minetest/client/shaders
x2048 ff2d2a6e93
Add smooth light-shadow transition at noon (#11430)
Node faces with normals pointing East/West (+X/-X) will transition between light
and shadow at noon. This code makes the transition smooth.
2021-07-25 12:35:12 +02:00
..
3d_interlaced_merge Use vec4 for varTexCoord in interlaced shader (#11004) 2021-03-01 13:37:32 +01:00
default_shader Fix swapped vertex colors on GLES2 2021-05-11 21:15:39 +02:00
minimap_shader Fix swapped vertex colors on GLES2 2021-05-11 21:15:39 +02:00
nodes_shader Add smooth light-shadow transition at noon (#11430) 2021-07-25 12:35:12 +02:00
object_shader Shadow mapping render pass (#11244) 2021-06-06 18:51:21 +02:00
selection_shader Fix swapped vertex colors on GLES2 2021-05-11 21:15:39 +02:00
shadow_shaders Shadow mapping render pass (#11244) 2021-06-06 18:51:21 +02:00
stars_shader Sky: support GLES2 2020-11-26 12:49:10 -08:00