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Mirrorlandia_minetest
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minetest
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ff7ba2b7a1
minetest
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client
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shaders
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object_shader
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Andrey2470T
ff7ba2b7a1
Don't whiten mapblocks and entities if the ambient light color is grayscale
2024-05-24 23:33:53 +03:00
..
opengl_fragment.glsl
Don't whiten mapblocks and entities if the ambient light color is grayscale
2024-05-24 23:33:53 +03:00
opengl_vertex.glsl
Fix GLES shader precision issues (
#14516
)
2024-04-05 13:00:10 +02:00