minetest/client/shaders/wielded_shader
2015-07-21 23:56:41 +02:00
..
opengl_fragment.glsl Add wielded (and CAOs) shader 2015-07-21 23:56:41 +02:00
opengl_vertex.glsl Add wielded (and CAOs) shader 2015-07-21 23:56:41 +02:00