minetest/builtin
Lars Müller 8ed55b3aff
Help modders deal with object invalidation (#14769)
* Skip invalid objects in raycasts
* Add `ObjectRef:is_valid` method
* Add object inside radius / area iterators which skip invalid objects
* Update docs to clarify object invalidation and how to deal with it

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Co-authored-by: sfan5 <sfan5@live.de>
2024-07-01 20:50:38 +02:00
..
async Fix itemdef defaults not being applied in async env 2023-08-14 18:16:36 +02:00
client Add help formspec for CSM commands (#13937) 2024-02-02 22:12:59 +01:00
common Fix math.round floating point bug (#14757) 2024-06-24 20:57:06 +01:00
emerge Fix core.get_node_or_nil in emerge env 2024-03-03 20:16:32 +01:00
fstk Mainmenu: Unify gamedata.errormessage and messagebox formspecs (#14716) 2024-06-01 17:03:06 +02:00
game Help modders deal with object invalidation (#14769) 2024-07-01 20:50:38 +02:00
locale Add Esperanto builtin translation (#14215) 2024-01-20 15:36:42 +01:00
mainmenu Fix unnecessary content refreshing (#14705) 2024-06-24 20:56:37 +01:00
profiler Legible Lua profiler (#14142) 2024-01-03 21:56:07 +01:00
init.lua Use better randomseed for Lua too 2024-04-06 12:10:21 +02:00
settingtypes.txt Restore old inconsistent minimum digging time behavior (#14777) 2024-06-30 20:39:28 +02:00