Object properties: Minor improvements

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Lars Müller 2022-06-10 21:12:38 +02:00 committed by GitHub
parent 4617a9b579
commit d4df1ea62d
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@ -160,6 +160,8 @@ This sets the maximum height (in nodes) that an object can travel up if it colli
How fast the object automatically rotates along the `y` axis in radians/second.
NOTE: Does not (yet) work for attached entities
=== `automatic_face_movement_dir`
* field type: `int` or `false`
* unit: `degrees`
@ -254,7 +256,7 @@ A texture modifier that will be appended to the object's current textures for th
The way these properties are laid out is in a table.
NOTE: Extraneous properties will be ignored, but might be interpreted incorrectly by furutre versions of the engine, which is why it is recommended to prefix them with an underscore.
NOTE: Extraneous properties will be ignored, but might be interpreted incorrectly by future versions of the engine, which is why it is recommended to prefix them with an underscore.
NOTE: This uses regular indexing so metatables work as expected.