minetest/builtin/mainmenu/tab_multiplayer.lua
est31 bc4dc80c01 Mainmenu: Still support favorites if send_pre_v25_init is disabled
@SmallJoker has noted a bug that servers from the (local) main menu
favorites list can't be opened.

This commit fixes the bug by disabling any main menu based protocol
checks for servers from the favorite list.

Also, it fixes a second bug that happens when a server from the
public serverlist doesn't send its supported protocol versions,
most likely because its running a minetest older than commit [1].
Then we have shown an error msg that the server has enforced
one specific protocol version. This was most likely not the case.

Of course, we can't do anything better than do an assumption on
the protocol versions if they are not known. That assumption
should however be closest to the most often occuring case as
possible.

Also, some little cleanups.

[1]: 5a0ed780f56a5225b3d7c5f64099586e390e5f39 "Server: announce MIN/MAX protocol version supported to serverlist. Client: check serverlist"
2016-04-15 14:40:31 +02:00

270 lines
8.0 KiB
Lua

--Minetest
--Copyright (C) 2014 sapier
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
--------------------------------------------------------------------------------
local function get_formspec(tabview, name, tabdata)
-- Update the cached supported proto info,
-- it may have changed after a change by the settings menu.
common_update_cached_supp_proto()
local render_details = core.is_yes(core.setting_getbool("public_serverlist"))
local retval =
"label[7.75,-0.15;" .. fgettext("Address / Port :") .. "]" ..
"label[7.75,1.05;" .. fgettext("Name / Password :") .. "]" ..
"field[8,0.75;3.4,0.5;te_address;;" ..
core.formspec_escape(core.setting_get("address")) .. "]" ..
"field[11.25,0.75;1.3,0.5;te_port;;" ..
core.formspec_escape(core.setting_get("remote_port")) .. "]" ..
"checkbox[0,4.85;cb_public_serverlist;" .. fgettext("Public Serverlist") .. ";" ..
dump(core.setting_getbool("public_serverlist")) .. "]"
if not core.setting_getbool("public_serverlist") then
retval = retval ..
"button[8,4.9;2,0.5;btn_delete_favorite;" .. fgettext("Delete") .. "]"
end
retval = retval ..
"button[10,4.9;2,0.5;btn_mp_connect;" .. fgettext("Connect") .. "]" ..
"field[8,1.95;2.95,0.5;te_name;;" ..
core.formspec_escape(core.setting_get("name")) .. "]" ..
"pwdfield[10.78,1.95;1.77,0.5;te_pwd;]" ..
"box[7.73,2.35;4.3,2.28;#999999]" ..
"textarea[8.1,2.4;4.26,2.6;;"
if tabdata.fav_selected ~= nil and
menudata.favorites[tabdata.fav_selected] ~= nil and
menudata.favorites[tabdata.fav_selected].description ~= nil then
retval = retval ..
core.formspec_escape(menudata.favorites[tabdata.fav_selected].description,true)
end
retval = retval ..
";]"
--favourites
if render_details then
retval = retval .. "tablecolumns[" ..
"color,span=3;" ..
"text,align=right;" .. -- clients
"text,align=center,padding=0.25;" .. -- "/"
"text,align=right,padding=0.25;" .. -- clients_max
image_column(fgettext("Creative mode"), "creative") .. ",padding=1;" ..
image_column(fgettext("Damage enabled"), "damage") .. ",padding=0.25;" ..
image_column(fgettext("PvP enabled"), "pvp") .. ",padding=0.25;" ..
"color,span=1;" ..
"text,padding=1]" -- name
else
retval = retval .. "tablecolumns[text]"
end
retval = retval ..
"table[-0.15,-0.1;7.75,5;favourites;"
if #menudata.favorites > 0 then
retval = retval .. render_favorite(menudata.favorites[1],render_details)
for i=2,#menudata.favorites,1 do
retval = retval .. "," .. render_favorite(menudata.favorites[i],render_details)
end
end
if tabdata.fav_selected ~= nil then
retval = retval .. ";" .. tabdata.fav_selected .. "]"
else
retval = retval .. ";0]"
end
return retval
end
--------------------------------------------------------------------------------
local function main_button_handler(tabview, fields, name, tabdata)
if fields["te_name"] ~= nil then
gamedata.playername = fields["te_name"]
core.setting_set("name", fields["te_name"])
end
if fields["favourites"] ~= nil then
local event = core.explode_table_event(fields["favourites"])
if event.type == "DCL" then
if event.row <= #menudata.favorites then
local fav = menudata.favorites[event.row]
if menudata.favorites_is_public and
not is_server_protocol_compat_or_error(
fav.proto_min, fav.proto_max) then
return true
end
gamedata.address = fav.address
gamedata.port = fav.port
gamedata.playername = fields["te_name"]
if fields["te_pwd"] ~= nil then
gamedata.password = fields["te_pwd"]
end
gamedata.selected_world = 0
gamedata.servername = fav.name
gamedata.serverdescription = fav.description
if gamedata.address ~= nil and
gamedata.port ~= nil then
core.setting_set("address",gamedata.address)
core.setting_set("remote_port",gamedata.port)
core.start()
end
end
return true
end
if event.type == "CHG" then
if event.row <= #menudata.favorites then
local address = menudata.favorites[event.row].address
local port = menudata.favorites[event.row].port
if address ~= nil and
port ~= nil then
core.setting_set("address",address)
core.setting_set("remote_port",port)
end
tabdata.fav_selected = event.row
end
return true
end
end
if fields["key_up"] ~= nil or
fields["key_down"] ~= nil then
local fav_idx = core.get_table_index("favourites")
if fav_idx ~= nil then
if fields["key_up"] ~= nil and fav_idx > 1 then
fav_idx = fav_idx -1
else if fields["key_down"] and fav_idx < #menudata.favorites then
fav_idx = fav_idx +1
end end
else
fav_idx = 1
end
if menudata.favorites == nil or
menudata.favorites[fav_idx] == nil then
tabdata.fav_selected = 0
return true
end
local address = menudata.favorites[fav_idx].address
local port = menudata.favorites[fav_idx].port
if address ~= nil and
port ~= nil then
core.setting_set("address",address)
core.setting_set("remote_port",port)
end
tabdata.fav_selected = fav_idx
return true
end
if fields["cb_public_serverlist"] ~= nil then
core.setting_set("public_serverlist", fields["cb_public_serverlist"])
if core.setting_getbool("public_serverlist") then
asyncOnlineFavourites()
else
menudata.favorites = core.get_favorites("local")
menudata.favorites_is_public = false
end
tabdata.fav_selected = nil
return true
end
if fields["btn_delete_favorite"] ~= nil then
local current_favourite = core.get_table_index("favourites")
if current_favourite == nil then return end
core.delete_favorite(current_favourite)
menudata.favorites = core.get_favorites("local")
tabdata.fav_selected = nil
core.setting_set("address","")
core.setting_set("remote_port","30000")
return true
end
if (fields["btn_mp_connect"] ~= nil or
fields["key_enter"] ~= nil) and fields["te_address"] ~= nil and
fields["te_port"] ~= nil then
gamedata.playername = fields["te_name"]
gamedata.password = fields["te_pwd"]
gamedata.address = fields["te_address"]
gamedata.port = fields["te_port"]
local fav_idx = core.get_table_index("favourites")
if fav_idx ~= nil and fav_idx <= #menudata.favorites and
menudata.favorites[fav_idx].address == fields["te_address"] and
menudata.favorites[fav_idx].port == fields["te_port"] then
local fav = menudata.favorites[fav_idx]
gamedata.servername = fav.name
gamedata.serverdescription = fav.description
if menudata.favorites_is_public and
not is_server_protocol_compat_or_error(
fav.proto_min, fav.proto_max) then
return true
end
else
gamedata.servername = ""
gamedata.serverdescription = ""
end
gamedata.selected_world = 0
core.setting_set("address", fields["te_address"])
core.setting_set("remote_port",fields["te_port"])
core.start()
return true
end
return false
end
local function on_change(type,old_tab,new_tab)
if type == "LEAVE" then
return
end
if core.setting_getbool("public_serverlist") then
asyncOnlineFavourites()
else
menudata.favorites = core.get_favorites("local")
menudata.favorites_is_public = false
end
end
--------------------------------------------------------------------------------
return {
name = "multiplayer",
caption = fgettext("Client"),
cbf_formspec = get_formspec,
cbf_button_handler = main_button_handler,
on_change = on_change
}