|
|
local worldname = fields["te_world_name"]
|
|
local gameindex = core.get_textlist_index("games")
|
|
|
|
if gameindex ~= nil then
|
|
-- For unnamed worlds use the generated name 'world<number>',
|
|
-- where the number increments: it is set to 1 larger than the largest
|
|
-- generated name number found.
|
|
if worldname == "" then
|
|
local worldnum_max = 0
|
|
for _, world in ipairs(menudata.worldlist:get_list()) do
|
|
if world.name:match("^world%d+$") then
|
|
local worldnum = tonumber(world.name:sub(6))
|
|
worldnum_max = math.max(worldnum_max, worldnum)
|
|
end
|
|
end
|
|
worldname = "world" .. worldnum_max + 1
|
|
end
|
|
|
|
core.settings:set("fixed_map_seed", fields["te_seed"])
|
|
|
|
local message
|
|
if not menudata.worldlist:uid_exists_raw(worldname) then
|
|
core.settings:set("mg_name",fields["dd_mapgen"])
|
|
message = core.create_world(worldname,gameindex)
|
|
else
|
|
message = fgettext("A world named \"$1\" already exists", worldname)
|
|
end
|
|
|
|
if message ~= nil then
|
|
gamedata.errormessage = message
|
|
else
|
|
core.settings:set("menu_last_game",pkgmgr.games[gameindex].id)
|
|
if this.data.update_worldlist_filter then
|
|
menudata.worldlist:set_filtercriteria(pkgmgr.games[gameindex].id)
|
|
mm_texture.update("singleplayer", pkgmgr.games[gameindex].id)
|
|
end
|
|
menudata.worldlist:refresh()
|
|
core.settings:set("mainmenu_last_selected_world",
|
|
menudata.worldlist:raw_index_by_uid(worldname))
|
|
end
|
|
else
|
|
gamedata.errormessage = fgettext("No game selected")
|
|
end
|
|
this:delete()
|
|
return true
|
|
end
|
|
|
|
worldname = fields.te_world_name
|
|
|
|
if fields["games"] then
|
|
local gameindex = core.get_textlist_index("games")
|
|
core.settings:set("menu_last_game", pkgmgr.games[gameindex].id)
|
|
return true
|
|
end
|
|
|
|
for k,v in pairs(fields) do
|
|
local split = string.split(k, "_", nil, 3)
|
|
if split and split[1] == "flag" then
|
|
local setting
|
|
if split[2] == "mg" then
|
|
setting = "mg_flags"
|
|
else
|
|
setting = split[2].."_spflags"
|
|
end
|
|
-- We replaced the underscore of flag names with a dash.
|
|
local flag = string.gsub(split[3], "-", "_")
|
|
local ftable = core.settings:get_flags(setting)
|
|
if v == "true" then
|
|
ftable[flag] = true
|
|
else
|
|
ftable[flag] = false
|
|
end
|
|
local flags = table_to_flags(ftable)
|
|
core.settings:set(setting, flags)
|
|
return true
|
|
end
|
|
end
|
|
|
|
if fields["world_create_cancel"] then
|
|
this:delete()
|
|
return true
|
|
end
|
|
|
|
if fields["mgv6_biomes"] then
|
|
local entry = minetest.formspec_escape(fields["mgv6_biomes"])
|
|
for b=1, #mgv6_biomes do
|
|
if entry == mgv6_biomes[b][1] then
|
|
local ftable = core.settings:get_flags("mgv6_spflags")
|
|
ftable.jungles = mgv6_biomes[b][2].jungles
|
|
ftable.snowbiomes = mgv6_biomes[b][2].snowbiomes
|
|
local flags = table_to_flags(ftable)
|
|
core.settings:set("mgv6_spflags", flags)
|
|
return true
|
|
end
|
|
end
|
|
end
|
|
|
|
if fields["dd_mapgen"] then
|
|
core.settings:set("mg_name", fields["dd_mapgen"])
|
|
return true
|
|
end
|
|
|
|
return false
|
|
end
|
|
|
|
|
|
function create_create_world_dlg(update_worldlistfilter)
|
|
worldname = ""
|
|
local retval = dialog_create("sp_create_world",
|
|
create_world_formspec,
|
|
create_world_buttonhandler,
|
|
nil)
|
|
retval.update_worldlist_filter = update_worldlistfilter
|
|
|
|
return retval
|
|
end
|