mirror of
https://github.com/minetest/minetest.git
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bc4dc80c01
@SmallJoker has noted a bug that servers from the (local) main menu favorites list can't be opened. This commit fixes the bug by disabling any main menu based protocol checks for servers from the favorite list. Also, it fixes a second bug that happens when a server from the public serverlist doesn't send its supported protocol versions, most likely because its running a minetest older than commit [1]. Then we have shown an error msg that the server has enforced one specific protocol version. This was most likely not the case. Of course, we can't do anything better than do an assumption on the protocol versions if they are not known. That assumption should however be closest to the most often occuring case as possible. Also, some little cleanups. [1]: 5a0ed780f56a5225b3d7c5f64099586e390e5f39 "Server: announce MIN/MAX protocol version supported to serverlist. Client: check serverlist"
270 lines
8.0 KiB
Lua
270 lines
8.0 KiB
Lua
--Minetest
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--Copyright (C) 2014 sapier
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--
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--This program is free software; you can redistribute it and/or modify
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--it under the terms of the GNU Lesser General Public License as published by
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--the Free Software Foundation; either version 2.1 of the License, or
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--(at your option) any later version.
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--
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--This program is distributed in the hope that it will be useful,
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--but WITHOUT ANY WARRANTY; without even the implied warranty of
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--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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--GNU Lesser General Public License for more details.
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--
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--You should have received a copy of the GNU Lesser General Public License along
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--with this program; if not, write to the Free Software Foundation, Inc.,
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--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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--------------------------------------------------------------------------------
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local function get_formspec(tabview, name, tabdata)
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-- Update the cached supported proto info,
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-- it may have changed after a change by the settings menu.
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common_update_cached_supp_proto()
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local render_details = core.is_yes(core.setting_getbool("public_serverlist"))
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local retval =
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"label[7.75,-0.15;" .. fgettext("Address / Port :") .. "]" ..
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"label[7.75,1.05;" .. fgettext("Name / Password :") .. "]" ..
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"field[8,0.75;3.4,0.5;te_address;;" ..
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core.formspec_escape(core.setting_get("address")) .. "]" ..
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"field[11.25,0.75;1.3,0.5;te_port;;" ..
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core.formspec_escape(core.setting_get("remote_port")) .. "]" ..
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"checkbox[0,4.85;cb_public_serverlist;" .. fgettext("Public Serverlist") .. ";" ..
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dump(core.setting_getbool("public_serverlist")) .. "]"
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if not core.setting_getbool("public_serverlist") then
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retval = retval ..
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"button[8,4.9;2,0.5;btn_delete_favorite;" .. fgettext("Delete") .. "]"
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end
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retval = retval ..
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"button[10,4.9;2,0.5;btn_mp_connect;" .. fgettext("Connect") .. "]" ..
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"field[8,1.95;2.95,0.5;te_name;;" ..
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core.formspec_escape(core.setting_get("name")) .. "]" ..
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"pwdfield[10.78,1.95;1.77,0.5;te_pwd;]" ..
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"box[7.73,2.35;4.3,2.28;#999999]" ..
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"textarea[8.1,2.4;4.26,2.6;;"
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if tabdata.fav_selected ~= nil and
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menudata.favorites[tabdata.fav_selected] ~= nil and
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menudata.favorites[tabdata.fav_selected].description ~= nil then
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retval = retval ..
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core.formspec_escape(menudata.favorites[tabdata.fav_selected].description,true)
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end
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retval = retval ..
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";]"
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--favourites
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if render_details then
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retval = retval .. "tablecolumns[" ..
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"color,span=3;" ..
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"text,align=right;" .. -- clients
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"text,align=center,padding=0.25;" .. -- "/"
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"text,align=right,padding=0.25;" .. -- clients_max
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image_column(fgettext("Creative mode"), "creative") .. ",padding=1;" ..
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image_column(fgettext("Damage enabled"), "damage") .. ",padding=0.25;" ..
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image_column(fgettext("PvP enabled"), "pvp") .. ",padding=0.25;" ..
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"color,span=1;" ..
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"text,padding=1]" -- name
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else
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retval = retval .. "tablecolumns[text]"
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end
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retval = retval ..
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"table[-0.15,-0.1;7.75,5;favourites;"
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if #menudata.favorites > 0 then
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retval = retval .. render_favorite(menudata.favorites[1],render_details)
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for i=2,#menudata.favorites,1 do
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retval = retval .. "," .. render_favorite(menudata.favorites[i],render_details)
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end
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end
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if tabdata.fav_selected ~= nil then
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retval = retval .. ";" .. tabdata.fav_selected .. "]"
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else
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retval = retval .. ";0]"
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end
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return retval
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end
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--------------------------------------------------------------------------------
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local function main_button_handler(tabview, fields, name, tabdata)
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if fields["te_name"] ~= nil then
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gamedata.playername = fields["te_name"]
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core.setting_set("name", fields["te_name"])
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end
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if fields["favourites"] ~= nil then
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local event = core.explode_table_event(fields["favourites"])
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if event.type == "DCL" then
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if event.row <= #menudata.favorites then
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local fav = menudata.favorites[event.row]
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if menudata.favorites_is_public and
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not is_server_protocol_compat_or_error(
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fav.proto_min, fav.proto_max) then
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return true
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end
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gamedata.address = fav.address
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gamedata.port = fav.port
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gamedata.playername = fields["te_name"]
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if fields["te_pwd"] ~= nil then
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gamedata.password = fields["te_pwd"]
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end
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gamedata.selected_world = 0
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gamedata.servername = fav.name
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gamedata.serverdescription = fav.description
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if gamedata.address ~= nil and
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gamedata.port ~= nil then
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core.setting_set("address",gamedata.address)
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core.setting_set("remote_port",gamedata.port)
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core.start()
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end
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end
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return true
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end
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if event.type == "CHG" then
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if event.row <= #menudata.favorites then
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local address = menudata.favorites[event.row].address
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local port = menudata.favorites[event.row].port
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if address ~= nil and
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port ~= nil then
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core.setting_set("address",address)
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core.setting_set("remote_port",port)
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end
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tabdata.fav_selected = event.row
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end
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return true
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end
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end
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if fields["key_up"] ~= nil or
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fields["key_down"] ~= nil then
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local fav_idx = core.get_table_index("favourites")
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if fav_idx ~= nil then
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if fields["key_up"] ~= nil and fav_idx > 1 then
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fav_idx = fav_idx -1
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else if fields["key_down"] and fav_idx < #menudata.favorites then
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fav_idx = fav_idx +1
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end end
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else
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fav_idx = 1
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end
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if menudata.favorites == nil or
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menudata.favorites[fav_idx] == nil then
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tabdata.fav_selected = 0
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return true
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end
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local address = menudata.favorites[fav_idx].address
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local port = menudata.favorites[fav_idx].port
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if address ~= nil and
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port ~= nil then
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core.setting_set("address",address)
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core.setting_set("remote_port",port)
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end
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tabdata.fav_selected = fav_idx
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return true
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end
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if fields["cb_public_serverlist"] ~= nil then
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core.setting_set("public_serverlist", fields["cb_public_serverlist"])
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if core.setting_getbool("public_serverlist") then
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asyncOnlineFavourites()
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else
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menudata.favorites = core.get_favorites("local")
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menudata.favorites_is_public = false
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end
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tabdata.fav_selected = nil
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return true
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end
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if fields["btn_delete_favorite"] ~= nil then
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local current_favourite = core.get_table_index("favourites")
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if current_favourite == nil then return end
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core.delete_favorite(current_favourite)
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menudata.favorites = core.get_favorites("local")
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tabdata.fav_selected = nil
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core.setting_set("address","")
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core.setting_set("remote_port","30000")
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return true
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end
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if (fields["btn_mp_connect"] ~= nil or
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fields["key_enter"] ~= nil) and fields["te_address"] ~= nil and
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fields["te_port"] ~= nil then
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gamedata.playername = fields["te_name"]
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gamedata.password = fields["te_pwd"]
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gamedata.address = fields["te_address"]
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gamedata.port = fields["te_port"]
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local fav_idx = core.get_table_index("favourites")
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if fav_idx ~= nil and fav_idx <= #menudata.favorites and
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menudata.favorites[fav_idx].address == fields["te_address"] and
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menudata.favorites[fav_idx].port == fields["te_port"] then
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local fav = menudata.favorites[fav_idx]
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gamedata.servername = fav.name
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gamedata.serverdescription = fav.description
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if menudata.favorites_is_public and
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not is_server_protocol_compat_or_error(
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fav.proto_min, fav.proto_max) then
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return true
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end
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else
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gamedata.servername = ""
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gamedata.serverdescription = ""
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end
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gamedata.selected_world = 0
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core.setting_set("address", fields["te_address"])
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core.setting_set("remote_port",fields["te_port"])
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core.start()
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return true
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end
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return false
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end
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local function on_change(type,old_tab,new_tab)
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if type == "LEAVE" then
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return
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end
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if core.setting_getbool("public_serverlist") then
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asyncOnlineFavourites()
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else
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menudata.favorites = core.get_favorites("local")
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menudata.favorites_is_public = false
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end
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end
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--------------------------------------------------------------------------------
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return {
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name = "multiplayer",
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caption = fgettext("Client"),
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cbf_formspec = get_formspec,
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cbf_button_handler = main_button_handler,
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on_change = on_change
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}
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