minetest/client/shaders/nodes_shader
2024-05-24 23:33:53 +03:00
..
opengl_fragment.glsl Don't whiten mapblocks and entities if the ambient light color is grayscale 2024-05-24 23:33:53 +03:00
opengl_vertex.glsl Fix GLES shader precision issues (#14516) 2024-04-05 13:00:10 +02:00