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Object properties: Minor improvements
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@ -160,6 +160,8 @@ This sets the maximum height (in nodes) that an object can travel up if it colli
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How fast the object automatically rotates along the `y` axis in radians/second.
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NOTE: Does not (yet) work for attached entities
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=== `automatic_face_movement_dir`
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* field type: `int` or `false`
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* unit: `degrees`
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@ -254,7 +256,7 @@ A texture modifier that will be appended to the object's current textures for th
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The way these properties are laid out is in a table.
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NOTE: Extraneous properties will be ignored, but might be interpreted incorrectly by furutre versions of the engine, which is why it is recommended to prefix them with an underscore.
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NOTE: Extraneous properties will be ignored, but might be interpreted incorrectly by future versions of the engine, which is why it is recommended to prefix them with an underscore.
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NOTE: This uses regular indexing so metatables work as expected.
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